|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | // The entity that handles framing writes for a Quic client or server. | 
|  | // Each QuicSession will have a connection associated with it. | 
|  | // | 
|  | // On the server side, the Dispatcher handles the raw reads, and hands off | 
|  | // packets via ProcessUdpPacket for framing and processing. | 
|  | // | 
|  | // On the client side, the Connection handles the raw reads, as well as the | 
|  | // processing. | 
|  | // | 
|  | // Note: this class is not thread-safe. | 
|  |  | 
|  | #ifndef QUICHE_QUIC_CORE_QUIC_CONNECTION_H_ | 
|  | #define QUICHE_QUIC_CORE_QUIC_CONNECTION_H_ | 
|  |  | 
|  | #include <cstddef> | 
|  | #include <cstdint> | 
|  | #include <list> | 
|  | #include <map> | 
|  | #include <memory> | 
|  | #include <string> | 
|  | #include <vector> | 
|  |  | 
|  | #include "net/third_party/quiche/src/quic/core/crypto/quic_decrypter.h" | 
|  | #include "net/third_party/quiche/src/quic/core/crypto/quic_encrypter.h" | 
|  | #include "net/third_party/quiche/src/quic/core/crypto/transport_parameters.h" | 
|  | #include "net/third_party/quiche/src/quic/core/frames/quic_max_streams_frame.h" | 
|  | #include "net/third_party/quiche/src/quic/core/proto/cached_network_parameters_proto.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_alarm.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_alarm_factory.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_blocked_writer_interface.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_circular_deque.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_connection_id.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_connection_stats.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_framer.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_idle_network_detector.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_mtu_discovery.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_network_blackhole_detector.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_one_block_arena.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_packet_creator.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_packet_writer.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_packets.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_sent_packet_manager.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_time.h" | 
|  | #include "net/third_party/quiche/src/quic/core/quic_types.h" | 
|  | #include "net/third_party/quiche/src/quic/core/uber_received_packet_manager.h" | 
|  | #include "net/third_party/quiche/src/quic/platform/api/quic_containers.h" | 
|  | #include "net/third_party/quiche/src/quic/platform/api/quic_export.h" | 
|  | #include "net/third_party/quiche/src/quic/platform/api/quic_socket_address.h" | 
|  | #include "net/third_party/quiche/src/common/platform/api/quiche_optional.h" | 
|  | #include "net/third_party/quiche/src/common/platform/api/quiche_str_cat.h" | 
|  | #include "net/third_party/quiche/src/common/platform/api/quiche_string_piece.h" | 
|  |  | 
|  | namespace quic { | 
|  |  | 
|  | class QuicClock; | 
|  | class QuicConfig; | 
|  | class QuicConnection; | 
|  | class QuicRandom; | 
|  |  | 
|  | namespace test { | 
|  | class QuicConnectionPeer; | 
|  | }  // namespace test | 
|  |  | 
|  | // Class that receives callbacks from the connection when frames are received | 
|  | // and when other interesting events happen. | 
|  | class QUIC_EXPORT_PRIVATE QuicConnectionVisitorInterface { | 
|  | public: | 
|  | virtual ~QuicConnectionVisitorInterface() {} | 
|  |  | 
|  | // A simple visitor interface for dealing with a data frame. | 
|  | virtual void OnStreamFrame(const QuicStreamFrame& frame) = 0; | 
|  |  | 
|  | // Called when a CRYPTO frame containing handshake data is received. | 
|  | virtual void OnCryptoFrame(const QuicCryptoFrame& frame) = 0; | 
|  |  | 
|  | // The session should process the WINDOW_UPDATE frame, adjusting both stream | 
|  | // and connection level flow control windows. | 
|  | virtual void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) = 0; | 
|  |  | 
|  | // A BLOCKED frame indicates the peer is flow control blocked | 
|  | // on a specified stream. | 
|  | virtual void OnBlockedFrame(const QuicBlockedFrame& frame) = 0; | 
|  |  | 
|  | // Called when the stream is reset by the peer. | 
|  | virtual void OnRstStream(const QuicRstStreamFrame& frame) = 0; | 
|  |  | 
|  | // Called when the connection is going away according to the peer. | 
|  | virtual void OnGoAway(const QuicGoAwayFrame& frame) = 0; | 
|  |  | 
|  | // Called when |message| has been received. | 
|  | virtual void OnMessageReceived(quiche::QuicheStringPiece message) = 0; | 
|  |  | 
|  | // Called when a HANDSHAKE_DONE frame has been received. | 
|  | virtual void OnHandshakeDoneReceived() = 0; | 
|  |  | 
|  | // Called when a MAX_STREAMS frame has been received from the peer. | 
|  | virtual bool OnMaxStreamsFrame(const QuicMaxStreamsFrame& frame) = 0; | 
|  |  | 
|  | // Called when a STREAMS_BLOCKED frame has been received from the peer. | 
|  | virtual bool OnStreamsBlockedFrame(const QuicStreamsBlockedFrame& frame) = 0; | 
|  |  | 
|  | // Called when the connection is closed either locally by the framer, or | 
|  | // remotely by the peer. | 
|  | virtual void OnConnectionClosed(const QuicConnectionCloseFrame& frame, | 
|  | ConnectionCloseSource source) = 0; | 
|  |  | 
|  | // Called when the connection failed to write because the socket was blocked. | 
|  | virtual void OnWriteBlocked() = 0; | 
|  |  | 
|  | // Called once a specific QUIC version is agreed by both endpoints. | 
|  | virtual void OnSuccessfulVersionNegotiation( | 
|  | const ParsedQuicVersion& version) = 0; | 
|  |  | 
|  | // Called when a packet has been received by the connection, after being | 
|  | // validated and parsed. Only called when the client receives a valid packet | 
|  | // or the server receives a connectivity probing packet. | 
|  | // |is_connectivity_probe| is true if the received packet is a connectivity | 
|  | // probe. | 
|  | virtual void OnPacketReceived(const QuicSocketAddress& self_address, | 
|  | const QuicSocketAddress& peer_address, | 
|  | bool is_connectivity_probe) = 0; | 
|  |  | 
|  | // Called when a blocked socket becomes writable. | 
|  | virtual void OnCanWrite() = 0; | 
|  |  | 
|  | // Called when the connection needs more data to probe for additional | 
|  | // bandwidth.  Returns true if data was sent, false otherwise. | 
|  | virtual bool SendProbingData() = 0; | 
|  |  | 
|  | // Called when stateless reset packet is received. Returns true if the | 
|  | // connection needs to be closed. | 
|  | virtual bool ValidateStatelessReset( | 
|  | const quic::QuicSocketAddress& self_address, | 
|  | const quic::QuicSocketAddress& peer_address) = 0; | 
|  |  | 
|  | // Called when the connection experiences a change in congestion window. | 
|  | virtual void OnCongestionWindowChange(QuicTime now) = 0; | 
|  |  | 
|  | // Called when the connection receives a packet from a migrated client. | 
|  | virtual void OnConnectionMigration(AddressChangeType type) = 0; | 
|  |  | 
|  | // Called when the peer seems unreachable over the current path. | 
|  | virtual void OnPathDegrading() = 0; | 
|  |  | 
|  | // Called when forward progress made after path degrading. | 
|  | virtual void OnForwardProgressMadeAfterPathDegrading() = 0; | 
|  |  | 
|  | // Called when the connection sends ack after | 
|  | // max_consecutive_num_packets_with_no_retransmittable_frames_ consecutive not | 
|  | // retransmittable packets sent. To instigate an ack from peer, a | 
|  | // retransmittable frame needs to be added. | 
|  | virtual void OnAckNeedsRetransmittableFrame() = 0; | 
|  |  | 
|  | // Called when a ping needs to be sent. | 
|  | virtual void SendPing() = 0; | 
|  |  | 
|  | // Called to ask if the visitor wants to schedule write resumption as it both | 
|  | // has pending data to write, and is able to write (e.g. based on flow control | 
|  | // limits). | 
|  | // Writes may be pending because they were write-blocked, congestion-throttled | 
|  | // or yielded to other connections. | 
|  | virtual bool WillingAndAbleToWrite() const = 0; | 
|  |  | 
|  | // Called to ask if the connection should be kept alive and prevented | 
|  | // from timing out, for example if there are outstanding application | 
|  | // transactions expecting a response. | 
|  | virtual bool ShouldKeepConnectionAlive() const = 0; | 
|  |  | 
|  | // Called when a self address change is observed. Returns true if self address | 
|  | // change is allowed. | 
|  | virtual bool AllowSelfAddressChange() const = 0; | 
|  |  | 
|  | // Called to get current handshake state. | 
|  | virtual HandshakeState GetHandshakeState() const = 0; | 
|  |  | 
|  | // Called when a STOP_SENDING frame has been received. | 
|  | virtual void OnStopSendingFrame(const QuicStopSendingFrame& frame) = 0; | 
|  |  | 
|  | // Called when a packet of encryption |level| has been successfully decrypted. | 
|  | virtual void OnPacketDecrypted(EncryptionLevel level) = 0; | 
|  |  | 
|  | // Called when a 1RTT packet has been acknowledged. | 
|  | virtual void OnOneRttPacketAcknowledged() = 0; | 
|  |  | 
|  | // Called when a packet of ENCRYPTION_HANDSHAKE gets sent. | 
|  | virtual void OnHandshakePacketSent() = 0; | 
|  | }; | 
|  |  | 
|  | // Interface which gets callbacks from the QuicConnection at interesting | 
|  | // points.  Implementations must not mutate the state of the connection | 
|  | // as a result of these callbacks. | 
|  | class QUIC_EXPORT_PRIVATE QuicConnectionDebugVisitor | 
|  | : public QuicSentPacketManager::DebugDelegate { | 
|  | public: | 
|  | ~QuicConnectionDebugVisitor() override {} | 
|  |  | 
|  | // Called when a packet has been sent. | 
|  | virtual void OnPacketSent(const SerializedPacket& /*serialized_packet*/, | 
|  | TransmissionType /*transmission_type*/, | 
|  | QuicTime /*sent_time*/) {} | 
|  |  | 
|  | // Called when a coalesced packet has been sent. | 
|  | virtual void OnCoalescedPacketSent( | 
|  | const QuicCoalescedPacket& /*coalesced_packet*/, | 
|  | size_t /*length*/) {} | 
|  |  | 
|  | // Called when a PING frame has been sent. | 
|  | virtual void OnPingSent() {} | 
|  |  | 
|  | // Called when a packet has been received, but before it is | 
|  | // validated or parsed. | 
