| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | // The entity that handles framing writes for a Quic client or server. | 
 | // Each QuicSession will have a connection associated with it. | 
 | // | 
 | // On the server side, the Dispatcher handles the raw reads, and hands off | 
 | // packets via ProcessUdpPacket for framing and processing. | 
 | // | 
 | // On the client side, the Connection handles the raw reads, as well as the | 
 | // processing. | 
 | // | 
 | // Note: this class is not thread-safe. | 
 |  | 
 | #ifndef QUICHE_QUIC_CORE_QUIC_CONNECTION_H_ | 
 | #define QUICHE_QUIC_CORE_QUIC_CONNECTION_H_ | 
 |  | 
 | #include <cstddef> | 
 | #include <cstdint> | 
 | #include <list> | 
 | #include <map> | 
 | #include <memory> | 
 | #include <string> | 
 | #include <vector> | 
 |  | 
 | #include "net/third_party/quiche/src/quic/core/crypto/quic_decrypter.h" | 
 | #include "net/third_party/quiche/src/quic/core/crypto/quic_encrypter.h" | 
 | #include "net/third_party/quiche/src/quic/core/frames/quic_max_streams_frame.h" | 
 | #include "net/third_party/quiche/src/quic/core/proto/cached_network_parameters_proto.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_alarm.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_alarm_factory.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_blocked_writer_interface.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_connection_id.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_connection_stats.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_framer.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_mtu_discovery.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_one_block_arena.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_packet_creator.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_packet_generator.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_packet_writer.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_packets.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_sent_packet_manager.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_time.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_types.h" | 
 | #include "net/third_party/quiche/src/quic/core/uber_received_packet_manager.h" | 
 | #include "net/third_party/quiche/src/quic/platform/api/quic_containers.h" | 
 | #include "net/third_party/quiche/src/quic/platform/api/quic_export.h" | 
 | #include "net/third_party/quiche/src/quic/platform/api/quic_socket_address.h" | 
 | #include "net/third_party/quiche/src/quic/platform/api/quic_string_piece.h" | 
 |  | 
 | namespace quic { | 
 |  | 
 | class QuicClock; | 
 | class QuicConfig; | 
 | class QuicConnection; | 
 | class QuicRandom; | 
 |  | 
 | namespace test { | 
 | class QuicConnectionPeer; | 
 | }  // namespace test | 
 |  | 
 | // Class that receives callbacks from the connection when frames are received | 
 | // and when other interesting events happen. | 
 | class QUIC_EXPORT_PRIVATE QuicConnectionVisitorInterface { | 
 |  public: | 
 |   virtual ~QuicConnectionVisitorInterface() {} | 
 |  | 
 |   // A simple visitor interface for dealing with a data frame. | 
 |   virtual void OnStreamFrame(const QuicStreamFrame& frame) = 0; | 
 |  | 
 |   // Called when a CRYPTO frame containing handshake data is received. | 
 |   virtual void OnCryptoFrame(const QuicCryptoFrame& frame) = 0; | 
 |  | 
 |   // The session should process the WINDOW_UPDATE frame, adjusting both stream | 
 |   // and connection level flow control windows. | 
 |   virtual void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) = 0; | 
 |  | 
 |   // A BLOCKED frame indicates the peer is flow control blocked | 
 |   // on a specified stream. | 
 |   virtual void OnBlockedFrame(const QuicBlockedFrame& frame) = 0; | 
 |  | 
 |   // Called when the stream is reset by the peer. | 
 |   virtual void OnRstStream(const QuicRstStreamFrame& frame) = 0; | 
 |  | 
 |   // Called when the connection is going away according to the peer. | 
 |   virtual void OnGoAway(const QuicGoAwayFrame& frame) = 0; | 
 |  | 
 |   // Called when |message| has been received. | 
 |   virtual void OnMessageReceived(QuicStringPiece message) = 0; | 
 |  | 
 |   // Called when a MAX_STREAMS frame has been received from the peer. | 
 |   virtual bool OnMaxStreamsFrame(const QuicMaxStreamsFrame& frame) = 0; | 
 |  | 
 |   // Called when a STREAMS_BLOCKED frame has been received from the peer. | 
 |   virtual bool OnStreamsBlockedFrame(const QuicStreamsBlockedFrame& frame) = 0; | 
 |  | 
 |   // Called when the connection is closed either locally by the framer, or | 
 |   // remotely by the peer. | 
 |   virtual void OnConnectionClosed(const QuicConnectionCloseFrame& frame, | 
 |                                   ConnectionCloseSource source) = 0; | 
 |  | 
 |   // Called when the connection failed to write because the socket was blocked. | 
 |   virtual void OnWriteBlocked() = 0; | 
 |  | 
 |   // Called once a specific QUIC version is agreed by both endpoints. | 
 |   virtual void OnSuccessfulVersionNegotiation( | 
 |       const ParsedQuicVersion& version) = 0; | 
 |  | 
 |   // Called when a packet has been received by the connection, after being | 
 |   // validated and parsed. Only called when the client receives a valid packet | 
 |   // or the server receives a connectivity probing packet. | 
 |   // |is_connectivity_probe| is true if the received packet is a connectivity | 
 |   // probe. | 
 |   virtual void OnPacketReceived(const QuicSocketAddress& self_address, | 
 |                                 const QuicSocketAddress& peer_address, | 
 |                                 bool is_connectivity_probe) = 0; | 
 |  | 
 |   // Called when a blocked socket becomes writable. | 
 |   virtual void OnCanWrite() = 0; | 
 |  | 
 |   // Called when the connection needs more data to probe for additional | 
 |   // bandwidth.  Returns true if data was sent, false otherwise. | 
 |   virtual bool SendProbingData() = 0; | 
 |  | 
 |   // Called when the connection experiences a change in congestion window. | 
 |   virtual void OnCongestionWindowChange(QuicTime now) = 0; | 
 |  | 
 |   // Called when the connection receives a packet from a migrated client. | 
 |   virtual void OnConnectionMigration(AddressChangeType type) = 0; | 
 |  | 
 |   // Called when the peer seems unreachable over the current path. | 
 |   virtual void OnPathDegrading() = 0; | 
 |  | 
 |   // Called when the connection sends ack after | 
 |   // max_consecutive_num_packets_with_no_retransmittable_frames_ consecutive not | 
 |   // retransmittable packets sent. To instigate an ack from peer, a | 
 |   // retransmittable frame needs to be added. | 
 |   virtual void OnAckNeedsRetransmittableFrame() = 0; | 
 |  | 
 |   // Called when a ping needs to be sent. | 
 |   virtual void SendPing() = 0; | 
 |  | 
 |   // Called to ask if the visitor wants to schedule write resumption as it both | 
 |   // has pending data to write, and is able to write (e.g. based on flow control | 
 |   // limits). | 
 |   // Writes may be pending because they were write-blocked, congestion-throttled | 
 |   // or yielded to other connections. | 
 |   virtual bool WillingAndAbleToWrite() const = 0; | 
 |  | 
 |   // Called to ask if any handshake messages are pending in this visitor. | 
 |   virtual bool HasPendingHandshake() const = 0; | 
 |  | 
 |   // Called to ask if the connection should be kept alive and prevented | 
 |   // from timing out, for example if there are outstanding application | 
 |   // transactions expecting a response. | 
 |   virtual bool ShouldKeepConnectionAlive() const = 0; | 
 |  | 
 |   // Called when a self address change is observed. Returns true if self address | 
 |   // change is allowed. | 
 |   virtual bool AllowSelfAddressChange() const = 0; | 
 |  | 
 |   // Called when an ACK is received with a larger |largest_acked| than | 
 |   // previously observed. | 
 |   virtual void OnForwardProgressConfirmed() = 0; | 
 |  | 
 |   // Called when a STOP_SENDING frame has been received. | 
 |   virtual bool OnStopSendingFrame(const QuicStopSendingFrame& frame) = 0; | 
 | }; | 
 |  | 
 | // Interface which gets callbacks from the QuicConnection at interesting | 
 | // points.  Implementations must not mutate the state of the connection | 
 | // as a result of these callbacks. | 
 | class QUIC_EXPORT_PRIVATE QuicConnectionDebugVisitor | 
 |     : public QuicSentPacketManager::DebugDelegate { | 
 |  public: | 
 |   ~QuicConnectionDebugVisitor() override {} | 
 |  | 
 |   // Called when a packet has been sent. | 
 |   virtual void OnPacketSent(const SerializedPacket& /*serialized_packet*/, | 
 |                             QuicPacketNumber /*original_packet_number*/, | 
 |                             TransmissionType /*transmission_type*/, | 
 |                             QuicTime /*sent_time*/) {} | 
 |  | 
 |   // Called when a PING frame has been sent. | 
 |   virtual void OnPingSent() {} | 
 |  | 
 |   // Called when a packet has been received, but before it is | 
 |   // validated or parsed. | 
 |   virtual void OnPacketReceived(const QuicSocketAddress& /*self_address*/, | 
 |                                 const QuicSocketAddress& /*peer_address*/, | 
 |                                 const QuicEncryptedPacket& /*packet*/) {} | 
