| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef QUICHE_QUIC_CORE_QUIC_CONSTANTS_H_ |
| #define QUICHE_QUIC_CORE_QUIC_CONSTANTS_H_ |
| |
| #include <stddef.h> |
| |
| #include <cstdint> |
| #include <limits> |
| |
| #include "net/third_party/quiche/src/quic/core/quic_types.h" |
| #include "net/third_party/quiche/src/quic/platform/api/quic_export.h" |
| |
| // Definitions of constant values used throughout the QUIC code. |
| |
| namespace quic { |
| |
| // Simple time constants. |
| const uint64_t kNumSecondsPerMinute = 60; |
| const uint64_t kNumSecondsPerHour = kNumSecondsPerMinute * 60; |
| const uint64_t kNumSecondsPerWeek = kNumSecondsPerHour * 24 * 7; |
| const uint64_t kNumMillisPerSecond = 1000; |
| const uint64_t kNumMicrosPerMilli = 1000; |
| const uint64_t kNumMicrosPerSecond = kNumMicrosPerMilli * kNumMillisPerSecond; |
| |
| // Default number of connections for N-connection emulation. |
| const uint32_t kDefaultNumConnections = 2; |
| // Default initial maximum size in bytes of a QUIC packet. |
| const QuicByteCount kDefaultMaxPacketSize = 1350; |
| // Default initial maximum size in bytes of a QUIC packet for servers. |
| const QuicByteCount kDefaultServerMaxPacketSize = 1000; |
| // Maximum transmission unit on Ethernet. |
| const QuicByteCount kEthernetMTU = 1500; |
| // The maximum packet size of any QUIC packet over IPv6, based on ethernet's max |
| // size, minus the IP and UDP headers. IPv6 has a 40 byte header, UDP adds an |
| // additional 8 bytes. This is a total overhead of 48 bytes. Ethernet's |
| // max packet size is 1500 bytes, 1500 - 48 = 1452. |
| const QuicByteCount kMaxV6PacketSize = 1452; |
| // The maximum packet size of any QUIC packet over IPv4. |
| // 1500(Ethernet) - 20(IPv4 header) - 8(UDP header) = 1472. |
| const QuicByteCount kMaxV4PacketSize = 1472; |
| // The maximum incoming packet size allowed. |
| const QuicByteCount kMaxIncomingPacketSize = kMaxV4PacketSize; |
| // The maximum outgoing packet size allowed. |
| const QuicByteCount kMaxOutgoingPacketSize = kMaxV6PacketSize; |
| // ETH_MAX_MTU - MAX(sizeof(iphdr), sizeof(ip6_hdr)) - sizeof(udphdr). |
| const QuicByteCount kMaxGsoPacketSize = 65535 - 40 - 8; |
| // Default maximum packet size used in the Linux TCP implementation. |
| // Used in QUIC for congestion window computations in bytes. |
| const QuicByteCount kDefaultTCPMSS = 1460; |
| const QuicByteCount kMaxSegmentSize = kDefaultTCPMSS; |
| // The minimum size of a packet which can elicit a version negotiation packet, |
| // as per section 8.1 of the QUIC spec. |
| const QuicByteCount kMinPacketSizeForVersionNegotiation = 1200; |
| |
| // We match SPDY's use of 32 (since we'd compete with SPDY). |
| const QuicPacketCount kInitialCongestionWindow = 32; |
| |
| // Do not allow initial congestion window to be greater than 200 packets. |
| const QuicPacketCount kMaxInitialCongestionWindow = 200; |
| |
| // Do not allow initial congestion window to be smaller than 10 packets. |
| const QuicPacketCount kMinInitialCongestionWindow = 10; |
| |
| // Minimum size of initial flow control window, for both stream and session. |
| // This is only enforced when version.AllowsLowFlowControlLimits() is false. |
| const uint32_t kMinimumFlowControlSendWindow = 16 * 1024; // 16 KB |
| // Default size of initial flow control window, for both stream and session. |
| const uint32_t kDefaultFlowControlSendWindow = 16 * 1024; // 16 KB |
| |
| // Maximum flow control receive window limits for connection and stream. |
| const QuicByteCount kStreamReceiveWindowLimit = 16 * 1024 * 1024; // 16 MB |
| const QuicByteCount kSessionReceiveWindowLimit = 24 * 1024 * 1024; // 24 MB |
| |
| // Default limit on the size of uncompressed headers, |
| // communicated via SETTINGS_MAX_HEADER_LIST_SIZE. |
| // TODO(bnc): Move this constant to quic/core/http/. |
| const QuicByteCount kDefaultMaxUncompressedHeaderSize = 16 * 1024; // 16 KB |
| |
| // Minimum size of the CWND, in packets, when doing bandwidth resumption. |
| const QuicPacketCount kMinCongestionWindowForBandwidthResumption = 10; |
| |
| // Default size of the socket receive buffer in bytes. |
| const QuicByteCount kDefaultSocketReceiveBuffer = 1024 * 1024; |
| |
| // Don't allow a client to suggest an RTT shorter than 10ms. |
| const uint32_t kMinInitialRoundTripTimeUs = 10 * kNumMicrosPerMilli; |
| |
