| // Copyright 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "net/third_party/quiche/src/quic/core/quic_received_packet_manager.h" | |
| #include <algorithm> | |
| #include <ostream> | |
| #include <vector> | |
| #include "net/third_party/quiche/src/quic/core/congestion_control/rtt_stats.h" | |
| #include "net/third_party/quiche/src/quic/core/crypto/crypto_protocol.h" | |
| #include "net/third_party/quiche/src/quic/core/quic_connection_stats.h" | |
| #include "net/third_party/quiche/src/quic/platform/api/quic_expect_bug.h" | |
| #include "net/third_party/quiche/src/quic/platform/api/quic_test.h" | |
| #include "net/third_party/quiche/src/quic/test_tools/mock_clock.h" | |
| namespace quic { | |
| namespace test { | |
| class QuicReceivedPacketManagerPeer { | |
| public: | |
| static void SetAckMode(QuicReceivedPacketManager* manager, AckMode ack_mode) { | |
| manager->ack_mode_ = ack_mode; | |
| } | |
| static void SetFastAckAfterQuiescence(QuicReceivedPacketManager* manager, | |
| bool fast_ack_after_quiescence) { | |
| manager->fast_ack_after_quiescence_ = fast_ack_after_quiescence; | |
| } | |
| static void SetAckDecimationDelay(QuicReceivedPacketManager* manager, | |
| float ack_decimation_delay) { | |
| manager->ack_decimation_delay_ = ack_decimation_delay; | |
| } | |
| }; | |
| namespace { | |
| const bool kInstigateAck = true; | |
| const QuicTime::Delta kMinRttMs = QuicTime::Delta::FromMilliseconds(40); | |
| const QuicTime::Delta kDelayedAckTime = | |
| QuicTime::Delta::FromMilliseconds(kDefaultDelayedAckTimeMs); | |
| struct TestParams { | |
| explicit TestParams(QuicTransportVersion version) : version(version) {} | |
| friend std::ostream& operator<<(std::ostream& os, const TestParams& p) { | |
| os << "{ version: " << QuicVersionToString(p.version) << " }"; | |
| return os; | |
| } | |
| QuicTransportVersion version; | |
| }; | |
| std::vector<TestParams> GetTestParams() { | |
| std::vector<TestParams> params; | |
| QuicTransportVersionVector all_supported_versions = | |
| AllSupportedTransportVersions(); | |
| for (size_t i = 0; i < all_supported_versions.size(); ++i) { | |
| params.push_back(TestParams(all_supported_versions[i])); | |
| } | |
| return params; | |
| } | |
| class QuicReceivedPacketManagerTest : public QuicTestWithParam<TestParams> { | |
| protected: | |
| QuicReceivedPacketManagerTest() : received_manager_(&stats_) { | |
| clock_.AdvanceTime(QuicTime::Delta::FromSeconds(1)); | |
| rtt_stats_.UpdateRtt(kMinRttMs, QuicTime::Delta::Zero(), QuicTime::Zero()); | |
| received_manager_.set_save_timestamps(true); | |
| } | |
| void RecordPacketReceipt(uint64_t packet_number) { | |
| RecordPacketReceipt(packet_number, QuicTime::Zero()); | |
| } | |
| void RecordPacketReceipt(uint64_t packet_number, QuicTime receipt_time) { | |
| QuicPacketHeader header; | |
| header.packet_number = QuicPacketNumber(packet_number); | |
| received_manager_.RecordPacketReceived(header, receipt_time); | |
| } | |
| bool HasPendingAck() { | |
| DCHECK(received_manager_.decide_when_to_send_acks()); | |
| return received_manager_.ack_timeout().IsInitialized(); | |
| } | |
| void MaybeUpdateAckTimeout(bool should_last_packet_instigate_acks, | |
| uint64_t last_received_packet_number) { | |
| DCHECK(received_manager_.decide_when_to_send_acks()); | |
| received_manager_.MaybeUpdateAckTimeout( | |
| should_last_packet_instigate_acks, | |
| QuicPacketNumber(last_received_packet_number), clock_.ApproximateNow(), | |
| clock_.ApproximateNow(), &rtt_stats_, kDelayedAckTime); | |
| } | |
| void CheckAckTimeout(QuicTime time) { | |
| DCHECK(HasPendingAck() && received_manager_.ack_timeout() == time); | |
| if (time <= clock_.ApproximateNow()) { | |
| // ACK timeout expires, send an ACK. | |
| received_manager_.ResetAckStates(); | |
| DCHECK(!HasPendingAck()); | |
| } | |
| } | |
| MockClock clock_; | |
| RttStats rtt_stats_; | |
| QuicConnectionStats stats_; | |
| QuicReceivedPacketManager received_manager_; | |
| }; | |
| INSTANTIATE_TEST_SUITE_P(QuicReceivedPacketManagerTest, | |
| QuicReceivedPacketManagerTest, | |
| ::testing::ValuesIn(GetTestParams())); | |
| TEST_P(QuicReceivedPacketManagerTest, DontWaitForPacketsBefore) { | |
| QuicPacketHeader header; | |
| header.packet_number = QuicPacketNumber(2u); | |
| received_manager_.RecordPacketReceived(header, QuicTime::Zero()); | |
| header.packet_number = QuicPacketNumber(7u); | |