 |  | 
 |   // Called when the unauthenticated portion of the header has been parsed. | 
 |   virtual void OnUnauthenticatedHeader(const QuicPacketHeader& /*header*/) {} | 
 |  | 
 |   // Called when a packet is received with a connection id that does not | 
 |   // match the ID of this connection. | 
 |   virtual void OnIncorrectConnectionId(QuicConnectionId /*connection_id*/) {} | 
 |  | 
 |   // Called when an undecryptable packet has been received. | 
 |   virtual void OnUndecryptablePacket() {} | 
 |  | 
 |   // Called when a duplicate packet has been received. | 
 |   virtual void OnDuplicatePacket(QuicPacketNumber /*packet_number*/) {} | 
 |  | 
 |   // Called when the protocol version on the received packet doensn't match | 
 |   // current protocol version of the connection. | 
 |   virtual void OnProtocolVersionMismatch(ParsedQuicVersion /*version*/) {} | 
 |  | 
 |   // Called when the complete header of a packet has been parsed. | 
 |   virtual void OnPacketHeader(const QuicPacketHeader& /*header*/) {} | 
 |  | 
 |   // Called when a StreamFrame has been parsed. | 
 |   virtual void OnStreamFrame(const QuicStreamFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a CRYPTO frame containing handshake data is received. | 
 |   virtual void OnCryptoFrame(const QuicCryptoFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a StopWaitingFrame has been parsed. | 
 |   virtual void OnStopWaitingFrame(const QuicStopWaitingFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a QuicPaddingFrame has been parsed. | 
 |   virtual void OnPaddingFrame(const QuicPaddingFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a Ping has been parsed. | 
 |   virtual void OnPingFrame(const QuicPingFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a GoAway has been parsed. | 
 |   virtual void OnGoAwayFrame(const QuicGoAwayFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a RstStreamFrame has been parsed. | 
 |   virtual void OnRstStreamFrame(const QuicRstStreamFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a ConnectionCloseFrame has been parsed. All forms | 
 |   // of CONNECTION CLOSE are handled, Google QUIC, IETF QUIC | 
 |   // CONNECTION CLOSE/Transport and IETF QUIC CONNECTION CLOSE/Application | 
 |   virtual void OnConnectionCloseFrame( | 
 |       const QuicConnectionCloseFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a WindowUpdate has been parsed. | 
 |   virtual void OnWindowUpdateFrame(const QuicWindowUpdateFrame& /*frame*/, | 
 |                                    const QuicTime& /*receive_time*/) {} | 
 |  | 
 |   // Called when a BlockedFrame has been parsed. | 
 |   virtual void OnBlockedFrame(const QuicBlockedFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a NewConnectionIdFrame has been parsed. | 
 |   virtual void OnNewConnectionIdFrame( | 
 |       const QuicNewConnectionIdFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a RetireConnectionIdFrame has been parsed. | 
 |   virtual void OnRetireConnectionIdFrame( | 
 |       const QuicRetireConnectionIdFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a NewTokenFrame has been parsed. | 
 |   virtual void OnNewTokenFrame(const QuicNewTokenFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a MessageFrame has been parsed. | 
 |   virtual void OnMessageFrame(const QuicMessageFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a public reset packet has been received. | 
 |   virtual void OnPublicResetPacket(const QuicPublicResetPacket& /*packet*/) {} | 
 |  | 
 |   // Called when a version negotiation packet has been received. | 
 |   virtual void OnVersionNegotiationPacket( | 
 |       const QuicVersionNegotiationPacket& /*packet*/) {} | 
 |  | 
 |   // Called when the connection is closed. | 
 |   virtual void OnConnectionClosed(const QuicConnectionCloseFrame& /*frame*/, | 
 |                                   ConnectionCloseSource /*source*/) {} | 
 |  | 
 |   // Called when the version negotiation is successful. | 
 |   virtual void OnSuccessfulVersionNegotiation( | 
 |       const ParsedQuicVersion& /*version*/) {} | 
 |  | 
 |   // Called when a CachedNetworkParameters is sent to the client. | 
 |   virtual void OnSendConnectionState( | 
 |       const CachedNetworkParameters& /*cached_network_params*/) {} | 
 |  | 
 |   // Called when a CachedNetworkParameters are received from the client. | 
 |   virtual void OnReceiveConnectionState( | 
 |       const CachedNetworkParameters& /*cached_network_params*/) {} | 
 |  | 
 |   // Called when the connection parameters are set from the supplied | 
 |   // |config|. | 
 |   virtual void OnSetFromConfig(const QuicConfig& /*config*/) {} | 
 |  | 
 |   // Called when RTT may have changed, including when an RTT is read from | 
 |   // the config. | 
 |   virtual void OnRttChanged(QuicTime::Delta /*rtt*/) const {} | 
 |  | 
 |   // Called when a StopSendingFrame has been parsed. | 
 |   virtual void OnStopSendingFrame(const QuicStopSendingFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a PathChallengeFrame has been parsed. | 
 |   virtual void OnPathChallengeFrame(const QuicPathChallengeFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a PathResponseFrame has been parsed. | 
 |   virtual void OnPathResponseFrame(const QuicPathResponseFrame& /*frame*/) {} | 
 |  | 
 |   // Called when a StreamsBlockedFrame has been parsed. | 
 |   virtual void OnStreamsBlockedFrame(const QuicStreamsBlockedFrame& /*frame*/) { | 
 |   } | 
 |  | 
 |   // Called when a MaxStreamsFrame has been parsed. | 
 |   virtual void OnMaxStreamsFrame(const QuicMaxStreamsFrame& /*frame*/) {} | 
 | }; | 
 |  | 
 | class QUIC_EXPORT_PRIVATE QuicConnectionHelperInterface { | 
 |  public: | 
 |   virtual ~QuicConnectionHelperInterface() {} | 
 |  | 
 |   // Returns a QuicClock to be used for all time related functions. | 
 |   virtual const QuicClock* GetClock() const = 0; | 
 |  | 
 |   // Returns a QuicRandom to be used for all random number related functions. | 
 |   virtual QuicRandom* GetRandomGenerator() = 0; | 
 |  | 
 |   // Returns a QuicBufferAllocator to be used for stream send buffers. | 
 |   virtual QuicBufferAllocator* GetStreamSendBufferAllocator() = 0; | 
 | }; | 
 |  | 
 | class QUIC_EXPORT_PRIVATE QuicConnection | 
 |     : public QuicFramerVisitorInterface, | 
 |       public QuicBlockedWriterInterface, | 
 |       public QuicPacketCreator::DelegateInterface, | 
 |       public QuicSentPacketManager::NetworkChangeVisitor { | 
 |  public: | 
 |   // Constructs a new QuicConnection for |connection_id| and | 
 |   // |initial_peer_address| using |writer| to write packets. |owns_writer| | 
 |   // specifies whether the connection takes ownership of |writer|. |helper| must | 
 |   // outlive this connection. | 
 |   QuicConnection(QuicConnectionId server_connection_id, | 
 |                  QuicSocketAddress initial_peer_address, | 
 |                  QuicConnectionHelperInterface* helper, | 
 |                  QuicAlarmFactory* alarm_factory, | 
 |                  QuicPacketWriter* writer, | 
 |                  bool owns_writer, | 
 |                  Perspective perspective, | 
 |                  const ParsedQuicVersionVector& supported_versions); | 
 |   QuicConnection(const QuicConnection&) = delete; | 
 |   QuicConnection& operator=(const QuicConnection&) = delete; | 
 |   ~QuicConnection() override; | 
 |  | 
 |   // Sets connection parameters from the supplied |config|. | 
 |   void SetFromConfig(const QuicConfig& config); | 
 |  | 
 |   // Called by the session when sending connection state to the client. | 
 |   virtual void OnSendConnectionState( | 
 |       const CachedNetworkParameters& cached_network_params); | 
 |  | 
 |   // Called by the session when receiving connection state from the client. | 
 |   virtual void OnReceiveConnectionState( | 
 |       const CachedNetworkParameters& cached_network_params); | 
 |  | 
 |   // Called by the Session when the client has provided CachedNetworkParameters. | 
 |   virtual void ResumeConnectionState( | 
 |       const CachedNetworkParameters& cached_network_params, | 
 |       bool max_bandwidth_resumption); | 
 |  | 
 |   // Called by the Session when a max pacing rate for the connection is needed. | 
 |   virtual void SetMaxPacingRate(QuicBandwidth max_pacing_rate); | 
 |  | 
 |   // Allows the client to adjust network parameters based on external | 
 |   // information. | 
 |   void AdjustNetworkParameters(QuicBandwidth bandwidth, | 
 |                                QuicTime::Delta rtt, | 
 |                                bool allow_cwnd_to_decrease); | 
 |  | 
 |   // Returns the max pacing rate for the connection. | 
 |   virtual QuicBandwidth MaxPacingRate() const; | 
 |  | 
 |   // Sends crypto handshake messages of length |write_length| to the peer in as | 
 |   // few packets as possible. Returns the number of bytes consumed from the | 
 |   // data. | 
 |   virtual size_t SendCryptoData(EncryptionLevel level, | 
 |                                 size_t write_length, | 
 |                                 QuicStreamOffset offset); | 
 |  | 
 |   // Send the data of length |write_length| to the peer in as few packets as | 
 |   // possible. Returns the number of bytes consumed from data, and a boolean | 
