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// Copyright (c) 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef QUICHE_QUIC_CORE_FRAMES_QUIC_WINDOW_UPDATE_FRAME_H_
#define QUICHE_QUIC_CORE_FRAMES_QUIC_WINDOW_UPDATE_FRAME_H_
#include <ostream>
#include "net/third_party/quiche/src/quic/core/quic_types.h"
namespace quic {
// Flow control updates per-stream and at the connection level.
// Based on SPDY's WINDOW_UPDATE frame, but uses an absolute byte offset rather
// than a window delta.
// TODO(rjshade): A possible future optimization is to make stream_id and
// byte_offset variable length, similar to stream frames.
struct QUIC_EXPORT_PRIVATE QuicWindowUpdateFrame {
QuicWindowUpdateFrame();
QuicWindowUpdateFrame(QuicControlFrameId control_frame_id,
QuicStreamId stream_id,
QuicStreamOffset byte_offset);
friend QUIC_EXPORT_PRIVATE std::ostream& operator<<(
std::ostream& os,
const QuicWindowUpdateFrame& w);
// A unique identifier of this control frame. 0 when this frame is received,
// and non-zero when sent.
QuicControlFrameId control_frame_id;
// The stream this frame applies to. 0 is a special case meaning the overall
// connection rather than a specific stream.
QuicStreamId stream_id;
// Byte offset in the stream or connection. The receiver of this frame must
// not send data which would result in this offset being exceeded.
//
// TODO(fkastenholz): Rename this to max_data and change the type to
// QuicByteCount because the IETF defines this as the "maximum
// amount of data that can be sent".
QuicStreamOffset byte_offset;
};
} // namespace quic
#endif // QUICHE_QUIC_CORE_FRAMES_QUIC_WINDOW_UPDATE_FRAME_H_