| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // A server side dispatcher which dispatches a given client's data to their |
| // stream. |
| |
| #ifndef QUICHE_QUIC_CORE_QUIC_DISPATCHER_H_ |
| #define QUICHE_QUIC_CORE_QUIC_DISPATCHER_H_ |
| |
| #include <cstddef> |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "absl/container/flat_hash_map.h" |
| #include "absl/strings/string_view.h" |
| #include "quic/core/crypto/quic_compressed_certs_cache.h" |
| #include "quic/core/crypto/quic_random.h" |
| #include "quic/core/quic_blocked_writer_interface.h" |
| #include "quic/core/quic_buffered_packet_store.h" |
| #include "quic/core/quic_connection.h" |
| #include "quic/core/quic_connection_id.h" |
| #include "quic/core/quic_crypto_server_stream_base.h" |
| #include "quic/core/quic_packets.h" |
| #include "quic/core/quic_process_packet_interface.h" |
| #include "quic/core/quic_session.h" |
| #include "quic/core/quic_time_wait_list_manager.h" |
| #include "quic/core/quic_version_manager.h" |
| #include "quic/platform/api/quic_containers.h" |
| #include "quic/platform/api/quic_reference_counted.h" |
| #include "quic/platform/api/quic_socket_address.h" |
| |
| namespace quic { |
| namespace test { |
| class QuicDispatcherPeer; |
| } // namespace test |
| |
| class QuicConfig; |
| class QuicCryptoServerConfig; |
| |
| class QUIC_NO_EXPORT QuicDispatcher |
| : public QuicTimeWaitListManager::Visitor, |
| public ProcessPacketInterface, |
| public QuicBufferedPacketStore::VisitorInterface { |
| public: |
| // Ideally we'd have a linked_hash_set: the boolean is unused. |
| using WriteBlockedList = QuicLinkedHashMap<QuicBlockedWriterInterface*, bool>; |
| |
| QuicDispatcher( |
| const QuicConfig* config, |
| const QuicCryptoServerConfig* crypto_config, |
| QuicVersionManager* version_manager, |
| std::unique_ptr<QuicConnectionHelperInterface> helper, |
| std::unique_ptr<QuicCryptoServerStreamBase::Helper> session_helper, |
| std::unique_ptr<QuicAlarmFactory> alarm_factory, |
| uint8_t expected_server_connection_id_length); |
| QuicDispatcher(const QuicDispatcher&) = delete; |
| QuicDispatcher& operator=(const QuicDispatcher&) = delete; |
| |
| ~QuicDispatcher() override; |
| |
| // Takes ownership of |writer|. |
| void InitializeWithWriter(QuicPacketWriter* writer); |
| |
| // Process the incoming packet by creating a new session, passing it to |
| // an existing session, or passing it to the time wait list. |
| void ProcessPacket(const QuicSocketAddress& self_address, |
| const QuicSocketAddress& peer_address, |
| const QuicReceivedPacket& packet) override; |
| |
| // Called when the socket becomes writable to allow queued writes to happen. |
| virtual void OnCanWrite(); |
| |
| // Returns true if there's anything in the blocked writer list. |
| virtual bool HasPendingWrites() const; |
| |
| // Sends ConnectionClose frames to all connected clients. |
| void Shutdown(); |
| |
| // QuicSession::Visitor interface implementation (via inheritance of |
| // QuicTimeWaitListManager::Visitor): |
| // Ensure that the closed connection is cleaned up asynchronously. |
| void OnConnectionClosed(QuicConnectionId server_connection_id, |
| QuicErrorCode error, |
| const std::string& error_details, |
| ConnectionCloseSource source) override; |
| |
| // QuicSession::Visitor interface implementation (via inheritance of |
| // QuicTimeWaitListManager::Visitor): |
| // Queues the blocked writer for later resumption. |
| void OnWriteBlocked(QuicBlockedWriterInterface* blocked_writer) override; |
| |
| // QuicSession::Visitor interface implementation (via inheritance of |
| // QuicTimeWaitListManager::Visitor): |
| // Collects reset error code received on streams. |
| void OnRstStreamReceived(const QuicRstStreamFrame& frame) override; |
| |
| // QuicSession::Visitor interface implementation (via inheritance of |
| // QuicTimeWaitListManager::Visitor): |
| // Collects reset error code received on streams. |
