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// Copyright 2022 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef QUICHE_QUIC_CORE_SOCKET_FACTORY_H_
#define QUICHE_QUIC_CORE_SOCKET_FACTORY_H_
#include <memory>
#include "quiche/quic/core/connecting_client_socket.h"
#include "quiche/quic/core/quic_types.h"
#include "quiche/quic/platform/api/quic_socket_address.h"
#include "quiche/common/platform/api/quiche_export.h"
namespace quic {
// A factory to create objects of type Socket and derived interfaces.
class QUICHE_EXPORT SocketFactory {
public:
virtual ~SocketFactory() = default;
// Will use platform default buffer size if `receive_buffer_size` or
// `send_buffer_size` is zero. If `async_visitor` is null, async operations
// must not be called on the created socket. If `async_visitor` is non-null,
// it must outlive the created socket.
virtual std::unique_ptr<ConnectingClientSocket> CreateTcpClientSocket(
const quic::QuicSocketAddress& peer_address,
QuicByteCount receive_buffer_size, QuicByteCount send_buffer_size,
ConnectingClientSocket::AsyncVisitor* async_visitor) = 0;
// Will use platform default buffer size if `receive_buffer_size` or
// `send_buffer_size` is zero. If `async_visitor` is null, async operations
// must not be called on the created socket. If `async_visitor` is non-null,
// it must outlive the created socket.
//
// TODO(ericorth): Consider creating a sub-interface for connecting UDP
// sockets with additional functionality, e.g. sendto, if needed.
virtual std::unique_ptr<ConnectingClientSocket>
CreateConnectingUdpClientSocket(
const quic::QuicSocketAddress& peer_address,
QuicByteCount receive_buffer_size, QuicByteCount send_buffer_size,
ConnectingClientSocket::AsyncVisitor* async_visitor) = 0;
};
} // namespace quic
#endif // QUICHE_QUIC_CORE_SOCKET_FACTORY_H_