blob: b7c02122f93ca9508c87d658cc447ec21a785563 [file] [log] [blame] [edit]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// A QuicSession, which demuxes a single connection to individual streams.
#ifndef QUICHE_QUIC_CORE_QUIC_SESSION_H_
#define QUICHE_QUIC_CORE_QUIC_SESSION_H_
#include <cstddef>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "net/third_party/quiche/src/quic/core/legacy_quic_stream_id_manager.h"
#include "net/third_party/quiche/src/quic/core/quic_connection.h"
#include "net/third_party/quiche/src/quic/core/quic_control_frame_manager.h"
#include "net/third_party/quiche/src/quic/core/quic_crypto_stream.h"
#include "net/third_party/quiche/src/quic/core/quic_error_codes.h"
#include "net/third_party/quiche/src/quic/core/quic_packet_creator.h"
#include "net/third_party/quiche/src/quic/core/quic_packets.h"
#include "net/third_party/quiche/src/quic/core/quic_stream.h"
#include "net/third_party/quiche/src/quic/core/quic_stream_frame_data_producer.h"
#include "net/third_party/quiche/src/quic/core/quic_write_blocked_list.h"
#include "net/third_party/quiche/src/quic/core/session_notifier_interface.h"
#include "net/third_party/quiche/src/quic/core/uber_quic_stream_id_manager.h"
#include "net/third_party/quiche/src/quic/platform/api/quic_containers.h"
#include "net/third_party/quiche/src/quic/platform/api/quic_export.h"
#include "net/third_party/quiche/src/quic/platform/api/quic_socket_address.h"
namespace quic {
class QuicCryptoStream;
class QuicFlowController;
class QuicStream;
class QuicStreamIdManager;
namespace test {
class QuicSessionPeer;
} // namespace test
class QUIC_EXPORT_PRIVATE QuicSession : public QuicConnectionVisitorInterface,
public SessionNotifierInterface,
public QuicStreamFrameDataProducer {
public:
// An interface from the session to the entity owning the session.
// This lets the session notify its owner (the Dispatcher) when the connection
// is closed, blocked, or added/removed from the time-wait list.
class Visitor {
public:
virtual ~Visitor() {}
// Called when the connection is closed after the streams have been closed.
virtual void OnConnectionClosed(QuicConnectionId server_connection_id,
QuicErrorCode error,
const std::string& error_details,
ConnectionCloseSource source) = 0;
// Called when the session has become write blocked.
virtual void OnWriteBlocked(QuicBlockedWriterInterface* blocked_writer) = 0;
// Called when the session receives reset on a stream from the peer.
virtual void OnRstStreamReceived(const QuicRstStreamFrame& frame) = 0;
// Called when the session receives a STOP_SENDING for a stream from the
// peer.
virtual void OnStopSendingReceived(const QuicStopSendingFrame& frame) = 0;
};
// CryptoHandshakeEvent enumerates the events generated by a QuicCryptoStream.
enum CryptoHandshakeEvent {
// ENCRYPTION_FIRST_ESTABLISHED indicates that a full client hello has been
// sent by a client and that subsequent packets will be encrypted. (Client
// only.)
ENCRYPTION_FIRST_ESTABLISHED,
// ENCRYPTION_REESTABLISHED indicates that a client hello was rejected by
// the server and thus the encryption key has been updated. Therefore the
// connection should resend any packets that were sent under
// ENCRYPTION_ZERO_RTT. (Client only.)
ENCRYPTION_REESTABLISHED,
// HANDSHAKE_CONFIRMED, in a client, indicates the server has accepted
// our handshake. In a server it indicates that a full, valid client hello
// has been received. (Client and server.)
HANDSHAKE_CONFIRMED,
};
// Does not take ownership of |connection| or |visitor|.