| void OnStopSendingReceived(const QuicStopSendingFrame& frame) override; |
| |
| // QuicSession::Visitor interface implementation (via inheritance of |
| // QuicTimeWaitListManager::Visitor): |
| // Add the newly issued connection ID to the session map. |
| void OnNewConnectionIdSent( |
| const QuicConnectionId& server_connection_id, |
| const QuicConnectionId& new_connection_id) override; |
| |
| // QuicSession::Visitor interface implementation (via inheritance of |
| // QuicTimeWaitListManager::Visitor): |
| // Remove the retired connection ID from the session map. |
| void OnConnectionIdRetired( |
| const QuicConnectionId& server_connection_id) override; |
| |
| // QuicTimeWaitListManager::Visitor interface implementation |
| // Called whenever the time wait list manager adds a new connection to the |
| // time-wait list. |
| void OnConnectionAddedToTimeWaitList( |
| QuicConnectionId server_connection_id) override; |
| |
| using SessionMap = absl::flat_hash_map<QuicConnectionId, |
| std::unique_ptr<QuicSession>, |
| QuicConnectionIdHash>; |
| |
| using ReferenceCountedSessionMap = |
| absl::flat_hash_map<QuicConnectionId, |
| std::shared_ptr<QuicSession>, |
| QuicConnectionIdHash>; |
| |
| size_t NumSessions() const; |
| |
| const SessionMap& session_map() const { return session_map_; } |
| |
| // Deletes all sessions on the closed session list and clears the list. |
| virtual void DeleteSessions(); |
| |
| using ConnectionIdMap = absl:: |
| flat_hash_map<QuicConnectionId, QuicConnectionId, QuicConnectionIdHash>; |
| |
| // QuicBufferedPacketStore::VisitorInterface implementation. |
| void OnExpiredPackets(QuicConnectionId server_connection_id, |
| QuicBufferedPacketStore::BufferedPacketList |
| early_arrived_packets) override; |
| |
| // Create connections for previously buffered CHLOs as many as allowed. |
| virtual void ProcessBufferedChlos(size_t max_connections_to_create); |
| |
| // Return true if there is CHLO buffered. |
| virtual bool HasChlosBuffered() const; |
| |
| // Start accepting new ConnectionIds. |
| void StartAcceptingNewConnections(); |
| |
| // Stop accepting new ConnectionIds, either as a part of the lame |
| // duck process or because explicitly configured. |
| void StopAcceptingNewConnections(); |
| |
| // Apply an operation for each session. |
| void PerformActionOnActiveSessions( |
| std::function<void(QuicSession*)> operation) const; |
| |
| // Get a snapshot of all sessions. |
| std::vector<std::shared_ptr<QuicSession>> GetSessionsSnapshot() const; |
| |
| bool accept_new_connections() const { return accept_new_connections_; } |
| |
| bool use_reference_counted_session_map() const { |
| return use_reference_counted_session_map_; |
| } |
| |
| bool support_multiple_cid_per_connection() const { |
| return support_multiple_cid_per_connection_; |
| } |
| |
| protected: |
| virtual std::unique_ptr<QuicSession> CreateQuicSession( |
| QuicConnectionId server_connection_id, |
| const QuicSocketAddress& self_address, |
| const QuicSocketAddress& peer_address, |
| absl::string_view alpn, |
| const ParsedQuicVersion& version) = 0; |
| |
| // Tries to validate and dispatch packet based on available information. |
| // Returns true if packet is dropped or successfully dispatched (e.g., |
| // processed by existing session, processed by time wait list, etc.), |
| // otherwise, returns false and the packet needs further processing. |
| virtual bool MaybeDispatchPacket(const ReceivedPacketInfo& packet_info); |
| |
| // Generate a connection ID with a length that is expected by the dispatcher. |
| // Called only when |server_connection_id| is shorter than |
| // |expected_connection_id_length|. |
| // Note that this MUST produce a deterministic result (calling this method |
| // with two connection IDs that are equal must produce the same result). |
| // Note that this is not used in general operation because our default |
