|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | // A toy server, which connects to a specified port and sends QUIC | 
|  | // requests to that endpoint. | 
|  |  | 
|  | #ifndef QUICHE_QUIC_TOOLS_QUIC_SPDY_SERVER_BASE_H_ | 
|  | #define QUICHE_QUIC_TOOLS_QUIC_SPDY_SERVER_BASE_H_ | 
|  |  | 
|  | #include "net/third_party/quiche/src/quic/platform/api/quic_socket_address.h" | 
|  |  | 
|  | namespace quic { | 
|  |  | 
|  | // Base class for service instances to be used with QuicToyServer. | 
|  | class QuicSpdyServerBase { | 
|  | public: | 
|  | virtual ~QuicSpdyServerBase() = default; | 
|  |  | 
|  | // Creates a UDP socket and listens on |address|. Returns true on success | 
|  | // and false otherwise. | 
|  | virtual bool CreateUDPSocketAndListen(const QuicSocketAddress& address) = 0; | 
|  |  | 
|  | // Handles incoming requests. Does not return. | 
|  | virtual void HandleEventsForever() = 0; | 
|  | }; | 
|  |  | 
|  | }  // namespace quic | 
|  |  | 
|  | #endif  // QUICHE_QUIC_TOOLS_QUIC_SPDY_SERVER_BASE_H_ |