QuicSession(QuicConnection* connection,
Visitor* owner,
const QuicConfig& config,
const ParsedQuicVersionVector& supported_versions);
QuicSession(const QuicSession&) = delete;
QuicSession& operator=(const QuicSession&) = delete;
~QuicSession() override;
virtual void Initialize();
// QuicConnectionVisitorInterface methods:
void OnStreamFrame(const QuicStreamFrame& frame) override;
void OnCryptoFrame(const QuicCryptoFrame& frame) override;
void OnRstStream(const QuicRstStreamFrame& frame) override;
void OnGoAway(const QuicGoAwayFrame& frame) override;
void OnMessageReceived(QuicStringPiece message) override;
void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) override;
void OnBlockedFrame(const QuicBlockedFrame& frame) override;
void OnConnectionClosed(const QuicConnectionCloseFrame& frame,
ConnectionCloseSource source) override;
void OnWriteBlocked() override;
void OnSuccessfulVersionNegotiation(
const ParsedQuicVersion& version) override;
void OnConnectivityProbeReceived(
const QuicSocketAddress& self_address,
const QuicSocketAddress& peer_address) override;
void OnCanWrite() override;
bool SendProbingData() override;
void OnCongestionWindowChange(QuicTime /*now*/) override {}
void OnConnectionMigration(AddressChangeType /*type*/) override {}
// Adds a connection level WINDOW_UPDATE frame.
void OnAckNeedsRetransmittableFrame() override;
void SendPing() override;
bool WillingAndAbleToWrite() const override;
bool HasPendingHandshake() const override;
void OnPathDegrading() override;
bool AllowSelfAddressChange() const override;
void OnForwardProgressConfirmed() override;
bool OnMaxStreamsFrame(const QuicMaxStreamsFrame& frame) override;
bool OnStreamsBlockedFrame(const QuicStreamsBlockedFrame& frame) override;
bool OnStopSendingFrame(const QuicStopSendingFrame& frame) override;
// QuicStreamFrameDataProducer
WriteStreamDataResult WriteStreamData(QuicStreamId id,
QuicStreamOffset offset,
QuicByteCount data_length,
QuicDataWriter* writer) override;
bool WriteCryptoData(EncryptionLevel level,
QuicStreamOffset offset,
QuicByteCount data_length,
QuicDataWriter* writer) override;
// SessionNotifierInterface methods:
bool OnFrameAcked(const QuicFrame& frame,
QuicTime::Delta ack_delay_time,
QuicTime receive_timestamp) override;
void OnStreamFrameRetransmitted(const QuicStreamFrame& frame) override;
void OnFrameLost(const QuicFrame& frame) override;
void RetransmitFrames(const QuicFrames& frames,
TransmissionType type) override;
bool IsFrameOutstanding(const QuicFrame& frame) const override;
bool HasUnackedCryptoData() const override;
bool HasUnackedStreamData() const override;
// Called on every incoming packet. Passes |packet| through to |connection_|.
virtual void ProcessUdpPacket(const QuicSocketAddress& self_address,
const QuicSocketAddress& peer_address,
const QuicReceivedPacket& packet);
// Called by streams when they want to write data to the peer.
// Returns a pair with the number of bytes consumed from data, and a boolean
// indicating if the fin bit was consumed. This does not indicate the data
// has been sent on the wire: it may have been turned into a packet and queued
// if the socket was unexpectedly blocked.
virtual QuicConsumedData WritevData(QuicStream* stream,
QuicStreamId id,
size_t write_length,
QuicStreamOffset offset,
StreamSendingState state);
// Called by application to send |message|. Data copy can be avoided if
// |message| is provided in reference counted memory.
// Please note, |message| provided in reference counted memory would be moved
// internally when message is successfully sent. Thereafter, it would be
// undefined behavior if callers try to access the slices through their own
// copy of the span object.
// Returns the message result which includes the message status and message ID
// (valid if the write succeeds). SendMessage flushes a message packet even it
// is not full. If the application wants to bundle other data in the same
// packet, please consider adding a packet flusher around the SendMessage
// and/or WritevData calls.
//
// OnMessageAcked and OnMessageLost are called when a particular message gets
// acked or lost.
//
// Note that SendMessage will fail with status = MESSAGE_STATUS_BLOCKED
// if connection is congestion control blocked or underlying socket is write
// blocked. In this case the caller can retry sending message again when
// connection becomes available, for example after getting OnCanWrite()
// callback.
