|  | // Copyright 2022 The Chromium Authors | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef QUICHE_QUIC_TOOLS_CONNECT_UDP_TUNNEL_H_ | 
|  | #define QUICHE_QUIC_TOOLS_CONNECT_UDP_TUNNEL_H_ | 
|  |  | 
|  | #include <cstdint> | 
|  | #include <memory> | 
|  | #include <string> | 
|  | #include <utility> | 
|  |  | 
|  | #include "absl/container/flat_hash_set.h" | 
|  | #include "absl/status/status.h" | 
|  | #include "absl/status/statusor.h" | 
|  | #include "absl/strings/string_view.h" | 
|  | #include "quiche/quic/core/connecting_client_socket.h" | 
|  | #include "quiche/quic/core/http/quic_spdy_stream.h" | 
|  | #include "quiche/quic/core/quic_error_codes.h" | 
|  | #include "quiche/quic/core/quic_server_id.h" | 
|  | #include "quiche/quic/core/quic_types.h" | 
|  | #include "quiche/quic/core/socket_factory.h" | 
|  | #include "quiche/quic/tools/quic_simple_server_backend.h" | 
|  | #include "quiche/common/http/http_header_block.h" | 
|  | #include "quiche/common/quiche_mem_slice.h" | 
|  |  | 
|  | namespace quic { | 
|  |  | 
|  | // Manages a single UDP tunnel for a CONNECT-UDP proxy (see RFC 9298). | 
|  | class ConnectUdpTunnel : public ConnectingClientSocket::AsyncVisitor, | 
|  | public QuicSpdyStream::Http3DatagramVisitor { | 
|  | public: | 
|  | // `client_stream_request_handler` and `socket_factory` must both outlive the | 
|  | // created ConnectUdpTunnel. `server_label` is an identifier (typically | 
|  | // randomly generated) to indentify the server or backend in error headers, | 
|  | // per the requirements of RFC 9209, Section 2. | 
|  | ConnectUdpTunnel( | 
|  | QuicSimpleServerBackend::RequestHandler* client_stream_request_handler, | 
|  | SocketFactory* socket_factory, std::string server_label, | 
|  | absl::flat_hash_set<QuicServerId> acceptable_targets); | 
|  | ~ConnectUdpTunnel(); | 
|  | ConnectUdpTunnel(const ConnectUdpTunnel&) = delete; | 
|  | ConnectUdpTunnel& operator=(const ConnectUdpTunnel&) = delete; | 
|  |  | 
|  | // Attempts to open UDP tunnel to target server and then sends appropriate | 
|  | // success/error response to the request stream. `request_headers` must | 
|  | // represent headers from a CONNECT-UDP request, that is ":method"="CONNECT" | 
|  | // and ":protocol"="connect-udp". | 
|  | void OpenTunnel(const quiche::HttpHeaderBlock& request_headers); | 
|  |  | 
|  | // Returns true iff the tunnel to the target server is currently open | 
|  | bool IsTunnelOpenToTarget() const; | 
|  |  | 
|  | // Called when the client stream has been closed.  Tunnel to target | 
|  | // server is closed if open.  The RequestHandler will no longer be | 
|  | // interacted with after completion. | 
|  | void OnClientStreamClose(); | 
|  |  | 
|  | // ConnectingClientSocket::AsyncVisitor: | 
|  | void ConnectComplete(absl::Status status) override; | 
|  | void ReceiveComplete(absl::StatusOr<quiche::QuicheMemSlice> data) override; | 
|  | void SendComplete(absl::Status status) override; | 
|  |  | 
|  | // QuicSpdyStream::Http3DatagramVisitor: | 
|  | void OnHttp3Datagram(QuicStreamId stream_id, | 
|  | absl::string_view payload) override; | 
|  | void OnUnknownCapsule(QuicStreamId /*stream_id*/, | 
|  | const quiche::UnknownCapsule& /*capsule*/) override {} | 
|  |  | 
|  | private: | 
|  | void BeginAsyncReadFromTarget(); | 
|  | void OnDataReceivedFromTarget(bool success); | 
|  |  | 
|  | void SendUdpPacketToTarget(absl::string_view packet); | 
|  |  | 
|  | void SendConnectResponse(); | 
|  | void SendErrorResponse(absl::string_view status, | 
|  | absl::string_view proxy_status_error, | 
|  | absl::string_view error_details); | 
|  | void TerminateClientStream(absl::string_view error_description, | 
|  | QuicResetStreamError error_code); | 
|  |  | 
|  | const absl::flat_hash_set<QuicServerId> acceptable_targets_; | 
|  | SocketFactory* const socket_factory_; | 
|  | const std::string server_label_; | 
|  |  | 
|  | // Null when client stream closed. | 
|  | QuicSimpleServerBackend::RequestHandler* client_stream_request_handler_; | 
|  |  | 
|  | // Null when target connection disconnected. | 
|  | std::unique_ptr<ConnectingClientSocket> target_socket_; | 
|  |  | 
|  | bool receive_started_ = false; | 
|  | bool datagram_visitor_registered_ = false; | 
|  | }; | 
|  |  | 
|  | }  // namespace quic | 
|  |  | 
|  | #endif  // QUICHE_QUIC_TOOLS_CONNECT_UDP_TUNNEL_H_ |