| received_manager_.RecordPacketReceived(header, QuicTime::Zero()); | |
| EXPECT_TRUE(received_manager_.IsAwaitingPacket(QuicPacketNumber(3u))); | |
| EXPECT_TRUE(received_manager_.IsAwaitingPacket(QuicPacketNumber(6u))); | |
| received_manager_.DontWaitForPacketsBefore(QuicPacketNumber(4)); | |
| EXPECT_FALSE(received_manager_.IsAwaitingPacket(QuicPacketNumber(3u))); | |
| EXPECT_TRUE(received_manager_.IsAwaitingPacket(QuicPacketNumber(6u))); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, GetUpdatedAckFrame) { | |
| QuicPacketHeader header; | |
| header.packet_number = QuicPacketNumber(2u); | |
| QuicTime two_ms = QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(2); | |
| EXPECT_FALSE(received_manager_.ack_frame_updated()); | |
| received_manager_.RecordPacketReceived(header, two_ms); | |
| EXPECT_TRUE(received_manager_.ack_frame_updated()); | |
| QuicFrame ack = received_manager_.GetUpdatedAckFrame(QuicTime::Zero()); | |
| if (received_manager_.decide_when_to_send_acks()) { | |
| received_manager_.ResetAckStates(); | |
| } | |
| EXPECT_FALSE(received_manager_.ack_frame_updated()); | |
| // When UpdateReceivedPacketInfo with a time earlier than the time of the | |
| // largest observed packet, make sure that the delta is 0, not negative. | |
| EXPECT_EQ(QuicTime::Delta::Zero(), ack.ack_frame->ack_delay_time); | |
| EXPECT_EQ(1u, ack.ack_frame->received_packet_times.size()); | |
| QuicTime four_ms = QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(4); | |
| ack = received_manager_.GetUpdatedAckFrame(four_ms); | |
| if (received_manager_.decide_when_to_send_acks()) { | |
| received_manager_.ResetAckStates(); | |
| } | |
| EXPECT_FALSE(received_manager_.ack_frame_updated()); | |
| // When UpdateReceivedPacketInfo after not having received a new packet, | |
| // the delta should still be accurate. | |
| EXPECT_EQ(QuicTime::Delta::FromMilliseconds(2), | |
| ack.ack_frame->ack_delay_time); | |
| // And received packet times won't have change. | |
| EXPECT_EQ(1u, ack.ack_frame->received_packet_times.size()); | |
| header.packet_number = QuicPacketNumber(999u); | |
| received_manager_.RecordPacketReceived(header, two_ms); | |
| header.packet_number = QuicPacketNumber(4u); | |
| received_manager_.RecordPacketReceived(header, two_ms); | |
| header.packet_number = QuicPacketNumber(1000u); | |
| received_manager_.RecordPacketReceived(header, two_ms); | |
| EXPECT_TRUE(received_manager_.ack_frame_updated()); | |
| ack = received_manager_.GetUpdatedAckFrame(two_ms); | |
| if (received_manager_.decide_when_to_send_acks()) { | |
| received_manager_.ResetAckStates(); | |
| } | |
| EXPECT_FALSE(received_manager_.ack_frame_updated()); | |
| // UpdateReceivedPacketInfo should discard any times which can't be | |
| // expressed on the wire. | |
| EXPECT_EQ(2u, ack.ack_frame->received_packet_times.size()); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, UpdateReceivedConnectionStats) { | |
| EXPECT_FALSE(received_manager_.ack_frame_updated()); | |
| RecordPacketReceipt(1); | |
| EXPECT_TRUE(received_manager_.ack_frame_updated()); | |
| RecordPacketReceipt(6); | |
| RecordPacketReceipt(2, | |
| QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(1)); | |
| EXPECT_EQ(4u, stats_.max_sequence_reordering); | |
| EXPECT_EQ(1000, stats_.max_time_reordering_us); | |
| EXPECT_EQ(1u, stats_.packets_reordered); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, LimitAckRanges) { | |
| received_manager_.set_max_ack_ranges(10); | |
| EXPECT_FALSE(received_manager_.ack_frame_updated()); | |
| for (int i = 0; i < 100; ++i) { | |
| RecordPacketReceipt(1 + 2 * i); | |
| EXPECT_TRUE(received_manager_.ack_frame_updated()); | |
| received_manager_.GetUpdatedAckFrame(QuicTime::Zero()); | |
| EXPECT_GE(10u, received_manager_.ack_frame().packets.NumIntervals()); | |
| EXPECT_EQ(QuicPacketNumber(1u + 2 * i), | |
| received_manager_.ack_frame().packets.Max()); | |
| for (int j = 0; j < std::min(10, i + 1); ++j) { | |
| ASSERT_GE(i, j); | |
| EXPECT_TRUE(received_manager_.ack_frame().packets.Contains( | |
| QuicPacketNumber(1 + (i - j) * 2))); | |
| if (i > j) { | |
| EXPECT_FALSE(received_manager_.ack_frame().packets.Contains( | |
| QuicPacketNumber((i - j) * 2))); | |
| } | |
| } | |
| } | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, IgnoreOutOfOrderTimestamps) { | |
| EXPECT_FALSE(received_manager_.ack_frame_updated()); | |
| RecordPacketReceipt(1, QuicTime::Zero()); | |