 |   // indicating if the fin bit was consumed.  This does not indicate the data | 
 |   // has been sent on the wire: it may have been turned into a packet and queued | 
 |   // if the socket was unexpectedly blocked. | 
 |   virtual QuicConsumedData SendStreamData(QuicStreamId id, | 
 |                                           size_t write_length, | 
 |                                           QuicStreamOffset offset, | 
 |                                           StreamSendingState state); | 
 |  | 
 |   // Send |frame| to the peer. Returns true if frame is consumed, false | 
 |   // otherwise. | 
 |   virtual bool SendControlFrame(const QuicFrame& frame); | 
 |  | 
 |   // Called when stream |id| is reset because of |error|. | 
 |   virtual void OnStreamReset(QuicStreamId id, QuicRstStreamErrorCode error); | 
 |  | 
 |   // Closes the connection. | 
 |   // |connection_close_behavior| determines whether or not a connection close | 
 |   // packet is sent to the peer. | 
 |   virtual void CloseConnection( | 
 |       QuicErrorCode error, | 
 |       const std::string& details, | 
 |       ConnectionCloseBehavior connection_close_behavior); | 
 |  | 
 |   // Returns statistics tracked for this connection. | 
 |   const QuicConnectionStats& GetStats(); | 
 |  | 
 |   // Processes an incoming UDP packet (consisting of a QuicEncryptedPacket) from | 
 |   // the peer. | 
 |   // In a client, the packet may be "stray" and have a different connection ID | 
 |   // than that of this connection. | 
 |   virtual void ProcessUdpPacket(const QuicSocketAddress& self_address, | 
 |                                 const QuicSocketAddress& peer_address, | 
 |                                 const QuicReceivedPacket& packet); | 
 |  | 
 |   // QuicBlockedWriterInterface | 
 |   // Called when the underlying connection becomes writable to allow queued | 
 |   // writes to happen. | 
 |   void OnBlockedWriterCanWrite() override; | 
 |  | 
 |   bool IsWriterBlocked() const override { | 
 |     return writer_ != nullptr && writer_->IsWriteBlocked(); | 
 |   } | 
 |  | 
 |   // Called when the caller thinks it's worth a try to write. | 
 |   virtual void OnCanWrite(); | 
 |  | 
 |   // Called when an error occurs while attempting to write a packet to the | 
 |   // network. | 
 |   void OnWriteError(int error_code); | 
 |  | 
 |   // Whether |result| represents a MSG TOO BIG write error. | 
 |   bool IsMsgTooBig(const WriteResult& result); | 
 |  | 
 |   // If the socket is not blocked, writes queued packets. | 
 |   void WriteIfNotBlocked(); | 
 |  | 
 |   // If the socket is not blocked, writes queued packets and bundles any pending | 
 |   // ACKs. | 
 |   void WriteAndBundleAcksIfNotBlocked(); | 
 |  | 
 |   // Set the packet writer. | 
 |   void SetQuicPacketWriter(QuicPacketWriter* writer, bool owns_writer) { | 
 |     DCHECK(writer != nullptr); | 
 |     if (writer_ != nullptr && owns_writer_) { | 
 |       delete writer_; | 
 |     } | 
 |     writer_ = writer; | 
 |     owns_writer_ = owns_writer; | 
 |   } | 
 |  | 
 |   // Set self address. | 
 |   void SetSelfAddress(QuicSocketAddress address) { self_address_ = address; } | 
 |  | 
 |   // The version of the protocol this connection is using. | 
 |   QuicTransportVersion transport_version() const { | 
 |     return framer_.transport_version(); | 
 |   } | 
 |  | 
 |   ParsedQuicVersion version() const { return framer_.version(); } | 
 |  | 
 |   // The versions of the protocol that this connection supports. | 
 |   const ParsedQuicVersionVector& supported_versions() const { | 
 |     return framer_.supported_versions(); | 
 |   } | 
 |  | 
 |   // From QuicFramerVisitorInterface | 
 |   void OnError(QuicFramer* framer) override; | 
 |   bool OnProtocolVersionMismatch(ParsedQuicVersion received_version) override; | 
 |   void OnPacket() override; | 
 |   void OnPublicResetPacket(const QuicPublicResetPacket& packet) override; | 
 |   void OnVersionNegotiationPacket( | 
 |       const QuicVersionNegotiationPacket& packet) override; | 
 |   void OnRetryPacket(QuicConnectionId original_connection_id, | 
 |                      QuicConnectionId new_connection_id, | 
 |                      QuicStringPiece retry_token) override; | 
 |   bool OnUnauthenticatedPublicHeader(const QuicPacketHeader& header) override; | 
 |   bool OnUnauthenticatedHeader(const QuicPacketHeader& header) override; | 
 |   void OnDecryptedPacket(EncryptionLevel level) override; | 
 |   bool OnPacketHeader(const QuicPacketHeader& header) override; | 
 |   void OnCoalescedPacket(const QuicEncryptedPacket& packet) override; | 
 |   void OnUndecryptablePacket(const QuicEncryptedPacket& packet, | 
 |                              EncryptionLevel decryption_level, | 
 |                              bool has_decryption_key) override; | 
 |   bool OnStreamFrame(const QuicStreamFrame& frame) override; | 
 |   bool OnCryptoFrame(const QuicCryptoFrame& frame) override; | 
 |   bool OnAckFrameStart(QuicPacketNumber largest_acked, | 
 |                        QuicTime::Delta ack_delay_time) override; | 
 |   bool OnAckRange(QuicPacketNumber start, QuicPacketNumber end) override; | 
 |   bool OnAckTimestamp(QuicPacketNumber packet_number, | 
 |                       QuicTime timestamp) override; | 
 |   bool OnAckFrameEnd(QuicPacketNumber start) override; | 
 |   bool OnStopWaitingFrame(const QuicStopWaitingFrame& frame) override; | 
 |   bool OnPaddingFrame(const QuicPaddingFrame& frame) override; | 
 |   bool OnPingFrame(const QuicPingFrame& frame) override; | 
 |   bool OnRstStreamFrame(const QuicRstStreamFrame& frame) override; | 
 |   bool OnConnectionCloseFrame(const QuicConnectionCloseFrame& frame) override; | 
 |   bool OnStopSendingFrame(const QuicStopSendingFrame& frame) override; | 
 |   bool OnPathChallengeFrame(const QuicPathChallengeFrame& frame) override; | 
 |   bool OnPathResponseFrame(const QuicPathResponseFrame& frame) override; | 
 |   bool OnGoAwayFrame(const QuicGoAwayFrame& frame) override; | 
 |   bool OnMaxStreamsFrame(const QuicMaxStreamsFrame& frame) override; | 
 |   bool OnStreamsBlockedFrame(const QuicStreamsBlockedFrame& frame) override; | 
 |   bool OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) override; | 
 |   bool OnBlockedFrame(const QuicBlockedFrame& frame) override; | 
 |   bool OnNewConnectionIdFrame(const QuicNewConnectionIdFrame& frame) override; | 
 |   bool OnRetireConnectionIdFrame( | 
 |       const QuicRetireConnectionIdFrame& frame) override; | 
 |   bool OnNewTokenFrame(const QuicNewTokenFrame& frame) override; | 
 |   bool OnMessageFrame(const QuicMessageFrame& frame) override; | 
 |   void OnPacketComplete() override; | 
 |   bool IsValidStatelessResetToken(QuicUint128 token) const override; | 
 |   void OnAuthenticatedIetfStatelessResetPacket( | 
 |       const QuicIetfStatelessResetPacket& packet) override; | 
 |  | 
 |   // QuicPacketGenerator::DelegateInterface | 
 |   bool ShouldGeneratePacket(HasRetransmittableData retransmittable, | 
 |                             IsHandshake handshake) override; | 
 |   const QuicFrames MaybeBundleAckOpportunistically() override; | 
 |  | 
 |   // QuicPacketCreator::DelegateInterface | 
 |   char* GetPacketBuffer() override; | 
 |   void OnSerializedPacket(SerializedPacket* packet) override; | 
 |   void OnUnrecoverableError(QuicErrorCode error, | 
 |                             const std::string& error_details) override; | 
 |  | 
 |   // QuicSentPacketManager::NetworkChangeVisitor | 
 |   void OnCongestionChange() override; | 
 |   void OnPathMtuIncreased(QuicPacketLength packet_size) override; | 
 |  | 
 |   // Please note, this is not a const function. For logging purpose, please use | 
 |   // ack_frame(). | 
 |   const QuicFrame GetUpdatedAckFrame(); | 
 |  | 
 |   // Called when the handshake completes. On the client side, handshake | 
 |   // completes on receipt of SHLO. On the server side, handshake completes when | 
 |   // SHLO gets ACKed (or a forward secure packet gets decrypted successfully). | 
 |   // TODO(fayang): Add a guard that this only gets called once. | 
 |   void OnHandshakeComplete(); | 
 |  | 
 |   // Accessors | 
 |   void set_visitor(QuicConnectionVisitorInterface* visitor) { | 
 |     visitor_ = visitor; | 
 |   } | 
 |   void set_debug_visitor(QuicConnectionDebugVisitor* debug_visitor) { | 
 |     debug_visitor_ = debug_visitor; | 
 |     sent_packet_manager_.SetDebugDelegate(debug_visitor); | 
 |   } | 
 |   // Used in Chromium, but not internally. | 
 |   // Must only be called before ping_alarm_ is set. | 
 |   void set_ping_timeout(QuicTime::Delta ping_timeout) { | 
 |     DCHECK(!ping_alarm_->IsSet()); | 
 |     ping_timeout_ = ping_timeout; | 
 |   } | 
 |   const QuicTime::Delta ping_timeout() { return ping_timeout_; } | 
 |   // Used in Chromium, but not internally. | 
 |   // Sets a timeout for the ping alarm when there is no retransmittable data | 
 |   // in flight, allowing for a more aggressive ping alarm in that case. | 
 |   void set_retransmittable_on_wire_timeout( | 
 |       QuicTime::Delta retransmittable_on_wire_timeout) { | 
 |     DCHECK(!ping_alarm_->IsSet()); | 
 |     retransmittable_on_wire_timeout_ = retransmittable_on_wire_timeout; | 
 |   } | 
