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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef QUICHE_QUIC_TEST_TOOLS_SIMULATOR_QUIC_ENDPOINT_BASE_H_
#define QUICHE_QUIC_TEST_TOOLS_SIMULATOR_QUIC_ENDPOINT_BASE_H_
#include <memory>
#include "quic/core/crypto/null_decrypter.h"
#include "quic/core/crypto/null_encrypter.h"
#include "quic/core/quic_connection.h"
#include "quic/core/quic_default_packet_writer.h"
#include "quic/core/quic_packets.h"
#include "quic/core/quic_stream_frame_data_producer.h"
#include "quic/core/quic_trace_visitor.h"
#include "quic/platform/api/quic_containers.h"
#include "quic/test_tools/simple_session_notifier.h"
#include "quic/test_tools/simulator/link.h"
#include "quic/test_tools/simulator/queue.h"
namespace quic {
namespace simulator {
// Size of the TX queue used by the kernel/NIC. 1000 is the Linux
// kernel default.
const QuicByteCount kTxQueueSize = 1000;
// Generate a random local network host-port tuple based on the name of the
// endpoint.
QuicSocketAddress GetAddressFromName(std::string name);
// A QUIC connection endpoint. If the specific data transmitted does not matter
// (e.g. for congestion control purposes), QuicEndpoint is the subclass that
// transmits dummy data. If the actual semantics of the connection matter,
// subclassing QuicEndpointBase is required.
class QuicEndpointBase : public Endpoint,
public UnconstrainedPortInterface,
public Queue::ListenerInterface {
public:
// Does not create the connection; the subclass has to create connection by
// itself.
QuicEndpointBase(Simulator* simulator,
std::string name,
std::string peer_name);
~QuicEndpointBase() override;
inline QuicConnection* connection() { return connection_.get(); }
inline size_t write_blocked_count() { return write_blocked_count_; }
// Drop the next packet upon receipt.
void DropNextIncomingPacket();
// UnconstrainedPortInterface method. Called whenever the endpoint receives a
// packet.
void AcceptPacket(std::unique_ptr<Packet> packet) override;
// Enables logging of the connection trace at the end of the unit test.
void RecordTrace();
// Begin Endpoint implementation.
UnconstrainedPortInterface* GetRxPort() override;
void SetTxPort(ConstrainedPortInterface* port) override;
// End Endpoint implementation.
// Actor method.
void Act() override {}
// Queue::ListenerInterface method.
void OnPacketDequeued() override;
protected:
// A Writer object that writes into the |nic_tx_queue_|.
class Writer : public QuicPacketWriter {
public:
explicit Writer(QuicEndpointBase* endpoint);
~Writer() override;
WriteResult WritePacket(const char* buffer,
size_t buf_len,
const QuicIpAddress& self_address,
const QuicSocketAddress& peer_address,
PerPacketOptions* options) override;
bool IsWriteBlocked() const override;
void SetWritable() override;
QuicByteCount GetMaxPacketSize(
const QuicSocketAddress& peer_address) const override;
bool SupportsReleaseTime() const override;
bool IsBatchMode() const override;
QuicPacketBuffer GetNextWriteLocation(
const QuicIpAddress& self_address,
const QuicSocketAddress& peer_address) override;
WriteResult Flush() override;
private:
QuicEndpointBase* endpoint_;
bool is_blocked_;
};
// The producer outputs the repetition of the same byte. That sequence is
// verified by the receiver.
class DataProducer : public QuicStreamFrameDataProducer {
public:
WriteStreamDataResult WriteStreamData(QuicStreamId id,
QuicStreamOffset offset,
QuicByteCount data_length,
QuicDataWriter* writer) override;
bool WriteCryptoData(EncryptionLevel level,
QuicStreamOffset offset,
QuicByteCount data_length,
QuicDataWriter* writer) override;
};
std::string peer_name_;
Writer writer_;
// The queue for the outgoing packets. In reality, this might be either on
// the network card, or in the kernel, but for concreteness we assume it's on
// the network card.
Queue nic_tx_queue_;
// Created by the subclass.
std::unique_ptr<QuicConnection> connection_;
// Counts the number of times the writer became write-blocked.
size_t write_blocked_count_;
// If true, drop the next packet when receiving it.
bool drop_next_packet_;
std::unique_ptr<QuicTraceVisitor> trace_visitor_;
};
// Multiplexes multiple connections at the same host on the network.
class QuicEndpointMultiplexer : public Endpoint,
public UnconstrainedPortInterface {
public:
QuicEndpointMultiplexer(std::string name,
const std::vector<QuicEndpointBase*>& endpoints);
~QuicEndpointMultiplexer() override;
// Receives a packet and passes it to the specified endpoint if that endpoint
// is one of the endpoints being multiplexed, otherwise ignores the packet.
void AcceptPacket(std::unique_ptr<Packet> packet) override;
UnconstrainedPortInterface* GetRxPort() override;
// Sets the egress port for all the endpoints being multiplexed.
void SetTxPort(ConstrainedPortInterface* port) override;
void Act() override {}
private:
QuicHashMap<std::string, QuicEndpointBase*> mapping_;
};
} // namespace simulator
} // namespace quic
#endif // QUICHE_QUIC_TEST_TOOLS_SIMULATOR_QUIC_ENDPOINT_BASE_H_