| // Copyright 2018 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef QUICHE_QUIC_CORE_QUIC_CONNECTION_ID_H_ | 
 | #define QUICHE_QUIC_CORE_QUIC_CONNECTION_ID_H_ | 
 |  | 
 | #include <string> | 
 | #include <vector> | 
 |  | 
 | #include "net/third_party/quiche/src/quic/platform/api/quic_export.h" | 
 | #include "net/third_party/quiche/src/quic/platform/api/quic_uint128.h" | 
 |  | 
 | namespace quic { | 
 |  | 
 | enum QuicConnectionIdLength { | 
 |   PACKET_0BYTE_CONNECTION_ID = 0, | 
 |   PACKET_8BYTE_CONNECTION_ID = 8, | 
 | }; | 
 |  | 
 | // This is a property of QUIC headers, it indicates whether the connection ID | 
 | // should actually be sent over the wire (or was sent on received packets). | 
 | enum QuicConnectionIdIncluded : uint8_t { | 
 |   CONNECTION_ID_PRESENT = 1, | 
 |   CONNECTION_ID_ABSENT = 2, | 
 | }; | 
 |  | 
 | // Maximum connection ID length that we support in any packet or version. | 
 | const uint8_t kQuicMaxConnectionIdAllVersionsLength = 20; | 
 |  | 
 | // Maximum connection ID length supported by versions that use the encoding from | 
 | // draft-ietf-quic-invariants-06. | 
 | const uint8_t kQuicMaxConnectionIdWithLengthPrefixLength = 20; | 
 |  | 
 | // Maximum connection ID length supported by versions that use the encoding from | 
 | // draft-ietf-quic-invariants-05. | 
 | const uint8_t kQuicMaxConnectionId4BitLength = 18; | 
 |  | 
 | // kQuicDefaultConnectionIdLength is the only supported length for QUIC | 
 | // versions < v99, and is the default picked for all versions. | 
 | const uint8_t kQuicDefaultConnectionIdLength = 8; | 
 |  | 
 | // According to the IETF spec, the initial server connection ID generated by | 
 | // the client must be at least this long. | 
 | const uint8_t kQuicMinimumInitialConnectionIdLength = 8; | 
 |  | 
 | class QUIC_EXPORT_PRIVATE QuicConnectionId { | 
 |  public: | 
 |   // Creates a connection ID of length zero. | 
 |   QuicConnectionId(); | 
 |  | 
 |   // Creates a connection ID from network order bytes. | 
 |   QuicConnectionId(const char* data, uint8_t length); | 
 |  | 
 |   // Creates a connection ID from another connection ID. | 
 |   QuicConnectionId(const QuicConnectionId& other); | 
 |  | 
 |   // Assignment operator. | 
 |   QuicConnectionId& operator=(const QuicConnectionId& other); | 
 |  | 
 |   ~QuicConnectionId(); | 
 |  | 
 |   // Returns the length of the connection ID, in bytes. | 
 |   uint8_t length() const; | 
 |  | 
 |   // Sets the length of the connection ID, in bytes. | 
 |   // WARNING: Calling set_length() can change the in-memory location of the | 
 |   // connection ID. Callers must therefore ensure they call data() or | 
 |   // mutable_data() after they call set_length(). | 
 |   void set_length(uint8_t length); | 
 |  | 
 |   // Returns a pointer to the connection ID bytes, in network byte order. | 
 |   const char* data() const; | 
 |  | 
 |   // Returns a mutable pointer to the connection ID bytes, | 
 |   // in network byte order. | 
 |   char* mutable_data(); | 
 |  | 
 |   // Returns whether the connection ID has length zero. | 
 |   bool IsEmpty() const; | 
 |  | 
 |   // Hash() is required to use connection IDs as keys in hash tables. | 
 |   // During the lifetime of a process, the output of Hash() is guaranteed to be | 
 |   // the same for connection IDs that are equal to one another. Note however | 
 |   // that this property is not guaranteed across process lifetimes. This makes | 
 |   // Hash() suitable for data structures such as hash tables but not for sending | 
 |   // a hash over the network. | 
 |   size_t Hash() const; | 
 |  | 
 |   // Generates an ASCII string that represents | 
 |   // the contents of the connection ID, or "0" if it is empty. | 
 |   std::string ToString() const; | 
 |  | 
 |   // operator<< allows easily logging connection IDs. | 
 |   friend QUIC_EXPORT_PRIVATE std::ostream& operator<<( | 
 |       std::ostream& os, | 
 |       const QuicConnectionId& v); | 
 |  | 
 |   bool operator==(const QuicConnectionId& v) const; | 
 |   bool operator!=(const QuicConnectionId& v) const; | 
 |   // operator< is required to use connection IDs as keys in hash tables. | 
 |   bool operator<(const QuicConnectionId& v) const; | 
 |  | 
 |  private: | 
 |   uint8_t length_;  // length of the connection ID, in bytes. | 
 |   // The connection ID is represented in network byte order. | 
 |   union { | 
 |     // If the connection ID fits in |data_short_|, it is stored in the | 
 |     // first |length_| bytes of |data_short_|. | 
 |     // Otherwise it is stored in |data_long_| which is guaranteed to have a size | 
 |     // equal to |length_|. | 
 |     // A value of 11 was chosen because our commonly used connection ID length | 
 |     // is 8 and with the length, the class is padded to 12 bytes anyway. | 
 |     char data_short_[11]; | 
 |     char* data_long_; | 
 |   }; | 
 | }; | 
 |  | 
 | // Creates a connection ID of length zero, unless the restart flag | 
 | // quic_connection_ids_network_byte_order is false in which case | 
 | // it returns an 8-byte all-zeroes connection ID. | 
 | QUIC_EXPORT_PRIVATE QuicConnectionId EmptyQuicConnectionId(); | 
 |  | 
 | // QuicConnectionIdHash can be passed as hash argument to hash tables. | 
 | // During the lifetime of a process, the output of QuicConnectionIdHash is | 
 | // guaranteed to be the same for connection IDs that are equal to one another. | 
 | // Note however that this property is not guaranteed across process lifetimes. | 
 | // This makes QuicConnectionIdHash suitable for data structures such as hash | 
 | // tables but not for sending a hash over the network. | 
 | class QUIC_EXPORT_PRIVATE QuicConnectionIdHash { | 
 |  public: | 
 |   size_t operator()(QuicConnectionId const& connection_id) const noexcept { | 
 |     return connection_id.Hash(); | 
 |   } | 
 | }; | 
 |  | 
 | }  // namespace quic | 
 |  | 
 | #endif  // QUICHE_QUIC_CORE_QUIC_CONNECTION_ID_H_ |