Project import generated by Copybara.

PiperOrigin-RevId: 237361882
Change-Id: I109a68f44db867b20f8c6a7732b0ce657133e52a
diff --git a/quic/core/quic_session.h b/quic/core/quic_session.h
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+++ b/quic/core/quic_session.h
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// A QuicSession, which demuxes a single connection to individual streams.
+
+#ifndef QUICHE_QUIC_CORE_QUIC_SESSION_H_
+#define QUICHE_QUIC_CORE_QUIC_SESSION_H_
+
+#include <cstddef>
+#include <map>
+#include <memory>
+#include <vector>
+
+#include "base/macros.h"
+#include "net/third_party/quiche/src/quic/core/legacy_quic_stream_id_manager.h"
+#include "net/third_party/quiche/src/quic/core/quic_connection.h"
+#include "net/third_party/quiche/src/quic/core/quic_control_frame_manager.h"
+#include "net/third_party/quiche/src/quic/core/quic_crypto_stream.h"
+#include "net/third_party/quiche/src/quic/core/quic_packet_creator.h"
+#include "net/third_party/quiche/src/quic/core/quic_packets.h"
+#include "net/third_party/quiche/src/quic/core/quic_stream.h"
+#include "net/third_party/quiche/src/quic/core/quic_stream_frame_data_producer.h"
+#include "net/third_party/quiche/src/quic/core/quic_write_blocked_list.h"
+#include "net/third_party/quiche/src/quic/core/session_notifier_interface.h"
+#include "net/third_party/quiche/src/quic/core/uber_quic_stream_id_manager.h"
+#include "net/third_party/quiche/src/quic/platform/api/quic_containers.h"
+#include "net/third_party/quiche/src/quic/platform/api/quic_export.h"
+#include "net/third_party/quiche/src/quic/platform/api/quic_socket_address.h"
+#include "net/third_party/quiche/src/quic/platform/api/quic_string.h"
+
+namespace quic {
+
+class QuicCryptoStream;
+class QuicFlowController;
+class QuicStream;
+class QuicStreamIdManager;
+
+namespace test {
+class QuicSessionPeer;
+}  // namespace test
+
+class QUIC_EXPORT_PRIVATE QuicSession : public QuicConnectionVisitorInterface,
+                                        public SessionNotifierInterface,
+                                        public QuicStreamFrameDataProducer {
+ public:
+  // An interface from the session to the entity owning the session.
+  // This lets the session notify its owner (the Dispatcher) when the connection
+  // is closed, blocked, or added/removed from the time-wait list.
+  class Visitor {
+   public:
+    virtual ~Visitor() {}
+
+    // Called when the connection is closed after the streams have been closed.
+    virtual void OnConnectionClosed(QuicConnectionId connection_id,
+                                    QuicErrorCode error,
+                                    const QuicString& error_details,
+                                    ConnectionCloseSource source) = 0;
+
+    // Called when the session has become write blocked.
+    virtual void OnWriteBlocked(QuicBlockedWriterInterface* blocked_writer) = 0;
+
+    // Called when the session receives reset on a stream from the peer.
+    virtual void OnRstStreamReceived(const QuicRstStreamFrame& frame) = 0;
+
+    // Called when the session receives a STOP_SENDING for a stream from the
+    // peer.
+    virtual void OnStopSendingReceived(const QuicStopSendingFrame& frame) = 0;
+  };
+
+  // CryptoHandshakeEvent enumerates the events generated by a QuicCryptoStream.
+  enum CryptoHandshakeEvent {
+    // ENCRYPTION_FIRST_ESTABLISHED indicates that a full client hello has been
+    // sent by a client and that subsequent packets will be encrypted. (Client
+    // only.)
+    ENCRYPTION_FIRST_ESTABLISHED,
+    // ENCRYPTION_REESTABLISHED indicates that a client hello was rejected by
+    // the server and thus the encryption key has been updated. Therefore the
+    // connection should resend any packets that were sent under
+    // ENCRYPTION_ZERO_RTT. (Client only.)
+    ENCRYPTION_REESTABLISHED,
+    // HANDSHAKE_CONFIRMED, in a client, indicates the server has accepted
+    // our handshake. In a server it indicates that a full, valid client hello
+    // has been received. (Client and server.)
+    HANDSHAKE_CONFIRMED,
+  };
+
+  // Does not take ownership of |connection| or |visitor|.
