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// Copyright 2022 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef QUICHE_QUIC_CORE_IO_EVENT_LOOP_SOCKET_FACTORY_H_
#define QUICHE_QUIC_CORE_IO_EVENT_LOOP_SOCKET_FACTORY_H_
#include <memory>
#include "quiche/quic/core/connecting_client_socket.h"
#include "quiche/quic/core/io/quic_event_loop.h"
#include "quiche/quic/core/quic_types.h"
#include "quiche/quic/core/socket_factory.h"
#include "quiche/quic/platform/api/quic_socket_address.h"
#include "quiche/common/platform/api/quiche_export.h"
#include "quiche/common/quiche_buffer_allocator.h"
namespace quic {
// A socket factory that creates sockets implemented using an underlying
// QuicEventLoop.
class QUICHE_EXPORT_PRIVATE EventLoopSocketFactory : public SocketFactory {
public:
// `event_loop` and `buffer_allocator` must outlive the created factory.
EventLoopSocketFactory(QuicEventLoop* event_loop,
quiche::QuicheBufferAllocator* buffer_allocator);
// SocketFactory:
std::unique_ptr<ConnectingClientSocket> CreateTcpClientSocket(
const quic::QuicSocketAddress& peer_address,
QuicByteCount receive_buffer_size, QuicByteCount send_buffer_size,
ConnectingClientSocket::AsyncVisitor* async_visitor) override;
std::unique_ptr<ConnectingClientSocket> CreateConnectingUdpClientSocket(
const quic::QuicSocketAddress& peer_address,
QuicByteCount receive_buffer_size, QuicByteCount send_buffer_size,
ConnectingClientSocket::AsyncVisitor* async_visitor) override;
private:
QuicEventLoop* const event_loop_; // unowned
quiche::QuicheBufferAllocator* buffer_allocator_; // unowned
};
} // namespace quic
#endif // QUICHE_QUIC_CORE_IO_EVENT_LOOP_SOCKET_FACTORY_H_