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// Copyright (c) 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef QUICHE_QUIC_TEST_TOOLS_SIMULATOR_TRAFFIC_POLICER_H_
#define QUICHE_QUIC_TEST_TOOLS_SIMULATOR_TRAFFIC_POLICER_H_
#include "net/third_party/quiche/src/quic/platform/api/quic_containers.h"
#include "net/third_party/quiche/src/quic/test_tools/simulator/packet_filter.h"
#include "net/third_party/quiche/src/quic/test_tools/simulator/port.h"
namespace quic {
namespace simulator {
// Traffic policer uses a token bucket to limit the bandwidth of the traffic
// passing through. It wraps around an input port and exposes an output port.
// Only the traffic from input to the output is policed, so in case when
// bidirectional policing is desired, two policers have to be used. The flows
// are hashed by the destination only.
class TrafficPolicer : public PacketFilter {
public:
TrafficPolicer(Simulator* simulator,
QuicString name,
QuicByteCount initial_bucket_size,
QuicByteCount max_bucket_size,
QuicBandwidth target_bandwidth,
Endpoint* input);
TrafficPolicer(const TrafficPolicer&) = delete;
TrafficPolicer& operator=(const TrafficPolicer&) = delete;
~TrafficPolicer() override;
protected:
bool FilterPacket(const Packet& packet) override;
private:
// Refill the token buckets with all the tokens that have been granted since
// |last_refill_time_|.
void Refill();
QuicByteCount initial_bucket_size_;
QuicByteCount max_bucket_size_;
QuicBandwidth target_bandwidth_;
// The time at which the token buckets were last refilled.
QuicTime last_refill_time_;
// Maps each destination to the number of tokens it has left.
QuicUnorderedMap<QuicString, QuicByteCount> token_buckets_;
};
} // namespace simulator
} // namespace quic
#endif // QUICHE_QUIC_TEST_TOOLS_SIMULATOR_TRAFFIC_POLICER_H_