| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | // A server side dispatcher which dispatches a given client's data to their | 
 | // stream. | 
 |  | 
 | #ifndef QUICHE_QUIC_CORE_QUIC_DISPATCHER_H_ | 
 | #define QUICHE_QUIC_CORE_QUIC_DISPATCHER_H_ | 
 |  | 
 | #include <memory> | 
 | #include <string> | 
 | #include <vector> | 
 |  | 
 | #include "net/third_party/quiche/src/quic/core/crypto/quic_compressed_certs_cache.h" | 
 | #include "net/third_party/quiche/src/quic/core/crypto/quic_random.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_blocked_writer_interface.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_buffered_packet_store.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_connection.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_crypto_server_stream.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_packets.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_process_packet_interface.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_session.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_time_wait_list_manager.h" | 
 | #include "net/third_party/quiche/src/quic/core/quic_version_manager.h" | 
 | #include "net/third_party/quiche/src/quic/platform/api/quic_containers.h" | 
 | #include "net/third_party/quiche/src/quic/platform/api/quic_socket_address.h" | 
 |  | 
 | namespace quic { | 
 | namespace test { | 
 | class QuicDispatcherPeer; | 
 | }  // namespace test | 
 |  | 
 | class QuicConfig; | 
 | class QuicCryptoServerConfig; | 
 |  | 
 | class QuicDispatcher : public QuicTimeWaitListManager::Visitor, | 
 |                        public ProcessPacketInterface, | 
 |                        public QuicBufferedPacketStore::VisitorInterface { | 
 |  public: | 
 |   // Ideally we'd have a linked_hash_set: the  boolean is unused. | 
 |   typedef QuicLinkedHashMap<QuicBlockedWriterInterface*, bool> WriteBlockedList; | 
 |  | 
 |   QuicDispatcher(const QuicConfig* config, | 
 |                  const QuicCryptoServerConfig* crypto_config, | 
 |                  QuicVersionManager* version_manager, | 
 |                  std::unique_ptr<QuicConnectionHelperInterface> helper, | 
 |                  std::unique_ptr<QuicCryptoServerStream::Helper> session_helper, | 
 |                  std::unique_ptr<QuicAlarmFactory> alarm_factory, | 
 |                  uint8_t expected_server_connection_id_length); | 
 |   QuicDispatcher(const QuicDispatcher&) = delete; | 
 |   QuicDispatcher& operator=(const QuicDispatcher&) = delete; | 
 |  | 
 |   ~QuicDispatcher() override; | 
 |  | 
 |   // Takes ownership of |writer|. | 
 |   void InitializeWithWriter(QuicPacketWriter* writer); | 
 |  | 
 |   // Process the incoming packet by creating a new session, passing it to | 
 |   // an existing session, or passing it to the time wait list. | 
 |   void ProcessPacket(const QuicSocketAddress& self_address, | 
 |                      const QuicSocketAddress& peer_address, | 
 |                      const QuicReceivedPacket& packet) override; | 
 |  | 
 |   // Called when the socket becomes writable to allow queued writes to happen. | 
 |   virtual void OnCanWrite(); | 
 |  | 
 |   // Returns true if there's anything in the blocked writer list. | 
 |   virtual bool HasPendingWrites() const; | 
 |  | 
 |   // Sends ConnectionClose frames to all connected clients. | 
 |   void Shutdown(); | 
 |  | 
 |   // QuicSession::Visitor interface implementation (via inheritance of | 
 |   // QuicTimeWaitListManager::Visitor): | 
 |   // Ensure that the closed connection is cleaned up asynchronously. | 
 |   void OnConnectionClosed(QuicConnectionId server_connection_id, | 
 |                           QuicErrorCode error, | 
 |                           const std::string& error_details, | 
