| // Copyright 2016 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "net/third_party/quiche/src/quic/core/congestion_control/bandwidth_sampler.h" | |
| #include <algorithm> | |
| #include "net/third_party/quiche/src/quic/platform/api/quic_bug_tracker.h" | |
| #include "net/third_party/quiche/src/quic/platform/api/quic_flag_utils.h" | |
| #include "net/third_party/quiche/src/quic/platform/api/quic_flags.h" | |
| #include "net/third_party/quiche/src/quic/platform/api/quic_logging.h" | |
| namespace quic { | |
| BandwidthSampler::BandwidthSampler() | |
| : total_bytes_sent_(0), | |
| total_bytes_acked_(0), | |
| total_bytes_lost_(0), | |
| total_bytes_sent_at_last_acked_packet_(0), | |
| last_acked_packet_sent_time_(QuicTime::Zero()), | |
| last_acked_packet_ack_time_(QuicTime::Zero()), | |
| is_app_limited_(false), | |
| connection_state_map_() {} | |
| BandwidthSampler::~BandwidthSampler() {} | |
| void BandwidthSampler::OnPacketSent( | |
| QuicTime sent_time, | |
| QuicPacketNumber packet_number, | |
| QuicByteCount bytes, | |
| QuicByteCount bytes_in_flight, | |
| HasRetransmittableData has_retransmittable_data) { | |
| last_sent_packet_ = packet_number; | |
| if (has_retransmittable_data != HAS_RETRANSMITTABLE_DATA) { | |
| return; | |
| } | |
| total_bytes_sent_ += bytes; | |
| // If there are no packets in flight, the time at which the new transmission | |
| // opens can be treated as the A_0 point for the purpose of bandwidth | |
| // sampling. This underestimates bandwidth to some extent, and produces some | |
| // artificially low samples for most packets in flight, but it provides with | |
| // samples at important points where we would not have them otherwise, most | |
| // importantly at the beginning of the connection. | |
| if (bytes_in_flight == 0) { | |
| last_acked_packet_ack_time_ = sent_time; | |
| total_bytes_sent_at_last_acked_packet_ = total_bytes_sent_; | |
| // In this situation ack compression is not a concern, set send rate to | |
| // effectively infinite. | |
| last_acked_packet_sent_time_ = sent_time; | |
| } | |
| if (!connection_state_map_.IsEmpty() && | |
| packet_number > | |
| connection_state_map_.last_packet() + kMaxTrackedPackets) { | |
| QUIC_BUG << "BandwidthSampler in-flight packet map has exceeded maximum " | |
| "number " | |
| "of tracked packets."; | |
| } | |
| bool success = | |
| connection_state_map_.Emplace(packet_number, sent_time, bytes, *this); | |
| QUIC_BUG_IF(!success) << "BandwidthSampler failed to insert the packet " | |
| "into the map, most likely because it's already " | |
| "in it."; | |
| } | |
| BandwidthSample BandwidthSampler::OnPacketAcknowledged( | |
| QuicTime ack_time, | |
| QuicPacketNumber packet_number) { | |
| ConnectionStateOnSentPacket* sent_packet_pointer = | |
| connection_state_map_.GetEntry(packet_number); | |
| if (sent_packet_pointer == nullptr) { | |
| // See the TODO below. | |
| return BandwidthSample(); | |
| } | |
| BandwidthSample sample = | |
| OnPacketAcknowledgedInner(ack_time, packet_number, *sent_packet_pointer); | |
| connection_state_map_.Remove(packet_number); | |
| return sample; | |
| } | |
| BandwidthSample BandwidthSampler::OnPacketAcknowledgedInner( | |
| QuicTime ack_time, | |
| QuicPacketNumber packet_number, | |
| const ConnectionStateOnSentPacket& sent_packet) { | |
| total_bytes_acked_ += sent_packet.size; | |
| total_bytes_sent_at_last_acked_packet_ = | |
| sent_packet.send_time_state.total_bytes_sent; | |
| last_acked_packet_sent_time_ = sent_packet.sent_time; | |
| last_acked_packet_ack_time_ = ack_time; | |
| // Exit app-limited phase once a packet that was sent while the connection is | |
| // not app-limited is acknowledged. | |
| if (is_app_limited_ && packet_number > end_of_app_limited_phase_) { | |
| is_app_limited_ = false; | |
| } | |
| // There might have been no packets acknowledged at the moment when the | |
| // current packet was sent. In that case, there is no bandwidth sample to | |
| // make. | |
| if (sent_packet.last_acked_packet_sent_time == QuicTime::Zero()) { | |
| return BandwidthSample(); | |
| } | |
| // Infinite rate indicates that the sampler is supposed to discard the | |
| // current send rate sample and use only the ack rate. | |
| QuicBandwidth send_rate = QuicBandwidth::Infinite(); | |
| if (sent_packet.sent_time > sent_packet.last_acked_packet_sent_time) { | |