| EXPECT_TRUE(received_manager_.ack_frame_updated()); | |
| EXPECT_EQ(1u, received_manager_.ack_frame().received_packet_times.size()); | |
| RecordPacketReceipt(2, | |
| QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(1)); | |
| EXPECT_EQ(2u, received_manager_.ack_frame().received_packet_times.size()); | |
| RecordPacketReceipt(3, QuicTime::Zero()); | |
| EXPECT_EQ(2u, received_manager_.ack_frame().received_packet_times.size()); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, HasMissingPackets) { | |
| if (GetQuicRestartFlag(quic_enable_accept_random_ipn)) { | |
| EXPECT_QUIC_BUG(received_manager_.PeerFirstSendingPacketNumber(), | |
| "No packets have been received yet"); | |
| } else { | |
| EXPECT_EQ(QuicPacketNumber(1), | |
| received_manager_.PeerFirstSendingPacketNumber()); | |
| } | |
| RecordPacketReceipt(4, QuicTime::Zero()); | |
| if (GetQuicRestartFlag(quic_enable_accept_random_ipn)) { | |
| EXPECT_EQ(QuicPacketNumber(4), | |
| received_manager_.PeerFirstSendingPacketNumber()); | |
| EXPECT_FALSE(received_manager_.HasMissingPackets()); | |
| } else { | |
| EXPECT_TRUE(received_manager_.HasMissingPackets()); | |
| EXPECT_EQ(QuicPacketNumber(1), | |
| received_manager_.PeerFirstSendingPacketNumber()); | |
| } | |
| RecordPacketReceipt(3, QuicTime::Zero()); | |
| if (GetQuicRestartFlag(quic_enable_accept_random_ipn)) { | |
| EXPECT_FALSE(received_manager_.HasMissingPackets()); | |
| EXPECT_EQ(QuicPacketNumber(3), | |
| received_manager_.PeerFirstSendingPacketNumber()); | |
| } else { | |
| EXPECT_TRUE(received_manager_.HasMissingPackets()); | |
| EXPECT_EQ(QuicPacketNumber(1), | |
| received_manager_.PeerFirstSendingPacketNumber()); | |
| } | |
| RecordPacketReceipt(1, QuicTime::Zero()); | |
| EXPECT_EQ(QuicPacketNumber(1), | |
| received_manager_.PeerFirstSendingPacketNumber()); | |
| EXPECT_TRUE(received_manager_.HasMissingPackets()); | |
| RecordPacketReceipt(2, QuicTime::Zero()); | |
| EXPECT_EQ(QuicPacketNumber(1), | |
| received_manager_.PeerFirstSendingPacketNumber()); | |
| EXPECT_FALSE(received_manager_.HasMissingPackets()); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, OutOfOrderReceiptCausesAckSent) { | |
| if (!received_manager_.decide_when_to_send_acks()) { | |
| return; | |
| } | |
| EXPECT_FALSE(HasPendingAck()); | |
| RecordPacketReceipt(3, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, 3); | |
| if (GetQuicRestartFlag(quic_enable_accept_random_ipn)) { | |
| // Delayed ack is scheduled. | |
| CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime); | |
| } else { | |
| // Should ack immediately since we have missing packets. | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } | |
| RecordPacketReceipt(2, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, 2); | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| RecordPacketReceipt(1, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, 1); | |
| // Should ack immediately, since this fills the last hole. | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| RecordPacketReceipt(4, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, 4); | |
| // Delayed ack is scheduled. | |
| CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, OutOfOrderAckReceiptCausesNoAck) { | |
| if (!received_manager_.decide_when_to_send_acks()) { | |
| return; | |
| } | |
| EXPECT_FALSE(HasPendingAck()); | |
| RecordPacketReceipt(2, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(!kInstigateAck, 2); | |
| EXPECT_FALSE(HasPendingAck()); | |
| RecordPacketReceipt(1, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(!kInstigateAck, 1); | |
| EXPECT_FALSE(HasPendingAck()); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, AckReceiptCausesAckSend) { | |
| if (!received_manager_.decide_when_to_send_acks()) { | |
| return; | |
| } | |
| EXPECT_FALSE(HasPendingAck()); | |
| RecordPacketReceipt(1, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(!kInstigateAck, 1); | |
| EXPECT_FALSE(HasPendingAck()); | |
| RecordPacketReceipt(2, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(!kInstigateAck, 2); | |
| EXPECT_FALSE(HasPendingAck()); | |
| RecordPacketReceipt(3, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, 3); | |
| // Delayed ack is scheduled. | |
| CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime); | |
| clock_.AdvanceTime(kDelayedAckTime); | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| RecordPacketReceipt(4, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(!kInstigateAck, 4); | |