+  QuicSession(QuicConnection* connection,
+              Visitor* owner,
+              const QuicConfig& config,
+              const ParsedQuicVersionVector& supported_versions);
+  QuicSession(const QuicSession&) = delete;
+  QuicSession& operator=(const QuicSession&) = delete;
+
+  ~QuicSession() override;
+
+  virtual void Initialize();
+
+  // QuicConnectionVisitorInterface methods:
+  void OnStreamFrame(const QuicStreamFrame& frame) override;
+  void OnCryptoFrame(const QuicCryptoFrame& frame) override;
+  void OnRstStream(const QuicRstStreamFrame& frame) override;
+  void OnGoAway(const QuicGoAwayFrame& frame) override;
+  void OnMessageReceived(QuicStringPiece message) override;
+  void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) override;
+  void OnBlockedFrame(const QuicBlockedFrame& frame) override;
+  void OnConnectionClosed(QuicErrorCode error,
+                          const QuicString& error_details,
+                          ConnectionCloseSource source) override;
+  void OnWriteBlocked() override;
+  void OnSuccessfulVersionNegotiation(
+      const ParsedQuicVersion& version) override;
+  void OnConnectivityProbeReceived(
+      const QuicSocketAddress& self_address,
+      const QuicSocketAddress& peer_address) override;
+  void OnCanWrite() override;
+  void OnCongestionWindowChange(QuicTime /*now*/) override {}
+  void OnConnectionMigration(AddressChangeType type) override {}
+  // Adds a connection level WINDOW_UPDATE frame.
+  void OnAckNeedsRetransmittableFrame() override;
+  void SendPing() override;
+  bool WillingAndAbleToWrite() const override;
+  bool HasPendingHandshake() const override;
+  void OnPathDegrading() override;
+  bool AllowSelfAddressChange() const override;
+  void OnForwardProgressConfirmed() override;
+  bool OnMaxStreamIdFrame(const QuicMaxStreamIdFrame& frame) override;
+  bool OnStreamIdBlockedFrame(const QuicStreamIdBlockedFrame& frame) override;
+  bool OnStopSendingFrame(const QuicStopSendingFrame& frame) override;
+
+  // QuicStreamFrameDataProducer
+  WriteStreamDataResult WriteStreamData(QuicStreamId id,
+                                        QuicStreamOffset offset,
+                                        QuicByteCount data_length,
+                                        QuicDataWriter* writer) override;
+  bool WriteCryptoData(EncryptionLevel level,
+                       QuicStreamOffset offset,
+                       QuicByteCount data_length,
+                       QuicDataWriter* writer) override;
+
+  // SessionNotifierInterface methods:
+  bool OnFrameAcked(const QuicFrame& frame,
+                    QuicTime::Delta ack_delay_time) override;
+  void OnStreamFrameRetransmitted(const QuicStreamFrame& frame) override;
+  void OnFrameLost(const QuicFrame& frame) override;
+  void RetransmitFrames(const QuicFrames& frames,
+                        TransmissionType type) override;
+  bool IsFrameOutstanding(const QuicFrame& frame) const override;
+  bool HasUnackedCryptoData() const override;
+
+  // Called on every incoming packet. Passes |packet| through to |connection_|.
+  virtual void ProcessUdpPacket(const QuicSocketAddress& self_address,
+                                const QuicSocketAddress& peer_address,
+                                const QuicReceivedPacket& packet);
+
+  // Called by streams when they want to write data to the peer.
+  // Returns a pair with the number of bytes consumed from data, and a boolean
+  // indicating if the fin bit was consumed.  This does not indicate the data
+  // has been sent on the wire: it may have been turned into a packet and queued
+  // if the socket was unexpectedly blocked.
+  virtual QuicConsumedData WritevData(QuicStream* stream,
+                                      QuicStreamId id,
+                                      size_t write_length,
+                                      QuicStreamOffset offset,
+                                      StreamSendingState state);
+
+  // Called by application to send |message|. Data copy can be avoided if
+  // |message| is provided in reference counted memory.
+  // Please note, |message| provided in reference counted memory would be moved
+  // internally when message is successfully sent. Thereafter, it would be
+  // undefined behavior if callers try to access the slices through their own
+  // copy of the span object.
+  // Returns the message result which includes the message status and message ID
+  // (valid if the write succeeds). SendMessage flushes a message packet even it
+  // is not full. If the application wants to bundle other data in the same
+  // packet, please consider adding a packet flusher around the SendMessage
+  // and/or WritevData calls.
+  //
+  // OnMessageAcked and OnMessageLost are called when a particular message gets
+  // acked or lost.
+  //
+  // Note that SendMessage will fail with status = MESSAGE_STATUS_BLOCKED
+  // if connection is congestion control blocked or underlying socket is write
+  // blocked. In this case the caller can retry sending message again when
+  // connection becomes available, for example after getting OnCanWrite()
+  // callback.
+  MessageResult SendMessage(QuicMemSliceSpan message);
+
+  // Called when message with |message_id| gets acked.
+  virtual void OnMessageAcked(QuicMessageId message_id);
+
+  // Called when message with |message_id| is considered as lost.
