| // Copyright 2022 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef QUICHE_QUIC_CORE_IO_SOCKET_H_ | |
| #define QUICHE_QUIC_CORE_IO_SOCKET_H_ | |
| #include <functional> | |
| #include <string> | |
| #include "absl/status/status.h" | |
| #include "absl/status/statusor.h" | |
| #include "absl/strings/string_view.h" | |
| #include "absl/types/span.h" | |
| #include "quiche/quic/core/quic_types.h" | |
| #include "quiche/quic/platform/api/quic_ip_address_family.h" | |
| #include "quiche/quic/platform/api/quic_socket_address.h" | |
| #include "quiche/common/platform/api/quiche_export.h" | |
| #if defined(_WIN32) | |
| #include <winsock2.h> | |
| #endif // defined(_WIN32) | |
| namespace quic { | |
| #if defined(_WIN32) | |
| using SocketFd = SOCKET; | |
| inline constexpr SocketFd kInvalidSocketFd = INVALID_SOCKET; | |
| #else | |
| using SocketFd = int; | |
| inline constexpr SocketFd kInvalidSocketFd = -1; | |
| #endif | |
| // Low-level platform-agnostic socket operations. Closely follows the behavior | |
| // of basic POSIX socket APIs, diverging mostly only to convert to/from cleaner | |
| // and platform-agnostic types. | |
| namespace socket_api { | |
| enum class SocketProtocol { | |
| kUdp, | |
| kTcp, | |
| }; | |
| inline absl::string_view GetProtocolName(SocketProtocol protocol) { | |
| switch (protocol) { | |
| case SocketProtocol::kUdp: | |
| return "UDP"; | |
| case SocketProtocol::kTcp: | |
| return "TCP"; | |
| } | |
| return "unknown"; | |
| } | |
| struct QUICHE_EXPORT_PRIVATE AcceptResult { | |
| // Socket for interacting with the accepted connection. | |
| SocketFd fd; | |
| // Address of the connected peer. | |
| QuicSocketAddress peer_address; | |
| }; | |
| // Creates a socket with blocking or non-blocking behavior. | |
| absl::StatusOr<SocketFd> CreateSocket(IpAddressFamily address_family, | |
| SocketProtocol protocol, | |
| bool blocking = false); | |
| // Sets socket `fd` to blocking (if `blocking` true) or non-blocking (if | |
| // `blocking` false). Must be a change from previous state. | |
| absl::Status SetSocketBlocking(SocketFd fd, bool blocking); | |
| // Sets buffer sizes for socket `fd` to `size` bytes. | |
| absl::Status SetReceiveBufferSize(SocketFd fd, QuicByteCount size); | |
| absl::Status SetSendBufferSize(SocketFd fd, QuicByteCount size); | |
| // Connects socket `fd` to `peer_address`. Returns a status with | |
| // `absl::StatusCode::kUnavailable` iff the socket is non-blocking and the | |
| // connection could not be immediately completed. The socket will then complete | |
| // connecting asynchronously, and on becoming writable, the result can be | |
| // checked using GetSocketError(). | |
| absl::Status Connect(SocketFd fd, const QuicSocketAddress& peer_address); | |
| // Gets and clears socket error information for socket `fd`. Note that returned | |
| // error could be either the found socket error, or unusually, an error from the | |
| // attempt to retrieve error information. Typically used to determine connection | |
| // result after asynchronous completion of a Connect() call. | |
| absl::Status GetSocketError(SocketFd fd); | |
| // Assign `address` to socket `fd`. | |
| absl::Status Bind(SocketFd fd, const QuicSocketAddress& address); | |
| // Gets the address assigned to socket `fd`. | |
| absl::StatusOr<QuicSocketAddress> GetSocketAddress(SocketFd fd); | |
| // Marks socket `fd` as a passive socket listening for connection requests. | |
| // `backlog` is the maximum number of queued connection requests. Typically | |
| // expected to return a status with `absl::StatusCode::InvalidArgumentError` | |
| // if `fd` is not a TCP socket. | |
| absl::Status Listen(SocketFd fd, int backlog); | |
| // Accepts an incoming connection to the listening socket `fd`. The returned | |
| // connection socket will be set as non-blocking iff `blocking` is false. | |
| // Typically expected to return a status with | |
| // `absl::StatusCode::InvalidArgumentError` if `fd` is not a TCP socket or not | |
| // listening for connections. Returns a status with | |
| // `absl::StatusCode::kUnavailable` iff the socket is non-blocking and no | |
| // incoming connection could be immediately accepted. | |
| absl::StatusOr<AcceptResult> Accept(SocketFd fd, bool blocking = false); | |
| // Receives data from socket `fd`. Will fill `buffer.data()` with up to | |
| // `buffer.size()` bytes. On success, returns a span pointing to the buffer | |
| // but resized to the actual number of bytes received. Returns a status with | |
| // `absl::StatusCode::kUnavailable` iff the socket is non-blocking and the | |
| // receive operation could not be immediately completed. If `peek` is true, | |
| // received data is not removed from the underlying socket data queue. | |
| absl::StatusOr<absl::Span<char>> Receive(SocketFd fd, absl::Span<char> buffer, | |
| bool peek = false); | |
| // Sends some or all of the data in `buffer` to socket `fd`. On success, | |
| // returns a string_view pointing to the unsent remainder of the buffer (or an | |
| // empty string_view if all of `buffer` was successfully sent). Returns a status | |
| // with `absl::StatusCode::kUnavailable` iff the socket is non-blocking and the | |
| // send operation could not be immediately completed. | |
| absl::StatusOr<absl::string_view> Send(SocketFd fd, absl::string_view buffer); | |
| // Closes socket `fd`. | |
| absl::Status Close(SocketFd fd); | |
| } // namespace socket_api | |
| } // namespace quic | |
| #endif // QUICHE_QUIC_CORE_IO_SOCKET_H_ |