|  | virtual void OnPacketReceived(const QuicSocketAddress& /*self_address*/, | 
|  | const QuicSocketAddress& /*peer_address*/, | 
|  | const QuicEncryptedPacket& /*packet*/) {} | 
|  |  | 
|  | // Called when the unauthenticated portion of the header has been parsed. | 
|  | virtual void OnUnauthenticatedHeader(const QuicPacketHeader& /*header*/) {} | 
|  |  | 
|  | // Called when a packet is received with a connection id that does not | 
|  | // match the ID of this connection. | 
|  | virtual void OnIncorrectConnectionId(QuicConnectionId /*connection_id*/) {} | 
|  |  | 
|  | // Called when an undecryptable packet has been received. If |dropped| is | 
|  | // true, the packet has been dropped. Otherwise, the packet will be queued and | 
|  | // connection will attempt to process it later. | 
|  | virtual void OnUndecryptablePacket(EncryptionLevel /*decryption_level*/, | 
|  | bool /*dropped*/) {} | 
|  |  | 
|  | // Called when attempting to process a previously undecryptable packet. | 
|  | virtual void OnAttemptingToProcessUndecryptablePacket( | 
|  | EncryptionLevel /*decryption_level*/) {} | 
|  |  | 
|  | // Called when a duplicate packet has been received. | 
|  | virtual void OnDuplicatePacket(QuicPacketNumber /*packet_number*/) {} | 
|  |  | 
|  | // Called when the protocol version on the received packet doensn't match | 
|  | // current protocol version of the connection. | 
|  | virtual void OnProtocolVersionMismatch(ParsedQuicVersion /*version*/) {} | 
|  |  | 
|  | // Called when the complete header of a packet has been parsed. | 
|  | virtual void OnPacketHeader(const QuicPacketHeader& /*header*/) {} | 
|  |  | 
|  | // Called when a StreamFrame has been parsed. | 
|  | virtual void OnStreamFrame(const QuicStreamFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a CRYPTO frame containing handshake data is received. | 
|  | virtual void OnCryptoFrame(const QuicCryptoFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a StopWaitingFrame has been parsed. | 
|  | virtual void OnStopWaitingFrame(const QuicStopWaitingFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a QuicPaddingFrame has been parsed. | 
|  | virtual void OnPaddingFrame(const QuicPaddingFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a Ping has been parsed. | 
|  | virtual void OnPingFrame(const QuicPingFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a GoAway has been parsed. | 
|  | virtual void OnGoAwayFrame(const QuicGoAwayFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a RstStreamFrame has been parsed. | 
|  | virtual void OnRstStreamFrame(const QuicRstStreamFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a ConnectionCloseFrame has been parsed. All forms | 
|  | // of CONNECTION CLOSE are handled, Google QUIC, IETF QUIC | 
|  | // CONNECTION CLOSE/Transport and IETF QUIC CONNECTION CLOSE/Application | 
|  | virtual void OnConnectionCloseFrame( | 
|  | const QuicConnectionCloseFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a WindowUpdate has been parsed. | 
|  | virtual void OnWindowUpdateFrame(const QuicWindowUpdateFrame& /*frame*/, | 
|  | const QuicTime& /*receive_time*/) {} | 
|  |  | 
|  | // Called when a BlockedFrame has been parsed. | 
|  | virtual void OnBlockedFrame(const QuicBlockedFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a NewConnectionIdFrame has been parsed. | 
|  | virtual void OnNewConnectionIdFrame( | 
|  | const QuicNewConnectionIdFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a RetireConnectionIdFrame has been parsed. | 
|  | virtual void OnRetireConnectionIdFrame( | 
|  | const QuicRetireConnectionIdFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a NewTokenFrame has been parsed. | 
|  | virtual void OnNewTokenFrame(const QuicNewTokenFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a MessageFrame has been parsed. | 
|  | virtual void OnMessageFrame(const QuicMessageFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a HandshakeDoneFrame has been parsed. | 
|  | virtual void OnHandshakeDoneFrame(const QuicHandshakeDoneFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a public reset packet has been received. | 
|  | virtual void OnPublicResetPacket(const QuicPublicResetPacket& /*packet*/) {} | 
|  |  | 
|  | // Called when a version negotiation packet has been received. | 
|  | virtual void OnVersionNegotiationPacket( | 
|  | const QuicVersionNegotiationPacket& /*packet*/) {} | 
|  |  | 
|  | // Called when the connection is closed. | 
|  | virtual void OnConnectionClosed(const QuicConnectionCloseFrame& /*frame*/, | 
|  | ConnectionCloseSource /*source*/) {} | 
|  |  | 
|  | // Called when the version negotiation is successful. | 
|  | virtual void OnSuccessfulVersionNegotiation( | 
|  | const ParsedQuicVersion& /*version*/) {} | 
|  |  | 
|  | // Called when a CachedNetworkParameters is sent to the client. | 
|  | virtual void OnSendConnectionState( | 
|  | const CachedNetworkParameters& /*cached_network_params*/) {} | 
|  |  | 
|  | // Called when a CachedNetworkParameters are received from the client. | 
|  | virtual void OnReceiveConnectionState( | 
|  | const CachedNetworkParameters& /*cached_network_params*/) {} | 
|  |  | 
|  | // Called when the connection parameters are set from the supplied | 
|  | // |config|. | 
|  | virtual void OnSetFromConfig(const QuicConfig& /*config*/) {} | 
|  |  | 
|  | // Called when RTT may have changed, including when an RTT is read from | 
|  | // the config. | 
|  | virtual void OnRttChanged(QuicTime::Delta /*rtt*/) const {} | 
|  |  | 
|  | // Called when a StopSendingFrame has been parsed. | 
|  | virtual void OnStopSendingFrame(const QuicStopSendingFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a PathChallengeFrame has been parsed. | 
|  | virtual void OnPathChallengeFrame(const QuicPathChallengeFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a PathResponseFrame has been parsed. | 
|  | virtual void OnPathResponseFrame(const QuicPathResponseFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when a StreamsBlockedFrame has been parsed. | 
|  | virtual void OnStreamsBlockedFrame(const QuicStreamsBlockedFrame& /*frame*/) { | 
|  | } | 
|  |  | 
|  | // Called when a MaxStreamsFrame has been parsed. | 
|  | virtual void OnMaxStreamsFrame(const QuicMaxStreamsFrame& /*frame*/) {} | 
|  |  | 
|  | // Called when |count| packet numbers have been skipped. | 
|  | virtual void OnNPacketNumbersSkipped(QuicPacketCount /*count*/, | 
|  | QuicTime /*now*/) {} | 
|  |  | 
|  | // Called for QUIC+TLS versions when we send transport parameters. | 
|  | virtual void OnTransportParametersSent( | 
|  | const TransportParameters& /*transport_parameters*/) {} | 
|  |  | 
|  | // Called for QUIC+TLS versions when we receive transport parameters. | 
|  | virtual void OnTransportParametersReceived( | 
|  | const TransportParameters& /*transport_parameters*/) {} | 
|  |  | 
|  | // Called for QUIC+TLS versions when we resume cached transport parameters for | 
|  | // 0-RTT. | 
|  | virtual void OnTransportParametersResumed( | 
|  | const TransportParameters& /*transport_parameters*/) {} | 
|  | }; | 
|  |  | 
|  | class QUIC_EXPORT_PRIVATE QuicConnectionHelperInterface { | 
|  | public: | 
|  | virtual ~QuicConnectionHelperInterface() {} | 
|  |  | 
|  | // Returns a QuicClock to be used for all time related functions. | 
|  | virtual const QuicClock* GetClock() const = 0; | 
|  |  | 
|  | // Returns a QuicRandom to be used for all random number related functions. | 
|  | virtual QuicRandom* GetRandomGenerator() = 0; | 
|  |  | 
|  | // Returns a QuicBufferAllocator to be used for stream send buffers. | 
|  | virtual QuicBufferAllocator* GetStreamSendBufferAllocator() = 0; | 
|  | }; | 
|  |  | 
|  | class QUIC_EXPORT_PRIVATE QuicConnection | 
|  | : public QuicFramerVisitorInterface, | 
|  | public QuicBlockedWriterInterface, | 
|  | public QuicPacketCreator::DelegateInterface, | 
|  | public QuicSentPacketManager::NetworkChangeVisitor, | 
|  | public QuicNetworkBlackholeDetector::Delegate, | 
|  | public QuicIdleNetworkDetector::Delegate { | 
|  | public: | 
|  | // Constructs a new QuicConnection for |connection_id| and | 
|  | // |initial_peer_address| using |writer| to write packets. |owns_writer| | 
|  | // specifies whether the connection takes ownership of |writer|. |helper| must | 
|  | // outlive this connection. | 
|  | QuicConnection(QuicConnectionId server_connection_id, | 
|  | QuicSocketAddress initial_peer_address, | 
|  | QuicConnectionHelperInterface* helper, | 
|  | QuicAlarmFactory* alarm_factory, | 
|  | QuicPacketWriter* writer, | 
|  | bool owns_writer, | 
|  | Perspective perspective, | 
|  | const ParsedQuicVersionVector& supported_versions); | 
|  | QuicConnection(const QuicConnection&) = delete; | 
|  | QuicConnection& operator=(const QuicConnection&) = delete; | 
|  | ~QuicConnection() override; | 
|  |  | 
|  | // Sets connection parameters from the supplied |config|. | 
|  | void SetFromConfig(const QuicConfig& config); | 
|  |  | 
|  | // Apply |connection_options| for this connection. Unlike SetFromConfig, this | 
|  | // can happen at anytime in the life of a connection. | 
|  | // Note there is no guarantee that all options can be applied. Components will | 
|  | // only apply cherrypicked options that make sense at the time of the call. | 
|  | void ApplyConnectionOptions(const QuicTagVector& connection_options); | 
|  |  | 
|  | // Called by the session when sending connection state to the client. | 
|  | virtual void OnSendConnectionState( | 
|  | const CachedNetworkParameters& cached_network_params); | 
|  |  | 
|  | // Called by the session when receiving connection state from the client. | 
|  | virtual void OnReceiveConnectionState( | 
|  | const CachedNetworkParameters& cached_network_params); | 
|  |  | 
|  | // Called by the Session when the client has provided CachedNetworkParameters. | 
|  | virtual void ResumeConnectionState( | 
|  | const CachedNetworkParameters& cached_network_params, | 
|  | bool max_bandwidth_resumption); | 
|  |  | 
|  | // Called by the Session when a max pacing rate for the connection is needed. | 
|  | virtual void SetMaxPacingRate(QuicBandwidth max_pacing_rate); | 
|  |  | 
|  | // Allows the client to adjust network parameters based on external | 
|  | // information. | 
|  | void AdjustNetworkParameters( | 
|  | const SendAlgorithmInterface::NetworkParams& params); | 
|  | void AdjustNetworkParameters(QuicBandwidth bandwidth, | 
