| // Copyright 2013 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef QUICHE_QUIC_CORE_QUIC_PACKET_WRITER_H_ | 
 | #define QUICHE_QUIC_CORE_QUIC_PACKET_WRITER_H_ | 
 |  | 
 | #include <cstddef> | 
 | #include <utility> | 
 |  | 
 | #include "net/third_party/quiche/src/quic/core/quic_packets.h" | 
 | #include "net/third_party/quiche/src/quic/platform/api/quic_export.h" | 
 | #include "net/third_party/quiche/src/quic/platform/api/quic_socket_address.h" | 
 |  | 
 | namespace quic { | 
 |  | 
 | struct WriteResult; | 
 |  | 
 | struct QUIC_EXPORT_PRIVATE PerPacketOptions { | 
 |   virtual ~PerPacketOptions() {} | 
 |  | 
 |   // Returns a heap-allocated copy of |this|. | 
 |   // | 
 |   // The subclass implementation of this method should look like this: | 
 |   //   return std::make_unique<MyAwesomePerPacketOptions>(*this); | 
 |   // | 
 |   // This method is declared pure virtual in order to ensure the subclasses | 
 |   // would not forget to override it. | 
 |   virtual std::unique_ptr<PerPacketOptions> Clone() const = 0; | 
 |  | 
 |   // Specifies release time delay for this packet. | 
 |   QuicTime::Delta release_time_delay = QuicTime::Delta::Zero(); | 
 | }; | 
 |  | 
 | // An interface between writers and the entity managing the | 
 | // socket (in our case the QuicDispatcher).  This allows the Dispatcher to | 
 | // control writes, and manage any writers who end up write blocked. | 
 | // A concrete writer works in one of the two modes: | 
 | // - PassThrough mode. This is the default mode. Caller calls WritePacket with | 
 | //   caller-allocated packet buffer. Unless the writer is blocked, each call to | 
 | //   WritePacket triggers a write using the underlying socket API. | 
 | // | 
 | // - Batch mode. In this mode, a call to WritePacket may not cause a packet to | 
 | //   be sent using the underlying socket API. Instead, multiple packets are | 
 | //   saved in the writer's internal buffer until they are flushed. The flush can | 
 | //   be explicit, by calling Flush, or implicit, e.g. by calling | 
 | //   WritePacket when the internal buffer is near full. | 
 | // | 
 | // Buffer management: | 
 | // In Batch mode, a writer manages an internal buffer, which is large enough to | 
 | // hold multiple packets' data. If the caller calls WritePacket with a | 
 | // caller-allocated packet buffer, the writer will memcpy the buffer into the | 
 | // internal buffer. Caller can also avoid this memcpy by: | 
 | // 1. Call GetNextWriteLocation to get a pointer P into the internal buffer. | 
 | // 2. Serialize the packet directly to P. | 
 | // 3. Call WritePacket with P as the |buffer|. | 
 | class QUIC_EXPORT_PRIVATE QuicPacketWriter { | 
 |  public: | 
 |   virtual ~QuicPacketWriter() {} | 
 |  | 
 |   // PassThrough mode: | 
 |   // Sends the packet out to the peer, with some optional per-packet options. | 
 |   // If the write succeeded, the result's status is WRITE_STATUS_OK and | 
 |   // bytes_written is populated. If the write failed, the result's status is | 
 |   // WRITE_STATUS_BLOCKED or WRITE_STATUS_ERROR and error_code is populated. | 
 |   // | 
 |   // Batch mode: | 
 |   // If the writer is blocked, return WRITE_STATUS_BLOCKED immediately. | 
 |   // If the packet can be batched with other buffered packets, save the packet | 
 |   // to the internal buffer. | 
 |   // If the packet can not be batched, or the internal buffer is near full after | 
 |   // it is buffered, the internal buffer is flushed to free up space. | 
 |   // Return WriteResult(WRITE_STATUS_OK, <bytes_flushed>) on success. When | 
 |   // <bytes_flushed> is zero, it means the packet is buffered and not flushed. | 
 |   // Return WRITE_STATUS_BLOCKED if the packet is not buffered and the socket is | 
 |   // blocked while flushing. | 
 |   // Otherwise return an error status. | 
 |   // | 
 |   // Options must be either null, or created for the particular QuicPacketWriter | 
 |   // implementation. Options may be ignored, depending on the implementation. | 
 |   virtual WriteResult WritePacket(const char* buffer, | 
 |                                   size_t buf_len, | 
 |                                   const QuicIpAddress& self_address, | 
 |                                   const QuicSocketAddress& peer_address, | 
 |                                   PerPacketOptions* options) = 0; | 
 |  | 
 |   // Returns true if the network socket is not writable. | 
 |   virtual bool IsWriteBlocked() const = 0; | 
 |  | 
 |   // Records that the socket has become writable, for example when an EPOLLOUT | 
 |   // is received or an asynchronous write completes. | 
 |   virtual void SetWritable() = 0; | 
 |  | 
 |   // Returns the maximum size of the packet which can be written using this | 
 |   // writer for the supplied peer address.  This size may actually exceed the | 
 |   // size of a valid QUIC packet. | 
 |   virtual QuicByteCount GetMaxPacketSize( | 
 |       const QuicSocketAddress& peer_address) const = 0; | 
 |  | 
 |   // Returns true if the socket supports release timestamp. | 
 |   virtual bool SupportsReleaseTime() const = 0; | 
 |  | 
 |   // True=Batch mode. False=PassThrough mode. | 
 |   virtual bool IsBatchMode() const = 0; | 
 |  | 
 |   // PassThrough mode: Return nullptr. | 
 |   // | 
 |   // Batch mode: | 
 |   // Return the starting address for the next packet's data. A minimum of | 
 |   // kMaxOutgoingPacketSize is guaranteed to be available from the returned | 
 |   // address. If the internal buffer does not have enough space, nullptr is | 
 |   // returned. All arguments should be identical to the follow-up call to | 
 |   // |WritePacket|, they are here to allow advanced packet memory management in | 
 |   // packet writers, e.g. one packet buffer pool per |peer_address|. | 
 |   virtual char* GetNextWriteLocation(const QuicIpAddress& self_address, | 
 |                                      const QuicSocketAddress& peer_address) = 0; | 
 |  | 
 |   // PassThrough mode: Return WriteResult(WRITE_STATUS_OK, 0). | 
 |   // | 
 |   // Batch mode: | 
 |   // Try send all buffered packets. | 
 |   // - Return WriteResult(WRITE_STATUS_OK, <bytes_flushed>) if all buffered | 
 |   //   packets were sent successfully. | 
 |   // - Return WRITE_STATUS_BLOCKED, or an error status, if the underlying socket | 
 |   //   is blocked or returned an error while sending. Some packets may have been | 
 |   //   sent, packets not sent will stay in the internal buffer. | 
 |   virtual WriteResult Flush() = 0; | 
 | }; | 
 |  | 
 | }  // namespace quic | 
 |  | 
 | #endif  // QUICHE_QUIC_CORE_QUIC_PACKET_WRITER_H_ |