MessageResult SendMessage(QuicMemSliceSpan message);
// Called when message with |message_id| gets acked.
virtual void OnMessageAcked(QuicMessageId message_id,
QuicTime receive_timestamp);
// Called when message with |message_id| is considered as lost.
virtual void OnMessageLost(QuicMessageId message_id);
// Called by control frame manager when it wants to write control frames to
// the peer. Returns true if |frame| is consumed, false otherwise.
virtual bool WriteControlFrame(const QuicFrame& frame);
// Called by streams when they want to close the stream in both directions.
virtual void SendRstStream(QuicStreamId id,
QuicRstStreamErrorCode error,
QuicStreamOffset bytes_written);
// Called when the session wants to go away and not accept any new streams.
virtual void SendGoAway(QuicErrorCode error_code, const std::string& reason);
// Sends a BLOCKED frame.
virtual void SendBlocked(QuicStreamId id);
// Sends a WINDOW_UPDATE frame.
virtual void SendWindowUpdate(QuicStreamId id, QuicStreamOffset byte_offset);
// Send a MAX_STREAMS frame.
void SendMaxStreams(QuicStreamCount stream_count, bool unidirectional);
// Send a STREAMS_BLOCKED frame.
void SendStreamsBlocked(QuicStreamCount stream_count, bool unidirectional);
// Create and transmit a STOP_SENDING frame
virtual void SendStopSending(uint16_t code, QuicStreamId stream_id);
// Removes the stream associated with 'stream_id' from the active stream map.
virtual void CloseStream(QuicStreamId stream_id);
// Returns true if outgoing packets will be encrypted, even if the server
// hasn't confirmed the handshake yet.
virtual bool IsEncryptionEstablished() const;
// For a client, returns true if the server has confirmed our handshake. For
// a server, returns true if a full, valid client hello has been received.
virtual bool IsCryptoHandshakeConfirmed() const;
// Called by the QuicCryptoStream when a new QuicConfig has been negotiated.
virtual void OnConfigNegotiated();
// Called by the QuicCryptoStream when the handshake enters a new state.
//
// Clients will call this function in the order:
// ENCRYPTION_FIRST_ESTABLISHED
// zero or more ENCRYPTION_REESTABLISHED
// HANDSHAKE_CONFIRMED
//
// Servers will simply call it once with HANDSHAKE_CONFIRMED.
virtual void OnCryptoHandshakeEvent(CryptoHandshakeEvent event);
// Called by the QuicCryptoStream when a handshake message is sent.
virtual void OnCryptoHandshakeMessageSent(
const CryptoHandshakeMessage& message);
// Called by the QuicCryptoStream when a handshake message is received.
virtual void OnCryptoHandshakeMessageReceived(
const CryptoHandshakeMessage& message);
// Called by the stream on creation to set priority in the write blocked list.
virtual void RegisterStreamPriority(QuicStreamId id,
bool is_static,
spdy::SpdyPriority priority);
// Called by the stream on deletion to clear priority from the write blocked
// list.
virtual void UnregisterStreamPriority(QuicStreamId id, bool is_static);
// Called by the stream on SetPriority to update priority on the write blocked
// list.
virtual void UpdateStreamPriority(QuicStreamId id,
spdy::SpdyPriority new_priority);
// Returns mutable config for this session. Returned config is owned
// by QuicSession.
QuicConfig* config();
// Returns true if the stream existed previously and has been closed.
