|  | // Copyright 2016 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "http2/decoder/payload_decoders/window_update_payload_decoder.h" | 
|  |  | 
|  | #include "http2/decoder/decode_buffer.h" | 
|  | #include "http2/decoder/decode_http2_structures.h" | 
|  | #include "http2/decoder/http2_frame_decoder_listener.h" | 
|  | #include "http2/http2_constants.h" | 
|  | #include "http2/http2_structures.h" | 
|  | #include "http2/platform/api/http2_logging.h" | 
|  |  | 
|  | namespace http2 { | 
|  |  | 
|  | DecodeStatus WindowUpdatePayloadDecoder::StartDecodingPayload( | 
|  | FrameDecoderState* state, | 
|  | DecodeBuffer* db) { | 
|  | const Http2FrameHeader& frame_header = state->frame_header(); | 
|  | const uint32_t total_length = frame_header.payload_length; | 
|  |  | 
|  | HTTP2_DVLOG(2) << "WindowUpdatePayloadDecoder::StartDecodingPayload: " | 
|  | << frame_header; | 
|  |  | 
|  | DCHECK_EQ(Http2FrameType::WINDOW_UPDATE, frame_header.type); | 
|  | DCHECK_LE(db->Remaining(), total_length); | 
|  |  | 
|  | // WINDOW_UPDATE frames have no flags. | 
|  | DCHECK_EQ(0, frame_header.flags); | 
|  |  | 
|  | // Special case for when the payload is the correct size and entirely in | 
|  | // the buffer. | 
|  | if (db->Remaining() == Http2WindowUpdateFields::EncodedSize() && | 
|  | total_length == Http2WindowUpdateFields::EncodedSize()) { | 
|  | DoDecode(&window_update_fields_, db); | 
|  | state->listener()->OnWindowUpdate( | 
|  | frame_header, window_update_fields_.window_size_increment); | 
|  | return DecodeStatus::kDecodeDone; | 
|  | } | 
|  | state->InitializeRemainders(); | 
|  | return HandleStatus(state, state->StartDecodingStructureInPayload( | 
|  | &window_update_fields_, db)); | 
|  | } | 
|  |  | 
|  | DecodeStatus WindowUpdatePayloadDecoder::ResumeDecodingPayload( | 
|  | FrameDecoderState* state, | 
|  | DecodeBuffer* db) { | 
|  | HTTP2_DVLOG(2) << "ResumeDecodingPayload: remaining_payload=" | 
|  | << state->remaining_payload() | 
|  | << "; db->Remaining=" << db->Remaining(); | 
|  | DCHECK_EQ(Http2FrameType::WINDOW_UPDATE, state->frame_header().type); | 
|  | DCHECK_LE(db->Remaining(), state->frame_header().payload_length); | 
|  | return HandleStatus(state, state->ResumeDecodingStructureInPayload( | 
|  | &window_update_fields_, db)); | 
|  | } | 
|  |  | 
|  | DecodeStatus WindowUpdatePayloadDecoder::HandleStatus(FrameDecoderState* state, | 
|  | DecodeStatus status) { | 
|  | HTTP2_DVLOG(2) << "HandleStatus: status=" << status | 
|  | << "; remaining_payload=" << state->remaining_payload(); | 
|  | if (status == DecodeStatus::kDecodeDone) { | 
|  | if (state->remaining_payload() == 0) { | 
|  | state->listener()->OnWindowUpdate( | 
|  | state->frame_header(), window_update_fields_.window_size_increment); | 
|  | return DecodeStatus::kDecodeDone; | 
|  | } | 
|  | // Payload is too long. | 
|  | return state->ReportFrameSizeError(); | 
|  | } | 
|  | // Not done decoding the structure. Either we've got more payload to decode, | 
|  | // or we've run out because the payload is too short, in which case | 
|  | // OnFrameSizeError will have already been called. | 
|  | DCHECK( | 
|  | (status == DecodeStatus::kDecodeInProgress && | 
|  | state->remaining_payload() > 0) || | 
|  | (status == DecodeStatus::kDecodeError && state->remaining_payload() == 0)) | 
|  | << "\n status=" << status | 
|  | << "; remaining_payload=" << state->remaining_payload(); | 
|  | return status; | 
|  | } | 
|  |  | 
|  | }  // namespace http2 |