| // Copyright 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "net/third_party/quiche/src/quic/core/quic_received_packet_manager.h" | |
| #include <algorithm> | |
| #include <limits> | |
| #include <utility> | |
| #include "net/third_party/quiche/src/quic/core/congestion_control/rtt_stats.h" | |
| #include "net/third_party/quiche/src/quic/core/crypto/crypto_protocol.h" | |
| #include "net/third_party/quiche/src/quic/core/quic_connection_stats.h" | |
| #include "net/third_party/quiche/src/quic/platform/api/quic_bug_tracker.h" | |
| #include "net/third_party/quiche/src/quic/platform/api/quic_logging.h" | |
| namespace quic { | |
| namespace { | |
| // The maximum number of packets to ack immediately after a missing packet for | |
| // fast retransmission to kick in at the sender. This limit is created to | |
| // reduce the number of acks sent that have no benefit for fast retransmission. | |
| // Set to the number of nacks needed for fast retransmit plus one for protection | |
| // against an ack loss | |
| const size_t kMaxPacketsAfterNewMissing = 4; | |
| // One quarter RTT delay when doing ack decimation. | |
| const float kAckDecimationDelay = 0.25; | |
| // One eighth RTT delay when doing ack decimation. | |
| const float kShortAckDecimationDelay = 0.125; | |
| } // namespace | |
| QuicReceivedPacketManager::QuicReceivedPacketManager() | |
| : QuicReceivedPacketManager(nullptr) {} | |
| QuicReceivedPacketManager::QuicReceivedPacketManager(QuicConnectionStats* stats) | |
| : ack_frame_updated_(false), | |
| max_ack_ranges_(0), | |
| time_largest_observed_(QuicTime::Zero()), | |
| save_timestamps_(false), | |
| stats_(stats), | |
| ack_mode_(GetQuicReloadableFlag(quic_enable_ack_decimation) | |
| ? ACK_DECIMATION | |
| : TCP_ACKING), | |
| num_retransmittable_packets_received_since_last_ack_sent_(0), | |
| min_received_before_ack_decimation_(kMinReceivedBeforeAckDecimation), | |
| ack_frequency_before_ack_decimation_( | |
| kDefaultRetransmittablePacketsBeforeAck), | |
| ack_decimation_delay_(kAckDecimationDelay), | |
| unlimited_ack_decimation_(false), | |
| fast_ack_after_quiescence_(false), | |
| local_max_ack_delay_( | |
| QuicTime::Delta::FromMilliseconds(kDefaultDelayedAckTimeMs)), | |
| ack_timeout_(QuicTime::Zero()), | |
| time_of_previous_received_packet_(QuicTime::Zero()), | |
| was_last_packet_missing_(false) { | |
| if (ack_mode_ == ACK_DECIMATION) { | |
| QUIC_RELOADABLE_FLAG_COUNT(quic_enable_ack_decimation); | |
| } | |
| } | |
| QuicReceivedPacketManager::~QuicReceivedPacketManager() {} | |
| void QuicReceivedPacketManager::SetFromConfig(const QuicConfig& config, | |
| Perspective perspective) { | |
| if (GetQuicReloadableFlag(quic_enable_ack_decimation) && | |
| config.HasClientSentConnectionOption(kACD0, perspective)) { | |
| ack_mode_ = TCP_ACKING; | |
| } | |
| if (config.HasClientSentConnectionOption(kACKD, perspective)) { | |
| ack_mode_ = ACK_DECIMATION; | |
| } | |
| if (config.HasClientSentConnectionOption(kAKD2, perspective)) { | |
| ack_mode_ = ACK_DECIMATION_WITH_REORDERING; | |
| } | |
| if (config.HasClientSentConnectionOption(kAKD3, perspective)) { | |
| ack_mode_ = ACK_DECIMATION; | |
| ack_decimation_delay_ = kShortAckDecimationDelay; | |
| } | |