 |                           ConnectionCloseSource source) override; | 
 |  | 
 |   // QuicSession::Visitor interface implementation (via inheritance of | 
 |   // QuicTimeWaitListManager::Visitor): | 
 |   // Queues the blocked writer for later resumption. | 
 |   void OnWriteBlocked(QuicBlockedWriterInterface* blocked_writer) override; | 
 |  | 
 |   // QuicSession::Visitor interface implementation (via inheritance of | 
 |   // QuicTimeWaitListManager::Visitor): | 
 |   // Collects reset error code received on streams. | 
 |   void OnRstStreamReceived(const QuicRstStreamFrame& frame) override; | 
 |  | 
 |   // QuicSession::Visitor interface implementation (via inheritance of | 
 |   // QuicTimeWaitListManager::Visitor): | 
 |   // Collects reset error code received on streams. | 
 |   void OnStopSendingReceived(const QuicStopSendingFrame& frame) override; | 
 |  | 
 |   // QuicTimeWaitListManager::Visitor interface implementation | 
 |   // Called whenever the time wait list manager adds a new connection to the | 
 |   // time-wait list. | 
 |   void OnConnectionAddedToTimeWaitList( | 
 |       QuicConnectionId server_connection_id) override; | 
 |  | 
 |   using SessionMap = QuicUnorderedMap<QuicConnectionId, | 
 |                                       std::unique_ptr<QuicSession>, | 
 |                                       QuicConnectionIdHash>; | 
 |  | 
 |   const SessionMap& session_map() const { return session_map_; } | 
 |  | 
 |   // Deletes all sessions on the closed session list and clears the list. | 
 |   virtual void DeleteSessions(); | 
 |  | 
 |   using ConnectionIdMap = QuicUnorderedMap<QuicConnectionId, | 
 |                                            QuicConnectionId, | 
 |                                            QuicConnectionIdHash>; | 
 |  | 
 |   // The largest packet number we expect to receive with a connection | 
 |   // ID for a connection that is not established yet.  The current design will | 
 |   // send a handshake and then up to 50 or so data packets, and then it may | 
 |   // resend the handshake packet up to 10 times.  (Retransmitted packets are | 
 |   // sent with unique packet numbers.) | 
 |   static const uint64_t kMaxReasonableInitialPacketNumber = 100; | 
 |   static_assert(kMaxReasonableInitialPacketNumber >= | 
 |                     kInitialCongestionWindow + 10, | 
 |                 "kMaxReasonableInitialPacketNumber is unreasonably small " | 
 |                 "relative to kInitialCongestionWindow."); | 
 |  | 
 |  | 
 |   // QuicBufferedPacketStore::VisitorInterface implementation. | 
 |   void OnExpiredPackets(QuicConnectionId server_connection_id, | 
 |                         QuicBufferedPacketStore::BufferedPacketList | 
 |                             early_arrived_packets) override; | 
 |  | 
 |   // Create connections for previously buffered CHLOs as many as allowed. | 
 |   virtual void ProcessBufferedChlos(size_t max_connections_to_create); | 
 |  | 
 |   // Return true if there is CHLO buffered. | 
 |   virtual bool HasChlosBuffered() const; | 
 |  | 
 |  protected: | 
 |   virtual QuicSession* CreateQuicSession(QuicConnectionId server_connection_id, | 
 |                                          const QuicSocketAddress& peer_address, | 
 |                                          QuicStringPiece alpn, | 
 |                                          const ParsedQuicVersion& version) = 0; | 
 |  | 
 |   // Tries to validate and dispatch packet based on available information. | 
 |   // Returns true if packet is dropped or successfully dispatched (e.g., | 
 |   // processed by existing session, processed by time wait list, etc.), | 
 |   // otherwise, returns false and the packet needs further processing. | 