 |   const QuicTime::Delta retransmittable_on_wire_timeout() { | 
 |     return retransmittable_on_wire_timeout_; | 
 |   } | 
 |   // Used in Chromium, but not internally. | 
 |   void set_creator_debug_delegate(QuicPacketCreator::DebugDelegate* visitor) { | 
 |     packet_generator_.set_debug_delegate(visitor); | 
 |   } | 
 |   const QuicSocketAddress& self_address() const { return self_address_; } | 
 |   const QuicSocketAddress& peer_address() const { return direct_peer_address_; } | 
 |   const QuicSocketAddress& effective_peer_address() const { | 
 |     return effective_peer_address_; | 
 |   } | 
 |   QuicConnectionId connection_id() const { return server_connection_id_; } | 
 |   QuicConnectionId client_connection_id() const { | 
 |     return client_connection_id_; | 
 |   } | 
 |   void set_client_connection_id(QuicConnectionId client_connection_id); | 
 |   const QuicClock* clock() const { return clock_; } | 
 |   QuicRandom* random_generator() const { return random_generator_; } | 
 |   QuicByteCount max_packet_length() const; | 
 |   void SetMaxPacketLength(QuicByteCount length); | 
 |  | 
 |   size_t mtu_probe_count() const { return mtu_probe_count_; } | 
 |  | 
 |   bool connected() const { return connected_; } | 
 |  | 
 |   // Must only be called on client connections. | 
 |   const ParsedQuicVersionVector& server_supported_versions() const { | 
 |     DCHECK_EQ(Perspective::IS_CLIENT, perspective_); | 
 |     return server_supported_versions_; | 
 |   } | 
 |  | 
 |   // Testing only. | 
 |   size_t NumQueuedPackets() const { | 
 |     if (treat_queued_packets_as_sent_) { | 
 |       return buffered_packets_.size(); | 
 |     } | 
 |     return queued_packets_.size(); | 
 |   } | 
 |  | 
 |   // Returns true if the underlying UDP socket is writable, there is | 
 |   // no queued data and the connection is not congestion-control | 
 |   // blocked. | 
 |   bool CanWriteStreamData(); | 
 |  | 
 |   // Returns true if the connection has queued packets or frames. | 
 |   bool HasQueuedData() const; | 
 |  | 
 |   // Sets the handshake and idle state connection timeouts. | 
 |   void SetNetworkTimeouts(QuicTime::Delta handshake_timeout, | 
 |                           QuicTime::Delta idle_timeout); | 
 |  | 
 |   // If the connection has timed out, this will close the connection. | 
 |   // Otherwise, it will reschedule the timeout alarm. | 
 |   void CheckForTimeout(); | 
 |  | 
 |   // Called when the ping alarm fires. Causes a ping frame to be sent only | 
 |   // if the retransmission alarm is not running. | 
 |   void OnPingTimeout(); | 
 |  | 
 |   // Sets up a packet with an QuicAckFrame and sends it out. | 
 |   void SendAck(); | 
 |  | 
 |   // Called when the path degrading alarm fires. | 
 |   void OnPathDegradingTimeout(); | 
 |  | 
 |   // Called when an RTO fires.  Resets the retransmission alarm if there are | 
 |   // remaining unacked packets. | 
 |   void OnRetransmissionTimeout(); | 
 |  | 
 |   // Retransmits all unacked packets with retransmittable frames if | 
 |   // |retransmission_type| is ALL_UNACKED_PACKETS, otherwise retransmits only | 
 |   // initially encrypted packets. Used when the negotiated protocol version is | 
 |   // different from what was initially assumed and when the initial encryption | 
 |   // changes. | 
 |   void RetransmitUnackedPackets(TransmissionType retransmission_type); | 
 |  | 
 |   // Calls |sent_packet_manager_|'s NeuterUnencryptedPackets. Used when the | 
 |   // connection becomes forward secure and hasn't received acks for all packets. | 
 |   void NeuterUnencryptedPackets(); | 
 |  | 
 |   // Changes the encrypter used for level |level| to |encrypter|. | 
 |   void SetEncrypter(EncryptionLevel level, | 
 |                     std::unique_ptr<QuicEncrypter> encrypter); | 
 |  | 
 |   // SetNonceForPublicHeader sets the nonce that will be transmitted in the | 
 |   // header of each packet encrypted at the initial encryption level decrypted. | 
 |   // This should only be called on the server side. | 
 |   void SetDiversificationNonce(const DiversificationNonce& nonce); | 
 |  | 
 |   // SetDefaultEncryptionLevel sets the encryption level that will be applied | 
 |   // to new packets. | 
 |   void SetDefaultEncryptionLevel(EncryptionLevel level); | 
 |  | 
 |   // SetDecrypter sets the primary decrypter, replacing any that already exists. | 
 |   // If an alternative decrypter is in place then the function DCHECKs. This is | 
 |   // intended for cases where one knows that future packets will be using the | 
 |   // new decrypter and the previous decrypter is now obsolete. |level| indicates | 
 |   // the encryption level of the new decrypter. | 
 |   void SetDecrypter(EncryptionLevel level, | 
 |                     std::unique_ptr<QuicDecrypter> decrypter); | 
 |  | 
 |   // SetAlternativeDecrypter sets a decrypter that may be used to decrypt | 
 |   // future packets. |level| indicates the encryption level of the decrypter. If | 
 |   // |latch_once_used| is true, then the first time that the decrypter is | 
 |   // successful it will replace the primary decrypter.  Otherwise both | 
 |   // decrypters will remain active and the primary decrypter will be the one | 
 |   // last used. | 
 |   void SetAlternativeDecrypter(EncryptionLevel level, | 
 |                                std::unique_ptr<QuicDecrypter> decrypter, | 
 |                                bool latch_once_used); | 
 |  | 
 |   void InstallDecrypter(EncryptionLevel level, | 
 |                         std::unique_ptr<QuicDecrypter> decrypter); | 
 |   void RemoveDecrypter(EncryptionLevel level); | 
 |  | 
 |   const QuicDecrypter* decrypter() const; | 
 |   const QuicDecrypter* alternative_decrypter() const; | 
 |  | 
 |   Perspective perspective() const { return perspective_; } | 
 |  | 
 |   // Allow easy overriding of truncated connection IDs. | 
 |   void set_can_truncate_connection_ids(bool can) { | 
 |     can_truncate_connection_ids_ = can; | 
 |   } | 
 |  | 
 |   // Returns the underlying sent packet manager. | 
 |   const QuicSentPacketManager& sent_packet_manager() const { | 
 |     return sent_packet_manager_; | 
 |   } | 
 |  | 
 |   // Returns the underlying sent packet manager. | 
 |   QuicSentPacketManager& sent_packet_manager() { return sent_packet_manager_; } | 
 |  | 
 |   UberReceivedPacketManager& received_packet_manager() { | 
 |     return uber_received_packet_manager_; | 
 |   } | 
 |  | 
 |   bool CanWrite(HasRetransmittableData retransmittable); | 
 |  | 
 |   // When the flusher is out of scope, only the outermost flusher will cause a | 
 |   // flush of the connection and set the retransmission alarm if there is one | 
 |   // pending.  In addition, this flusher can be configured to ensure that an ACK | 
 |   // frame is included in the first packet created, if there's new ack | 
 |   // information to be sent. | 
 |   class QUIC_EXPORT_PRIVATE ScopedPacketFlusher { | 
 |    public: | 
 |     explicit ScopedPacketFlusher(QuicConnection* connection); | 
 |     ~ScopedPacketFlusher(); | 
 |  | 
 |    private: | 
 |     QuicConnection* connection_; | 
 |     // If true, when this flusher goes out of scope, flush connection and set | 
 |     // retransmission alarm if there is one pending. | 
 |     bool flush_and_set_pending_retransmission_alarm_on_delete_; | 
 |   }; | 
 |  | 
 |   QuicPacketWriter* writer() { return writer_; } | 
 |   const QuicPacketWriter* writer() const { return writer_; } | 
 |  | 
 |   // Sends an MTU discovery packet of size |target_mtu|.  If the packet is | 
 |   // acknowledged by the peer, the maximum packet size will be increased to | 
 |   // |target_mtu|. | 
 |   void SendMtuDiscoveryPacket(QuicByteCount target_mtu); | 
 |  | 
 |   // Sends a connectivity probing packet to |peer_address| with | 
 |   // |probing_writer|. If |probing_writer| is nullptr, will use default | 
 |   // packet writer to write the packet. Returns true if subsequent packets can | 
 |   // be written to the probing writer. If connection is V99, a padded IETF QUIC | 
 |   // PATH_CHALLENGE packet is transmitted; if not V99, a Google QUIC padded PING | 
 |   // packet is transmitted. | 
 |   virtual bool SendConnectivityProbingPacket( | 
 |       QuicPacketWriter* probing_writer, | 
 |       const QuicSocketAddress& peer_address); | 
 |  | 
 |   // Sends response to a connectivity probe. Sends either a Padded Ping | 
 |   // or an IETF PATH_RESPONSE based on the version of the connection. | 
 |   // Is the counterpart to SendConnectivityProbingPacket(). | 
 |   virtual void SendConnectivityProbingResponsePacket( | 
 |       const QuicSocketAddress& peer_address); | 
 |  | 
 |   // Sends an MTU discovery packet of size |mtu_discovery_target_| and updates | 
 |   // the MTU discovery alarm. | 
 |   void DiscoverMtu(); | 
 |  | 
 |   // Sets the session notifier on the SentPacketManager. | 
 |   void SetSessionNotifier(SessionNotifierInterface* session_notifier); | 
 |  | 
 |   // Set data producer in framer. | 
 |   void SetDataProducer(QuicStreamFrameDataProducer* data_producer); | 
 |  | 
 |   // Set transmission type of next sending packets. | 
 |   void SetTransmissionType(TransmissionType type); | 
 |  | 
 |   // Tries to send |message| and returns the message status. | 