|  | QuicTime::Delta rtt, | 
|  | bool allow_cwnd_to_decrease); | 
|  |  | 
|  | // Install a loss detection tuner. Must be called before OnConfigNegotiated. | 
|  | void SetLossDetectionTuner( | 
|  | std::unique_ptr<LossDetectionTunerInterface> tuner); | 
|  | // Called by the session when session->is_configured() becomes true. | 
|  | void OnConfigNegotiated(); | 
|  |  | 
|  | // Returns the max pacing rate for the connection. | 
|  | virtual QuicBandwidth MaxPacingRate() const; | 
|  |  | 
|  | // Sends crypto handshake messages of length |write_length| to the peer in as | 
|  | // few packets as possible. Returns the number of bytes consumed from the | 
|  | // data. | 
|  | virtual size_t SendCryptoData(EncryptionLevel level, | 
|  | size_t write_length, | 
|  | QuicStreamOffset offset); | 
|  |  | 
|  | // Send the data of length |write_length| to the peer in as few packets as | 
|  | // possible. Returns the number of bytes consumed from data, and a boolean | 
|  | // indicating if the fin bit was consumed.  This does not indicate the data | 
|  | // has been sent on the wire: it may have been turned into a packet and queued | 
|  | // if the socket was unexpectedly blocked. | 
|  | virtual QuicConsumedData SendStreamData(QuicStreamId id, | 
|  | size_t write_length, | 
|  | QuicStreamOffset offset, | 
|  | StreamSendingState state); | 
|  |  | 
|  | // Send |frame| to the peer. Returns true if frame is consumed, false | 
|  | // otherwise. | 
|  | virtual bool SendControlFrame(const QuicFrame& frame); | 
|  |  | 
|  | // Called when stream |id| is reset because of |error|. | 
|  | virtual void OnStreamReset(QuicStreamId id, QuicRstStreamErrorCode error); | 
|  |  | 
|  | // Closes the connection. | 
|  | // |connection_close_behavior| determines whether or not a connection close | 
|  | // packet is sent to the peer. | 
|  | virtual void CloseConnection( | 
|  | QuicErrorCode error, | 
|  | const std::string& details, | 
|  | ConnectionCloseBehavior connection_close_behavior); | 
|  |  | 
|  | QuicConnectionStats& mutable_stats() { return stats_; } | 
|  |  | 
|  | // Returns statistics tracked for this connection. | 
|  | const QuicConnectionStats& GetStats(); | 
|  |  | 
|  | // Processes an incoming UDP packet (consisting of a QuicEncryptedPacket) from | 
|  | // the peer. | 
|  | // In a client, the packet may be "stray" and have a different connection ID | 
|  | // than that of this connection. | 
|  | virtual void ProcessUdpPacket(const QuicSocketAddress& self_address, | 
|  | const QuicSocketAddress& peer_address, | 
|  | const QuicReceivedPacket& packet); | 
|  |  | 
|  | // QuicBlockedWriterInterface | 
|  | // Called when the underlying connection becomes writable to allow queued | 
|  | // writes to happen. | 
|  | void OnBlockedWriterCanWrite() override; | 
|  |  | 
|  | bool IsWriterBlocked() const override { | 
|  | return writer_ != nullptr && writer_->IsWriteBlocked(); | 
|  | } | 
|  |  | 
|  | // Called when the caller thinks it's worth a try to write. | 
|  | virtual void OnCanWrite(); | 
|  |  | 
|  | // Called when an error occurs while attempting to write a packet to the | 
|  | // network. | 
|  | void OnWriteError(int error_code); | 
|  |  | 
|  | // Whether |result| represents a MSG TOO BIG write error. | 
|  | bool IsMsgTooBig(const WriteResult& result); | 
|  |  | 
|  | // If the socket is not blocked, writes queued packets. | 
|  | void WriteIfNotBlocked(); | 
|  |  | 
|  | // If the socket is not blocked, writes queued packets and bundles any pending | 
|  | // ACKs. | 
|  | void WriteAndBundleAcksIfNotBlocked(); | 
|  |  | 
|  | // Set the packet writer. | 
|  | void SetQuicPacketWriter(QuicPacketWriter* writer, bool owns_writer) { | 
|  | DCHECK(writer != nullptr); | 
|  | if (writer_ != nullptr && owns_writer_) { | 
|  | delete writer_; | 
|  | } | 
|  | writer_ = writer; | 
|  | owns_writer_ = owns_writer; | 
|  | } | 
|  |  | 
|  | // Set self address. | 
|  | void SetSelfAddress(QuicSocketAddress address) { self_address_ = address; } | 
|  |  | 
|  | // The version of the protocol this connection is using. | 
|  | QuicTransportVersion transport_version() const { | 
|  | return framer_.transport_version(); | 
|  | } | 
|  |  | 
|  | ParsedQuicVersion version() const { return framer_.version(); } | 
|  |  | 
|  | // The versions of the protocol that this connection supports. | 
|  | const ParsedQuicVersionVector& supported_versions() const { | 
|  | return framer_.supported_versions(); | 
|  | } | 
|  |  | 
|  | // Mark version negotiated for this connection. Once called, the connection | 
|  | // will ignore received version negotiation packets. | 
|  | void SetVersionNegotiated() { | 
|  | version_negotiated_ = true; | 
|  | if (perspective_ == Perspective::IS_SERVER) { | 
|  | framer_.InferPacketHeaderTypeFromVersion(); | 
|  | } | 
|  | } | 
|  |  | 
|  | // From QuicFramerVisitorInterface | 
|  | void OnError(QuicFramer* framer) override; | 
|  | bool OnProtocolVersionMismatch(ParsedQuicVersion received_version) override; | 
|  | void OnPacket() override; | 
|  | void OnPublicResetPacket(const QuicPublicResetPacket& packet) override; | 
|  | void OnVersionNegotiationPacket( | 
|  | const QuicVersionNegotiationPacket& packet) override; | 
|  | void OnRetryPacket(QuicConnectionId original_connection_id, | 
|  | QuicConnectionId new_connection_id, | 
|  | quiche::QuicheStringPiece retry_token, | 
|  | quiche::QuicheStringPiece retry_integrity_tag, | 
|  | quiche::QuicheStringPiece retry_without_tag) override; | 
|  | bool OnUnauthenticatedPublicHeader(const QuicPacketHeader& header) override; | 
|  | bool OnUnauthenticatedHeader(const QuicPacketHeader& header) override; | 
|  | void OnDecryptedPacket(EncryptionLevel level) override; | 
|  | bool OnPacketHeader(const QuicPacketHeader& header) override; | 
|  | void OnCoalescedPacket(const QuicEncryptedPacket& packet) override; | 
|  | void OnUndecryptablePacket(const QuicEncryptedPacket& packet, | 
|  | EncryptionLevel decryption_level, | 
|  | bool has_decryption_key) override; | 
|  | bool OnStreamFrame(const QuicStreamFrame& frame) override; | 
|  | bool OnCryptoFrame(const QuicCryptoFrame& frame) override; | 
|  | bool OnAckFrameStart(QuicPacketNumber largest_acked, | 
|  | QuicTime::Delta ack_delay_time) override; | 
|  | bool OnAckRange(QuicPacketNumber start, QuicPacketNumber end) override; | 
|  | bool OnAckTimestamp(QuicPacketNumber packet_number, | 
|  | QuicTime timestamp) override; | 
|  | bool OnAckFrameEnd(QuicPacketNumber start) override; | 
|  | bool OnStopWaitingFrame(const QuicStopWaitingFrame& frame) override; | 
|  | bool OnPaddingFrame(const QuicPaddingFrame& frame) override; | 
|  | bool OnPingFrame(const QuicPingFrame& frame) override; | 
|  | bool OnRstStreamFrame(const QuicRstStreamFrame& frame) override; | 
|  | bool OnConnectionCloseFrame(const QuicConnectionCloseFrame& frame) override; | 
|  | bool OnStopSendingFrame(const QuicStopSendingFrame& frame) override; | 
|  | bool OnPathChallengeFrame(const QuicPathChallengeFrame& frame) override; | 
|  | bool OnPathResponseFrame(const QuicPathResponseFrame& frame) override; | 
|  | bool OnGoAwayFrame(const QuicGoAwayFrame& frame) override; | 
|  | bool OnMaxStreamsFrame(const QuicMaxStreamsFrame& frame) override; | 
|  | bool OnStreamsBlockedFrame(const QuicStreamsBlockedFrame& frame) override; | 
|  | bool OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) override; | 
|  | bool OnBlockedFrame(const QuicBlockedFrame& frame) override; | 
|  | bool OnNewConnectionIdFrame(const QuicNewConnectionIdFrame& frame) override; | 
|  | bool OnRetireConnectionIdFrame( | 
|  | const QuicRetireConnectionIdFrame& frame) override; | 
|  | bool OnNewTokenFrame(const QuicNewTokenFrame& frame) override; | 
|  | bool OnMessageFrame(const QuicMessageFrame& frame) override; | 
|  | bool OnHandshakeDoneFrame(const QuicHandshakeDoneFrame& frame) override; | 
|  | bool OnAckFrequencyFrame(const QuicAckFrequencyFrame& frame) override; | 
|  | void OnPacketComplete() override; | 
|  | bool IsValidStatelessResetToken(QuicUint128 token) const override; | 
|  | void OnAuthenticatedIetfStatelessResetPacket( | 
|  | const QuicIetfStatelessResetPacket& packet) override; | 
|  |  | 
|  | // QuicPacketCreator::DelegateInterface | 
|  | bool ShouldGeneratePacket(HasRetransmittableData retransmittable, | 
|  | IsHandshake handshake) override; | 
|  | const QuicFrames MaybeBundleAckOpportunistically() override; | 
|  | QuicPacketBuffer GetPacketBuffer() override; | 
|  | void OnSerializedPacket(SerializedPacket packet) override; | 
|  | void OnUnrecoverableError(QuicErrorCode error, | 
|  | const std::string& error_details) override; | 
|  | SerializedPacketFate GetSerializedPacketFate( | 
|  | bool is_mtu_discovery, | 
|  | EncryptionLevel encryption_level) override; | 
|  |  | 
|  | // QuicSentPacketManager::NetworkChangeVisitor | 
|  | void OnCongestionChange() override; | 
|  | void OnPathMtuIncreased(QuicPacketLength packet_size) override; | 
|  |  | 
|  | // QuicNetworkBlackholeDetector::Delegate | 
|  | void OnPathDegradingDetected() override; | 
|  | void OnBlackholeDetected() override; | 
|  | void OnPathMtuReductionDetected() override; | 
|  |  | 
|  | // QuicIdleNetworkDetector::Delegate | 
|  | void OnHandshakeTimeout() override; | 
|  | void OnIdleNetworkDetected() override; | 
|  |  | 
|  | // Please note, this is not a const function. For logging purpose, please use | 
|  | // ack_frame(). | 
|  | const QuicFrame GetUpdatedAckFrame(); | 
|  |  | 
|  | // Called when the handshake completes. On the client side, handshake | 
|  | // completes on receipt of SHLO. On the server side, handshake completes when | 
|  | // SHLO gets ACKed (or a forward secure packet gets decrypted successfully). | 
|  | // TODO(fayang): Add a guard that this only gets called once. | 
|  | void OnHandshakeComplete(); | 
|  |  | 
|  | // Accessors | 
|  | void set_visitor(QuicConnectionVisitorInterface* visitor) { | 
|  | visitor_ = visitor; | 
|  | } | 
|  | void set_debug_visitor(QuicConnectionDebugVisitor* debug_visitor) { | 
|  | debug_visitor_ = debug_visitor; | 
|  | sent_packet_manager_.SetDebugDelegate(debug_visitor); | 
|  | } | 
|  | // Used in Chromium, but not internally. | 
|  | // Must only be called before ping_alarm_ is set. | 
|  | void set_ping_timeout(QuicTime::Delta ping_timeout) { | 