| if (config.HasClientSentConnectionOption(kAKD4, perspective)) { | |
| ack_mode_ = ACK_DECIMATION_WITH_REORDERING; | |
| ack_decimation_delay_ = kShortAckDecimationDelay; | |
| } | |
| if (config.HasClientSentConnectionOption(kAKDU, perspective)) { | |
| unlimited_ack_decimation_ = true; | |
| } | |
| if (config.HasClientSentConnectionOption(kACKQ, perspective)) { | |
| fast_ack_after_quiescence_ = true; | |
| } | |
| } | |
| void QuicReceivedPacketManager::RecordPacketReceived( | |
| const QuicPacketHeader& header, | |
| QuicTime receipt_time) { | |
| const QuicPacketNumber packet_number = header.packet_number; | |
| DCHECK(IsAwaitingPacket(packet_number)) << " packet_number:" << packet_number; | |
| was_last_packet_missing_ = IsMissing(packet_number); | |
| if (!ack_frame_updated_) { | |
| ack_frame_.received_packet_times.clear(); | |
| } | |
| ack_frame_updated_ = true; | |
| if (LargestAcked(ack_frame_).IsInitialized() && | |
| LargestAcked(ack_frame_) > packet_number) { | |
| // Record how out of order stats. | |
| ++stats_->packets_reordered; | |
| stats_->max_sequence_reordering = | |
| std::max(stats_->max_sequence_reordering, | |
| LargestAcked(ack_frame_) - packet_number); | |
| int64_t reordering_time_us = | |
| (receipt_time - time_largest_observed_).ToMicroseconds(); | |
| stats_->max_time_reordering_us = | |
| std::max(stats_->max_time_reordering_us, reordering_time_us); | |
| } | |
| if (!LargestAcked(ack_frame_).IsInitialized() || | |
| packet_number > LargestAcked(ack_frame_)) { | |
| ack_frame_.largest_acked = packet_number; | |
| time_largest_observed_ = receipt_time; | |
| } | |
| ack_frame_.packets.Add(packet_number); | |
| if (save_timestamps_) { | |
| // The timestamp format only handles packets in time order. | |
| if (!ack_frame_.received_packet_times.empty() && | |
| ack_frame_.received_packet_times.back().second > receipt_time) { | |
| QUIC_LOG(WARNING) | |
| << "Receive time went backwards from: " | |
| << ack_frame_.received_packet_times.back().second.ToDebuggingValue() | |
| << " to " << receipt_time.ToDebuggingValue(); | |
| } else { | |
| ack_frame_.received_packet_times.push_back( | |
| std::make_pair(packet_number, receipt_time)); | |
| } | |
| } | |
| if (least_received_packet_number_.IsInitialized()) { | |
| least_received_packet_number_ = | |
| std::min(least_received_packet_number_, packet_number); | |
| } else { | |
| least_received_packet_number_ = packet_number; | |
| } | |
| } | |
| bool QuicReceivedPacketManager::IsMissing(QuicPacketNumber packet_number) { | |
| return LargestAcked(ack_frame_).IsInitialized() && | |
| packet_number < LargestAcked(ack_frame_) && | |
| !ack_frame_.packets.Contains(packet_number); | |
| } | |
| bool QuicReceivedPacketManager::IsAwaitingPacket( | |
| QuicPacketNumber packet_number) const { | |
| return quic::IsAwaitingPacket(ack_frame_, packet_number, | |
| peer_least_packet_awaiting_ack_); | |
| } | |
| const QuicFrame QuicReceivedPacketManager::GetUpdatedAckFrame( | |
| QuicTime approximate_now) { | |
| if (time_largest_observed_ == QuicTime::Zero()) { | |
| // We have received no packets. | |
| ack_frame_.ack_delay_time = QuicTime::Delta::Infinite(); | |
| } else { | |
| // Ensure the delta is zero if approximate now is "in the past". | |