 |   virtual MessageStatus SendMessage(QuicMessageId message_id, | 
 |                                     QuicMemSliceSpan message); | 
 |  | 
 |   // Returns the largest payload that will fit into a single MESSAGE frame. | 
 |   // Because overhead can vary during a connection, this method should be | 
 |   // checked for every message. | 
 |   QuicPacketLength GetCurrentLargestMessagePayload() const; | 
 |   // Returns the largest payload that will fit into a single MESSAGE frame at | 
 |   // any point during the connection.  This assumes the version and | 
 |   // connection ID lengths do not change. | 
 |   QuicPacketLength GetGuaranteedLargestMessagePayload() const; | 
 |  | 
 |   // Returns the id of the cipher last used for decrypting packets. | 
 |   uint32_t cipher_id() const; | 
 |  | 
 |   std::vector<std::unique_ptr<QuicEncryptedPacket>>* termination_packets() { | 
 |     return termination_packets_.get(); | 
 |   } | 
 |  | 
 |   bool ack_frame_updated() const; | 
 |  | 
 |   QuicConnectionHelperInterface* helper() { return helper_; } | 
 |   QuicAlarmFactory* alarm_factory() { return alarm_factory_; } | 
 |  | 
 |   QuicStringPiece GetCurrentPacket(); | 
 |  | 
 |   const QuicFramer& framer() const { return framer_; } | 
 |  | 
 |   const QuicPacketGenerator& packet_generator() const { | 
 |     return packet_generator_; | 
 |   } | 
 |  | 
 |   EncryptionLevel encryption_level() const { return encryption_level_; } | 
 |   EncryptionLevel last_decrypted_level() const { | 
 |     return last_decrypted_packet_level_; | 
 |   } | 
 |  | 
 |   const QuicSocketAddress& last_packet_source_address() const { | 
 |     return last_packet_source_address_; | 
 |   } | 
 |  | 
 |   bool fill_up_link_during_probing() const { | 
 |     return fill_up_link_during_probing_; | 
 |   } | 
 |   void set_fill_up_link_during_probing(bool new_value) { | 
 |     fill_up_link_during_probing_ = new_value; | 
 |   } | 
 |  | 
 |   // This setting may be changed during the crypto handshake in order to | 
 |   // enable/disable padding of different packets in the crypto handshake. | 
 |   // | 
 |   // This setting should never be set to false in public facing endpoints. It | 
 |   // can only be set to false if there is some other mechanism of preventing | 
 |   // amplification attacks, such as ICE (plus its a non-standard quic). | 
 |   void set_fully_pad_crypto_handshake_packets(bool new_value) { | 
 |     packet_generator_.set_fully_pad_crypto_handshake_packets(new_value); | 
 |   } | 
 |  | 
 |   bool fully_pad_during_crypto_handshake() const { | 
 |     return packet_generator_.fully_pad_crypto_handshake_packets(); | 
 |   } | 
 |  | 
 |   size_t min_received_before_ack_decimation() const; | 
 |   void set_min_received_before_ack_decimation(size_t new_value); | 
 |  | 
 |   size_t ack_frequency_before_ack_decimation() const; | 
 |   void set_ack_frequency_before_ack_decimation(size_t new_value); | 
 |  | 
 |   // If |defer| is true, configures the connection to defer sending packets in | 
 |   // response to an ACK to the SendAlarm. If |defer| is false, packets may be | 
 |   // sent immediately after receiving an ACK. | 
 |   void set_defer_send_in_response_to_packets(bool defer) { | 
 |     defer_send_in_response_to_packets_ = defer; | 
 |   } | 
 |  | 
 |   bool session_decides_what_to_write() const; | 
 |  | 
 |   // Sets the current per-packet options for the connection. The QuicConnection | 
 |   // does not take ownership of |options|; |options| must live for as long as | 
 |   // the QuicConnection is in use. | 
 |   void set_per_packet_options(PerPacketOptions* options) { | 
 |     per_packet_options_ = options; | 
 |   } | 
 |  | 
 |   bool IsPathDegrading() const { return is_path_degrading_; } | 
 |  | 
 |   // Attempts to process any queued undecryptable packets. | 
 |   void MaybeProcessUndecryptablePackets(); | 
 |  | 
 |   // Queue a coalesced packet. | 
 |   void QueueCoalescedPacket(const QuicEncryptedPacket& packet); | 
 |  | 
 |   // Process previously queued coalesced packets. | 
 |   void MaybeProcessCoalescedPackets(); | 
 |  | 
 |   enum PacketContent : uint8_t { | 
 |     NO_FRAMES_RECEIVED, | 
 |     // TODO(fkastenholz): Change name when we get rid of padded ping/ | 
 |     // pre-version-99. | 
 |     // Also PATH CHALLENGE and PATH RESPONSE. | 
 |     FIRST_FRAME_IS_PING, | 
 |     SECOND_FRAME_IS_PADDING, | 
 |     NOT_PADDED_PING,  // Set if the packet is not {PING, PADDING}. | 
 |   }; | 
 |  | 
 |   // Whether the handshake is confirmed from this connection's perspective. | 
 |   bool IsHandshakeConfirmed() const { | 
 |     return sent_packet_manager_.handshake_confirmed(); | 
 |   } | 
 |  | 
 |   // Returns the largest received packet number sent by peer. | 
 |   QuicPacketNumber GetLargestReceivedPacket() const; | 
 |  | 
 |   // Adds the connection ID to a set of connection IDs that are accepted as | 
 |   // destination on incoming packets. | 
 |   void AddIncomingConnectionId(QuicConnectionId connection_id); | 
 |  | 
 |   // Called when ACK alarm goes off. Sends ACKs of those packet number spaces | 
 |   // which have expired ACK timeout. Only used when this connection supports | 
 |   // multiple packet number spaces. | 
 |   void SendAllPendingAcks(); | 
 |  | 
 |   // Returns true if this connection supports multiple packet number spaces. | 
 |   bool SupportsMultiplePacketNumberSpaces() const; | 
 |  | 
 |   // For logging purpose. | 
 |   const QuicAckFrame& ack_frame() const; | 
 |  | 
 |   // Install encrypter and decrypter for ENCRYPTION_INITIAL using | 
 |   // |connection_id| as the first client-sent destination connection ID, | 
 |   // or the one sent after an IETF Retry. | 
 |   void InstallInitialCrypters(QuicConnectionId connection_id); | 
 |  | 
 |  protected: | 
 |   // Calls cancel() on all the alarms owned by this connection. | 
 |   void CancelAllAlarms(); | 
 |  | 
 |   // Send a packet to the peer, and takes ownership of the packet if the packet | 
 |   // cannot be written immediately. | 
 |   virtual void SendOrQueuePacket(SerializedPacket* packet); | 
 |  | 
 |   // Called after a packet is received from a new effective peer address and is | 
 |   // decrypted. Starts validation of effective peer's address change. Calls | 
 |   // OnConnectionMigration as soon as the address changed. | 
 |   void StartEffectivePeerMigration(AddressChangeType type); | 
 |  | 
 |   // Called when a effective peer address migration is validated. | 
 |   virtual void OnEffectivePeerMigrationValidated(); | 
 |  | 
 |   // Get the effective peer address from the packet being processed. For proxied | 
 |   // connections, effective peer address is the address of the endpoint behind | 
 |   // the proxy. For non-proxied connections, effective peer address is the same | 
 |   // as peer address. | 
 |   // | 
 |   // Notes for implementations in subclasses: | 
 |   // - If the connection is not proxied, the overridden method should use the | 
 |   //   base implementation: | 
 |   // | 
 |   //       return QuicConnection::GetEffectivePeerAddressFromCurrentPacket(); | 
 |   // | 
 |   // - If the connection is proxied, the overridden method may return either of | 
 |   //   the following: | 
 |   //   a) The address of the endpoint behind the proxy. The address is used to | 
 |   //      drive effective peer migration. | 
 |   //   b) An uninitialized address, meaning the effective peer address does not | 
 |   //      change. | 
 |   virtual QuicSocketAddress GetEffectivePeerAddressFromCurrentPacket() const; | 
 |  | 
 |   // Selects and updates the version of the protocol being used by selecting a | 
 |   // version from |available_versions| which is also supported. Returns true if | 
 |   // such a version exists, false otherwise. | 
 |   bool SelectMutualVersion(const ParsedQuicVersionVector& available_versions); | 
 |  | 
 |   // Returns the current per-packet options for the connection. | 
 |   PerPacketOptions* per_packet_options() { return per_packet_options_; } | 
 |  | 
 |   AddressChangeType active_effective_peer_migration_type() const { | 
 |     return active_effective_peer_migration_type_; | 
 |   } | 
 |  | 
 |   // Sends a connection close packet to the peer and includes an ACK if the ACK | 
 |   // is not empty, the |error| is not PACKET_WRITE_ERROR, and it fits. | 
 |   virtual void SendConnectionClosePacket(QuicErrorCode error, | 
 |                                          const std::string& details); | 
 |  | 
 |   // Returns true if the packet should be discarded and not sent. | 
 |   virtual bool ShouldDiscardPacket(const SerializedPacket& packet); | 
 |  | 
 |   // Retransmits packets continuously until blocked by the congestion control. | 
 |   // If there are no packets to retransmit, does not do anything. | 
 |   void SendProbingRetransmissions(); | 
 |  | 
 |   // Decides whether to send probing retransmissions, and does so if required. | 
 |   void MaybeSendProbingRetransmissions(); | 
 |  | 
 |   // Notify various components(SendPacketManager, Session etc.) that this | 
 |   // connection has been migrated. | 
 |   virtual void OnConnectionMigration(AddressChangeType addr_change_type); | 
 |  | 
 |   // Return whether the packet being processed is a connectivity probing. | 