| EXPECT_FALSE(HasPendingAck()); | |
| RecordPacketReceipt(5, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(!kInstigateAck, 5); | |
| EXPECT_FALSE(HasPendingAck()); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, AckSentEveryNthPacket) { | |
| if (!received_manager_.decide_when_to_send_acks()) { | |
| return; | |
| } | |
| EXPECT_FALSE(HasPendingAck()); | |
| received_manager_.set_ack_frequency_before_ack_decimation(3); | |
| // Receives packets 1 - 39. | |
| for (size_t i = 1; i <= 39; ++i) { | |
| RecordPacketReceipt(i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, i); | |
| if (i % 3 == 0) { | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } else { | |
| CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime); | |
| } | |
| } | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, AckDecimationReducesAcks) { | |
| if (!received_manager_.decide_when_to_send_acks()) { | |
| return; | |
| } | |
| EXPECT_FALSE(HasPendingAck()); | |
| QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_, | |
| ACK_DECIMATION_WITH_REORDERING); | |
| // Start ack decimation from 10th packet. | |
| received_manager_.set_min_received_before_ack_decimation(10); | |
| // Receives packets 1 - 29. | |
| for (size_t i = 1; i <= 29; ++i) { | |
| RecordPacketReceipt(i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, i); | |
| if (i <= 10) { | |
| // For packets 1-10, ack every 2 packets. | |
| if (i % 2 == 0) { | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } else { | |
| CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime); | |
| } | |
| continue; | |
| } | |
| // ack at 20. | |
| if (i == 20) { | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } else { | |
| CheckAckTimeout(clock_.ApproximateNow() + kMinRttMs * 0.25); | |
| } | |
| } | |
| // We now receive the 30th packet, and so we send an ack. | |
| RecordPacketReceipt(30, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, 30); | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, SendDelayedAfterQuiescence) { | |
| if (!received_manager_.decide_when_to_send_acks()) { | |
| return; | |
| } | |
| EXPECT_FALSE(HasPendingAck()); | |
| QuicReceivedPacketManagerPeer::SetFastAckAfterQuiescence(&received_manager_, | |
| true); | |
| // The beginning of the connection counts as quiescence. | |
| QuicTime ack_time = | |
| clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(1); | |
| RecordPacketReceipt(1, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, 1); | |
| CheckAckTimeout(ack_time); | |
| // Simulate delayed ack alarm firing. | |
| clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(1)); | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| // Process another packet immediately after sending the ack and expect the | |
| // ack timeout to be set delayed ack time in the future. | |
| ack_time = clock_.ApproximateNow() + kDelayedAckTime; | |
| RecordPacketReceipt(2, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, 2); | |
| CheckAckTimeout(ack_time); | |
| // Simulate delayed ack alarm firing. | |
| clock_.AdvanceTime(kDelayedAckTime); | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| // Wait 1 second and enesure the ack timeout is set to 1ms in the future. | |
| clock_.AdvanceTime(QuicTime::Delta::FromSeconds(1)); | |
| ack_time = clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(1); | |
| RecordPacketReceipt(3, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, 3); | |
| CheckAckTimeout(ack_time); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, SendDelayedAckDecimation) { | |
| if (!received_manager_.decide_when_to_send_acks()) { | |
| return; | |
| } | |
| EXPECT_FALSE(HasPendingAck()); | |
| QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_, ACK_DECIMATION); | |
| // The ack time should be based on min_rtt * 1/4, since it's less than the | |
| // default delayed ack time. | |
| QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25; | |
| // Process all the packets in order so there aren't missing packets. | |
| uint64_t kFirstDecimatedPacket = 101; | |
| for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) { | |
| RecordPacketReceipt(i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, i); | |
| if (i % 2 == 0) { | |
| // Ack every 2 packets by default. | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } else { | |
| CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime); | |