// Returns false if the stream is still active or if the stream has
// not yet been created.
bool IsClosedStream(QuicStreamId id);
QuicConnection* connection() { return connection_; }
const QuicConnection* connection() const { return connection_; }
const QuicSocketAddress& peer_address() const {
return connection_->peer_address();
}
const QuicSocketAddress& self_address() const {
return connection_->self_address();
}
QuicConnectionId connection_id() const {
return connection_->connection_id();
}
// Returns the number of currently open streams, excluding the reserved
// headers and crypto streams, and never counting unfinished streams.
size_t GetNumActiveStreams() const;
// Returns the number of currently draining streams.
size_t GetNumDrainingStreams() const;
// Returns the number of currently open peer initiated streams, excluding the
// reserved headers and crypto streams.
size_t GetNumOpenIncomingStreams() const;
// Returns the number of currently open self initiated streams, excluding the
// reserved headers and crypto streams.
size_t GetNumOpenOutgoingStreams() const;
// Returns the number of open peer initiated static streams.
size_t num_incoming_static_streams() const {
return num_incoming_static_streams_;
}
// Returns the number of open self initiated static streams.
size_t num_outgoing_static_streams() const {
return num_outgoing_static_streams_;
}
// Add the stream to the session's write-blocked list because it is blocked by
// connection-level flow control but not by its own stream-level flow control.
// The stream will be given a chance to write when a connection-level
// WINDOW_UPDATE arrives.
void MarkConnectionLevelWriteBlocked(QuicStreamId id);
// Called when stream |id| is done waiting for acks either because all data
// gets acked or is not interested in data being acked (which happens when
// a stream is reset because of an error).
void OnStreamDoneWaitingForAcks(QuicStreamId id);
// Called when stream |id| is newly waiting for acks.
void OnStreamWaitingForAcks(QuicStreamId id);
// Called to cancel retransmission of unencypted crypto stream data.
void NeuterUnencryptedData();
// Returns true if the session has data to be sent, either queued in the
// connection, or in a write-blocked stream.
bool HasDataToWrite() const;
// Returns the largest payload that will fit into a single MESSAGE frame.
// Because overhead can vary during a connection, this method should be
// checked for every message.
QuicPacketLength GetCurrentLargestMessagePayload() const;
// Returns the largest payload that will fit into a single MESSAGE frame at
// any point during the connection. This assumes the version and
// connection ID lengths do not change.
QuicPacketLength GetGuaranteedLargestMessagePayload() const;
bool goaway_sent() const { return goaway_sent_; }
bool goaway_received() const { return goaway_received_; }
QuicErrorCode error() const { return error_; }
Perspective perspective() const { return connection_->perspective(); }
QuicFlowController* flow_controller() { return &flow_controller_; }
// Returns true if connection is flow controller blocked.
bool IsConnectionFlowControlBlocked() const;
// Returns true if any stream is flow controller blocked.
bool IsStreamFlowControlBlocked();
size_t max_open_incoming_bidirectional_streams() const;
size_t max_open_incoming_unidirectional_streams() const;
size_t MaxAvailableBidirectionalStreams() const;
size_t MaxAvailableUnidirectionalStreams() const;
// Returns existing stream with id = |stream_id|. If no
// such stream exists, and |stream_id| is a peer-created stream id,
// then a new stream is created and returned. In all other cases, nullptr is
// returned.
// Caller does not own the returned stream.
QuicStream* GetOrCreateStream(const QuicStreamId stream_id);
// Mark a stream as draining.
virtual void StreamDraining(QuicStreamId id);
// Returns true if this stream should yield writes to another blocked stream.
bool ShouldYield(QuicStreamId stream_id);
// Set transmission type of next sending packets.
void SetTransmissionType(TransmissionType type);
// Clean up closed_streams_.
void CleanUpClosedStreams();
bool session_decides_what_to_write() const;
const ParsedQuicVersionVector& supported_versions() const {
return supported_versions_;
}
// Called when new outgoing streams are available to be opened. This occurs
// when an extant, open, stream is moved to draining or closed. The default
// implementation does nothing. |unidirectional| indicates whether
// unidirectional or bidirectional streams are now available. If both become
// available at the same time then there will be two calls to this method, one
// with unidirectional==true, the other with it ==false.
virtual void OnCanCreateNewOutgoingStream(bool unidirectional);
QuicStreamId next_outgoing_bidirectional_stream_id() const;
QuicStreamId next_outgoing_unidirectional_stream_id() const;
// Return true if given stream is peer initiated.