 |   // A packet is a connectivity probing if it is a padded ping packet with self | 
 |   // and/or peer address changes. | 
 |   bool IsCurrentPacketConnectivityProbing() const; | 
 |  | 
 |   // Return true iff the writer is blocked, if blocked, call | 
 |   // visitor_->OnWriteBlocked() to add the connection into the write blocked | 
 |   // list. | 
 |   bool HandleWriteBlocked(); | 
 |  | 
 |  private: | 
 |   friend class test::QuicConnectionPeer; | 
 |  | 
 |   typedef std::list<SerializedPacket> QueuedPacketList; | 
 |  | 
 |   // Indicates the fate of a serialized packet in WritePacket(). | 
 |   enum SerializedPacketFate : uint8_t { | 
 |     COALESCE,        // Try to coalesce packet. | 
 |     BUFFER,          // Buffer packet in buffered_packets_. | 
 |     SEND_TO_WRITER,  // Send packet to writer. | 
 |   }; | 
 |  | 
 |   // BufferedPacket stores necessary information (encrypted buffer and self/peer | 
 |   // addresses) of those packets which are serialized but failed to send because | 
 |   // socket is blocked. From unacked packet map and send algorithm's | 
 |   // perspective, buffered packets are treated as sent. | 
 |   struct BufferedPacket { | 
 |     BufferedPacket(const SerializedPacket& packet, | 
 |                    const QuicSocketAddress& self_address, | 
 |                    const QuicSocketAddress& peer_address); | 
 |     BufferedPacket(const BufferedPacket& other) = delete; | 
 |     BufferedPacket(const BufferedPacket&& other) = delete; | 
 |  | 
 |     ~BufferedPacket(); | 
 |  | 
 |     // encrypted_buffer is owned by buffered packet. | 
 |     QuicStringPiece encrypted_buffer; | 
 |     // Self and peer addresses when the packet is serialized. | 
 |     const QuicSocketAddress self_address; | 
 |     const QuicSocketAddress peer_address; | 
 |   }; | 
 |  | 
 |   // Notifies the visitor of the close and marks the connection as disconnected. | 
 |   // Does not send a connection close frame to the peer. It should only be | 
 |   // called by CloseConnection or OnConnectionCloseFrame, OnPublicResetPacket, | 
 |   // and OnAuthenticatedIetfStatelessResetPacket. | 
 |   void TearDownLocalConnectionState(QuicErrorCode error, | 
 |                                     const std::string& details, | 
 |                                     ConnectionCloseSource source); | 
 |   void TearDownLocalConnectionState(const QuicConnectionCloseFrame& frame, | 
 |                                     ConnectionCloseSource source); | 
 |  | 
 |   // Writes the given packet to socket, encrypted with packet's | 
 |   // encryption_level. Returns true on successful write, and false if the writer | 
 |   // was blocked and the write needs to be tried again. Notifies the | 
 |   // SentPacketManager when the write is successful and sets | 
 |   // retransmittable frames to nullptr. | 
 |   // Saves the connection close packet for later transmission, even if the | 
 |   // writer is write blocked. | 
 |   bool WritePacket(SerializedPacket* packet); | 
 |  | 
 |   // Flush packets buffered in the writer, if any. | 
 |   void FlushPackets(); | 
 |  | 
 |   // Make sure a stop waiting we got from our peer is sane. | 
 |   // Returns nullptr if the frame is valid or an error string if it was invalid. | 
 |   const char* ValidateStopWaitingFrame( | 
 |       const QuicStopWaitingFrame& stop_waiting); | 
 |  | 
 |   // Sends a version negotiation packet to the peer. | 
 |   void SendVersionNegotiationPacket(bool ietf_quic, bool has_length_prefix); | 
 |  | 
 |   // Clears any accumulated frames from the last received packet. | 
 |   void ClearLastFrames(); | 
 |  | 
 |   // Deletes and clears any queued packets. | 
 |   void ClearQueuedPackets(); | 
 |  | 
 |   // Closes the connection if the sent packet manager is tracking too many | 
 |   // outstanding packets. | 
 |   void CloseIfTooManyOutstandingSentPackets(); | 
 |  | 
 |   // Writes as many queued packets as possible.  The connection must not be | 
 |   // blocked when this is called. | 
 |   void WriteQueuedPackets(); | 
 |  | 
 |   // Writes as many pending retransmissions as possible. | 
 |   void WritePendingRetransmissions(); | 
 |  | 
 |   // Writes new data if congestion control allows. | 
 |   void WriteNewData(); | 
 |  | 
 |   // Queues |packet| in the hopes that it can be decrypted in the | 
 |   // future, when a new key is installed. | 
 |   void QueueUndecryptablePacket(const QuicEncryptedPacket& packet); | 
 |  | 
 |   // Sends any packets which are a response to the last packet, including both | 
 |   // acks and pending writes if an ack opened the congestion window. | 
 |   void MaybeSendInResponseToPacket(); | 
 |  | 
 |   // Gets the least unacked packet number, which is the next packet number to be | 
 |   // sent if there are no outstanding packets. | 
 |   QuicPacketNumber GetLeastUnacked() const; | 
 |  | 
 |   // Sets the timeout alarm to the appropriate value, if any. | 
 |   void SetTimeoutAlarm(); | 
 |  | 
 |   // Sets the ping alarm to the appropriate value, if any. | 
 |   void SetPingAlarm(); | 
 |  | 
 |   // Sets the retransmission alarm based on SentPacketManager. | 
 |   void SetRetransmissionAlarm(); | 
 |  | 
 |   // Sets the path degrading alarm. | 
 |   void SetPathDegradingAlarm(); | 
 |  | 
 |   // Sets the MTU discovery alarm if necessary. | 
 |   // |sent_packet_number| is the recently sent packet number. | 
 |   void MaybeSetMtuAlarm(QuicPacketNumber sent_packet_number); | 
 |  | 
 |   // Sets ack alarm to |time| if ack alarm is not set or the deadline > time. | 
 |   void MaybeSetAckAlarmTo(QuicTime time); | 
 |  | 
 |   HasRetransmittableData IsRetransmittable(const SerializedPacket& packet); | 
 |   bool IsTerminationPacket(const SerializedPacket& packet); | 
 |  | 
 |   // Set the size of the packet we are targeting while doing path MTU discovery. | 
 |   void SetMtuDiscoveryTarget(QuicByteCount target); | 
 |  | 
 |   // Returns |suggested_max_packet_size| clamped to any limits set by the | 
 |   // underlying writer, connection, or protocol. | 
 |   QuicByteCount GetLimitedMaxPacketSize( | 
 |       QuicByteCount suggested_max_packet_size); | 
 |  | 
 |   // Do any work which logically would be done in OnPacket but can not be | 
 |   // safely done until the packet is validated. Returns true if packet can be | 
 |   // handled, false otherwise. | 
 |   bool ProcessValidatedPacket(const QuicPacketHeader& header); | 
 |  | 
 |   // Returns true if received |packet_number| can be processed. Please note, | 
 |   // this is called after packet got decrypted successfully. | 
 |   bool ValidateReceivedPacketNumber(QuicPacketNumber packet_number); | 
 |  | 
 |   // Consider receiving crypto frame on non crypto stream as memory corruption. | 
 |   bool MaybeConsiderAsMemoryCorruption(const QuicStreamFrame& frame); | 
 |  | 
 |   // Check if the connection has no outstanding data to send and notify | 
 |   // congestion controller if it is the case. | 
 |   void CheckIfApplicationLimited(); | 
 |  | 
 |   // Sets |current_packet_content_| to |type| if applicable. And | 
 |   // starts effective peer migration if current packet is confirmed not a | 
 |   // connectivity probe and |current_effective_peer_migration_type_| indicates | 
 |   // effective peer address change. | 
 |   void UpdatePacketContent(PacketContent type); | 
 |  | 
 |   // Enables session decide what to write based on version and flags. | 
 |   void MaybeEnableSessionDecidesWhatToWrite(); | 
 |  | 
 |   // Called when last received ack frame has been processed. | 
 |   // |send_stop_waiting| indicates whether a stop waiting needs to be sent. | 
 |   // |acked_new_packet| is true if a previously-unacked packet was acked. | 
 |   void PostProcessAfterAckFrame(bool send_stop_waiting, bool acked_new_packet); | 
 |  | 
 |   // Called when an ACK is received to set the path degrading alarm or | 
 |   // retransmittable on wire alarm. | 
 |   void MaybeSetPathDegradingAlarm(bool acked_new_packet); | 
 |  | 
 |   // Updates the release time into the future. | 
 |   void UpdateReleaseTimeIntoFuture(); | 
 |  | 
 |   // Sends generic path probe packet to the peer. If we are not IETF QUIC, will | 
 |   // always send a padded ping, regardless of whether this is a request or | 
 |   // response. If version 99/ietf quic, will send a PATH_RESPONSE if | 
 |   // |is_response| is true, a PATH_CHALLENGE if not. | 
 |   bool SendGenericPathProbePacket(QuicPacketWriter* probing_writer, | 
 |                                   const QuicSocketAddress& peer_address, | 
 |                                   bool is_response); | 
 |  | 
 |   // Called when an ACK is about to send. Resets ACK related internal states, | 
 |   // e.g., cancels ack_alarm_, resets | 
 |   // num_retransmittable_packets_received_since_last_ack_sent_ etc. | 
 |   void ResetAckStates(); | 
 |  | 
 |   void PopulateStopWaitingFrame(QuicStopWaitingFrame* stop_waiting); | 
 |  | 
 |   // Enables multiple packet number spaces support based on handshake protocol | 
 |   // and flags. | 
 |   void MaybeEnableMultiplePacketNumberSpacesSupport(); | 
 |  | 
 |   // Returns packet fate when trying to write a packet. | 
 |   SerializedPacketFate DeterminePacketFate(); | 
 |  | 