|  | DCHECK(!ping_alarm_->IsSet()); | 
|  | ping_timeout_ = ping_timeout; | 
|  | } | 
|  | const QuicTime::Delta ping_timeout() const { return ping_timeout_; } | 
|  | // Used in Chromium, but not internally. | 
|  | // Sets an initial timeout for the ping alarm when there is no retransmittable | 
|  | // data in flight, allowing for a more aggressive ping alarm in that case. | 
|  | void set_initial_retransmittable_on_wire_timeout( | 
|  | QuicTime::Delta retransmittable_on_wire_timeout) { | 
|  | DCHECK(!ping_alarm_->IsSet()); | 
|  | initial_retransmittable_on_wire_timeout_ = retransmittable_on_wire_timeout; | 
|  | } | 
|  | const QuicTime::Delta initial_retransmittable_on_wire_timeout() const { | 
|  | return initial_retransmittable_on_wire_timeout_; | 
|  | } | 
|  | // Used in Chromium, but not internally. | 
|  | void set_creator_debug_delegate(QuicPacketCreator::DebugDelegate* visitor) { | 
|  | packet_creator_.set_debug_delegate(visitor); | 
|  | } | 
|  | const QuicSocketAddress& self_address() const { return self_address_; } | 
|  | const QuicSocketAddress& peer_address() const { return direct_peer_address_; } | 
|  | const QuicSocketAddress& effective_peer_address() const { | 
|  | return effective_peer_address_; | 
|  | } | 
|  | QuicConnectionId connection_id() const { return server_connection_id_; } | 
|  | QuicConnectionId client_connection_id() const { | 
|  | return client_connection_id_; | 
|  | } | 
|  | void set_client_connection_id(QuicConnectionId client_connection_id); | 
|  | const QuicClock* clock() const { return clock_; } | 
|  | QuicRandom* random_generator() const { return random_generator_; } | 
|  | QuicByteCount max_packet_length() const; | 
|  | void SetMaxPacketLength(QuicByteCount length); | 
|  |  | 
|  | size_t mtu_probe_count() const { return mtu_probe_count_; } | 
|  |  | 
|  | bool connected() const { return connected_; } | 
|  |  | 
|  | // Must only be called on client connections. | 
|  | const ParsedQuicVersionVector& server_supported_versions() const { | 
|  | DCHECK_EQ(Perspective::IS_CLIENT, perspective_); | 
|  | return server_supported_versions_; | 
|  | } | 
|  |  | 
|  | bool HasQueuedPackets() const { return !buffered_packets_.empty(); } | 
|  | // Testing only. TODO(ianswett): Use a peer instead. | 
|  | size_t NumQueuedPackets() const { return buffered_packets_.size(); } | 
|  |  | 
|  | // Returns true if the connection has queued packets or frames. | 
|  | bool HasQueuedData() const; | 
|  |  | 
|  | // Sets the handshake and idle state connection timeouts. | 
|  | void SetNetworkTimeouts(QuicTime::Delta handshake_timeout, | 
|  | QuicTime::Delta idle_timeout); | 
|  |  | 
|  | // Called when the ping alarm fires. Causes a ping frame to be sent only | 
|  | // if the retransmission alarm is not running. | 
|  | void OnPingTimeout(); | 
|  |  | 
|  | // Sets up a packet with an QuicAckFrame and sends it out. | 
|  | void SendAck(); | 
|  |  | 
|  | // Called when an RTO fires.  Resets the retransmission alarm if there are | 
|  | // remaining unacked packets. | 
|  | void OnRetransmissionTimeout(); | 
|  |  | 
|  | // Mark all sent 0-RTT encrypted packets for retransmission. Called when new | 
|  | // 0-RTT or 1-RTT key is available in gQUIC, or when 0-RTT is rejected in IETF | 
|  | // QUIC. | 
|  | void MarkZeroRttPacketsForRetransmission(); | 
|  |  | 
|  | // Calls |sent_packet_manager_|'s NeuterUnencryptedPackets. Used when the | 
|  | // connection becomes forward secure and hasn't received acks for all packets. | 
|  | void NeuterUnencryptedPackets(); | 
|  |  | 
|  | // Changes the encrypter used for level |level| to |encrypter|. | 
|  | void SetEncrypter(EncryptionLevel level, | 
|  | std::unique_ptr<QuicEncrypter> encrypter); | 
|  |  | 
|  | // Called to remove encrypter of encryption |level|. | 
|  | void RemoveEncrypter(EncryptionLevel level); | 
|  |  | 
|  | // SetNonceForPublicHeader sets the nonce that will be transmitted in the | 
|  | // header of each packet encrypted at the initial encryption level decrypted. | 
|  | // This should only be called on the server side. | 
|  | void SetDiversificationNonce(const DiversificationNonce& nonce); | 
|  |  | 
|  | // SetDefaultEncryptionLevel sets the encryption level that will be applied | 
|  | // to new packets. | 
|  | void SetDefaultEncryptionLevel(EncryptionLevel level); | 
|  |  | 
|  | // SetDecrypter sets the primary decrypter, replacing any that already exists. | 
|  | // If an alternative decrypter is in place then the function DCHECKs. This is | 
|  | // intended for cases where one knows that future packets will be using the | 
|  | // new decrypter and the previous decrypter is now obsolete. |level| indicates | 
|  | // the encryption level of the new decrypter. | 
|  | void SetDecrypter(EncryptionLevel level, | 
|  | std::unique_ptr<QuicDecrypter> decrypter); | 
|  |  | 
|  | // SetAlternativeDecrypter sets a decrypter that may be used to decrypt | 
|  | // future packets. |level| indicates the encryption level of the decrypter. If | 
|  | // |latch_once_used| is true, then the first time that the decrypter is | 
|  | // successful it will replace the primary decrypter.  Otherwise both | 
|  | // decrypters will remain active and the primary decrypter will be the one | 
|  | // last used. | 
|  | void SetAlternativeDecrypter(EncryptionLevel level, | 
|  | std::unique_ptr<QuicDecrypter> decrypter, | 
|  | bool latch_once_used); | 
|  |  | 
|  | void InstallDecrypter(EncryptionLevel level, | 
|  | std::unique_ptr<QuicDecrypter> decrypter); | 
|  | void RemoveDecrypter(EncryptionLevel level); | 
|  |  | 
|  | const QuicDecrypter* decrypter() const; | 
|  | const QuicDecrypter* alternative_decrypter() const; | 
|  |  | 
|  | Perspective perspective() const { return perspective_; } | 
|  |  | 
|  | // Allow easy overriding of truncated connection IDs. | 
|  | void set_can_truncate_connection_ids(bool can) { | 
|  | can_truncate_connection_ids_ = can; | 
|  | } | 
|  |  | 
|  | // Returns the underlying sent packet manager. | 
|  | const QuicSentPacketManager& sent_packet_manager() const { | 
|  | return sent_packet_manager_; | 
|  | } | 
|  |  | 
|  | // Returns the underlying sent packet manager. | 
|  | QuicSentPacketManager& sent_packet_manager() { return sent_packet_manager_; } | 
|  |  | 
|  | UberReceivedPacketManager& received_packet_manager() { | 
|  | return uber_received_packet_manager_; | 
|  | } | 
|  |  | 
|  | bool CanWrite(HasRetransmittableData retransmittable); | 
|  |  | 
|  | // When the flusher is out of scope, only the outermost flusher will cause a | 
|  | // flush of the connection and set the retransmission alarm if there is one | 
|  | // pending.  In addition, this flusher can be configured to ensure that an ACK | 
|  | // frame is included in the first packet created, if there's new ack | 
|  | // information to be sent. | 
|  | class QUIC_EXPORT_PRIVATE ScopedPacketFlusher { | 
|  | public: | 
|  | explicit ScopedPacketFlusher(QuicConnection* connection); | 
|  | ~ScopedPacketFlusher(); | 
|  |  | 
|  | private: | 
|  | QuicConnection* connection_; | 
|  | // If true, when this flusher goes out of scope, flush connection and set | 
|  | // retransmission alarm if there is one pending. | 
|  | bool flush_and_set_pending_retransmission_alarm_on_delete_; | 
|  | }; | 
|  |  | 
|  | QuicPacketWriter* writer() { return writer_; } | 
|  | const QuicPacketWriter* writer() const { return writer_; } | 
|  |  | 
|  | // Sends an MTU discovery packet of size |target_mtu|.  If the packet is | 
|  | // acknowledged by the peer, the maximum packet size will be increased to | 
|  | // |target_mtu|. | 
|  | void SendMtuDiscoveryPacket(QuicByteCount target_mtu); | 
|  |  | 
|  | // Sends a connectivity probing packet to |peer_address| with | 
|  | // |probing_writer|. If |probing_writer| is nullptr, will use default | 
|  | // packet writer to write the packet. Returns true if subsequent packets can | 
|  | // be written to the probing writer. If connection is V99, a padded IETF QUIC | 
|  | // PATH_CHALLENGE packet is transmitted; if not V99, a Google QUIC padded PING | 
|  | // packet is transmitted. | 
|  | virtual bool SendConnectivityProbingPacket( | 
|  | QuicPacketWriter* probing_writer, | 
|  | const QuicSocketAddress& peer_address); | 
|  |  | 
|  | // Sends response to a connectivity probe. Sends either a Padded Ping | 
|  | // or an IETF PATH_RESPONSE based on the version of the connection. | 
|  | // Is the counterpart to SendConnectivityProbingPacket(). | 
|  | virtual void SendConnectivityProbingResponsePacket( | 
|  | const QuicSocketAddress& peer_address); | 
|  |  | 
|  | // Sends an MTU discovery packet and updates the MTU discovery alarm. | 
|  | void DiscoverMtu(); | 
|  |  | 
|  | // Sets the session notifier on the SentPacketManager. | 
|  | void SetSessionNotifier(SessionNotifierInterface* session_notifier); | 
|  |  | 
|  | // Set data producer in framer. | 
|  | void SetDataProducer(QuicStreamFrameDataProducer* data_producer); | 
|  |  | 
|  | // Set transmission type of next sending packets. | 
|  | void SetTransmissionType(TransmissionType type); | 
|  |  | 
|  | // Tries to send |message| and returns the message status. | 
|  | // If |flush| is false, this will return a MESSAGE_STATUS_BLOCKED | 
|  | // when the connection is deemed unwritable. | 
|  | virtual MessageStatus SendMessage(QuicMessageId message_id, | 
|  | QuicMemSliceSpan message, | 
|  | bool flush); | 
|  |  | 
|  | // Returns the largest payload that will fit into a single MESSAGE frame. | 
|  | // Because overhead can vary during a connection, this method should be | 
|  | // checked for every message. | 
|  | QuicPacketLength GetCurrentLargestMessagePayload() const; | 
|  | // Returns the largest payload that will fit into a single MESSAGE frame at | 
|  | // any point during the connection.  This assumes the version and | 
|  | // connection ID lengths do not change. | 
|  | QuicPacketLength GetGuaranteedLargestMessagePayload() const; | 
|  |  | 
|  | // Returns the id of the cipher last used for decrypting packets. | 
|  | uint32_t cipher_id() const; | 
|  |  | 
|  | std::vector<std::unique_ptr<QuicEncryptedPacket>>* termination_packets() { | 
|  | return termination_packets_.get(); | 
|  | } | 
|  |  | 
|  | bool ack_frame_updated() const; | 
|  |  | 
|  | QuicConnectionHelperInterface* helper() { return helper_; } | 
