| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // A toy server, which connects to a specified port and sends QUIC | |
| // requests to that endpoint. | |
| #ifndef QUICHE_QUIC_TOOLS_QUIC_SPDY_SERVER_BASE_H_ | |
| #define QUICHE_QUIC_TOOLS_QUIC_SPDY_SERVER_BASE_H_ | |
| #include "net/third_party/quiche/src/quic/platform/api/quic_socket_address.h" | |
| namespace quic { | |
| // Base class for service instances to be used with QuicToyServer. | |
| class QuicSpdyServerBase { | |
| public: | |
| virtual ~QuicSpdyServerBase() = default; | |
| // Creates a UDP socket and listens on |address|. Returns true on success | |
| // and false otherwise. | |
| virtual bool CreateUDPSocketAndListen(const QuicSocketAddress& address) = 0; | |
| // Handles incoming requests. Does not return. | |
| virtual void HandleEventsForever() = 0; | |
| }; | |
| } // namespace quic | |
| #endif // QUICHE_QUIC_TOOLS_QUIC_SPDY_SERVER_BASE_H_ |