 |   // Returns the encryption level the connection close packet should be sent at, | 
 |   // which is the highest encryption level that peer can guarantee to process. | 
 |   EncryptionLevel GetConnectionCloseEncryptionLevel() const; | 
 |  | 
 |   // Called after an ACK frame is successfully processed to update largest | 
 |   // received packet number which contains an ACK frame. | 
 |   void SetLargestReceivedPacketWithAck(QuicPacketNumber new_value); | 
 |  | 
 |   // Returns largest received packet number which contains an ACK frame. | 
 |   QuicPacketNumber GetLargestReceivedPacketWithAck() const; | 
 |  | 
 |   // Returns the largest packet number that has been sent. | 
 |   QuicPacketNumber GetLargestSentPacket() const; | 
 |  | 
 |   // Returns the largest sent packet number that has been ACKed by peer. | 
 |   QuicPacketNumber GetLargestAckedPacket() const; | 
 |  | 
 |   // Whether incoming_connection_ids_ contains connection_id. | 
 |   bool HasIncomingConnectionId(QuicConnectionId connection_id); | 
 |  | 
 |   // Whether connection enforces anti-amplification limit. | 
 |   bool EnforceAntiAmplificationLimit() const; | 
 |  | 
 |   // Whether connection is limited by amplification factor. | 
 |   bool LimitedByAmplificationFactor() const; | 
 |  | 
 |   QuicFramer framer_; | 
 |  | 
 |   // Contents received in the current packet, especially used to identify | 
 |   // whether the current packet is a padded PING packet. | 
 |   PacketContent current_packet_content_; | 
 |   // Set to true as soon as the packet currently being processed has been | 
 |   // detected as a connectivity probing. | 
 |   // Always false outside the context of ProcessUdpPacket(). | 
 |   bool is_current_packet_connectivity_probing_; | 
 |  | 
 |   // Caches the current effective peer migration type if a effective peer | 
 |   // migration might be initiated. As soon as the current packet is confirmed | 
 |   // not a connectivity probe, effective peer migration will start. | 
 |   AddressChangeType current_effective_peer_migration_type_; | 
 |   QuicConnectionHelperInterface* helper_;  // Not owned. | 
 |   QuicAlarmFactory* alarm_factory_;        // Not owned. | 
 |   PerPacketOptions* per_packet_options_;   // Not owned. | 
 |   QuicPacketWriter* writer_;  // Owned or not depending on |owns_writer_|. | 
 |   bool owns_writer_; | 
 |   // Encryption level for new packets. Should only be changed via | 
 |   // SetDefaultEncryptionLevel(). | 
 |   EncryptionLevel encryption_level_; | 
 |   const QuicClock* clock_; | 
 |   QuicRandom* random_generator_; | 
 |  | 
 |   QuicConnectionId server_connection_id_; | 
 |   QuicConnectionId client_connection_id_; | 
 |   // On the server, the connection ID is set when receiving the first packet. | 
 |   // This variable ensures we only set it this way once. | 
 |   bool client_connection_id_is_set_; | 
 |   // Address on the last successfully processed packet received from the | 
 |   // direct peer. | 
 |   QuicSocketAddress self_address_; | 
 |   QuicSocketAddress peer_address_; | 
 |  | 
 |   QuicSocketAddress direct_peer_address_; | 
 |   // Address of the endpoint behind the proxy if the connection is proxied. | 
 |   // Otherwise it is the same as |peer_address_|. | 
 |   // NOTE: Currently |effective_peer_address_| and |peer_address_| are always | 
 |   // the same(the address of the direct peer), but soon we'll change | 
 |   // |effective_peer_address_| to be the address of the endpoint behind the | 
 |   // proxy if the connection is proxied. | 
 |   QuicSocketAddress effective_peer_address_; | 
 |  | 
 |   // Records change type when the effective peer initiates migration to a new | 
 |   // address. Reset to NO_CHANGE after effective peer migration is validated. | 
 |   AddressChangeType active_effective_peer_migration_type_; | 
 |  | 
 |   // Records highest sent packet number when effective peer migration is | 
 |   // started. | 
 |   QuicPacketNumber highest_packet_sent_before_effective_peer_migration_; | 
 |  | 
 |   // True if the last packet has gotten far enough in the framer to be | 
 |   // decrypted. | 
 |   bool last_packet_decrypted_; | 
 |   QuicByteCount last_size_;  // Size of the last received packet. | 
 |   // TODO(rch): remove this when b/27221014 is fixed. | 
 |   const char* current_packet_data_;  // UDP payload of packet currently being | 
 |                                      // parsed or nullptr. | 
 |   EncryptionLevel last_decrypted_packet_level_; | 
 |   QuicPacketHeader last_header_; | 
 |   bool should_last_packet_instigate_acks_; | 
 |  | 
 |   // Track some peer state so we can do less bookkeeping | 
 |   // Largest sequence sent by the peer which had an ack frame (latest ack info). | 
 |   // Do not read or write directly, use GetLargestReceivedPacketWithAck() and | 
 |   // SetLargestReceivedPacketWithAck() instead. | 
 |   QuicPacketNumber largest_seen_packet_with_ack_; | 
 |   // Largest packet number sent by the peer which had an ACK frame per packet | 
 |   // number space. Only used when this connection supports multiple packet | 
 |   // number spaces. | 
 |   QuicPacketNumber largest_seen_packets_with_ack_[NUM_PACKET_NUMBER_SPACES]; | 
 |  | 
 |   // Largest packet number sent by the peer which had a stop waiting frame. | 
 |   QuicPacketNumber largest_seen_packet_with_stop_waiting_; | 
 |  | 
 |   // Collection of packets which were received before encryption was | 
 |   // established, but which could not be decrypted.  We buffer these on | 
 |   // the assumption that they could not be processed because they were | 
 |   // sent with the INITIAL encryption and the CHLO message was lost. | 
 |   QuicDeque<std::unique_ptr<QuicEncryptedPacket>> undecryptable_packets_; | 
 |  | 
 |   // Collection of coalesced packets which were received while processing | 
 |   // the current packet. | 
 |   QuicDeque<std::unique_ptr<QuicEncryptedPacket>> coalesced_packets_; | 
 |  | 
 |   // Maximum number of undecryptable packets the connection will store. | 
 |   size_t max_undecryptable_packets_; | 
 |  | 
 |   // Maximum number of tracked packets. | 
 |   QuicPacketCount max_tracked_packets_; | 
 |  | 
 |   // When the version negotiation packet could not be sent because the socket | 
 |   // was not writable, this is set to true. | 
 |   bool pending_version_negotiation_packet_; | 
 |   // Used when pending_version_negotiation_packet_ is true. | 
 |   bool send_ietf_version_negotiation_packet_; | 
 |   bool send_version_negotiation_packet_with_prefixed_lengths_; | 
 |  | 
 |   // When packets could not be sent because the socket was not writable, | 
 |   // they are added to this list.  All corresponding frames are in | 
 |   // unacked_packets_ if they are to be retransmitted.  Packets encrypted_buffer | 
 |   // fields are owned by the QueuedPacketList, in order to ensure they outlast | 
 |   // the original scope of the SerializedPacket. | 
 |   // TODO(fayang): Remove this when deprecating | 
 |   // quic_treat_queued_packets_as_sent. | 
 |   QueuedPacketList queued_packets_; | 
 |  | 
 |   // Contains the connection close packets if the connection has been closed. | 
 |   std::unique_ptr<std::vector<std::unique_ptr<QuicEncryptedPacket>>> | 
 |       termination_packets_; | 
 |  | 
 |   // Determines whether or not a connection close packet is sent to the peer | 
 |   // after idle timeout due to lack of network activity. | 
 |   // This is particularly important on mobile, where waking up the radio is | 
 |   // undesirable. | 
 |   ConnectionCloseBehavior idle_timeout_connection_close_behavior_; | 
 |  | 
 |   // When true, close the QUIC connection after 5 RTOs.  Due to the min rto of | 
 |   // 200ms, this is over 5 seconds. | 
 |   bool close_connection_after_five_rtos_; | 
 |  | 
 |   UberReceivedPacketManager uber_received_packet_manager_; | 
 |  | 
 |   // Indicates how many consecutive times an ack has arrived which indicates | 
 |   // the peer needs to stop waiting for some packets. | 
 |   // TODO(fayang): remove this when deprecating quic_simplify_stop_waiting. | 
 |   int stop_waiting_count_; | 
 |  | 
 |   // Indicates the retransmission alarm needs to be set. | 
 |   bool pending_retransmission_alarm_; | 
 |  | 
 |   // If true, defer sending data in response to received packets to the | 
 |   // SendAlarm. | 
 |   bool defer_send_in_response_to_packets_; | 
 |  | 
 |   // The timeout for PING. | 
 |   QuicTime::Delta ping_timeout_; | 
 |  | 
 |   // Timeout for how long the wire can have no retransmittable packets. | 
 |   QuicTime::Delta retransmittable_on_wire_timeout_; | 
 |  | 
 |   // Arena to store class implementations within the QuicConnection. | 
 |   QuicConnectionArena arena_; | 
 |  | 
 |   // An alarm that fires when an ACK should be sent to the peer. | 
 |   QuicArenaScopedPtr<QuicAlarm> ack_alarm_; | 
 |   // An alarm that fires when a packet needs to be retransmitted. | 
 |   QuicArenaScopedPtr<QuicAlarm> retransmission_alarm_; | 
 |   // An alarm that is scheduled when the SentPacketManager requires a delay | 
 |   // before sending packets and fires when the packet may be sent. | 
 |   QuicArenaScopedPtr<QuicAlarm> send_alarm_; | 
 |   // An alarm that is scheduled when the connection can still write and there | 