| ack_frame_.ack_delay_time = approximate_now < time_largest_observed_ | |
| ? QuicTime::Delta::Zero() | |
| : approximate_now - time_largest_observed_; | |
| } | |
| while (max_ack_ranges_ > 0 && | |
| ack_frame_.packets.NumIntervals() > max_ack_ranges_) { | |
| ack_frame_.packets.RemoveSmallestInterval(); | |
| } | |
| // Clear all packet times if any are too far from largest observed. | |
| // It's expected this is extremely rare. | |
| for (auto it = ack_frame_.received_packet_times.begin(); | |
| it != ack_frame_.received_packet_times.end();) { | |
| if (LargestAcked(ack_frame_) - it->first >= | |
| std::numeric_limits<uint8_t>::max()) { | |
| it = ack_frame_.received_packet_times.erase(it); | |
| } else { | |
| ++it; | |
| } | |
| } | |
| return QuicFrame(&ack_frame_); | |
| } | |
| void QuicReceivedPacketManager::DontWaitForPacketsBefore( | |
| QuicPacketNumber least_unacked) { | |
| if (!least_unacked.IsInitialized()) { | |
| return; | |
| } | |
| // ValidateAck() should fail if peer_least_packet_awaiting_ack shrinks. | |
| DCHECK(!peer_least_packet_awaiting_ack_.IsInitialized() || | |
| peer_least_packet_awaiting_ack_ <= least_unacked); | |
| if (!peer_least_packet_awaiting_ack_.IsInitialized() || | |
| least_unacked > peer_least_packet_awaiting_ack_) { | |
| peer_least_packet_awaiting_ack_ = least_unacked; | |
| bool packets_updated = ack_frame_.packets.RemoveUpTo(least_unacked); | |
| if (packets_updated) { | |
| // Ack frame gets updated because packets set is updated because of stop | |
| // waiting frame. | |
| ack_frame_updated_ = true; | |
| } | |
| } | |
| DCHECK(ack_frame_.packets.Empty() || | |
| !peer_least_packet_awaiting_ack_.IsInitialized() || | |
| ack_frame_.packets.Min() >= peer_least_packet_awaiting_ack_); | |
| } | |
| void QuicReceivedPacketManager::MaybeUpdateAckTimeout( | |
| bool should_last_packet_instigate_acks, | |
| QuicPacketNumber last_received_packet_number, | |
| QuicTime time_of_last_received_packet, | |
| QuicTime now, | |
| const RttStats* rtt_stats) { | |
| if (!ack_frame_updated_) { | |
| // ACK frame has not been updated, nothing to do. | |
| return; | |
| } | |
| if (was_last_packet_missing_ && last_sent_largest_acked_.IsInitialized() && | |
| last_received_packet_number < last_sent_largest_acked_) { | |
| // Only ack immediately if an ACK frame was sent with a larger largest acked | |
| // than the newly received packet number. | |
| ack_timeout_ = now; | |
| return; | |
| } | |
| if (!should_last_packet_instigate_acks) { | |
| return; | |
| } | |
| ++num_retransmittable_packets_received_since_last_ack_sent_; | |
| if (ack_mode_ != TCP_ACKING && | |
| last_received_packet_number >= PeerFirstSendingPacketNumber() + | |
| min_received_before_ack_decimation_) { | |
| // Ack up to 10 packets at once unless ack decimation is unlimited. | |
| if (!unlimited_ack_decimation_ && | |
| num_retransmittable_packets_received_since_last_ack_sent_ >= | |
| kMaxRetransmittablePacketsBeforeAck) { | |
| ack_timeout_ = now; | |
| return; | |
| } | |
| // Wait for the minimum of the ack decimation delay or the delayed ack time | |
| // before sending an ack. | |
| QuicTime::Delta ack_delay = std::min( | |
| local_max_ack_delay_, rtt_stats->min_rtt() * ack_decimation_delay_); | |