| // |expected_server_connection_id_length| is 8, and the IETF specification |
| // requires clients to use an initial length of at least 8. However, we |
| // allow disabling that requirement via |
| // |allow_short_initial_server_connection_ids_|. |
| virtual QuicConnectionId ReplaceShortServerConnectionId( |
| const ParsedQuicVersion& version, |
| const QuicConnectionId& server_connection_id, |
| uint8_t expected_server_connection_id_length) const; |
| |
| // Generate a connection ID with a length that is expected by the dispatcher. |
| // Called only when |server_connection_id| is longer than |
| // |expected_connection_id_length|. |
| // Note that this MUST produce a deterministic result (calling this method |
| // with two connection IDs that are equal must produce the same result). |
| virtual QuicConnectionId ReplaceLongServerConnectionId( |
| const ParsedQuicVersion& version, |
| const QuicConnectionId& server_connection_id, |
| uint8_t expected_server_connection_id_length) const; |
| |
| // Values to be returned by ValidityChecks() to indicate what should be done |
| // with a packet. Fates with greater values are considered to be higher |
| // priority. ValidityChecks should return fate based on the priority order |
| // (i.e., returns higher priority fate first) |
| enum QuicPacketFate { |
| // Process the packet normally, which is usually to establish a connection. |
| kFateProcess, |
| // Put the connection ID into time-wait state and send a public reset. |
| kFateTimeWait, |
| // Drop the packet. |
| kFateDrop, |
| }; |
| |
| // This method is called by ProcessHeader on packets not associated with a |
| // known connection ID. It applies validity checks and returns a |
| // QuicPacketFate to tell what should be done with the packet. |
| // TODO(fayang): Merge ValidityChecks into MaybeDispatchPacket. |
| virtual QuicPacketFate ValidityChecks(const ReceivedPacketInfo& packet_info); |
| |
| // Create and return the time wait list manager for this dispatcher, which |
| // will be owned by the dispatcher as time_wait_list_manager_ |
| virtual QuicTimeWaitListManager* CreateQuicTimeWaitListManager(); |
| |
| // Buffers packet until it can be delivered to a connection. |
| void BufferEarlyPacket(const ReceivedPacketInfo& packet_info); |
| |
| // Called when |packet_info| is a CHLO packet. Creates a new connection and |
| // delivers any buffered packets for that connection id. |
| void ProcessChlo(const std::vector<std::string>& alpns, |
| ReceivedPacketInfo* packet_info); |
| |
| // Return true if dispatcher wants to destroy session outside of |
| // OnConnectionClosed() call stack. |
| virtual bool ShouldDestroySessionAsynchronously(); |
| |
| QuicTimeWaitListManager* time_wait_list_manager() { |
| return time_wait_list_manager_.get(); |
| } |
| |
| const ParsedQuicVersionVector& GetSupportedVersions(); |
| |
| const ParsedQuicVersionVector& GetSupportedVersionsWithQuicCrypto(); |
| |
| const QuicConfig& config() const { return *config_; } |
| |
| const QuicCryptoServerConfig* crypto_config() const { return crypto_config_; } |
| |
| QuicCompressedCertsCache* compressed_certs_cache() { |
| return &compressed_certs_cache_; |
| } |
| |
| QuicConnectionHelperInterface* helper() { return helper_.get(); } |
| |
| QuicCryptoServerStreamBase::Helper* session_helper() { |
| return session_helper_.get(); |
| } |
| |
| QuicAlarmFactory* alarm_factory() { return alarm_factory_.get(); } |
| |
| QuicPacketWriter* writer() { return writer_.get(); } |
| |
| // Returns true if a session should be created for a connection with an |
| // unknown version identified by |version_label|. |
| virtual bool ShouldCreateSessionForUnknownVersion( |
| QuicVersionLabel version_label); |
| |
| void SetLastError(QuicErrorCode error); |
| |
| // Called by MaybeDispatchPacket when current packet cannot be dispatched. |
| // Used by subclasses to conduct specific logic to dispatch packet. Returns |
| // true if packet is successfully dispatched. |