 |   // may be more data to send. | 
 |   // An alarm that fires when the connection may have timed out. | 
 |   QuicArenaScopedPtr<QuicAlarm> timeout_alarm_; | 
 |   // An alarm that fires when a ping should be sent. | 
 |   QuicArenaScopedPtr<QuicAlarm> ping_alarm_; | 
 |   // An alarm that fires when an MTU probe should be sent. | 
 |   QuicArenaScopedPtr<QuicAlarm> mtu_discovery_alarm_; | 
 |   // An alarm that fires when this connection is considered degrading. | 
 |   QuicArenaScopedPtr<QuicAlarm> path_degrading_alarm_; | 
 |   // An alarm that fires to process undecryptable packets when new decyrption | 
 |   // keys are available. | 
 |   QuicArenaScopedPtr<QuicAlarm> process_undecryptable_packets_alarm_; | 
 |   // Neither visitor is owned by this class. | 
 |   QuicConnectionVisitorInterface* visitor_; | 
 |   QuicConnectionDebugVisitor* debug_visitor_; | 
 |  | 
 |   QuicPacketGenerator packet_generator_; | 
 |  | 
 |   // Network idle time before this connection is closed. | 
 |   QuicTime::Delta idle_network_timeout_; | 
 |   // The connection will wait this long for the handshake to complete. | 
 |   QuicTime::Delta handshake_timeout_; | 
 |  | 
 |   // Statistics for this session. | 
 |   QuicConnectionStats stats_; | 
 |  | 
 |   // Timestamps used for timeouts. | 
 |   // The time of the first retransmittable packet that was sent after the most | 
 |   // recently received packet. | 
 |   QuicTime time_of_first_packet_sent_after_receiving_; | 
 |   // The time that a packet is received for this connection. Initialized to | 
 |   // connection creation time. | 
 |   // This is used for timeouts, and does not indicate the packet was processed. | 
 |   QuicTime time_of_last_received_packet_; | 
 |  | 
 |   // Sent packet manager which tracks the status of packets sent by this | 
 |   // connection and contains the send and receive algorithms to determine when | 
 |   // to send packets. | 
 |   QuicSentPacketManager sent_packet_manager_; | 
 |  | 
 |   // Indicates whether connection version has been negotiated. | 
 |   bool version_negotiated_; | 
 |  | 
 |   // Tracks if the connection was created by the server or the client. | 
 |   Perspective perspective_; | 
 |  | 
 |   // True by default.  False if we've received or sent an explicit connection | 
 |   // close. | 
 |   bool connected_; | 
 |  | 
 |   // Destination address of the last received packet. | 
 |   QuicSocketAddress last_packet_destination_address_; | 
 |  | 
 |   // Source address of the last received packet. | 
 |   QuicSocketAddress last_packet_source_address_; | 
 |  | 
 |   // Set to false if the connection should not send truncated connection IDs to | 
 |   // the peer, even if the peer supports it. | 
 |   bool can_truncate_connection_ids_; | 
 |  | 
 |   // If non-empty this contains the set of versions received in a | 
 |   // version negotiation packet. | 
 |   ParsedQuicVersionVector server_supported_versions_; | 
 |  | 
 |   // The size of the packet we are targeting while doing path MTU discovery. | 
 |   QuicByteCount mtu_discovery_target_; | 
 |  | 
 |   // The number of MTU probes already sent. | 
 |   size_t mtu_probe_count_; | 
 |  | 
 |   // The number of packets between MTU probes. | 
 |   QuicPacketCount packets_between_mtu_probes_; | 
 |  | 
 |   // The packet number of the packet after which the next MTU probe will be | 
 |   // sent. | 
 |   QuicPacketNumber next_mtu_probe_at_; | 
 |  | 
 |   // The value of the MTU regularly used by the connection. This is different | 
 |   // from the value returned by max_packet_size(), as max_packet_size() returns | 
 |   // the value of the MTU as currently used by the serializer, so if | 
 |   // serialization of an MTU probe is in progress, those two values will be | 
 |   // different. | 
 |   QuicByteCount long_term_mtu_; | 
 |  | 
 |   // The size of the largest packet received from peer. | 
 |   QuicByteCount largest_received_packet_size_; | 
 |  | 
 |   // Indicates whether a write error is encountered currently. This is used to | 
 |   // avoid infinite write errors. | 
 |   bool write_error_occurred_; | 
 |  | 
 |   // Indicates not to send or process stop waiting frames. | 
 |   bool no_stop_waiting_frames_; | 
 |  | 
 |   // Consecutive number of sent packets which have no retransmittable frames. | 
 |   size_t consecutive_num_packets_with_no_retransmittable_frames_; | 
 |  | 
 |   // After this many packets sent without retransmittable frames, an artificial | 
 |   // retransmittable frame(a WINDOW_UPDATE) will be created to solicit an ack | 
 |   // from the peer. Default to kMaxConsecutiveNonRetransmittablePackets. | 
 |   size_t max_consecutive_num_packets_with_no_retransmittable_frames_; | 
 |  | 
 |   // If true, the connection will fill up the pipe with extra data whenever the | 
 |   // congestion controller needs it in order to make a bandwidth estimate.  This | 
 |   // is useful if the application pesistently underutilizes the link, but still | 
 |   // relies on having a reasonable bandwidth estimate from the connection, e.g. | 
 |   // for real time applications. | 
 |   bool fill_up_link_during_probing_; | 
 |  | 
 |   // If true, the probing retransmission will not be started again.  This is | 
 |   // used to safeguard against an accidental tail recursion in probing | 
 |   // retransmission code. | 
 |   bool probing_retransmission_pending_; | 
 |  | 
 |   // Indicates whether a stateless reset token has been received from peer. | 
 |   bool stateless_reset_token_received_; | 
 |   // Stores received stateless reset token from peer. Used to verify whether a | 
 |   // packet is a stateless reset packet. | 
 |   QuicUint128 received_stateless_reset_token_; | 
 |  | 
 |   // Id of latest sent control frame. 0 if no control frame has been sent. | 
 |   QuicControlFrameId last_control_frame_id_; | 
 |  | 
 |   // True if the peer is unreachable on the current path. | 
 |   bool is_path_degrading_; | 
 |  | 
 |   // True if an ack frame is being processed. | 
 |   bool processing_ack_frame_; | 
 |  | 
 |   // True if the writer supports release timestamp. | 
 |   bool supports_release_time_; | 
 |  | 
 |   // Time this connection can release packets into the future. | 
 |   QuicTime::Delta release_time_into_future_; | 
 |  | 
 |   // Payload of most recently transmitted IETF QUIC connectivity | 
 |   // probe packet (the PATH_CHALLENGE payload). This implementation transmits | 
 |   // only one PATH_CHALLENGE per connectivity probe, so only one | 
 |   // QuicPathFrameBuffer is needed. | 
 |   std::unique_ptr<QuicPathFrameBuffer> transmitted_connectivity_probe_payload_; | 
 |  | 
 |   // Payloads that were received in the most recent probe. This needs to be a | 
 |   // Deque because the peer might no be using this implementation, and others | 
 |   // might send a packet with more than one PATH_CHALLENGE, so all need to be | 
 |   // saved and responded to. | 
 |   QuicDeque<QuicPathFrameBuffer> received_path_challenge_payloads_; | 
 |  | 
 |   // Set of connection IDs that should be accepted as destination on | 
 |   // received packets. This is conceptually a set but is implemented as a | 
 |   // vector to improve performance since it is expected to be very small. | 
 |   std::vector<QuicConnectionId> incoming_connection_ids_; | 
 |  | 
 |   // Indicates whether a RETRY packet has been parsed. | 
 |   bool retry_has_been_parsed_; | 
 |  | 
 |   // If max_consecutive_ptos_ > 0, close connection if consecutive PTOs is | 
 |   // greater than max_consecutive_ptos. | 
 |   size_t max_consecutive_ptos_; | 
 |  | 
 |   // Bytes received before address validation. Only used when | 
 |   // EnforceAntiAmplificationLimit returns true. | 
 |   size_t bytes_received_before_address_validation_; | 
 |  | 
 |   // Bytes sent before address validation. Only used when | 
 |   // EnforceAntiAmplificationLimit returns true. | 
 |   size_t bytes_sent_before_address_validation_; | 
 |  | 
 |   // True if peer address has been validated. Address is considered validated | 
 |   // when 1) an address token is received and validated, or 2) a HANDSHAKE | 
 |   // packet has been successfully processed. Only used when | 
 |   // EnforceAntiAmplificationLimit returns true. | 
 |   bool address_validated_; | 
 |  | 
 |   // If true, skip packet number before sending the last PTO retransmission. | 
 |   bool skip_packet_number_for_pto_; | 
 |  | 
 |   // Used to store content of packets which cannot be sent because of write | 
 |   // blocked. Packets' encrypted buffers are copied and owned by | 
 |   // buffered_packets_. From unacked_packet_map (and congestion control)'s | 
 |   // perspective, those packets are considered sent. This is only used when | 
 |   // treat_queued_packets_as_sent_ is true. | 
 |   std::list<BufferedPacket> buffered_packets_; | 
 |  | 
 |   // Latched value of quic_treat_queued_packets_as_sent. | 
 |   const bool treat_queued_packets_as_sent_; | 
 |  | 
 |   // Latched value of quic_mtu_discovery_v2. | 
 |   const bool mtu_discovery_v2_; | 
 |   // Only used if quic_mtu_discovery_v2 is true. | 
 |   QuicConnectionMtuDiscoverer mtu_discoverer_; | 
 | }; | 
 |  | 
 | }  // namespace quic | 
 |  | 
 | #endif  // QUICHE_QUIC_CORE_QUIC_CONNECTION_H_ |