| if (fast_ack_after_quiescence_ && now - time_of_previous_received_packet_ > | |
| rtt_stats->SmoothedOrInitialRtt()) { | |
| // Ack the first packet out of queiscence faster, because QUIC does | |
| // not pace the first few packets and commonly these may be handshake | |
| // or TLP packets, which we'd like to acknowledge quickly. | |
| ack_delay = QuicTime::Delta::FromMilliseconds(1); | |
| } | |
| MaybeUpdateAckTimeoutTo(now + ack_delay); | |
| } else { | |
| // Ack with a timer or every 2 packets by default. | |
| if (num_retransmittable_packets_received_since_last_ack_sent_ >= | |
| ack_frequency_before_ack_decimation_) { | |
| ack_timeout_ = now; | |
| } else if (fast_ack_after_quiescence_ && | |
| (now - time_of_previous_received_packet_) > | |
| rtt_stats->SmoothedOrInitialRtt()) { | |
| // Ack the first packet out of queiscence faster, because QUIC does | |
| // not pace the first few packets and commonly these may be handshake | |
| // or TLP packets, which we'd like to acknowledge quickly. | |
| MaybeUpdateAckTimeoutTo(now + QuicTime::Delta::FromMilliseconds(1)); | |
| } else { | |
| MaybeUpdateAckTimeoutTo(now + local_max_ack_delay_); | |
| } | |
| } | |
| // If there are new missing packets to report, send an ack immediately. | |
| if (HasNewMissingPackets()) { | |
| if (ack_mode_ == ACK_DECIMATION_WITH_REORDERING) { | |
| // Wait the minimum of an eighth min_rtt and the existing ack time. | |
| QuicTime ack_time = now + kShortAckDecimationDelay * rtt_stats->min_rtt(); | |
| MaybeUpdateAckTimeoutTo(ack_time); | |
| } else { | |
| ack_timeout_ = now; | |
| } | |
| } | |
| if (fast_ack_after_quiescence_) { | |
| time_of_previous_received_packet_ = time_of_last_received_packet; | |
| } | |
| } | |
| void QuicReceivedPacketManager::ResetAckStates() { | |
| ack_frame_updated_ = false; | |
| ack_timeout_ = QuicTime::Zero(); | |
| num_retransmittable_packets_received_since_last_ack_sent_ = 0; | |
| last_sent_largest_acked_ = LargestAcked(ack_frame_); | |
| } | |
| void QuicReceivedPacketManager::MaybeUpdateAckTimeoutTo(QuicTime time) { | |
| if (!ack_timeout_.IsInitialized() || ack_timeout_ > time) { | |
| ack_timeout_ = time; | |
| } | |
| } | |
| bool QuicReceivedPacketManager::HasMissingPackets() const { | |
| if (ack_frame_.packets.Empty()) { | |
| return false; | |
| } | |
| if (ack_frame_.packets.NumIntervals() > 1) { | |
| return true; | |
| } | |
| return peer_least_packet_awaiting_ack_.IsInitialized() && | |
| ack_frame_.packets.Min() > peer_least_packet_awaiting_ack_; | |
| } | |
| bool QuicReceivedPacketManager::HasNewMissingPackets() const { | |
| return HasMissingPackets() && | |
| ack_frame_.packets.LastIntervalLength() <= kMaxPacketsAfterNewMissing; | |
| } | |
| bool QuicReceivedPacketManager::ack_frame_updated() const { | |
| return ack_frame_updated_; | |
| } | |
| QuicPacketNumber QuicReceivedPacketManager::GetLargestObserved() const { | |
| return LargestAcked(ack_frame_); | |
| } | |
| QuicPacketNumber QuicReceivedPacketManager::PeerFirstSendingPacketNumber() | |
| const { | |
| if (!least_received_packet_number_.IsInitialized()) { | |
| QUIC_BUG << "No packets have been received yet"; | |
| return QuicPacketNumber(1); | |
| } | |
| return least_received_packet_number_; | |
| } | |
| } // namespace quic |