bool IsIncomingStream(QuicStreamId id) const;
size_t GetNumLocallyClosedOutgoingStreamsHighestOffset() const;
size_t num_locally_closed_incoming_streams_highest_offset() const {
return num_locally_closed_incoming_streams_highest_offset_;
}
// Does actual work of sending reset-stream or reset-stream&stop-sending
// If the connection is not version 99/IETF QUIC, will always send a
// RESET_STREAM and close_write_side_only is ignored. If the connection is
// IETF QUIC/Version 99 then will send a RESET_STREAM and STOP_SENDING if
// close_write_side_only is false, just a RESET_STREAM if
// close_write_side_only is true.
virtual void SendRstStreamInner(QuicStreamId id,
QuicRstStreamErrorCode error,
QuicStreamOffset bytes_written,
bool close_write_side_only);
// Record errors when a connection is closed at the server side, should only
// be called from server's perspective.
// Noop if |error| is QUIC_NO_ERROR.
static void RecordConnectionCloseAtServer(QuicErrorCode error,
ConnectionCloseSource source);
inline QuicTransportVersion transport_version() const {
return connection_->transport_version();
}
protected:
using StreamMap = QuicSmallMap<QuicStreamId, std::unique_ptr<QuicStream>, 10>;
using PendingStreamMap =
QuicSmallMap<QuicStreamId, std::unique_ptr<PendingStream>, 10>;
using ClosedStreams = std::vector<std::unique_ptr<QuicStream>>;
using ZombieStreamMap =
QuicSmallMap<QuicStreamId, std::unique_ptr<QuicStream>, 10>;
// Creates a new stream to handle a peer-initiated stream.
// Caller does not own the returned stream.
// Returns nullptr and does error handling if the stream can not be created.
virtual QuicStream* CreateIncomingStream(QuicStreamId id) = 0;
virtual QuicStream* CreateIncomingStream(PendingStream* pending) = 0;
// Return the reserved crypto stream.
virtual QuicCryptoStream* GetMutableCryptoStream() = 0;
// Return the reserved crypto stream as a constant pointer.
virtual const QuicCryptoStream* GetCryptoStream() const = 0;
// Adds |stream| to the stream map.
virtual void ActivateStream(std::unique_ptr<QuicStream> stream);
// Returns the stream ID for a new outgoing bidirectional/unidirectional
// stream, and increments the underlying counter.
QuicStreamId GetNextOutgoingBidirectionalStreamId();
QuicStreamId GetNextOutgoingUnidirectionalStreamId();
// Indicates whether the next outgoing bidirectional/unidirectional stream ID
// can be allocated or not. The test for version-99/IETF QUIC is whether it
// will exceed the maximum-stream-id or not. For non-version-99 (Google) QUIC
// it checks whether the next stream would exceed the limit on the number of
// open streams.
bool CanOpenNextOutgoingBidirectionalStream();
bool CanOpenNextOutgoingUnidirectionalStream();
// Returns the number of open dynamic streams.
uint64_t GetNumOpenDynamicStreams() const;
// Returns existing stream with id = |stream_id|. If no such stream exists,
// and |stream_id| is a peer-created id, then a new stream is created and
// returned. However if |stream_id| is a locally-created id and no such stream
// exists, the connection is closed.
// Caller does not own the returned stream.
// TODO(renjietang): Remove this method after
// quic_inline_getorcreatedynamicstream is deprecated.
QuicStream* GetOrCreateDynamicStream(QuicStreamId stream_id);
// Performs the work required to close |stream_id|. If |locally_reset|
// then the stream has been reset by this endpoint, not by the peer.
virtual void CloseStreamInner(QuicStreamId stream_id, bool locally_reset);
// When a stream is closed locally, it may not yet know how many bytes the
// peer sent on that stream.
// When this data arrives (via stream frame w. FIN, trailing headers, or RST)
// this method is called, and correctly updates the connection level flow
// controller.
virtual void OnFinalByteOffsetReceived(QuicStreamId id,
QuicStreamOffset final_byte_offset);
// Returns true if incoming unidirectional streams should be buffered until
// the first byte of the stream arrives.
