Replace (D)CHECK with QUICHE_(D)CHECK.
PiperOrigin-RevId: 355031711
Change-Id: Icf17b3b806e6040da8d6f6177408de4cfc2a263f
diff --git a/quic/test_tools/simulator/simulator.cc b/quic/test_tools/simulator/simulator.cc
index 9aa10ab..8d68ee4 100644
--- a/quic/test_tools/simulator/simulator.cc
+++ b/quic/test_tools/simulator/simulator.cc
@@ -48,15 +48,15 @@
auto emplace_names_result = actor_names_.insert(actor->name());
// Ensure that the object was actually placed into the map.
- DCHECK(emplace_times_result.second);
- DCHECK(emplace_names_result.second);
+ QUICHE_DCHECK(emplace_times_result.second);
+ QUICHE_DCHECK(emplace_names_result.second);
}
void Simulator::RemoveActor(Actor* actor) {
auto scheduled_time_it = scheduled_times_.find(actor);
auto actor_names_it = actor_names_.find(actor->name());
- DCHECK(scheduled_time_it != scheduled_times_.end());
- DCHECK(actor_names_it != actor_names_.end());
+ QUICHE_DCHECK(scheduled_time_it != scheduled_times_.end());
+ QUICHE_DCHECK(actor_names_it != actor_names_.end());
QuicTime scheduled_time = scheduled_time_it->second;
if (scheduled_time != QuicTime::Infinite()) {
@@ -69,7 +69,7 @@
void Simulator::Schedule(Actor* actor, QuicTime new_time) {
auto scheduled_time_it = scheduled_times_.find(actor);
- DCHECK(scheduled_time_it != scheduled_times_.end());
+ QUICHE_DCHECK(scheduled_time_it != scheduled_times_.end());
QuicTime scheduled_time = scheduled_time_it->second;
if (scheduled_time <= new_time) {
@@ -86,10 +86,10 @@
void Simulator::Unschedule(Actor* actor) {
auto scheduled_time_it = scheduled_times_.find(actor);
- DCHECK(scheduled_time_it != scheduled_times_.end());
+ QUICHE_DCHECK(scheduled_time_it != scheduled_times_.end());
QuicTime scheduled_time = scheduled_time_it->second;
- DCHECK(scheduled_time != QuicTime::Infinite());
+ QUICHE_DCHECK(scheduled_time != QuicTime::Infinite());
auto range = schedule_.equal_range(scheduled_time);
for (auto it = range.first; it != range.second; ++it) {
if (it->second == actor) {
@@ -98,7 +98,7 @@
return;
}
}
- DCHECK(false);
+ QUICHE_DCHECK(false);
}
const QuicClock* Simulator::GetClock() const {
@@ -129,7 +129,7 @@
}
void Simulator::RunFor(QuicTime::Delta time_span) {
- DCHECK(!run_for_alarm_->IsSet());
+ QUICHE_DCHECK(!run_for_alarm_->IsSet());
// RunFor() ensures that the simulation stops at the exact time specified by
// scheduling an alarm at that point and using that alarm to abort the
@@ -141,8 +141,8 @@
run_for_should_stop_ = false;
bool simulation_result = RunUntil([this]() { return run_for_should_stop_; });
- DCHECK(simulation_result);
- DCHECK(clock_.Now() == end_time);
+ QUICHE_DCHECK(simulation_result);
+ QUICHE_DCHECK(clock_.Now() == end_time);
}
void Simulator::HandleNextScheduledActor() {