+  virtual void OnMessageLost(QuicMessageId message_id);
+
+  // Called by control frame manager when it wants to write control frames to
+  // the peer. Returns true if |frame| is consumed, false otherwise.
+  virtual bool WriteControlFrame(const QuicFrame& frame);
+
+  // Called by streams when they want to close the stream in both directions.
+  virtual void SendRstStream(QuicStreamId id,
+                             QuicRstStreamErrorCode error,
+                             QuicStreamOffset bytes_written);
+
+  // Called when the session wants to go away and not accept any new streams.
+  virtual void SendGoAway(QuicErrorCode error_code, const QuicString& reason);
+
+  // Sends a BLOCKED frame.
+  virtual void SendBlocked(QuicStreamId id);
+
+  // Sends a WINDOW_UPDATE frame.
+  virtual void SendWindowUpdate(QuicStreamId id, QuicStreamOffset byte_offset);
+
+  // Send a MAX_STREAM_ID frame.
+  void SendMaxStreamId(QuicStreamId max_allowed_incoming_id);
+
+  // Send a STREAM_ID_BLOCKED frame.
+  void SendStreamIdBlocked(QuicStreamId max_allowed_outgoing_id);
+
+  // Create and transmit a STOP_SENDING frame
+  virtual void SendStopSending(uint16_t code, QuicStreamId stream_id);
+
+  // Removes the stream associated with 'stream_id' from the active stream map.
+  virtual void CloseStream(QuicStreamId stream_id);
+
+  // Returns true if outgoing packets will be encrypted, even if the server
+  // hasn't confirmed the handshake yet.
+  virtual bool IsEncryptionEstablished() const;
+
+  // For a client, returns true if the server has confirmed our handshake. For
+  // a server, returns true if a full, valid client hello has been received.
+  virtual bool IsCryptoHandshakeConfirmed() const;
+
+  // Called by the QuicCryptoStream when a new QuicConfig has been negotiated.
+  virtual void OnConfigNegotiated();
+
+  // Called by the QuicCryptoStream when the handshake enters a new state.
+  //
+  // Clients will call this function in the order:
+  //   ENCRYPTION_FIRST_ESTABLISHED
+  //   zero or more ENCRYPTION_REESTABLISHED
+  //   HANDSHAKE_CONFIRMED
+  //
+  // Servers will simply call it once with HANDSHAKE_CONFIRMED.
+  virtual void OnCryptoHandshakeEvent(CryptoHandshakeEvent event);
+
+  // Called by the QuicCryptoStream when a handshake message is sent.
+  virtual void OnCryptoHandshakeMessageSent(
+      const CryptoHandshakeMessage& message);
+
+  // Called by the QuicCryptoStream when a handshake message is received.
+  virtual void OnCryptoHandshakeMessageReceived(
+      const CryptoHandshakeMessage& message);
+
+  // Called by the stream on creation to set priority in the write blocked list.
+  virtual void RegisterStreamPriority(QuicStreamId id,
+                                      bool is_static,
+                                      spdy::SpdyPriority priority);
+  // Called by the stream on deletion to clear priority from the write blocked
+  // list.
+  virtual void UnregisterStreamPriority(QuicStreamId id, bool is_static);
+  // Called by the stream on SetPriority to update priority on the write blocked
+  // list.
+  virtual void UpdateStreamPriority(QuicStreamId id,
+                                    spdy::SpdyPriority new_priority);
+
+  // Returns mutable config for this session. Returned config is owned
+  // by QuicSession.
+  QuicConfig* config();
+
+  // Returns true if the stream existed previously and has been closed.
+  // Returns false if the stream is still active or if the stream has
+  // not yet been created.
+  bool IsClosedStream(QuicStreamId id);
+
+  QuicConnection* connection() { return connection_; }
+  const QuicConnection* connection() const { return connection_; }
+  size_t num_active_requests() const { return dynamic_stream_map_.size(); }
+  const QuicSocketAddress& peer_address() const {
+    return connection_->peer_address();
+  }
+  const QuicSocketAddress& self_address() const {
+    return connection_->self_address();
+  }
+  QuicConnectionId connection_id() const {
+    return connection_->connection_id();
+  }
+
+  // Returns the number of currently open streams, excluding the reserved
+  // headers and crypto streams, and never counting unfinished streams.
+  size_t GetNumActiveStreams() const;
+
+  // Returns the number of currently draining streams.
+  size_t GetNumDrainingStreams() const;
+
+  // Returns the number of currently open peer initiated streams, excluding the
+  // reserved headers and crypto streams.
+  size_t GetNumOpenIncomingStreams() const;
+
+  // Returns the number of currently open self initiated streams, excluding the
+  // reserved headers and crypto streams.