// If a subclass returns true here, it should make sure to implement
// ProcessPendingStream().
virtual bool UsesPendingStreams() const { return false; }
// Transfer ownership of |stream| to stream_map_, and register
// |stream| as static in stream id manager. |stream_already_counted| is true
// if |stream| is created from pending stream and is already known as an open
// stream.
void RegisterStaticStream(std::unique_ptr<QuicStream> stream,
bool stream_already_counted);
StreamMap& stream_map() { return stream_map_; }
const StreamMap& stream_map() const { return stream_map_; }
ClosedStreams* closed_streams() { return &closed_streams_; }
const ZombieStreamMap& zombie_streams() const { return zombie_streams_; }
void set_largest_peer_created_stream_id(
QuicStreamId largest_peer_created_stream_id);
void set_error(QuicErrorCode error) { error_ = error; }
QuicWriteBlockedList* write_blocked_streams() {
return &write_blocked_streams_;
}
size_t GetNumDynamicOutgoingStreams() const;
size_t GetNumDrainingOutgoingStreams() const;
// Returns true if the stream is still active.
bool IsOpenStream(QuicStreamId id);
// Returns true if the stream is a static stream.
bool IsStaticStream(QuicStreamId id) const;
// Close connection when receive a frame for a locally-created nonexistant
// stream.
// Prerequisite: IsClosedStream(stream_id) == false
// Server session might need to override this method to allow server push
// stream to be promised before creating an active stream.
virtual void HandleFrameOnNonexistentOutgoingStream(QuicStreamId stream_id);
virtual bool MaybeIncreaseLargestPeerStreamId(const QuicStreamId stream_id);
void InsertLocallyClosedStreamsHighestOffset(const QuicStreamId id,
QuicStreamOffset offset);
// If stream is a locally closed stream, this RST will update FIN offset.
// Otherwise stream is a preserved stream and the behavior of it depends on
// derived class's own implementation.
virtual void HandleRstOnValidNonexistentStream(
const QuicRstStreamFrame& frame);
// Returns a stateless reset token which will be included in the public reset
// packet.
virtual QuicUint128 GetStatelessResetToken() const;
QuicControlFrameManager& control_frame_manager() {
return control_frame_manager_;
}
const LegacyQuicStreamIdManager& stream_id_manager() const {
return stream_id_manager_;
}
// Processes the stream type information of |pending| depending on
// different kinds of sessions' own rules. Returns true if the pending stream
// is converted into a normal stream.
virtual bool ProcessPendingStream(PendingStream* /*pending*/) {
return false;
}
private:
friend class test::QuicSessionPeer;
// Called in OnConfigNegotiated when we receive a new stream level flow
// control window in a negotiated config. Closes the connection if invalid.
void OnNewStreamFlowControlWindow(QuicStreamOffset new_window);
// Called in OnConfigNegotiated when we receive a new connection level flow
// control window in a negotiated config. Closes the connection if invalid.
void OnNewSessionFlowControlWindow(QuicStreamOffset new_window);
// Debug helper for |OnCanWrite()|, check that OnStreamWrite() makes
// forward progress. Returns false if busy loop detected.
bool CheckStreamNotBusyLooping(QuicStream* stream,
uint64_t previous_bytes_written,
bool previous_fin_sent);
// Debug helper for OnCanWrite. Check that after QuicStream::OnCanWrite(),
// if stream has buffered data and is not stream level flow control blocked,
// it has to be in the write blocked list.
bool CheckStreamWriteBlocked(QuicStream* stream) const;
// Called in OnConfigNegotiated for Finch trials to measure performance of
// starting with larger flow control receive windows.
void AdjustInitialFlowControlWindows(size_t stream_window);
// Find stream with |id|, returns nullptr if the stream does not exist or
// closed.