| // Don't allow a client to suggest an RTT longer than 15 seconds. |
| const uint32_t kMaxInitialRoundTripTimeUs = 15 * kNumMicrosPerSecond; |
| |
| // Maximum number of open streams per connection. |
| const size_t kDefaultMaxStreamsPerConnection = 100; |
| |
| // Number of bytes reserved for public flags in the packet header. |
| const size_t kPublicFlagsSize = 1; |
| // Number of bytes reserved for version number in the packet header. |
| const size_t kQuicVersionSize = 4; |
| |
| // Signifies that the QuicPacket will contain version of the protocol. |
| const bool kIncludeVersion = true; |
| // Signifies that the QuicPacket will include a diversification nonce. |
| const bool kIncludeDiversificationNonce = true; |
| |
| // Header key used to identify final offset on data stream when sending HTTP/2 |
| // trailing headers over QUIC. |
| QUIC_EXPORT_PRIVATE extern const char* const kFinalOffsetHeaderKey; |
| |
| // Default maximum delayed ack time, in ms. |
| // Uses a 25ms delayed ack timer. Helps with better signaling |
| // in low-bandwidth (< ~384 kbps), where an ack is sent per packet. |
| const int64_t kDefaultDelayedAckTimeMs = 25; |
| |
| // Default shift of the ACK delay in the IETF QUIC ACK frame. |
| const uint32_t kDefaultAckDelayExponent = 3; |
| |
| // Minimum tail loss probe time in ms. |
| static const int64_t kMinTailLossProbeTimeoutMs = 10; |
| |
| // The timeout before the handshake succeeds. |
| const int64_t kInitialIdleTimeoutSecs = 5; |
| // The default idle timeout. |
| const int64_t kDefaultIdleTimeoutSecs = 30; |
| // The maximum idle timeout that can be negotiated. |
| const int64_t kMaximumIdleTimeoutSecs = 60 * 10; // 10 minutes. |
| // The default timeout for a connection until the crypto handshake succeeds. |
| const int64_t kMaxTimeForCryptoHandshakeSecs = 10; // 10 secs. |
| |
| // Default limit on the number of undecryptable packets the connection buffers |
| // before the CHLO/SHLO arrive. |
| const size_t kDefaultMaxUndecryptablePackets = 10; |
| |
| // Default ping timeout. |
| const int64_t kPingTimeoutSecs = 15; // 15 secs. |
| |
| // Minimum number of RTTs between Server Config Updates (SCUP) sent to client. |
| const int kMinIntervalBetweenServerConfigUpdatesRTTs = 10; |
| |
| // Minimum time between Server Config Updates (SCUP) sent to client. |
| const int kMinIntervalBetweenServerConfigUpdatesMs = 1000; |
| |
| // Minimum number of packets between Server Config Updates (SCUP). |
| const int kMinPacketsBetweenServerConfigUpdates = 100; |
| |
| // The number of open streams that a server will accept is set to be slightly |
| // larger than the negotiated limit. Immediately closing the connection if the |
| // client opens slightly too many streams is not ideal: the client may have sent |
| // a FIN that was lost, and simultaneously opened a new stream. The number of |
| // streams a server accepts is a fixed increment over the negotiated limit, or a |
| // percentage increase, whichever is larger. |
| const float kMaxStreamsMultiplier = 1.1f; |
| const int kMaxStreamsMinimumIncrement = 10; |
| |
| // Available streams are ones with IDs less than the highest stream that has |
| // been opened which have neither been opened or reset. The limit on the number |
| // of available streams is 10 times the limit on the number of open streams. |
| const int kMaxAvailableStreamsMultiplier = 10; |
| |
| // Track the number of promises that are not yet claimed by a |
| // corresponding get. This must be smaller than |
| // kMaxAvailableStreamsMultiplier, because RST on a promised stream my |
| // create available streams entries. |
| const int kMaxPromisedStreamsMultiplier = kMaxAvailableStreamsMultiplier - 1; |
| |
| // TCP RFC calls for 1 second RTO however Linux differs from this default and |
| // define the minimum RTO to 200ms, we will use the same until we have data to |
| // support a higher or lower value. |
| static const int64_t kMinRetransmissionTimeMs = 200; |
| // The delayed ack time must not be greater than half the min RTO. |
| static_assert(kDefaultDelayedAckTimeMs <= kMinRetransmissionTimeMs / 2, |
| "Delayed ack time must be less than or equal half the MinRTO"); |
| |
| // We define an unsigned 16-bit floating point value, inspired by IEEE floats |
| // (http://en.wikipedia.org/wiki/Half_precision_floating-point_format), |
