| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include <cinttypes> | 
 | #include <utility> | 
 |  | 
 | #include "net/third_party/quiche/src/quic/test_tools/simulator/switch.h" | 
 | #include "net/third_party/quiche/src/common/platform/api/quiche_str_cat.h" | 
 |  | 
 | namespace quic { | 
 | namespace simulator { | 
 |  | 
 | Switch::Switch(Simulator* simulator, | 
 |                std::string name, | 
 |                SwitchPortNumber port_count, | 
 |                QuicByteCount queue_capacity) { | 
 |   for (size_t port_number = 1; port_number <= port_count; port_number++) { | 
 |     ports_.emplace_back(simulator, | 
 |                         quiche::QuicheStrCat(name, " (port ", port_number, ")"), | 
 |                         this, port_number, queue_capacity); | 
 |   } | 
 | } | 
 |  | 
 | Switch::~Switch() {} | 
 |  | 
 | Switch::Port::Port(Simulator* simulator, | 
 |                    std::string name, | 
 |                    Switch* parent, | 
 |                    SwitchPortNumber port_number, | 
 |                    QuicByteCount queue_capacity) | 
 |     : Endpoint(simulator, name), | 
 |       parent_(parent), | 
 |       port_number_(port_number), | 
 |       connected_(false), | 
 |       queue_(simulator, | 
 |              quiche::QuicheStringPrintf("%s (queue)", name.c_str()), | 
 |              queue_capacity) {} | 
 |  | 
 | void Switch::Port::AcceptPacket(std::unique_ptr<Packet> packet) { | 
 |   parent_->DispatchPacket(port_number_, std::move(packet)); | 
 | } | 
 |  | 
 | void Switch::Port::EnqueuePacket(std::unique_ptr<Packet> packet) { | 
 |   queue_.AcceptPacket(std::move(packet)); | 
 | } | 
 |  | 
 | UnconstrainedPortInterface* Switch::Port::GetRxPort() { | 
 |   return this; | 
 | } | 
 |  | 
 | void Switch::Port::SetTxPort(ConstrainedPortInterface* port) { | 
 |   queue_.set_tx_port(port); | 
 |   connected_ = true; | 
 | } | 
 |  | 
 | void Switch::Port::Act() {} | 
 |  | 
 | void Switch::DispatchPacket(SwitchPortNumber port_number, | 
 |                             std::unique_ptr<Packet> packet) { | 
 |   Port* source_port = &ports_[port_number - 1]; | 
 |   const auto source_mapping_it = switching_table_.find(packet->source); | 
 |   if (source_mapping_it == switching_table_.end()) { | 
 |     switching_table_.insert(std::make_pair(packet->source, source_port)); | 
 |   } | 
 |  | 
 |   const auto destination_mapping_it = | 
 |       switching_table_.find(packet->destination); | 
 |   if (destination_mapping_it != switching_table_.end()) { | 
 |     destination_mapping_it->second->EnqueuePacket(std::move(packet)); | 
 |     return; | 
 |   } | 
 |  | 
 |   // If no mapping is available yet, broadcast the packet to all ports | 
 |   // different from the source. | 
 |   for (Port& egress_port : ports_) { | 
 |     if (!egress_port.connected()) { | 
 |       continue; | 
 |     } | 
 |     egress_port.EnqueuePacket(std::make_unique<Packet>(*packet)); | 
 |   } | 
 | } | 
 |  | 
 | }  // namespace simulator | 
 | }  // namespace quic |