|  | const QuicConnectionHelperInterface* helper() const { return helper_; } | 
|  | QuicAlarmFactory* alarm_factory() { return alarm_factory_; } | 
|  |  | 
|  | quiche::QuicheStringPiece GetCurrentPacket(); | 
|  |  | 
|  | const QuicFramer& framer() const { return framer_; } | 
|  |  | 
|  | const QuicPacketCreator& packet_creator() const { return packet_creator_; } | 
|  |  | 
|  | EncryptionLevel encryption_level() const { return encryption_level_; } | 
|  | EncryptionLevel last_decrypted_level() const { | 
|  | return last_decrypted_packet_level_; | 
|  | } | 
|  |  | 
|  | const QuicSocketAddress& last_packet_source_address() const { | 
|  | return last_packet_source_address_; | 
|  | } | 
|  |  | 
|  | bool fill_up_link_during_probing() const { | 
|  | return fill_up_link_during_probing_; | 
|  | } | 
|  | void set_fill_up_link_during_probing(bool new_value) { | 
|  | fill_up_link_during_probing_ = new_value; | 
|  | } | 
|  |  | 
|  | // This setting may be changed during the crypto handshake in order to | 
|  | // enable/disable padding of different packets in the crypto handshake. | 
|  | // | 
|  | // This setting should never be set to false in public facing endpoints. It | 
|  | // can only be set to false if there is some other mechanism of preventing | 
|  | // amplification attacks, such as ICE (plus its a non-standard quic). | 
|  | void set_fully_pad_crypto_handshake_packets(bool new_value) { | 
|  | packet_creator_.set_fully_pad_crypto_handshake_packets(new_value); | 
|  | } | 
|  |  | 
|  | bool fully_pad_during_crypto_handshake() const { | 
|  | return packet_creator_.fully_pad_crypto_handshake_packets(); | 
|  | } | 
|  |  | 
|  | size_t min_received_before_ack_decimation() const; | 
|  | void set_min_received_before_ack_decimation(size_t new_value); | 
|  |  | 
|  | void set_ack_frequency(size_t new_value); | 
|  |  | 
|  | // If |defer| is true, configures the connection to defer sending packets in | 
|  | // response to an ACK to the SendAlarm. If |defer| is false, packets may be | 
|  | // sent immediately after receiving an ACK. | 
|  | void set_defer_send_in_response_to_packets(bool defer) { | 
|  | defer_send_in_response_to_packets_ = defer; | 
|  | } | 
|  |  | 
|  | // Sets the current per-packet options for the connection. The QuicConnection | 
|  | // does not take ownership of |options|; |options| must live for as long as | 
|  | // the QuicConnection is in use. | 
|  | void set_per_packet_options(PerPacketOptions* options) { | 
|  | per_packet_options_ = options; | 
|  | } | 
|  |  | 
|  | bool IsPathDegrading() const { return is_path_degrading_; } | 
|  |  | 
|  | // Attempts to process any queued undecryptable packets. | 
|  | void MaybeProcessUndecryptablePackets(); | 
|  |  | 
|  | // Queue a coalesced packet. | 
|  | void QueueCoalescedPacket(const QuicEncryptedPacket& packet); | 
|  |  | 
|  | // Process previously queued coalesced packets. | 
|  | void MaybeProcessCoalescedPackets(); | 
|  |  | 
|  | enum PacketContent : uint8_t { | 
|  | NO_FRAMES_RECEIVED, | 
|  | // TODO(fkastenholz): Change name when we get rid of padded ping/ | 
|  | // pre-version-99. | 
|  | // Also PATH CHALLENGE and PATH RESPONSE. | 
|  | FIRST_FRAME_IS_PING, | 
|  | SECOND_FRAME_IS_PADDING, | 
|  | NOT_PADDED_PING,  // Set if the packet is not {PING, PADDING}. | 
|  | }; | 
|  |  | 
|  | // Whether the handshake completes from this connection's perspective. | 
|  | bool IsHandshakeComplete() const; | 
|  |  | 
|  | // Whether peer completes handshake. Only used with TLS handshake. | 
|  | bool IsHandshakeConfirmed() const; | 
|  |  | 
|  | // Returns the largest received packet number sent by peer. | 
|  | QuicPacketNumber GetLargestReceivedPacket() const; | 
|  |  | 
|  | // Sets the original destination connection ID on the connection. | 
|  | // This is called by QuicDispatcher when it has replaced the connection ID. | 
|  | void SetOriginalDestinationConnectionId( | 
|  | const QuicConnectionId& original_destination_connection_id); | 
|  |  | 
|  | // Returns the original destination connection ID used for this connection. | 
|  | QuicConnectionId GetOriginalDestinationConnectionId(); | 
|  |  | 
|  | // Called when ACK alarm goes off. Sends ACKs of those packet number spaces | 
|  | // which have expired ACK timeout. Only used when this connection supports | 
|  | // multiple packet number spaces. | 
|  | void SendAllPendingAcks(); | 
|  |  | 
|  | // Returns true if this connection supports multiple packet number spaces. | 
|  | bool SupportsMultiplePacketNumberSpaces() const; | 
|  |  | 
|  | // For logging purpose. | 
|  | const QuicAckFrame& ack_frame() const; | 
|  |  | 
|  | // Install encrypter and decrypter for ENCRYPTION_INITIAL using | 
|  | // |connection_id| as the first client-sent destination connection ID, | 
|  | // or the one sent after an IETF Retry. | 
|  | void InstallInitialCrypters(QuicConnectionId connection_id); | 
|  |  | 
|  | // Called when version is considered negotiated. | 
|  | void OnSuccessfulVersionNegotiation(); | 
|  |  | 
|  | // Called when self migration succeeds after probing. | 
|  | void OnSuccessfulMigrationAfterProbing(); | 
|  |  | 
|  | // Called for QUIC+TLS versions when we send transport parameters. | 
|  | void OnTransportParametersSent( | 
|  | const TransportParameters& transport_parameters) const; | 
|  |  | 
|  | // Called for QUIC+TLS versions when we receive transport parameters. | 
|  | void OnTransportParametersReceived( | 
|  | const TransportParameters& transport_parameters) const; | 
|  |  | 
|  | // Called for QUIC+TLS versions when we resume cached transport parameters for | 
|  | // 0-RTT. | 
|  | void OnTransportParametersResumed( | 
|  | const TransportParameters& transport_parameters) const; | 
|  |  | 
|  | // Returns true if ack_alarm_ is set. | 
|  | bool HasPendingAcks() const; | 
|  |  | 
|  | void OnUserAgentIdKnown() { sent_packet_manager_.OnUserAgentIdKnown(); } | 
|  |  | 
|  | // Enables Legacy Version Encapsulation using |server_name| as SNI. | 
|  | // Can only be set if this is a client connection. | 
|  | void EnableLegacyVersionEncapsulation(const std::string& server_name); | 
|  |  | 
|  | // If now is close to idle timeout, returns true and sends a connectivity | 
|  | // probing packet to test the connection for liveness. Otherwise, returns | 
|  | // false. | 
|  | bool MaybeTestLiveness(); | 
|  |  | 
|  | protected: | 
|  | // Calls cancel() on all the alarms owned by this connection. | 
|  | void CancelAllAlarms(); | 
|  |  | 
|  | // Send a packet to the peer, and takes ownership of the packet if the packet | 
|  | // cannot be written immediately. | 
|  | virtual void SendOrQueuePacket(SerializedPacket packet); | 
|  |  | 
|  | // Called after a packet is received from a new effective peer address and is | 
|  | // decrypted. Starts validation of effective peer's address change. Calls | 
|  | // OnConnectionMigration as soon as the address changed. | 
|  | void StartEffectivePeerMigration(AddressChangeType type); | 
|  |  | 
|  | // Called when a effective peer address migration is validated. | 
|  | virtual void OnEffectivePeerMigrationValidated(); | 
|  |  | 
|  | // Get the effective peer address from the packet being processed. For proxied | 
|  | // connections, effective peer address is the address of the endpoint behind | 
|  | // the proxy. For non-proxied connections, effective peer address is the same | 
|  | // as peer address. | 
|  | // | 
|  | // Notes for implementations in subclasses: | 
|  | // - If the connection is not proxied, the overridden method should use the | 
|  | //   base implementation: | 
|  | // | 
|  | //       return QuicConnection::GetEffectivePeerAddressFromCurrentPacket(); | 
|  | // | 
|  | // - If the connection is proxied, the overridden method may return either of | 
|  | //   the following: | 
|  | //   a) The address of the endpoint behind the proxy. The address is used to | 
|  | //      drive effective peer migration. | 
|  | //   b) An uninitialized address, meaning the effective peer address does not | 
|  | //      change. | 
|  | virtual QuicSocketAddress GetEffectivePeerAddressFromCurrentPacket() const; | 
|  |  | 
|  | // Selects and updates the version of the protocol being used by selecting a | 
|  | // version from |available_versions| which is also supported. Returns true if | 
|  | // such a version exists, false otherwise. | 
|  | bool SelectMutualVersion(const ParsedQuicVersionVector& available_versions); | 
|  |  | 
|  | // Returns the current per-packet options for the connection. | 
|  | PerPacketOptions* per_packet_options() { return per_packet_options_; } | 
|  |  | 
|  | AddressChangeType active_effective_peer_migration_type() const { | 
|  | return active_effective_peer_migration_type_; | 
|  | } | 
|  |  | 
|  | // Sends a connection close packet to the peer and includes an ACK if the ACK | 
|  | // is not empty, the |error| is not PACKET_WRITE_ERROR, and it fits. | 
|  | virtual void SendConnectionClosePacket(QuicErrorCode error, | 
|  | const std::string& details); | 
|  |  | 
|  | // Returns true if the packet should be discarded and not sent. | 
|  | virtual bool ShouldDiscardPacket(EncryptionLevel encryption_level); | 
|  |  | 
|  | // Retransmits packets continuously until blocked by the congestion control. | 
|  | // If there are no packets to retransmit, does not do anything. | 
|  | void SendProbingRetransmissions(); | 
|  |  | 
|  | // Decides whether to send probing retransmissions, and does so if required. | 
|  | void MaybeSendProbingRetransmissions(); | 
|  |  | 
|  | // Notify various components(SendPacketManager, Session etc.) that this | 
|  | // connection has been migrated. | 
|  | virtual void OnConnectionMigration(AddressChangeType addr_change_type); | 
|  |  | 
|  | // Return whether the packet being processed is a connectivity probing. | 
|  | // A packet is a connectivity probing if it is a padded ping packet with self | 
|  | // and/or peer address changes. | 
|  | bool IsCurrentPacketConnectivityProbing() const; | 
|  |  | 
|  | // Return true iff the writer is blocked, if blocked, call | 
|  | // visitor_->OnWriteBlocked() to add the connection into the write blocked | 
|  | // list. | 
|  | bool HandleWriteBlocked(); | 
|  |  | 
|  | private: | 
|  | friend class test::QuicConnectionPeer; | 
|  |  | 
|  | typedef std::list<SerializedPacket> QueuedPacketList; | 
|  |  | 