| } | |
| } | |
| RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket); | |
| CheckAckTimeout(ack_time); | |
| // The 10th received packet causes an ack to be sent. | |
| for (uint64_t i = 1; i < 10; ++i) { | |
| RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i); | |
| } | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, | |
| SendDelayedAckAckDecimationAfterQuiescence) { | |
| if (!received_manager_.decide_when_to_send_acks()) { | |
| return; | |
| } | |
| EXPECT_FALSE(HasPendingAck()); | |
| QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_, ACK_DECIMATION); | |
| QuicReceivedPacketManagerPeer::SetFastAckAfterQuiescence(&received_manager_, | |
| true); | |
| // The beginning of the connection counts as quiescence. | |
| QuicTime ack_time = | |
| clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(1); | |
| RecordPacketReceipt(1, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, 1); | |
| CheckAckTimeout(ack_time); | |
| // Simulate delayed ack alarm firing. | |
| clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(1)); | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| // Process another packet immedately after sending the ack and expect the | |
| // ack timeout to be set delayed ack time in the future. | |
| ack_time = clock_.ApproximateNow() + kDelayedAckTime; | |
| RecordPacketReceipt(2, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, 2); | |
| CheckAckTimeout(ack_time); | |
| // Simulate delayed ack alarm firing. | |
| clock_.AdvanceTime(kDelayedAckTime); | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| // Wait 1 second and enesure the ack timeout is set to 1ms in the future. | |
| clock_.AdvanceTime(QuicTime::Delta::FromSeconds(1)); | |
| ack_time = clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(1); | |
| RecordPacketReceipt(3, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, 3); | |
| CheckAckTimeout(ack_time); | |
| // Process enough packets to get into ack decimation behavior. | |
| // The ack time should be based on min_rtt/4, since it's less than the | |
| // default delayed ack time. | |
| ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25; | |
| uint64_t kFirstDecimatedPacket = 101; | |
| for (uint64_t i = 4; i < kFirstDecimatedPacket; ++i) { | |
| RecordPacketReceipt(i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, i); | |
| if (i % 2 == 0) { | |
| // Ack every 2 packets by default. | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } else { | |
| CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime); | |
| } | |
| } | |
| EXPECT_FALSE(HasPendingAck()); | |
| RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket); | |
| CheckAckTimeout(ack_time); | |
| // The 10th received packet causes an ack to be sent. | |
| for (uint64_t i = 1; i < 10; ++i) { | |
| RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i); | |
| } | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| // Wait 1 second and enesure the ack timeout is set to 1ms in the future. | |
| clock_.AdvanceTime(QuicTime::Delta::FromSeconds(1)); | |
| ack_time = clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(1); | |
| RecordPacketReceipt(kFirstDecimatedPacket + 10, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 10); | |
| CheckAckTimeout(ack_time); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, | |
| SendDelayedAckDecimationUnlimitedAggregation) { | |
| if (!received_manager_.decide_when_to_send_acks()) { | |
| return; | |
| } | |
| EXPECT_FALSE(HasPendingAck()); | |
| QuicConfig config; | |
| QuicTagVector connection_options; | |
| connection_options.push_back(kACKD); | |
| // No limit on the number of packets received before sending an ack. | |
| connection_options.push_back(kAKDU); | |
| config.SetConnectionOptionsToSend(connection_options); | |
| received_manager_.SetFromConfig(config, Perspective::IS_CLIENT); | |
| // The ack time should be based on min_rtt/4, since it's less than the | |
| // default delayed ack time. | |
| QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25; | |
| // Process all the initial packets in order so there aren't missing packets. | |
| uint64_t kFirstDecimatedPacket = 101; | |
| for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) { | |
| RecordPacketReceipt(i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, i); | |
| if (i % 2 == 0) { | |
| // Ack every 2 packets by default. | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } else { | |
| CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime); | |
| } | |
| } | |
| RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket); | |
| CheckAckTimeout(ack_time); | |
| // 18 packets will not cause an ack to be sent. 19 will because when | |
| // stop waiting frames are in use, we ack every 20 packets no matter what. | |
| for (int i = 1; i <= 18; ++i) { | |
| RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i); | |
| } | |
| CheckAckTimeout(ack_time); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, SendDelayedAckDecimationEighthRtt) { | |
| if (!received_manager_.decide_when_to_send_acks()) { | |
| return; | |
| } | |
| EXPECT_FALSE(HasPendingAck()); | |
| QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_, ACK_DECIMATION); | |
| QuicReceivedPacketManagerPeer::SetAckDecimationDelay(&received_manager_, | |
| 0.125); | |
| // The ack time should be based on min_rtt/8, since it's less than the | |
| // default delayed ack time. | |
| QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.125; | |
| // Process all the packets in order so there aren't missing packets. | |
| uint64_t kFirstDecimatedPacket = 101; | |
| for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) { | |
| RecordPacketReceipt(i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, i); | |
| if (i % 2 == 0) { | |
| // Ack every 2 packets by default. | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } else { | |
| CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime); | |
| } | |
| } | |
| RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket); | |
| CheckAckTimeout(ack_time); | |
| // The 10th received packet causes an ack to be sent. | |
| for (uint64_t i = 1; i < 10; ++i) { | |
| RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i); | |
| } | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, SendDelayedAckDecimationWithReordering) { | |
| if (!received_manager_.decide_when_to_send_acks()) { | |
| return; | |
| } | |
| EXPECT_FALSE(HasPendingAck()); | |
| QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_, | |
| ACK_DECIMATION_WITH_REORDERING); | |
| // The ack time should be based on min_rtt/4, since it's less than the | |
| // default delayed ack time. | |
| QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25; | |
| // Process all the packets in order so there aren't missing packets. | |
| uint64_t kFirstDecimatedPacket = 101; | |
| for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) { | |
| RecordPacketReceipt(i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, i); | |
| if (i % 2 == 0) { | |
| // Ack every 2 packets by default. | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } else { | |
| CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime); | |
| } | |
| } | |
| // Receive one packet out of order and then the rest in order. | |
| // The loop leaves a one packet gap between acks sent to simulate some loss. | |
| for (int j = 0; j < 3; ++j) { | |
| // Process packet 10 first and ensure the timeout is one eighth min_rtt. | |
| RecordPacketReceipt(kFirstDecimatedPacket + 9 + (j * 11), | |
| clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 9 + (j * 11)); | |
| ack_time = clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(5); | |
| CheckAckTimeout(ack_time); | |
| // The 10th received packet causes an ack to be sent. | |
| for (int i = 0; i < 9; ++i) { | |
| RecordPacketReceipt(kFirstDecimatedPacket + i + (j * 11), | |
| clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, | |
| kFirstDecimatedPacket + i + (j * 11)); | |
| } | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, | |
| SendDelayedAckDecimationWithLargeReordering) { | |
| if (!received_manager_.decide_when_to_send_acks()) { | |
| return; | |
| } | |
| EXPECT_FALSE(HasPendingAck()); | |
| QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_, | |
| ACK_DECIMATION_WITH_REORDERING); | |
| // The ack time should be based on min_rtt/4, since it's less than the | |
| // default delayed ack time. | |
| QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25; | |
| // Process all the packets in order so there aren't missing packets. | |
| uint64_t kFirstDecimatedPacket = 101; | |
| for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) { | |
| RecordPacketReceipt(i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, i); | |
| if (i % 2 == 0) { | |
| // Ack every 2 packets by default. | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } else { | |
| CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime); | |
| } | |
| } | |
| RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket); | |
| CheckAckTimeout(ack_time); | |
| RecordPacketReceipt(kFirstDecimatedPacket + 19, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 19); | |
| ack_time = clock_.ApproximateNow() + kMinRttMs * 0.125; | |
| CheckAckTimeout(ack_time); | |
| // The 10th received packet causes an ack to be sent. | |
| for (int i = 1; i < 9; ++i) { | |
| RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i); | |
| } | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| // The next packet received in order will cause an immediate ack, because it | |
| // fills a hole. | |
| RecordPacketReceipt(kFirstDecimatedPacket + 10, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 10); | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, | |
| SendDelayedAckDecimationWithReorderingEighthRtt) { | |
| if (!received_manager_.decide_when_to_send_acks()) { | |
| return; | |
| } | |
| EXPECT_FALSE(HasPendingAck()); | |
| QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_, | |
| ACK_DECIMATION_WITH_REORDERING); | |
| QuicReceivedPacketManagerPeer::SetAckDecimationDelay(&received_manager_, | |
| 0.125); | |
| // The ack time should be based on min_rtt/8, since it's less than the | |
| // default delayed ack time. | |
| QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.125; | |
| // Process all the packets in order so there aren't missing packets. | |
| uint64_t kFirstDecimatedPacket = 101; | |
| for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) { | |
| RecordPacketReceipt(i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, i); | |
| if (i % 2 == 0) { | |
| // Ack every 2 packets by default. | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } else { | |
| CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime); | |
| } | |
| } | |
| RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket); | |
| CheckAckTimeout(ack_time); | |
| // Process packet 10 first and ensure the timeout is one eighth min_rtt. | |
| RecordPacketReceipt(kFirstDecimatedPacket + 9, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 9); | |
| CheckAckTimeout(ack_time); | |
| // The 10th received packet causes an ack to be sent. | |
| for (int i = 1; i < 9; ++i) { | |
| RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck + i, kFirstDecimatedPacket); | |
| } | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } | |
| TEST_P(QuicReceivedPacketManagerTest, | |
| SendDelayedAckDecimationWithLargeReorderingEighthRtt) { | |
| if (!received_manager_.decide_when_to_send_acks()) { | |
| return; | |
| } | |
| EXPECT_FALSE(HasPendingAck()); | |
| QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_, | |
| ACK_DECIMATION_WITH_REORDERING); | |
| QuicReceivedPacketManagerPeer::SetAckDecimationDelay(&received_manager_, | |
| 0.125); | |
| // The ack time should be based on min_rtt/8, since it's less than the | |
| // default delayed ack time. | |
| QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.125; | |
| // Process all the packets in order so there aren't missing packets. | |
| uint64_t kFirstDecimatedPacket = 101; | |
| for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) { | |
| RecordPacketReceipt(i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, i); | |
| if (i % 2 == 0) { | |
| // Ack every 2 packets by default. | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } else { | |
| CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime); | |
| } | |
| } | |
| RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket); | |
| CheckAckTimeout(ack_time); | |
| RecordPacketReceipt(kFirstDecimatedPacket + 19, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 19); | |
| CheckAckTimeout(ack_time); | |
| // The 10th received packet causes an ack to be sent. | |
| for (int i = 1; i < 9; ++i) { | |
| RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i); | |
| } | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| // The next packet received in order will cause an immediate ack, because it | |
| // fills a hole. | |
| RecordPacketReceipt(kFirstDecimatedPacket + 10, clock_.ApproximateNow()); | |
| MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 10); | |
| CheckAckTimeout(clock_.ApproximateNow()); | |
| } | |
| } // namespace | |
| } // namespace test | |
| } // namespace quic |