|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef QUICHE_SPDY_CORE_SPDY_FRAME_READER_H_ | 
|  | #define QUICHE_SPDY_CORE_SPDY_FRAME_READER_H_ | 
|  |  | 
|  | #include <cstdint> | 
|  |  | 
|  | #include "net/third_party/quiche/src/spdy/platform/api/spdy_export.h" | 
|  | #include "net/third_party/quiche/src/spdy/platform/api/spdy_string_piece.h" | 
|  |  | 
|  | namespace spdy { | 
|  |  | 
|  | // Used for reading SPDY frames. Though there isn't really anything terribly | 
|  | // SPDY-specific here, it's a helper class that's useful when doing SPDY | 
|  | // framing. | 
|  | // | 
|  | // To use, simply construct a SpdyFramerReader using the underlying buffer that | 
|  | // you'd like to read fields from, then call one of the Read*() methods to | 
|  | // actually do some reading. | 
|  | // | 
|  | // This class keeps an internal iterator to keep track of what's already been | 
|  | // read and each successive Read*() call automatically increments said iterator | 
|  | // on success. On failure, internal state of the SpdyFrameReader should not be | 
|  | // trusted and it is up to the caller to throw away the failed instance and | 
|  | // handle the error as appropriate. None of the Read*() methods should ever be | 
|  | // called after failure, as they will also fail immediately. | 
|  | class SPDY_EXPORT_PRIVATE SpdyFrameReader { | 
|  | public: | 
|  | // Caller must provide an underlying buffer to work on. | 
|  | SpdyFrameReader(const char* data, const size_t len); | 
|  |  | 
|  | // Empty destructor. | 
|  | ~SpdyFrameReader() {} | 
|  |  | 
|  | // Reads an 8-bit unsigned integer into the given output parameter. | 
|  | // Forwards the internal iterator on success. | 
|  | // Returns true on success, false otherwise. | 
|  | bool ReadUInt8(uint8_t* result); | 
|  |  | 
|  | // Reads a 16-bit unsigned integer into the given output parameter. | 
|  | // Forwards the internal iterator on success. | 
|  | // Returns true on success, false otherwise. | 
|  | bool ReadUInt16(uint16_t* result); | 
|  |  | 
|  | // Reads a 32-bit unsigned integer into the given output parameter. | 
|  | // Forwards the internal iterator on success. | 
|  | // Returns true on success, false otherwise. | 
|  | bool ReadUInt32(uint32_t* result); | 
|  |  | 
|  | // Reads a 64-bit unsigned integer into the given output parameter. | 
|  | // Forwards the internal iterator on success. | 
|  | // Returns true on success, false otherwise. | 
|  | bool ReadUInt64(uint64_t* result); | 
|  |  | 
|  | // Reads a 31-bit unsigned integer into the given output parameter. This is | 
|  | // equivalent to ReadUInt32() above except that the highest-order bit is | 
|  | // discarded. | 
|  | // Forwards the internal iterator (by 4B) on success. | 
|  | // Returns true on success, false otherwise. | 
|  | bool ReadUInt31(uint32_t* result); | 
|  |  | 
|  | // Reads a 24-bit unsigned integer into the given output parameter. | 
|  | // Forwards the internal iterator (by 3B) on success. | 
|  | // Returns true on success, false otherwise. | 
|  | bool ReadUInt24(uint32_t* result); | 
|  |  | 
|  | // Reads a string prefixed with 16-bit length into the given output parameter. | 
|  | // | 
|  | // NOTE: Does not copy but rather references strings in the underlying buffer. | 
|  | // This should be kept in mind when handling memory management! | 
|  | // | 
|  | // Forwards the internal iterator on success. | 
|  | // Returns true on success, false otherwise. | 
|  | bool ReadStringPiece16(SpdyStringPiece* result); | 
|  |  | 
|  | // Reads a string prefixed with 32-bit length into the given output parameter. | 
|  | // | 
|  | // NOTE: Does not copy but rather references strings in the underlying buffer. | 
|  | // This should be kept in mind when handling memory management! | 
|  | // | 
|  | // Forwards the internal iterator on success. | 
|  | // Returns true on success, false otherwise. | 
|  | bool ReadStringPiece32(SpdyStringPiece* result); | 
|  |  | 
|  | // Reads a given number of bytes into the given buffer. The buffer | 
|  | // must be of adequate size. | 
|  | // Forwards the internal iterator on success. | 
|  | // Returns true on success, false otherwise. | 
|  | bool ReadBytes(void* result, size_t size); | 
|  |  | 
|  | // Seeks a given number of bytes into the buffer from the current offset. | 
|  | // Equivelant to an empty read. | 
|  | // Forwards the internal iterator. | 
|  | // Returns true on success, false otherwise. | 
|  | bool Seek(size_t size); | 
|  |  | 
|  | // Rewinds this reader to the beginning of the frame. | 
|  | void Rewind() { ofs_ = 0; } | 
|  |  | 
|  | // Returns true if the entirety of the underlying buffer has been read via | 
|  | // Read*() calls. | 
|  | bool IsDoneReading() const; | 
|  |  | 
|  | // Returns the number of bytes that have been consumed by the reader so far. | 
|  | size_t GetBytesConsumed() const { return ofs_; } | 
|  |  | 
|  | private: | 
|  | // Returns true if the underlying buffer has enough room to read the given | 
|  | // amount of bytes. | 
|  | bool CanRead(size_t bytes) const; | 
|  |  | 
|  | // To be called when a read fails for any reason. | 
|  | void OnFailure(); | 
|  |  | 
|  | // The data buffer that we're reading from. | 
|  | const char* data_; | 
|  |  | 
|  | // The length of the data buffer that we're reading from. | 
|  | const size_t len_; | 
|  |  | 
|  | // The location of the next read from our data buffer. | 
|  | size_t ofs_; | 
|  | }; | 
|  |  | 
|  | }  // namespace spdy | 
|  |  | 
|  | #endif  // QUICHE_SPDY_CORE_SPDY_FRAME_READER_H_ |