|  | // BufferedPacket stores necessary information (encrypted buffer and self/peer | 
|  | // addresses) of those packets which are serialized but failed to send because | 
|  | // socket is blocked. From unacked packet map and send algorithm's | 
|  | // perspective, buffered packets are treated as sent. | 
|  | struct QUIC_EXPORT_PRIVATE BufferedPacket { | 
|  | BufferedPacket(const SerializedPacket& packet, | 
|  | const QuicSocketAddress& self_address, | 
|  | const QuicSocketAddress& peer_address); | 
|  | BufferedPacket(char* encrypted_buffer, | 
|  | QuicPacketLength encrypted_length, | 
|  | const QuicSocketAddress& self_address, | 
|  | const QuicSocketAddress& peer_address); | 
|  | BufferedPacket(const BufferedPacket& other) = delete; | 
|  | BufferedPacket(const BufferedPacket&& other) = delete; | 
|  |  | 
|  | ~BufferedPacket(); | 
|  |  | 
|  | // encrypted_buffer is owned by buffered packet. | 
|  | quiche::QuicheStringPiece encrypted_buffer; | 
|  | // Self and peer addresses when the packet is serialized. | 
|  | const QuicSocketAddress self_address; | 
|  | const QuicSocketAddress peer_address; | 
|  | }; | 
|  |  | 
|  | // UndecrytablePacket comprises a undecryptable packet and the its encryption | 
|  | // level. | 
|  | struct QUIC_EXPORT_PRIVATE UndecryptablePacket { | 
|  | UndecryptablePacket(const QuicEncryptedPacket& packet, | 
|  | EncryptionLevel encryption_level) | 
|  | : packet(packet.Clone()), | 
|  | encryption_level(encryption_level), | 
|  | processed(false) {} | 
|  |  | 
|  | std::unique_ptr<QuicEncryptedPacket> packet; | 
|  | EncryptionLevel encryption_level; | 
|  | // This gets set to true if 1) connection sucessfully processed the packet | 
|  | // or 2) connection failed to process the packet and will not try to process | 
|  | // it later. | 
|  | bool processed; | 
|  | }; | 
|  |  | 
|  | // Notifies the visitor of the close and marks the connection as disconnected. | 
|  | // Does not send a connection close frame to the peer. It should only be | 
|  | // called by CloseConnection or OnConnectionCloseFrame, OnPublicResetPacket, | 
|  | // and OnAuthenticatedIetfStatelessResetPacket. | 
|  | void TearDownLocalConnectionState(QuicErrorCode error, | 
|  | const std::string& details, | 
|  | ConnectionCloseSource source); | 
|  | void TearDownLocalConnectionState(const QuicConnectionCloseFrame& frame, | 
|  | ConnectionCloseSource source); | 
|  |  | 
|  | // Writes the given packet to socket, encrypted with packet's | 
|  | // encryption_level. Returns true on successful write, and false if the writer | 
|  | // was blocked and the write needs to be tried again. Notifies the | 
|  | // SentPacketManager when the write is successful and sets | 
|  | // retransmittable frames to nullptr. | 
|  | // Saves the connection close packet for later transmission, even if the | 
|  | // writer is write blocked. | 
|  | bool WritePacket(SerializedPacket* packet); | 
|  |  | 
|  | // Flush packets buffered in the writer, if any. | 
|  | void FlushPackets(); | 
|  |  | 
|  | // Make sure a stop waiting we got from our peer is sane. | 
|  | // Returns nullptr if the frame is valid or an error string if it was invalid. | 
|  | const char* ValidateStopWaitingFrame( | 
|  | const QuicStopWaitingFrame& stop_waiting); | 
|  |  | 
|  | // Sends a version negotiation packet to the peer. | 
|  | void SendVersionNegotiationPacket(bool ietf_quic, bool has_length_prefix); | 
|  |  | 
|  | // Clears any accumulated frames from the last received packet. | 
|  | void ClearLastFrames(); | 
|  |  | 
|  | // Deletes and clears any queued packets. | 
|  | void ClearQueuedPackets(); | 
|  |  | 
|  | // Closes the connection if the sent packet manager is tracking too many | 
|  | // outstanding packets. | 
|  | void CloseIfTooManyOutstandingSentPackets(); | 
|  |  | 
|  | // Writes as many queued packets as possible.  The connection must not be | 
|  | // blocked when this is called. | 
|  | void WriteQueuedPackets(); | 
|  |  | 
|  | // Writes new data if congestion control allows. | 
|  | void WriteNewData(); | 
|  |  | 
|  | // Queues |packet| in the hopes that it can be decrypted in the | 
|  | // future, when a new key is installed. | 
|  | void QueueUndecryptablePacket(const QuicEncryptedPacket& packet, | 
|  | EncryptionLevel decryption_level); | 
|  |  | 
|  | // Sends any packets which are a response to the last packet, including both | 
|  | // acks and pending writes if an ack opened the congestion window. | 
|  | void MaybeSendInResponseToPacket(); | 
|  |  | 
|  | // Gets the least unacked packet number, which is the next packet number to be | 
|  | // sent if there are no outstanding packets. | 
|  | QuicPacketNumber GetLeastUnacked() const; | 
|  |  | 
|  | // Sets the ping alarm to the appropriate value, if any. | 
|  | void SetPingAlarm(); | 
|  |  | 
|  | // Sets the retransmission alarm based on SentPacketManager. | 
|  | void SetRetransmissionAlarm(); | 
|  |  | 
|  | // Sets the MTU discovery alarm if necessary. | 
|  | // |sent_packet_number| is the recently sent packet number. | 
|  | void MaybeSetMtuAlarm(QuicPacketNumber sent_packet_number); | 
|  |  | 
|  | HasRetransmittableData IsRetransmittable(const SerializedPacket& packet); | 
|  | bool IsTerminationPacket(const SerializedPacket& packet, | 
|  | QuicErrorCode* error_code); | 
|  |  | 
|  | // Set the size of the packet we are targeting while doing path MTU discovery. | 
|  | void SetMtuDiscoveryTarget(QuicByteCount target); | 
|  |  | 
|  | // Returns |suggested_max_packet_size| clamped to any limits set by the | 
|  | // underlying writer, connection, or protocol. | 
|  | QuicByteCount GetLimitedMaxPacketSize( | 
|  | QuicByteCount suggested_max_packet_size); | 
|  |  | 
|  | // Do any work which logically would be done in OnPacket but can not be | 
|  | // safely done until the packet is validated. Returns true if packet can be | 
|  | // handled, false otherwise. | 
|  | bool ProcessValidatedPacket(const QuicPacketHeader& header); | 
|  |  | 
|  | // Returns true if received |packet_number| can be processed. Please note, | 
|  | // this is called after packet got decrypted successfully. | 
|  | bool ValidateReceivedPacketNumber(QuicPacketNumber packet_number); | 
|  |  | 
|  | // Consider receiving crypto frame on non crypto stream as memory corruption. | 
|  | bool MaybeConsiderAsMemoryCorruption(const QuicStreamFrame& frame); | 
|  |  | 
|  | // Check if the connection has no outstanding data to send and notify | 
|  | // congestion controller if it is the case. | 
|  | void CheckIfApplicationLimited(); | 
|  |  | 
|  | // Sets |current_packet_content_| to |type| if applicable. And | 
|  | // starts effective peer migration if current packet is confirmed not a | 
|  | // connectivity probe and |current_effective_peer_migration_type_| indicates | 
|  | // effective peer address change. | 
|  | void UpdatePacketContent(QuicFrameType type); | 
|  |  | 
|  | // Called when last received ack frame has been processed. | 
|  | // |send_stop_waiting| indicates whether a stop waiting needs to be sent. | 
|  | // |acked_new_packet| is true if a previously-unacked packet was acked. | 
|  | void PostProcessAfterAckFrame(bool send_stop_waiting, bool acked_new_packet); | 
|  |  | 
|  | // Updates the release time into the future. | 
|  | void UpdateReleaseTimeIntoFuture(); | 
|  |  | 
|  | // Sends generic path probe packet to the peer. If we are not IETF QUIC, will | 
|  | // always send a padded ping, regardless of whether this is a request or | 
|  | // response. If version 99/ietf quic, will send a PATH_RESPONSE if | 
|  | // |is_response| is true, a PATH_CHALLENGE if not. | 
|  | bool SendGenericPathProbePacket(QuicPacketWriter* probing_writer, | 
|  | const QuicSocketAddress& peer_address, | 
|  | bool is_response); | 
|  |  | 
|  | // Called when an ACK is about to send. Resets ACK related internal states, | 
|  | // e.g., cancels ack_alarm_, resets | 
|  | // num_retransmittable_packets_received_since_last_ack_sent_ etc. | 
|  | void ResetAckStates(); | 
|  |  | 
|  | // Returns true if the ACK frame should be bundled with ACK-eliciting frame. | 
|  | bool ShouldBundleRetransmittableFrameWithAck() const; | 
|  |  | 
|  | void PopulateStopWaitingFrame(QuicStopWaitingFrame* stop_waiting); | 
|  |  | 
|  | // Enables multiple packet number spaces support based on handshake protocol | 
|  | // and flags. | 
|  | void MaybeEnableMultiplePacketNumberSpacesSupport(); | 
|  |  | 
|  | // Called to update ACK timeout when an retransmittable frame has been parsed. | 
|  | void MaybeUpdateAckTimeout(); | 
|  |  | 
|  | // Tries to fill coalesced packet with data of higher packet space. | 
|  | void MaybeCoalescePacketOfHigherSpace(); | 
|  |  | 
|  | // Serialize and send coalesced_packet. Returns false if serialization fails | 
|  | // or the write causes errors, otherwise, returns true. | 
|  | bool FlushCoalescedPacket(); | 
|  |  | 
|  | // Returns the encryption level the connection close packet should be sent at, | 
|  | // which is the highest encryption level that peer can guarantee to process. | 
|  | EncryptionLevel GetConnectionCloseEncryptionLevel() const; | 
|  |  | 
|  | // Called after an ACK frame is successfully processed to update largest | 
|  | // received packet number which contains an ACK frame. | 
|  | void SetLargestReceivedPacketWithAck(QuicPacketNumber new_value); | 
|  |  | 
|  | // Called when new packets have been acknowledged or old keys have been | 
|  | // discarded. | 
|  | void OnForwardProgressMade(); | 
|  |  | 
|  | // Returns largest received packet number which contains an ACK frame. | 
|  | QuicPacketNumber GetLargestReceivedPacketWithAck() const; | 
|  |  | 
|  | // Returns the largest packet number that has been sent. | 
|  | QuicPacketNumber GetLargestSentPacket() const; | 
|  |  | 
|  | // Returns the largest sent packet number that has been ACKed by peer. | 
|  | QuicPacketNumber GetLargestAckedPacket() const; | 
|  |  | 
|  | // Whether incoming_connection_ids_ contains connection_id. | 
|  | bool HasIncomingConnectionId(QuicConnectionId connection_id); | 
|  |  | 
|  | // Whether connection enforces anti-amplification limit. | 
|  | bool EnforceAntiAmplificationLimit() const; | 
|  |  | 
|  | // Whether connection is limited by amplification factor. | 
|  | bool LimitedByAmplificationFactor() const; | 
|  |  | 