 |   virtual bool MaybeDispatchPacket(const ReceivedPacketInfo& packet_info); | 
 |  | 
 |   // Generate a connection ID with a length that is expected by the dispatcher. | 
 |   // Note that this MUST produce a deterministic result (calling this method | 
 |   // with two connection IDs that are equal must produce the same result). | 
 |   virtual QuicConnectionId GenerateNewServerConnectionId( | 
 |       ParsedQuicVersion version, | 
 |       QuicConnectionId connection_id) const; | 
 |  | 
 |   // Values to be returned by ValidityChecks() to indicate what should be done | 
 |   // with a packet. Fates with greater values are considered to be higher | 
 |   // priority. ValidityChecks should return fate based on the priority order | 
 |   // (i.e., returns higher priority fate first) | 
 |   enum QuicPacketFate { | 
 |     // Process the packet normally, which is usually to establish a connection. | 
 |     kFateProcess, | 
 |     // Put the connection ID into time-wait state and send a public reset. | 
 |     kFateTimeWait, | 
 |     // Drop the packet. | 
 |     kFateDrop, | 
 |   }; | 
 |  | 
 |   // This method is called by ProcessHeader on packets not associated with a | 
 |   // known connection ID.  It applies validity checks and returns a | 
 |   // QuicPacketFate to tell what should be done with the packet. | 
 |   // TODO(fayang): Merge ValidityChecks into MaybeDispatchPacket. | 
 |   virtual QuicPacketFate ValidityChecks(const ReceivedPacketInfo& packet_info); | 
 |  | 
 |   // Create and return the time wait list manager for this dispatcher, which | 
 |   // will be owned by the dispatcher as time_wait_list_manager_ | 
 |   virtual QuicTimeWaitListManager* CreateQuicTimeWaitListManager(); | 
 |  | 
 |   // Buffers packet until it can be delivered to a connection. | 
 |   void BufferEarlyPacket(const ReceivedPacketInfo& packet_info); | 
 |  | 
 |   // Called when |packet_info| is a CHLO packet. Creates a new connection and | 
 |   // delivers any buffered packets for that connection id. | 
 |   void ProcessChlo(const std::string& alpn, ReceivedPacketInfo* packet_info); | 
 |  | 
 |   // Return true if dispatcher wants to destroy session outside of | 
 |   // OnConnectionClosed() call stack. | 
 |   virtual bool ShouldDestroySessionAsynchronously(); | 
 |  | 
 |   QuicTimeWaitListManager* time_wait_list_manager() { | 
 |     return time_wait_list_manager_.get(); | 
 |   } | 
 |  | 
 |   const QuicTransportVersionVector& GetSupportedTransportVersions(); | 
 |  | 
 |   const ParsedQuicVersionVector& GetSupportedVersions(); | 
 |  | 
 |   const QuicConfig& config() const { return *config_; } | 
 |  | 
 |   const QuicCryptoServerConfig* crypto_config() const { return crypto_config_; } | 
 |  | 
 |   QuicCompressedCertsCache* compressed_certs_cache() { | 
 |     return &compressed_certs_cache_; | 
 |   } | 
 |  | 
 |   QuicConnectionHelperInterface* helper() { return helper_.get(); } | 
 |  | 
 |   QuicCryptoServerStream::Helper* session_helper() { | 
 |     return session_helper_.get(); | 
 |   } | 
 |  | 
 |   QuicAlarmFactory* alarm_factory() { return alarm_factory_.get(); } | 
 |  | 
 |   QuicPacketWriter* writer() { return writer_.get(); } | 
 |  | 
 |   // Returns true if a session should be created for a connection with an | 
 |   // unknown version identified by |version_label|. | 
 |   virtual bool ShouldCreateSessionForUnknownVersion( | 
 |       QuicVersionLabel version_label); | 
 |  | 
 |   void SetLastError(QuicErrorCode error); | 
 |  | 
 |   // Called by MaybeDispatchPacket when current packet cannot be dispatched. | 
 |   // Used by subclasses to conduct specific logic to dispatch packet. Returns | 
 |   // true if packet is successfully dispatched. | 
 |   virtual bool OnFailedToDispatchPacket(const ReceivedPacketInfo& packet_info); | 
