| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef QUICHE_HTTP2_TEST_TOOLS_HTTP2_RANDOM_H_ |
| #define QUICHE_HTTP2_TEST_TOOLS_HTTP2_RANDOM_H_ |
| |
| #include <cmath> |
| #include <cstdint> |
| #include <limits> |
| #include <random> |
| #include <string> |
| |
| #include "net/third_party/quiche/src/http2/platform/api/http2_string_piece.h" |
| |
| namespace http2 { |
| namespace test { |
| |
| // The random number generator used for unit tests. Since the algorithm is |
| // deterministic and fixed, this can be used to reproduce flakes in the unit |
| // tests caused by specific random values. |
| class Http2Random { |
| public: |
| Http2Random(); |
| |
| Http2Random(const Http2Random&) = delete; |
| Http2Random& operator=(const Http2Random&) = delete; |
| |
| // Reproducible random number generation: by using the same key, the same |
| // sequence of results is obtained. |
| explicit Http2Random(Http2StringPiece key); |
| std::string Key() const; |
| |
| void FillRandom(void* buffer, size_t buffer_size); |
| std::string RandString(int length); |
| |
| // Returns a random 64-bit value. |
| uint64_t Rand64(); |
| |
| // Return a uniformly distrubted random number in [0, n). |
| uint32_t Uniform(uint32_t n) { return Rand64() % n; } |
| // Return a uniformly distrubted random number in [lo, hi). |
| uint64_t UniformInRange(uint64_t lo, uint64_t hi) { |
| return lo + Rand64() % (hi - lo); |
| } |
| // Return an integer of logarithmically random scale. |
| uint32_t Skewed(uint32_t max_log) { |
| const uint32_t base = Rand32() % (max_log + 1); |
| const uint32_t mask = ((base < 32) ? (1u << base) : 0u) - 1u; |
| return Rand32() & mask; |
| } |
| // Return a random number in [0, max] range that skews low. |
| uint64_t RandomSizeSkewedLow(uint64_t max) { |
| return std::round(max * std::pow(RandDouble(), 2)); |
| } |
| |
| // Returns a random double between 0 and 1. |
| double RandDouble(); |
| float RandFloat() { return RandDouble(); } |
| |
| // Has 1/n chance of returning true. |
| bool OneIn(int n) { return Uniform(n) == 0; } |
| |
| uint8_t Rand8() { return Rand64(); } |
| uint16_t Rand16() { return Rand64(); } |
| uint32_t Rand32() { return Rand64(); } |
| |
| // Return a random string consisting of the characters from the specified |
| // alphabet. |
| std::string RandStringWithAlphabet(int length, Http2StringPiece alphabet); |
| |
| // STL UniformRandomNumberGenerator implementation. |
| using result_type = uint64_t; |
| static constexpr result_type min() { return 0; } |
| static constexpr result_type max() { |
| return std::numeric_limits<result_type>::max(); |
| } |
| result_type operator()() { return Rand64(); } |
| |
| private: |
| uint8_t key_[32]; |
| uint32_t counter_ = 0; |
| }; |
| |
| } // namespace test |
| } // namespace http2 |
| |
| #endif // QUICHE_HTTP2_TEST_TOOLS_HTTP2_RANDOM_H_ |