| send_rate = QuicBandwidth::FromBytesAndTimeDelta( | |
| sent_packet.send_time_state.total_bytes_sent - | |
| sent_packet.total_bytes_sent_at_last_acked_packet, | |
| sent_packet.sent_time - sent_packet.last_acked_packet_sent_time); | |
| } | |
| // During the slope calculation, ensure that ack time of the current packet is | |
| // always larger than the time of the previous packet, otherwise division by | |
| // zero or integer underflow can occur. | |
| if (ack_time <= sent_packet.last_acked_packet_ack_time) { | |
| // TODO(wub): Compare this code count before and after fixing clock jitter | |
| // issue. | |
| if (sent_packet.last_acked_packet_ack_time == sent_packet.sent_time) { | |
| // This is the 1st packet after quiescense. | |
| QUIC_CODE_COUNT_N(quic_prev_ack_time_larger_than_current_ack_time, 1, 2); | |
| } else { | |
| QUIC_CODE_COUNT_N(quic_prev_ack_time_larger_than_current_ack_time, 2, 2); | |
| } | |
| QUIC_LOG(ERROR) << "Time of the previously acked packet:" | |
| << sent_packet.last_acked_packet_ack_time.ToDebuggingValue() | |
| << " is larger than the ack time of the current packet:" | |
| << ack_time.ToDebuggingValue(); | |
| return BandwidthSample(); | |
| } | |
| QuicBandwidth ack_rate = QuicBandwidth::FromBytesAndTimeDelta( | |
| total_bytes_acked_ - sent_packet.send_time_state.total_bytes_acked, | |
| ack_time - sent_packet.last_acked_packet_ack_time); | |
| BandwidthSample sample; | |
| sample.bandwidth = std::min(send_rate, ack_rate); | |
| // Note: this sample does not account for delayed acknowledgement time. This | |
| // means that the RTT measurements here can be artificially high, especially | |
| // on low bandwidth connections. | |
| sample.rtt = ack_time - sent_packet.sent_time; | |
| SentPacketToSendTimeState(sent_packet, &sample.state_at_send); | |
| return sample; | |
| } | |
| SendTimeState BandwidthSampler::OnPacketLost(QuicPacketNumber packet_number) { | |
| // TODO(vasilvv): see the comment for the case of missing packets in | |
| // BandwidthSampler::OnPacketAcknowledged on why this does not raise a | |
| // QUIC_BUG when removal fails. | |
| SendTimeState send_time_state; | |
| send_time_state.is_valid = connection_state_map_.Remove( | |
| packet_number, [&](const ConnectionStateOnSentPacket& sent_packet) { | |
| total_bytes_lost_ += sent_packet.size; | |
| SentPacketToSendTimeState(sent_packet, &send_time_state); | |
| }); | |
| return send_time_state; | |
| } | |
| void BandwidthSampler::SentPacketToSendTimeState( | |
| const ConnectionStateOnSentPacket& sent_packet, | |
| SendTimeState* send_time_state) const { | |
| *send_time_state = sent_packet.send_time_state; | |
| send_time_state->is_valid = true; | |
| } | |
| void BandwidthSampler::OnAppLimited() { | |
| is_app_limited_ = true; | |
| end_of_app_limited_phase_ = last_sent_packet_; | |
| } | |
| void BandwidthSampler::RemoveObsoletePackets(QuicPacketNumber least_unacked) { | |
| // A packet can become obsolete when it is removed from QuicUnackedPacketMap's | |
| // view of inflight before it is acked or marked as lost. For example, when | |
| // QuicSentPacketManager::RetransmitCryptoPackets retransmits a crypto packet, | |
| // the packet is removed from QuicUnackedPacketMap's inflight, but is not | |
| // marked as acked or lost in the BandwidthSampler. | |
| while (!connection_state_map_.IsEmpty() && | |
| connection_state_map_.first_packet() < least_unacked) { | |
| connection_state_map_.Remove( | |
| connection_state_map_.first_packet(), | |
| [&](const ConnectionStateOnSentPacket& sent_packet) { | |
| // Obsoleted packets as either acked or lost but the sampler doesn't | |
| // know. We count them as acked here, since most packets are acked. | |
| total_bytes_acked_ += sent_packet.size; | |
| }); | |
| } | |
| } | |
| QuicByteCount BandwidthSampler::total_bytes_sent() const { | |
| return total_bytes_sent_; | |
| } | |
| QuicByteCount BandwidthSampler::total_bytes_acked() const { | |
| return total_bytes_acked_; | |
| } | |
| QuicByteCount BandwidthSampler::total_bytes_lost() const { | |
| return total_bytes_lost_; | |
| } | |
| bool BandwidthSampler::is_app_limited() const { | |
| return is_app_limited_; | |
| } | |
| QuicPacketNumber BandwidthSampler::end_of_app_limited_phase() const { | |
| return end_of_app_limited_phase_; | |
| } | |
| } // namespace quic |