|  | // Called before sending a packet to get packet send time and to set the | 
|  | // release time delay in |per_packet_options_|. Return the time when the | 
|  | // packet is scheduled to be released(a.k.a send time), which is NOW + delay. | 
|  | // Returns Now() and does not update release time delay if | 
|  | // |supports_release_time_| is false. | 
|  | QuicTime CalculatePacketSentTime(); | 
|  |  | 
|  | // If we have a previously validate MTU value, e.g. due to a write error, | 
|  | // revert to it and disable MTU discovery. | 
|  | // Return true iff we reverted to a previously validate MTU. | 
|  | bool MaybeRevertToPreviousMtu(); | 
|  |  | 
|  | QuicTime GetPathMtuReductionDeadline() const; | 
|  |  | 
|  | // Returns path degrading deadline. QuicTime::Zero() means no path degrading | 
|  | // detection is needed. | 
|  | QuicTime GetPathDegradingDeadline() const; | 
|  |  | 
|  | // Returns true if path degrading should be detected. | 
|  | bool ShouldDetectPathDegrading() const; | 
|  |  | 
|  | // Returns network blackhole deadline. QuicTime::Zero() means no blackhole | 
|  | // detection is needed. | 
|  | QuicTime GetNetworkBlackholeDeadline() const; | 
|  |  | 
|  | // Returns true if network blackhole should be detected. | 
|  | bool ShouldDetectBlackhole() const; | 
|  |  | 
|  | // Validate connection IDs used during the handshake. Closes the connection | 
|  | // on validation failure. | 
|  | bool ValidateConfigConnectionIds(const QuicConfig& config); | 
|  | bool ValidateConfigConnectionIdsOld(const QuicConfig& config); | 
|  |  | 
|  | // Called when ACK alarm goes off. Try to bundle crypto data with ACKs. | 
|  | void MaybeBundleCryptoDataWithAcks(); | 
|  |  | 
|  | // Returns true if an undecryptable packet of |decryption_level| should be | 
|  | // buffered (such that connection can try to decrypt it later). | 
|  | bool ShouldEnqueueUnDecryptablePacket(EncryptionLevel decryption_level, | 
|  | bool has_decryption_key) const; | 
|  |  | 
|  | // Returns string which contains undecryptable packets information. | 
|  | std::string UndecryptablePacketsInfo() const; | 
|  |  | 
|  | // Sets the max packet length on the packet creator if needed. | 
|  | void MaybeUpdatePacketCreatorMaxPacketLengthAndPadding(); | 
|  |  | 
|  | // Sets internal state to enable or disable Legacy Version Encapsulation. | 
|  | void MaybeActivateLegacyVersionEncapsulation(); | 
|  | void MaybeDisactivateLegacyVersionEncapsulation(); | 
|  |  | 
|  | // For Google Quic, if the current packet is connectivity probing packet, call | 
|  | // session OnPacketReceived() which eventually sends connectivity probing | 
|  | // response on server side. And no-op on client side. And for both Google Quic | 
|  | // and IETF Quic, start migration if the current packet is a non-probing | 
|  | // packet. | 
|  | // TODO(danzh) rename to MaybeRespondToPeerMigration() when Google Quic is | 
|  | // deprecated. | 
|  | void MaybeRespondToConnectivityProbingOrMigration(); | 
|  |  | 
|  | QuicFramer framer_; | 
|  |  | 
|  | // Contents received in the current packet, especially used to identify | 
|  | // whether the current packet is a padded PING packet. | 
|  | PacketContent current_packet_content_; | 
|  | // Set to true as soon as the packet currently being processed has been | 
|  | // detected as a connectivity probing. | 
|  | // Always false outside the context of ProcessUdpPacket(). | 
|  | bool is_current_packet_connectivity_probing_; | 
|  |  | 
|  | // Caches the current effective peer migration type if a effective peer | 
|  | // migration might be initiated. As soon as the current packet is confirmed | 
|  | // not a connectivity probe, effective peer migration will start. | 
|  | AddressChangeType current_effective_peer_migration_type_; | 
|  | QuicConnectionHelperInterface* helper_;  // Not owned. | 
|  | QuicAlarmFactory* alarm_factory_;        // Not owned. | 
|  | PerPacketOptions* per_packet_options_;   // Not owned. | 
|  | QuicPacketWriter* writer_;  // Owned or not depending on |owns_writer_|. | 
|  | bool owns_writer_; | 
|  | // Encryption level for new packets. Should only be changed via | 
|  | // SetDefaultEncryptionLevel(). | 
|  | EncryptionLevel encryption_level_; | 
|  | const QuicClock* clock_; | 
|  | QuicRandom* random_generator_; | 
|  |  | 
|  | QuicConnectionId server_connection_id_; | 
|  | QuicConnectionId client_connection_id_; | 
|  | // On the server, the connection ID is set when receiving the first packet. | 
|  | // This variable ensures we only set it this way once. | 
|  | bool client_connection_id_is_set_; | 
|  | // Address on the last successfully processed packet received from the | 
|  | // direct peer. | 
|  | QuicSocketAddress self_address_; | 
|  | QuicSocketAddress peer_address_; | 
|  |  | 
|  | QuicSocketAddress direct_peer_address_; | 
|  | // Address of the endpoint behind the proxy if the connection is proxied. | 
|  | // Otherwise it is the same as |peer_address_|. | 
|  | // NOTE: Currently |effective_peer_address_| and |peer_address_| are always | 
|  | // the same(the address of the direct peer), but soon we'll change | 
|  | // |effective_peer_address_| to be the address of the endpoint behind the | 
|  | // proxy if the connection is proxied. | 
|  | QuicSocketAddress effective_peer_address_; | 
|  |  | 
|  | // Records change type when the effective peer initiates migration to a new | 
|  | // address. Reset to NO_CHANGE after effective peer migration is validated. | 
|  | AddressChangeType active_effective_peer_migration_type_; | 
|  |  | 
|  | // Records highest sent packet number when effective peer migration is | 
|  | // started. | 
|  | QuicPacketNumber highest_packet_sent_before_effective_peer_migration_; | 
|  |  | 
|  | // True if the last packet has gotten far enough in the framer to be | 
|  | // decrypted. | 
|  | bool last_packet_decrypted_; | 
|  | QuicByteCount last_size_;  // Size of the last received packet. | 
|  | // TODO(rch): remove this when b/27221014 is fixed. | 
|  | const char* current_packet_data_;  // UDP payload of packet currently being | 
|  | // parsed or nullptr. | 
|  | EncryptionLevel last_decrypted_packet_level_; | 
|  | QuicPacketHeader last_header_; | 
|  | bool should_last_packet_instigate_acks_; | 
|  |  | 
|  | // Track some peer state so we can do less bookkeeping | 
|  | // Largest sequence sent by the peer which had an ack frame (latest ack info). | 
|  | // Do not read or write directly, use GetLargestReceivedPacketWithAck() and | 
|  | // SetLargestReceivedPacketWithAck() instead. | 
|  | QuicPacketNumber largest_seen_packet_with_ack_; | 
|  | // Largest packet number sent by the peer which had an ACK frame per packet | 
|  | // number space. Only used when this connection supports multiple packet | 
|  | // number spaces. | 
|  | QuicPacketNumber largest_seen_packets_with_ack_[NUM_PACKET_NUMBER_SPACES]; | 
|  |  | 
|  | // Largest packet number sent by the peer which had a stop waiting frame. | 
|  | QuicPacketNumber largest_seen_packet_with_stop_waiting_; | 
|  |  | 
|  | // Collection of packets which were received before encryption was | 
|  | // established, but which could not be decrypted.  We buffer these on | 
|  | // the assumption that they could not be processed because they were | 
|  | // sent with the INITIAL encryption and the CHLO message was lost. | 
|  | QuicCircularDeque<UndecryptablePacket> undecryptable_packets_; | 
|  |  | 
|  | // Collection of coalesced packets which were received while processing | 
|  | // the current packet. | 
|  | QuicCircularDeque<std::unique_ptr<QuicEncryptedPacket>> | 
|  | received_coalesced_packets_; | 
|  |  | 
|  | // Maximum number of undecryptable packets the connection will store. | 
|  | size_t max_undecryptable_packets_; | 
|  |  | 
|  | // Maximum number of tracked packets. | 
|  | QuicPacketCount max_tracked_packets_; | 
|  |  | 
|  | // When the version negotiation packet could not be sent because the socket | 
|  | // was not writable, this is set to true. | 
|  | bool pending_version_negotiation_packet_; | 
|  | // Used when pending_version_negotiation_packet_ is true. | 
|  | bool send_ietf_version_negotiation_packet_; | 
|  | bool send_version_negotiation_packet_with_prefixed_lengths_; | 
|  |  | 
|  | // Contains the connection close packets if the connection has been closed. | 
|  | std::unique_ptr<std::vector<std::unique_ptr<QuicEncryptedPacket>>> | 
|  | termination_packets_; | 
|  |  | 
|  | // Determines whether or not a connection close packet is sent to the peer | 
|  | // after idle timeout due to lack of network activity. During the handshake, | 
|  | // a connection close packet is sent, but not after. | 
|  | ConnectionCloseBehavior idle_timeout_connection_close_behavior_; | 
|  |  | 
|  | // When > 0, close the QUIC connection after this number of RTOs. | 
|  | size_t num_rtos_for_blackhole_detection_; | 
|  |  | 
|  | UberReceivedPacketManager uber_received_packet_manager_; | 
|  |  | 
|  | // Indicates how many consecutive times an ack has arrived which indicates | 
|  | // the peer needs to stop waiting for some packets. | 
|  | // TODO(fayang): remove this when deprecating Q043. | 
|  | int stop_waiting_count_; | 
|  |  | 
|  | // Indicates the retransmission alarm needs to be set. | 
|  | bool pending_retransmission_alarm_; | 
|  |  | 
|  | // If true, defer sending data in response to received packets to the | 
|  | // SendAlarm. | 
|  | bool defer_send_in_response_to_packets_; | 
|  |  | 
|  | // The timeout for PING. | 
|  | QuicTime::Delta ping_timeout_; | 
|  |  | 
|  | // Initial timeout for how long the wire can have no retransmittable packets. | 
|  | QuicTime::Delta initial_retransmittable_on_wire_timeout_; | 
|  |  | 
|  | // Indicates how many retransmittable-on-wire pings have been emitted without | 
|  | // receiving any new data in between. | 
|  | int consecutive_retransmittable_on_wire_ping_count_; | 
|  |  | 
|  | // Arena to store class implementations within the QuicConnection. | 
|  | QuicConnectionArena arena_; | 
|  |  | 
|  | // An alarm that fires when an ACK should be sent to the peer. | 
|  | QuicArenaScopedPtr<QuicAlarm> ack_alarm_; | 
|  | // An alarm that fires when a packet needs to be retransmitted. | 
|  | QuicArenaScopedPtr<QuicAlarm> retransmission_alarm_; | 
|  | // An alarm that is scheduled when the SentPacketManager requires a delay | 