| virtual bool OnFailedToDispatchPacket(const ReceivedPacketInfo& packet_info); |
| |
| // Called when a new connection starts to be handled by this dispatcher. |
| // Either this connection is created or its packets is buffered while waiting |
| // for CHLO. Returns true if a new connection should be created or its packets |
| // should be buffered, false otherwise. |
| virtual bool ShouldCreateOrBufferPacketForConnection( |
| const ReceivedPacketInfo& packet_info); |
| |
| bool HasBufferedPackets(QuicConnectionId server_connection_id); |
| |
| // Called when BufferEarlyPacket() fail to buffer the packet. |
| virtual void OnBufferPacketFailure( |
| QuicBufferedPacketStore::EnqueuePacketResult result, |
| QuicConnectionId server_connection_id); |
| |
| // Removes the session from the write blocked list, and adds the ConnectionId |
| // to the time-wait list. The caller needs to manually remove the session |
| // from the map after that. |
| void CleanUpSession(QuicConnectionId server_connection_id, |
| QuicConnection* connection, |
| QuicErrorCode error, |
| const std::string& error_details, |
| ConnectionCloseSource source); |
| |
| // Called to terminate a connection statelessly. Depending on |format|, either |
| // 1) send connection close with |error_code| and |error_details| and add |
| // connection to time wait list or 2) directly add connection to time wait |
| // list with |action|. |
| void StatelesslyTerminateConnection( |
| QuicConnectionId server_connection_id, |
| PacketHeaderFormat format, |
| bool version_flag, |
| bool use_length_prefix, |
| ParsedQuicVersion version, |
| QuicErrorCode error_code, |
| const std::string& error_details, |
| QuicTimeWaitListManager::TimeWaitAction action); |
| |
| // Save/Restore per packet context. |
| virtual std::unique_ptr<QuicPerPacketContext> GetPerPacketContext() const; |
| virtual void RestorePerPacketContext( |
| std::unique_ptr<QuicPerPacketContext> /*context*/) {} |
| |
| // If true, our framer will change its expected connection ID length |
| // to the received destination connection ID length of all IETF long headers. |
| void SetShouldUpdateExpectedServerConnectionIdLength( |
| bool should_update_expected_server_connection_id_length) { |
| should_update_expected_server_connection_id_length_ = |
| should_update_expected_server_connection_id_length; |
| } |
| |
| // If true, the dispatcher will allow incoming initial packets that have |
| // destination connection IDs shorter than 64 bits. |
| void SetAllowShortInitialServerConnectionIds( |
| bool allow_short_initial_server_connection_ids) { |
| allow_short_initial_server_connection_ids_ = |
| allow_short_initial_server_connection_ids; |
| } |
| |
| // Called if a packet from an unseen connection is reset or rejected. |
| virtual void OnNewConnectionRejected() {} |
| |
| // Selects the preferred ALPN from a vector of ALPNs. |
| // This runs through the list of ALPNs provided by the client and picks the |
| // first one it supports. If no supported versions are found, the first |
| // element of the vector is returned. |
| std::string SelectAlpn(const std::vector<std::string>& alpns); |
| |
| // If the connection ID length is different from what the dispatcher expects, |
| // replace the connection ID with one of the right length. |
| // Note that this MUST produce a deterministic result (calling this method |
| // with two connection IDs that are equal must produce the same result). |
| QuicConnectionId MaybeReplaceServerConnectionId( |
| const QuicConnectionId& server_connection_id, |
| const ParsedQuicVersion& version) const; |
| |
| // Sends public/stateless reset packets with no version and unknown |
| // connection ID according to the packet's size. |
| virtual void MaybeResetPacketsWithNoVersion( |
| const quic::ReceivedPacketInfo& packet_info); |
| |
| private: |
| friend class test::QuicDispatcherPeer; |
| |
| // TODO(fayang): Consider to rename this function to |
