Add GetLargestGuaranteedMessagePayload to QuicSession/Connection/Generator/Creator to expose the largest message payload that's guaranteed to fit in any packet containing application data.
gfe-relnote: n/a (Only used in Quartc)
PiperOrigin-RevId: 242135946
Change-Id: I52cc763af88d22fc240210e00cf4d4062d0b9c59
diff --git a/quic/quartc/quartc_session.cc b/quic/quartc/quartc_session.cc
index e5b6952..80031dd 100644
--- a/quic/quartc/quartc_session.cc
+++ b/quic/quartc/quartc_session.cc
@@ -47,10 +47,10 @@
return false;
}
- if (message.size() > GetLargestMessagePayload()) {
+ if (message.size() > GetCurrentLargestMessagePayload()) {
QUIC_LOG(ERROR) << "Message is too big, message_size=" << message.size()
- << ", GetLargestMessagePayload="
- << GetLargestMessagePayload();
+ << ", GetCurrentLargestMessagePayload="
+ << GetCurrentLargestMessagePayload();
return false;
}
diff --git a/quic/quartc/quartc_session.h b/quic/quartc/quartc_session.h
index 35df8b6..29e6306 100644
--- a/quic/quartc/quartc_session.h
+++ b/quic/quartc/quartc_session.h
@@ -51,8 +51,8 @@
bool SendOrQueueMessage(std::string message);
// Returns largest message payload acceptable in SendQuartcMessage.
- QuicPacketLength GetLargestMessagePayload() const {
- return connection()->GetLargestMessagePayload();
+ QuicPacketLength GetCurrentLargestMessagePayload() const {
+ return connection()->GetCurrentLargestMessagePayload();
}
// Return true if transport support message frame.
diff --git a/quic/quartc/quartc_session_test.cc b/quic/quartc/quartc_session_test.cc
index fc80c8b..31abd57 100644
--- a/quic/quartc/quartc_session_test.cc
+++ b/quic/quartc/quartc_session_test.cc
@@ -230,12 +230,12 @@
// Send message of maximum allowed length.
std::string message_max_long =
- std::string(server_peer_->GetLargestMessagePayload(), 'A');
+ std::string(server_peer_->GetCurrentLargestMessagePayload(), 'A');
ASSERT_TRUE(server_peer_->SendOrQueueMessage(message_max_long));
// Send long message which should fail.
std::string message_too_long =
- std::string(server_peer_->GetLargestMessagePayload() + 1, 'B');
+ std::string(server_peer_->GetCurrentLargestMessagePayload() + 1, 'B');
ASSERT_FALSE(server_peer_->SendOrQueueMessage(message_too_long));
// Wait for peer 2 to receive message.