| // Copyright 2022 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef QUICHE_QUIC_TOOLS_CONNECT_TUNNEL_H_ | |
| #define QUICHE_QUIC_TOOLS_CONNECT_TUNNEL_H_ | |
| #include <cstdint> | |
| #include <memory> | |
| #include <string> | |
| #include <utility> | |
| #include "absl/container/flat_hash_set.h" | |
| #include "absl/status/status.h" | |
| #include "absl/status/statusor.h" | |
| #include "absl/strings/string_view.h" | |
| #include "quiche/quic/core/connecting_client_socket.h" | |
| #include "quiche/quic/core/quic_error_codes.h" | |
| #include "quiche/quic/core/quic_server_id.h" | |
| #include "quiche/quic/core/socket_factory.h" | |
| #include "quiche/quic/tools/quic_simple_server_backend.h" | |
| #include "quiche/common/http/http_header_block.h" | |
| #include "quiche/common/quiche_mem_slice.h" | |
| namespace quic { | |
| // Manages a single connection tunneled over a CONNECT proxy. | |
| class ConnectTunnel : public ConnectingClientSocket::AsyncVisitor { | |
| public: | |
| // `client_stream_request_handler` and `socket_factory` must both outlive the | |
| // created ConnectTunnel. | |
| ConnectTunnel( | |
| QuicSimpleServerBackend::RequestHandler* client_stream_request_handler, | |
| SocketFactory* socket_factory, | |
| absl::flat_hash_set<QuicServerId> acceptable_destinations); | |
| ~ConnectTunnel(); | |
| ConnectTunnel(const ConnectTunnel&) = delete; | |
| ConnectTunnel& operator=(const ConnectTunnel&) = delete; | |
| // Attempts to open TCP connection to destination server and then sends | |
| // appropriate success/error response to the request stream. `request_headers` | |
| // must represent headers from a CONNECT request, that is ":method"="CONNECT" | |
| // and no ":protocol". | |
| void OpenTunnel(const quiche::HttpHeaderBlock& request_headers); | |
| // Returns true iff the connection to the destination server is currently open | |
| bool IsConnectedToDestination() const; | |
| void SendDataToDestination(absl::string_view data); | |
| // Called when the client stream has been closed. Connection to destination | |
| // server is closed if connected. The RequestHandler will no longer be | |
| // interacted with after completion. | |
| void OnClientStreamClose(); | |
| // ConnectingClientSocket::AsyncVisitor: | |
| void ConnectComplete(absl::Status status) override; | |
| void ReceiveComplete(absl::StatusOr<quiche::QuicheMemSlice> data) override; | |
| void SendComplete(absl::Status status) override; | |
| private: | |
| void BeginAsyncReadFromDestination(); | |
| void OnDataReceivedFromDestination(bool success); | |
| // For normal (FIN) closure. Errors (RST) should result in directly calling | |
| // TerminateClientStream(). | |
| void OnDestinationConnectionClosed(); | |
| void SendConnectResponse(); | |
| void TerminateClientStream( | |
| absl::string_view error_description, | |
| QuicResetStreamError error_code = | |
| QuicResetStreamError::FromIetf(QuicHttp3ErrorCode::CONNECT_ERROR)); | |
| const absl::flat_hash_set<QuicServerId> acceptable_destinations_; | |
| SocketFactory* const socket_factory_; | |
| // Null when client stream closed. | |
| QuicSimpleServerBackend::RequestHandler* client_stream_request_handler_; | |
| // Null when destination connection disconnected. | |
| std::unique_ptr<ConnectingClientSocket> destination_socket_; | |
| bool receive_started_ = false; | |
| }; | |
| } // namespace quic | |
| #endif // QUICHE_QUIC_TOOLS_CONNECT_TUNNEL_H_ |