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// Copyright (c) 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef QUICHE_QUIC_QUARTC_QUARTC_PACKET_WRITER_H_
#define QUICHE_QUIC_QUARTC_QUARTC_PACKET_WRITER_H_
#include "net/third_party/quiche/src/quic/core/quic_connection.h"
#include "net/third_party/quiche/src/quic/core/quic_packet_writer.h"
#include "net/third_party/quiche/src/quic/core/quic_types.h"
#include "net/third_party/quiche/src/quic/platform/api/quic_export.h"
namespace quic {
// Send and receive packets, like a virtual UDP socket. For example, this
// could be implemented by WebRTC's IceTransport.
class QUIC_EXPORT_PRIVATE QuartcPacketTransport {
public:
// Additional metadata provided for each packet written.
struct PacketInfo {
QuicPacketNumber packet_number;
};
// Delegate for packet transport callbacks. Note that the delegate is not
// thread-safe. Packet transport implementations must ensure that callbacks
// are synchronized with all other work done by QUIC.
class Delegate {
public:
virtual ~Delegate() = default;
// Called whenever the transport can write.
virtual void OnTransportCanWrite() = 0;
// Called when the transport receives a packet.
virtual void OnTransportReceived(const char* data, size_t data_len) = 0;
};
virtual ~QuartcPacketTransport() {}
// Called by the QuartcPacketWriter when writing packets to the network.
// Return the number of written bytes. Return 0 if the write is blocked.
virtual int Write(const char* buffer,
size_t buf_len,
const PacketInfo& info) = 0;
// Sets the delegate which must be called when the transport can write or
// a packet is received. QUIC sets |delegate| to a nonnull pointer when it
// is ready to process incoming packets and sets |delegate| to nullptr before
// QUIC is deleted. Implementations may assume |delegate| remains valid until
// it is set to nullptr.
virtual void SetDelegate(Delegate* delegate) = 0;
};
struct QUIC_EXPORT_PRIVATE QuartcPerPacketOptions : public PerPacketOptions {
std::unique_ptr<PerPacketOptions> Clone() const override;
// The connection which is sending this packet.
QuicConnection* connection = nullptr;
};
// Implements a QuicPacketWriter using a QuartcPacketTransport, which allows a
// QuicConnection to use (for example), a WebRTC IceTransport.
class QUIC_EXPORT_PRIVATE QuartcPacketWriter : public QuicPacketWriter {
public:
QuartcPacketWriter(QuartcPacketTransport* packet_transport,
QuicByteCount max_packet_size);
~QuartcPacketWriter() override {}
// The QuicConnection calls WritePacket and the QuicPacketWriter writes them
// to the QuartcSession::PacketTransport.
WriteResult WritePacket(const char* buffer,
size_t buf_len,
const QuicIpAddress& self_address,
const QuicSocketAddress& peer_address,
PerPacketOptions* options) override;
// Whether the underneath |transport_| is blocked. If this returns true,
// outgoing QUIC packets are queued by QuicConnection until SetWritable() is
// called.
bool IsWriteBlocked() const override;
// Maximum size of the QUIC packet which can be written. Users such as WebRTC
// can set the value through the QuartcFactoryConfig without updating the QUIC
// code.
QuicByteCount GetMaxPacketSize(
const QuicSocketAddress& peer_address) const override;
// Sets the packet writer to a writable (non-blocked) state.
void SetWritable() override;
bool SupportsReleaseTime() const override;
bool IsBatchMode() const override;
char* GetNextWriteLocation(const QuicIpAddress& self_address,
const QuicSocketAddress& peer_address) override;
WriteResult Flush() override;
void SetPacketTransportDelegate(QuartcPacketTransport::Delegate* delegate);
private:
// QuartcPacketWriter will not own the transport.
QuartcPacketTransport* packet_transport_;
// The maximum size of the packet can be written by this writer.
QuicByteCount max_packet_size_;
// Whether packets can be written.
bool writable_ = false;
};
} // namespace quic
#endif // QUICHE_QUIC_QUARTC_QUARTC_PACKET_WRITER_H_