|  | // before sending packets and fires when the packet may be sent. | 
|  | QuicArenaScopedPtr<QuicAlarm> send_alarm_; | 
|  | // An alarm that fires when a ping should be sent. | 
|  | QuicArenaScopedPtr<QuicAlarm> ping_alarm_; | 
|  | // An alarm that fires when an MTU probe should be sent. | 
|  | QuicArenaScopedPtr<QuicAlarm> mtu_discovery_alarm_; | 
|  | // An alarm that fires to process undecryptable packets when new decyrption | 
|  | // keys are available. | 
|  | QuicArenaScopedPtr<QuicAlarm> process_undecryptable_packets_alarm_; | 
|  | // Neither visitor is owned by this class. | 
|  | QuicConnectionVisitorInterface* visitor_; | 
|  | QuicConnectionDebugVisitor* debug_visitor_; | 
|  |  | 
|  | QuicPacketCreator packet_creator_; | 
|  |  | 
|  | // Statistics for this session. | 
|  | QuicConnectionStats stats_; | 
|  |  | 
|  | // The time that a packet is received for this connection. Initialized to | 
|  | // connection creation time. | 
|  | // This does not indicate the packet was processed. | 
|  | QuicTime time_of_last_received_packet_; | 
|  |  | 
|  | // Sent packet manager which tracks the status of packets sent by this | 
|  | // connection and contains the send and receive algorithms to determine when | 
|  | // to send packets. | 
|  | QuicSentPacketManager sent_packet_manager_; | 
|  |  | 
|  | // Indicates whether connection version has been negotiated. | 
|  | // Always true for server connections. | 
|  | bool version_negotiated_; | 
|  |  | 
|  | // Tracks if the connection was created by the server or the client. | 
|  | Perspective perspective_; | 
|  |  | 
|  | // True by default.  False if we've received or sent an explicit connection | 
|  | // close. | 
|  | bool connected_; | 
|  |  | 
|  | // Destination address of the last received packet. | 
|  | QuicSocketAddress last_packet_destination_address_; | 
|  |  | 
|  | // Source address of the last received packet. | 
|  | QuicSocketAddress last_packet_source_address_; | 
|  |  | 
|  | // Set to false if the connection should not send truncated connection IDs to | 
|  | // the peer, even if the peer supports it. | 
|  | bool can_truncate_connection_ids_; | 
|  |  | 
|  | // If non-empty this contains the set of versions received in a | 
|  | // version negotiation packet. | 
|  | ParsedQuicVersionVector server_supported_versions_; | 
|  |  | 
|  | // The number of MTU probes already sent. | 
|  | size_t mtu_probe_count_; | 
|  |  | 
|  | // The value of |long_term_mtu_| prior to the last successful MTU increase. | 
|  | // 0 means either | 
|  | // - MTU discovery has never been enabled, or | 
|  | // - MTU discovery has been enabled, but the connection got a packet write | 
|  | //   error with a new (successfully probed) MTU, so it reverted | 
|  | //   |long_term_mtu_| to the value before the last increase. | 
|  | QuicPacketLength previous_validated_mtu_; | 
|  | // The value of the MTU regularly used by the connection. This is different | 
|  | // from the value returned by max_packet_size(), as max_packet_size() returns | 
|  | // the value of the MTU as currently used by the serializer, so if | 
|  | // serialization of an MTU probe is in progress, those two values will be | 
|  | // different. | 
|  | QuicByteCount long_term_mtu_; | 
|  |  | 
|  | // The maximum UDP payload size that our peer has advertised support for. | 
|  | // Defaults to kDefaultMaxPacketSizeTransportParam until received from peer. | 
|  | QuicByteCount peer_max_packet_size_; | 
|  |  | 
|  | // The size of the largest packet received from peer. | 
|  | QuicByteCount largest_received_packet_size_; | 
|  |  | 
|  | // Indicates whether a write error is encountered currently. This is used to | 
|  | // avoid infinite write errors. | 
|  | bool write_error_occurred_; | 
|  |  | 
|  | // Indicates not to send or process stop waiting frames. | 
|  | bool no_stop_waiting_frames_; | 
|  |  | 
|  | // Consecutive number of sent packets which have no retransmittable frames. | 
|  | size_t consecutive_num_packets_with_no_retransmittable_frames_; | 
|  |  | 
|  | // After this many packets sent without retransmittable frames, an artificial | 
|  | // retransmittable frame(a WINDOW_UPDATE) will be created to solicit an ack | 
|  | // from the peer. Default to kMaxConsecutiveNonRetransmittablePackets. | 
|  | size_t max_consecutive_num_packets_with_no_retransmittable_frames_; | 
|  |  | 
|  | // If true, bundle an ack-eliciting frame with an ACK if the PTO or RTO alarm | 
|  | // have previously fired. | 
|  | bool bundle_retransmittable_with_pto_ack_; | 
|  |  | 
|  | // If true, the connection will fill up the pipe with extra data whenever the | 
|  | // congestion controller needs it in order to make a bandwidth estimate.  This | 
|  | // is useful if the application pesistently underutilizes the link, but still | 
|  | // relies on having a reasonable bandwidth estimate from the connection, e.g. | 
|  | // for real time applications. | 
|  | bool fill_up_link_during_probing_; | 
|  |  | 
|  | // If true, the probing retransmission will not be started again.  This is | 
|  | // used to safeguard against an accidental tail recursion in probing | 
|  | // retransmission code. | 
|  | bool probing_retransmission_pending_; | 
|  |  | 
|  | // Indicates whether a stateless reset token has been received from peer. | 
|  | bool stateless_reset_token_received_; | 
|  | // Stores received stateless reset token from peer. Used to verify whether a | 
|  | // packet is a stateless reset packet. | 
|  | QuicUint128 received_stateless_reset_token_; | 
|  |  | 
|  | // Id of latest sent control frame. 0 if no control frame has been sent. | 
|  | QuicControlFrameId last_control_frame_id_; | 
|  |  | 
|  | // True if the peer is unreachable on the current path. | 
|  | bool is_path_degrading_; | 
|  |  | 
|  | // True if an ack frame is being processed. | 
|  | bool processing_ack_frame_; | 
|  |  | 
|  | // True if the writer supports release timestamp. | 
|  | bool supports_release_time_; | 
|  |  | 
|  | // Time this connection can release packets into the future. | 
|  | QuicTime::Delta release_time_into_future_; | 
|  |  | 
|  | // Payload of most recently transmitted IETF QUIC connectivity | 
|  | // probe packet (the PATH_CHALLENGE payload). This implementation transmits | 
|  | // only one PATH_CHALLENGE per connectivity probe, so only one | 
|  | // QuicPathFrameBuffer is needed. | 
|  | std::unique_ptr<QuicPathFrameBuffer> transmitted_connectivity_probe_payload_; | 
|  |  | 
|  | // Payloads that were received in the most recent probe. This needs to be a | 
|  | // Deque because the peer might no be using this implementation, and others | 
|  | // might send a packet with more than one PATH_CHALLENGE, so all need to be | 
|  | // saved and responded to. | 
|  | QuicCircularDeque<QuicPathFrameBuffer> received_path_challenge_payloads_; | 
|  |  | 
|  | // Set of connection IDs that should be accepted as destination on | 
|  | // received packets. This is conceptually a set but is implemented as a | 
|  | // vector to improve performance since it is expected to be very small. | 
|  | std::vector<QuicConnectionId> incoming_connection_ids_; | 
|  |  | 
|  | // When we receive a RETRY packet or some INITIAL packets, we replace | 
|  | // |server_connection_id_| with the value from that packet and save off the | 
|  | // original value of |server_connection_id_| into | 
|  | // |original_destination_connection_id_| for validation. | 
|  | quiche::QuicheOptional<QuicConnectionId> original_destination_connection_id_; | 
|  |  | 
|  | // After we receive a RETRY packet, |retry_source_connection_id_| contains | 
|  | // the source connection ID from that packet. | 
|  | quiche::QuicheOptional<QuicConnectionId> retry_source_connection_id_; | 
|  |  | 
|  | // Indicates whether received RETRY packets should be dropped. | 
|  | bool drop_incoming_retry_packets_; | 
|  |  | 
|  | // Bytes received before address validation. Only used when | 
|  | // EnforceAntiAmplificationLimit returns true. | 
|  | size_t bytes_received_before_address_validation_; | 
|  |  | 
|  | // Bytes sent before address validation. Only used when | 
|  | // EnforceAntiAmplificationLimit returns true. | 
|  | size_t bytes_sent_before_address_validation_; | 
|  |  | 
|  | // True if peer address has been validated. Address is considered validated | 
|  | // when 1) an address token is received and validated, or 2) a HANDSHAKE | 
|  | // packet has been successfully processed. Only used when | 
|  | // EnforceAntiAmplificationLimit returns true. | 
|  | bool address_validated_; | 
|  |  | 
|  | // Used to store content of packets which cannot be sent because of write | 
|  | // blocked. Packets' encrypted buffers are copied and owned by | 
|  | // buffered_packets_. From unacked_packet_map (and congestion control)'s | 
|  | // perspective, those packets are considered sent. | 
|  | std::list<BufferedPacket> buffered_packets_; | 
|  |  | 
|  | // Used to coalesce packets of different encryption level into the same UDP | 
|  | // datagram. Connection stops trying to coalesce packets if a forward secure | 
|  | // packet gets acknowledged. | 
|  | QuicCoalescedPacket coalesced_packet_; | 
|  |  | 
|  | QuicConnectionMtuDiscoverer mtu_discoverer_; | 
|  |  | 
|  | QuicNetworkBlackholeDetector blackhole_detector_; | 
|  |  | 
|  | QuicIdleNetworkDetector idle_network_detector_; | 
|  |  | 
|  | bool blackhole_detection_disabled_ = false; | 
|  |  | 
|  | // True if this connection supports handshake done frame. | 
|  | bool support_handshake_done_; | 
|  |  | 
|  | const bool default_enable_5rto_blackhole_detection_ = | 
|  | GetQuicReloadableFlag(quic_default_enable_5rto_blackhole_detection2); | 
|  |  | 
|  | // Whether the Legacy Version Encapsulation feature is enabled. | 
|  | bool legacy_version_encapsulation_enabled_ = false; | 
|  | // Whether we are in the middle of sending a packet using Legacy Version | 
|  | // Encapsulation. | 
|  | bool legacy_version_encapsulation_in_progress_ = false; | 
|  | // SNI to send when using Legacy Version Encapsulation. | 
|  | std::string legacy_version_encapsulation_sni_; | 
|  | // True if next packet is intended to consume remaining space in the | 
|  | // coalescer. | 
|  | bool fill_coalesced_packet_ = false; | 
|  | }; | 
|  |  | 
|  | }  // namespace quic | 
|  |  | 
|  | #endif  // QUICHE_QUIC_CORE_QUIC_CONNECTION_H_ |