| // with 5-bit exponent (bias 1), 11-bit mantissa (effective 12 with hidden |
| // bit) and denormals, but without signs, transfinites or fractions. Wire format |
| // 16 bits (little-endian byte order) are split into exponent (high 5) and |
| // mantissa (low 11) and decoded as: |
| // uint64_t value; |
| // if (exponent == 0) value = mantissa; |
| // else value = (mantissa | 1 << 11) << (exponent - 1) |
| const int kUFloat16ExponentBits = 5; |
| const int kUFloat16MaxExponent = (1 << kUFloat16ExponentBits) - 2; // 30 |
| const int kUFloat16MantissaBits = 16 - kUFloat16ExponentBits; // 11 |
| const int kUFloat16MantissaEffectiveBits = kUFloat16MantissaBits + 1; // 12 |
| const uint64_t kUFloat16MaxValue = // 0x3FFC0000000 |
| ((UINT64_C(1) << kUFloat16MantissaEffectiveBits) - 1) |
| << kUFloat16MaxExponent; |
| |
| // kDiversificationNonceSize is the size, in bytes, of the nonce that a server |
| // may set in the packet header to ensure that its INITIAL keys are not |
| // duplicated. |
| const size_t kDiversificationNonceSize = 32; |
| |
| // The largest gap in packets we'll accept without closing the connection. |
| // This will likely have to be tuned. |
| const QuicPacketCount kMaxPacketGap = 5000; |
| |
| // The maximum number of random padding bytes to add. |
| const QuicByteCount kMaxNumRandomPaddingBytes = 256; |
| |
| // The size of stream send buffer data slice size in bytes. A data slice is |
| // piece of stream data stored in contiguous memory, and a stream frame can |
| // contain data from multiple data slices. |
| const QuicByteCount kQuicStreamSendBufferSliceSize = 4 * 1024; |
| |
| // For When using Random Initial Packet Numbers, they can start |
| // anyplace in the range 1...((2^31)-1) or 0x7fffffff |
| QUIC_EXPORT_PRIVATE QuicPacketNumber MaxRandomInitialPacketNumber(); |
| |
| // Used to represent an invalid or no control frame id. |
| const QuicControlFrameId kInvalidControlFrameId = 0; |
| |
| // The max length a stream can have. |
| const QuicByteCount kMaxStreamLength = (UINT64_C(1) << 62) - 1; |
| |
| // The max value that can be encoded using IETF Var Ints. |
| const uint64_t kMaxIetfVarInt = UINT64_C(0x3fffffffffffffff); |
| |
| // The maximum stream id value that is supported - (2^32)-1 |
| // TODO(fkastenholz): Should update this to 64 bits for IETF Quic. |
| const QuicStreamId kMaxQuicStreamId = 0xffffffff; |
| |
| // The maximum value that can be stored in a 32-bit QuicStreamCount. |
| const QuicStreamCount kMaxQuicStreamCount = 0xffffffff; |
| |
| // Number of bytes reserved for packet header type. |
| const size_t kPacketHeaderTypeSize = 1; |
| |
| // Number of bytes reserved for connection ID length. |
| const size_t kConnectionIdLengthSize = 1; |
| |
| // Minimum length of random bytes in IETF stateless reset packet. |
| const size_t kMinRandomBytesLengthInStatelessReset = 24; |
| |
| // Maximum length allowed for the token in a NEW_TOKEN frame. |
| const size_t kMaxNewTokenTokenLength = 0xffff; |
| |
| // Default initial rtt used before any samples are received. |
| const int kInitialRttMs = 100; |
| |
| // Default fraction (1/4) of an RTT the algorithm waits before determining a |
| // packet is lost due to early retransmission by time based loss detection. |
| static const int kDefaultLossDelayShift = 2; |
| |
| // Maximum number of retransmittable packets received before sending an ack. |
| const QuicPacketCount kDefaultRetransmittablePacketsBeforeAck = 2; |
| // Wait for up to 10 retransmittable packets before sending an ack. |
| const QuicPacketCount kMaxRetransmittablePacketsBeforeAck = 10; |
| // Minimum number of packets received before ack decimation is enabled. |
| // This intends to avoid the beginning of slow start, when CWNDs may be |
| // rapidly increasing. |
| const QuicPacketCount kMinReceivedBeforeAckDecimation = 100; |
| |
| // Packet number of first sending packet of a connection. Please note, this |
| // cannot be used as first received packet because peer can choose its starting |
| // packet number. |
| QUIC_EXPORT_PRIVATE QuicPacketNumber FirstSendingPacketNumber(); |
| |
| // Used by clients to tell if a public reset is sent from a Google frontend. |
| QUIC_EXPORT_PRIVATE extern const char* const kEPIDGoogleFrontEnd; |
| QUIC_EXPORT_PRIVATE extern const char* const kEPIDGoogleFrontEnd0; |
| |
| } // namespace quic |
| |
| #endif // QUICHE_QUIC_CORE_QUIC_CONSTANTS_H_ |