| // ProcessValidatedPacketWithUnknownConnectionId. |
| void ProcessHeader(ReceivedPacketInfo* packet_info); |
| |
| // Deliver |packets| to |session| for further processing. |
| void DeliverPacketsToSession( |
| const std::list<QuicBufferedPacketStore::BufferedPacket>& packets, |
| QuicSession* session); |
| |
| // Returns true if |version| is a supported protocol version. |
| bool IsSupportedVersion(const ParsedQuicVersion version); |
| |
| const QuicConfig* config_; |
| |
| const QuicCryptoServerConfig* crypto_config_; |
| |
| // The cache for most recently compressed certs. |
| QuicCompressedCertsCache compressed_certs_cache_; |
| |
| // The list of connections waiting to write. |
| WriteBlockedList write_blocked_list_; |
| |
| SessionMap session_map_; |
| ReferenceCountedSessionMap reference_counted_session_map_; |
| |
| // Entity that manages connection_ids in time wait state. |
| std::unique_ptr<QuicTimeWaitListManager> time_wait_list_manager_; |
| |
| // The list of closed but not-yet-deleted sessions. |
| std::vector<std::unique_ptr<QuicSession>> closed_session_list_; |
| std::vector<std::shared_ptr<QuicSession>> closed_ref_counted_session_list_; |
| |
| // The helper used for all connections. |
| std::unique_ptr<QuicConnectionHelperInterface> helper_; |
| |
| // The helper used for all sessions. |
| std::unique_ptr<QuicCryptoServerStreamBase::Helper> session_helper_; |
| |
| // Creates alarms. |
| std::unique_ptr<QuicAlarmFactory> alarm_factory_; |
| |
| // An alarm which deletes closed sessions. |
| std::unique_ptr<QuicAlarm> delete_sessions_alarm_; |
| |
| // The writer to write to the socket with. |
| std::unique_ptr<QuicPacketWriter> writer_; |
| |
| // Packets which are buffered until a connection can be created to handle |
| // them. |
| QuicBufferedPacketStore buffered_packets_; |
| |
| // Used to get the supported versions based on flag. Does not own. |
| QuicVersionManager* version_manager_; |
| |
| // The last error set by SetLastError(). |
| // TODO(fayang): consider removing last_error_. |
| QuicErrorCode last_error_; |
| |
| // Number of unique session in session map. |
| size_t num_sessions_in_session_map_ = 0; |
| |
| // A backward counter of how many new sessions can be create within current |
| // event loop. When reaches 0, it means can't create sessions for now. |
| int16_t new_sessions_allowed_per_event_loop_; |
| |
| // True if this dispatcher is accepting new ConnectionIds (new client |
| // connections), false otherwise. |
| bool accept_new_connections_; |
| |
| // If false, the dispatcher follows the IETF spec and rejects packets with |
| // invalid destination connection IDs lengths below 64 bits. |
| // If true they are allowed. |
| bool allow_short_initial_server_connection_ids_; |
| |
| // IETF short headers contain a destination connection ID but do not |
| // encode its length. This variable contains the length we expect to read. |
| // This is also used to signal an error when a long header packet with |
| // different destination connection ID length is received when |
| // should_update_expected_server_connection_id_length_ is false and packet's |
| // version does not allow variable length connection ID. |
| uint8_t expected_server_connection_id_length_; |
| |
| // If true, change expected_server_connection_id_length_ to be the received |
| // destination connection ID length of all IETF long headers. |
| bool should_update_expected_server_connection_id_length_; |
| |
| const bool use_reference_counted_session_map_ = |
| GetQuicRestartFlag(quic_use_reference_counted_sesssion_map); |
| const bool support_multiple_cid_per_connection_ = |
| use_reference_counted_session_map_ && |
| GetQuicRestartFlag(quic_time_wait_list_support_multiple_cid_v2) && |
| GetQuicRestartFlag( |
| quic_dispatcher_support_multiple_cid_per_connection_v2); |
| }; |
| |
| } // namespace quic |
| |
| #endif // QUICHE_QUIC_CORE_QUIC_DISPATCHER_H_ |