QuicStream* GetStream(QuicStreamId id) const;
PendingStream* GetOrCreatePendingStream(QuicStreamId stream_id);
// Let streams and control frame managers retransmit lost data, returns true
// if all lost data is retransmitted. Returns false otherwise.
bool RetransmitLostData();
// Closes the pending stream |stream_id| before it has been created.
void ClosePendingStream(QuicStreamId stream_id);
// Creates or gets pending stream, feeds it with |frame|, and processes the
// pending stream.
void PendingStreamOnStreamFrame(const QuicStreamFrame& frame);
// Creates or gets pending strea, feed it with |frame|, and closes the pending
// stream.
void PendingStreamOnRstStream(const QuicRstStreamFrame& frame);
bool ignore_tlpr_if_no_pending_stream_data() const {
return connection_->sent_packet_manager()
.ignore_tlpr_if_no_pending_stream_data();
}
// Keep track of highest received byte offset of locally closed streams, while
// waiting for a definitive final highest offset from the peer.
std::map<QuicStreamId, QuicStreamOffset>
locally_closed_streams_highest_offset_;
QuicConnection* connection_;
// May be null.
Visitor* visitor_;
// A list of streams which need to write more data. Stream register
// themselves in their constructor, and unregisterm themselves in their
// destructors, so the write blocked list must outlive all streams.
QuicWriteBlockedList write_blocked_streams_;
ClosedStreams closed_streams_;
// Streams which are closed, but need to be kept alive. Currently, the only
// reason is the stream's sent data (including FIN) does not get fully acked.
ZombieStreamMap zombie_streams_;
QuicConfig config_;
// Map from StreamId to pointers to streams. Owns the streams.
StreamMap stream_map_;
// Map from StreamId to PendingStreams for peer-created unidirectional streams
// which are waiting for the first byte of payload to arrive.
PendingStreamMap pending_stream_map_;
// Set of stream ids that are "draining" -- a FIN has been sent and received,
// but the stream object still exists because not all the received data has
// been consumed.
QuicUnorderedSet<QuicStreamId> draining_streams_;
// Set of stream ids that are waiting for acks excluding crypto stream id.
QuicUnorderedSet<QuicStreamId> streams_waiting_for_acks_;
// TODO(fayang): Consider moving LegacyQuicStreamIdManager into
// UberQuicStreamIdManager.
// Manages stream IDs for Google QUIC.
LegacyQuicStreamIdManager stream_id_manager_;
// Manages stream IDs for version99/IETF QUIC
UberQuicStreamIdManager v99_streamid_manager_;
// A counter for peer initiated dynamic streams which are in the stream_map_.
size_t num_dynamic_incoming_streams_;
// A counter for peer initiated streams which are in the draining_streams_.
size_t num_draining_incoming_streams_;
// A counter for self initiated static streams which are in
// stream_map_.
size_t num_outgoing_static_streams_;
// A counter for peer initiated static streams which are in
// stream_map_.
size_t num_incoming_static_streams_;
// A counter for peer initiated streams which are in the
// locally_closed_streams_highest_offset_.
size_t num_locally_closed_incoming_streams_highest_offset_;
// The latched error with which the connection was closed.
QuicErrorCode error_;
// Used for connection-level flow control.
QuicFlowController flow_controller_;
// The stream id which was last popped in OnCanWrite, or 0, if not under the
// call stack of OnCanWrite.
QuicStreamId currently_writing_stream_id_;
// Cached value of whether the crypto handshake has been confirmed.
bool is_handshake_confirmed_;
// Whether a GoAway has been sent.
bool goaway_sent_;
// Whether a GoAway has been received.
bool goaway_received_;
QuicControlFrameManager control_frame_manager_;
// Id of latest successfully sent message.
QuicMessageId last_message_id_;
// TODO(fayang): switch to linked_hash_set when chromium supports it. The bool
// is not used here.
// List of streams with pending retransmissions.
QuicLinkedHashMap<QuicStreamId, bool> streams_with_pending_retransmission_;
// Clean up closed_streams_ when this alarm fires.
std::unique_ptr<QuicAlarm> closed_streams_clean_up_alarm_;
// Supported version list used by the crypto handshake only. Please note, this
// list may be a superset of the connection framer's supported versions.
ParsedQuicVersionVector supported_versions_;
};
} // namespace quic
#endif // QUICHE_QUIC_CORE_QUIC_SESSION_H_