 |  | 
 |   // Called when a new connection starts to be handled by this dispatcher. | 
 |   // Either this connection is created or its packets is buffered while waiting | 
 |   // for CHLO. Returns true if a new connection should be created or its packets | 
 |   // should be buffered, false otherwise. | 
 |   virtual bool ShouldCreateOrBufferPacketForConnection( | 
 |       const ReceivedPacketInfo& packet_info); | 
 |  | 
 |   bool HasBufferedPackets(QuicConnectionId server_connection_id); | 
 |  | 
 |   // Called when BufferEarlyPacket() fail to buffer the packet. | 
 |   virtual void OnBufferPacketFailure( | 
 |       QuicBufferedPacketStore::EnqueuePacketResult result, | 
 |       QuicConnectionId server_connection_id); | 
 |  | 
 |   // Removes the session from the session map and write blocked list, and adds | 
 |   // the ConnectionId to the time-wait list. | 
 |   virtual void CleanUpSession(SessionMap::iterator it, | 
 |                               QuicConnection* connection, | 
 |                               ConnectionCloseSource source); | 
 |  | 
 |   void StopAcceptingNewConnections(); | 
 |  | 
 |   // Called to terminate a connection statelessly. Depending on |format|, either | 
 |   // 1) send connection close with |error_code| and |error_details| and add | 
 |   // connection to time wait list or 2) directly add connection to time wait | 
 |   // list with |action|. | 
 |   void StatelesslyTerminateConnection( | 
 |       QuicConnectionId server_connection_id, | 
 |       PacketHeaderFormat format, | 
 |       bool version_flag, | 
 |       bool use_length_prefix, | 
 |       ParsedQuicVersion version, | 
 |       QuicErrorCode error_code, | 
 |       const std::string& error_details, | 
 |       QuicTimeWaitListManager::TimeWaitAction action); | 
 |  | 
 |   // Save/Restore per packet context. | 
 |   virtual std::unique_ptr<QuicPerPacketContext> GetPerPacketContext() const; | 
 |   virtual void RestorePerPacketContext( | 
 |       std::unique_ptr<QuicPerPacketContext> /*context*/) {} | 
 |  | 
 |   // If true, our framer will change its expected connection ID length | 
 |   // to the received destination connection ID length of all IETF long headers. | 
 |   void SetShouldUpdateExpectedServerConnectionIdLength( | 
 |       bool should_update_expected_server_connection_id_length) { | 
 |     should_update_expected_server_connection_id_length_ = | 
 |         should_update_expected_server_connection_id_length; | 
 |   } | 
 |  | 
 |   // If true, the dispatcher will allow incoming initial packets that have | 
 |   // destination connection IDs shorter than 64 bits. | 
 |   void SetAllowShortInitialServerConnectionIds( | 
 |       bool allow_short_initial_server_connection_ids) { | 
 |     allow_short_initial_server_connection_ids_ = | 
 |         allow_short_initial_server_connection_ids; | 
 |   } | 
 |  | 
 |  private: | 
 |   friend class test::QuicDispatcherPeer; | 
 |  | 
 |   typedef QuicUnorderedSet<QuicConnectionId, QuicConnectionIdHash> | 
 |       QuicConnectionIdSet; | 
 |  | 
 |   // TODO(fayang): Consider to rename this function to | 
 |   // ProcessValidatedPacketWithUnknownConnectionId. | 
 |   void ProcessHeader(ReceivedPacketInfo* packet_info); | 
 |  | 
 |   // Deliver |packets| to |session| for further processing. | 
 |   void DeliverPacketsToSession( | 
 |       const std::list<QuicBufferedPacketStore::BufferedPacket>& packets, | 
 |       QuicSession* session); | 
 |  | 
 |   // If the connection ID length is different from what the dispatcher expects, | 
 |   // replace the connection ID with a random one of the right length, | 
 |   // and save it to make sure the mapping is persistent. | 
 |   QuicConnectionId MaybeReplaceServerConnectionId( | 
 |       QuicConnectionId server_connection_id, | 
 |       ParsedQuicVersion version); | 
 |  | 
 |   // Returns true if |version| is a supported protocol version. | 
 |   bool IsSupportedVersion(const ParsedQuicVersion version); | 
 |  | 
 |   // Sends public/stateless reset packets with no version and unknown | 
 |   // connection ID according to the packet's size. | 
 |   void MaybeResetPacketsWithNoVersion(const ReceivedPacketInfo& packet_info); | 
 |  | 
 |   void set_new_sessions_allowed_per_event_loop( | 
 |       int16_t new_sessions_allowed_per_event_loop) { | 
 |     new_sessions_allowed_per_event_loop_ = new_sessions_allowed_per_event_loop; | 
 |   } | 
 |  | 
 |   const QuicConfig* config_; | 
 |  | 
 |   const QuicCryptoServerConfig* crypto_config_; | 
 |  | 
 |   // The cache for most recently compressed certs. | 
 |   QuicCompressedCertsCache compressed_certs_cache_; | 
 |  | 
 |   // The list of connections waiting to write. | 
 |   WriteBlockedList write_blocked_list_; | 
 |  | 
 |   SessionMap session_map_; | 
 |  | 
 |   // Entity that manages connection_ids in time wait state. | 
 |   std::unique_ptr<QuicTimeWaitListManager> time_wait_list_manager_; | 
 |  | 
 |   // The list of closed but not-yet-deleted sessions. | 
 |   std::vector<std::unique_ptr<QuicSession>> closed_session_list_; | 
 |  | 
 |   // The helper used for all connections. | 
 |   std::unique_ptr<QuicConnectionHelperInterface> helper_; | 
 |  | 
 |   // The helper used for all sessions. | 
 |   std::unique_ptr<QuicCryptoServerStream::Helper> session_helper_; | 
 |  | 
 |   // Creates alarms. | 
 |   std::unique_ptr<QuicAlarmFactory> alarm_factory_; | 
 |  | 
 |   // An alarm which deletes closed sessions. | 
 |   std::unique_ptr<QuicAlarm> delete_sessions_alarm_; | 
 |  | 
 |   // The writer to write to the socket with. | 
 |   std::unique_ptr<QuicPacketWriter> writer_; | 
 |  | 
 |   // Packets which are buffered until a connection can be created to handle | 
 |   // them. | 
 |   QuicBufferedPacketStore buffered_packets_; | 
 |  | 
 |   // Used to get the supported versions based on flag. Does not own. | 
 |   QuicVersionManager* version_manager_; | 
 |  | 
 |   // The last error set by SetLastError(). | 
 |   // TODO(fayang): consider removing last_error_. | 
 |   QuicErrorCode last_error_; | 
 |  | 
 |   // A backward counter of how many new sessions can be create within current | 
 |   // event loop. When reaches 0, it means can't create sessions for now. | 
 |   int16_t new_sessions_allowed_per_event_loop_; | 
 |  | 
 |   // True if this dispatcher is not draining. | 
 |   bool accept_new_connections_; | 
 |  | 
 |   // If false, the dispatcher follows the IETF spec and rejects packets with | 
 |   // invalid destination connection IDs lengths below 64 bits. | 
 |   // If true they are allowed. | 
 |   bool allow_short_initial_server_connection_ids_; | 
 |  | 
 |   // IETF short headers contain a destination connection ID but do not | 
 |   // encode its length. This variable contains the length we expect to read. | 
 |   // This is also used to signal an error when a long header packet with | 
 |   // different destination connection ID length is received when | 
 |   // should_update_expected_server_connection_id_length_ is false and packet's | 
 |   // version does not allow variable length connection ID. | 
 |   uint8_t expected_server_connection_id_length_; | 
 |  | 
 |   // If true, change expected_server_connection_id_length_ to be the received | 
 |   // destination connection ID length of all IETF long headers. | 
 |   bool should_update_expected_server_connection_id_length_; | 
 | }; | 
 |  | 
 | }  // namespace quic | 
 |  | 
 | #endif  // QUICHE_QUIC_CORE_QUIC_DISPATCHER_H_ |