+  size_t GetNumOpenOutgoingStreams() const;
+
+  // Add the stream to the session's write-blocked list because it is blocked by
+  // connection-level flow control but not by its own stream-level flow control.
+  // The stream will be given a chance to write when a connection-level
+  // WINDOW_UPDATE arrives.
+  void MarkConnectionLevelWriteBlocked(QuicStreamId id);
+
+  // Called when stream |id| is done waiting for acks either because all data
+  // gets acked or is not interested in data being acked (which happens when
+  // a stream is reset because of an error).
+  void OnStreamDoneWaitingForAcks(QuicStreamId id);
+
+  // Called to cancel retransmission of unencypted crypto stream data.
+  void NeuterUnencryptedData();
+
+  // Returns true if the session has data to be sent, either queued in the
+  // connection, or in a write-blocked stream.
+  bool HasDataToWrite() const;
+
+  // Returns the largest payload that will fit into a single MESSAGE frame.
+  // Because overhead can vary during a connection, this method should be
+  // checked for every message.
+  QuicPacketLength GetLargestMessagePayload() const;
+
+  bool goaway_sent() const { return goaway_sent_; }
+
+  bool goaway_received() const { return goaway_received_; }
+
+  QuicErrorCode error() const { return error_; }
+
+  Perspective perspective() const { return connection_->perspective(); }
+
+  QuicFlowController* flow_controller() { return &flow_controller_; }
+
+  // Returns true if connection is flow controller blocked.
+  bool IsConnectionFlowControlBlocked() const;
+
+  // Returns true if any stream is flow controller blocked.
+  bool IsStreamFlowControlBlocked();
+
+  size_t max_open_incoming_bidirectional_streams() const;
+  size_t max_open_incoming_unidirectional_streams() const;
+
+  size_t MaxAvailableBidirectionalStreams() const;
+  size_t MaxAvailableUnidirectionalStreams() const;
+
+  // Returns existing static or dynamic stream with id = |stream_id|. If no
+  // such stream exists, and |stream_id| is a peer-created dynamic stream id,
+  // then a new stream is created and returned. In all other cases, nullptr is
+  // returned.
+  QuicStream* GetOrCreateStream(const QuicStreamId stream_id);
+
+  // Mark a stream as draining.
+  virtual void StreamDraining(QuicStreamId id);
+
+  // Returns true if this stream should yield writes to another blocked stream.
+  bool ShouldYield(QuicStreamId stream_id);
+
+  // Set transmission type of next sending packets.
+  void SetTransmissionType(TransmissionType type);
+
+  // Clean up closed_streams_.
+  void CleanUpClosedStreams();
+
+  bool session_decides_what_to_write() const;
+
+  const ParsedQuicVersionVector& supported_versions() const {
+    return supported_versions_;
+  }
+
+  // Called when new outgoing streams are available to be opened. This occurs
+  // when an extant, open, stream is moved to draining or closed. The default
+  // implementation does nothing.
+  virtual void OnCanCreateNewOutgoingStream();
+
+  QuicStreamId next_outgoing_bidirectional_stream_id() const;
+  QuicStreamId next_outgoing_unidirectional_stream_id() const;
+
+  // Return true if given stream is peer initiated.
+  bool IsIncomingStream(QuicStreamId id) const;
+
+  size_t GetNumLocallyClosedOutgoingStreamsHighestOffset() const;
+
+  size_t num_locally_closed_incoming_streams_highest_offset() const {
+    return num_locally_closed_incoming_streams_highest_offset_;
+  }
+
+  // Does actual work of sending reset-stream or reset-stream&stop-sending
+  // If the connection is not version 99/IETF QUIC, will always send a
+  // RESET_STREAM and close_write_side_only is ignored. If the connection is
+  // IETF QUIC/Version 99 then will send a RESET_STREAM and STOP_SENDING if
+  // close_write_side_only is false, just a RESET_STREAM if
+  // close_write_side_only is true.
+  virtual void SendRstStreamInner(QuicStreamId id,
+                                  QuicRstStreamErrorCode error,
+                                  QuicStreamOffset bytes_written,
+                                  bool close_write_side_only);
+
+ protected:
+  using StaticStreamMap = QuicSmallMap<QuicStreamId, QuicStream*, 2>;
+
+  using DynamicStreamMap =
+      QuicSmallMap<QuicStreamId, std::unique_ptr<QuicStream>, 10>;
+
+  using PendingStreamMap =
+      QuicSmallMap<QuicStreamId, std::unique_ptr<PendingStream>, 10>;
+
+  using ClosedStreams = std::vector<std::unique_ptr<QuicStream>>;
+
+  using ZombieStreamMap =
+      QuicSmallMap<QuicStreamId, std::unique_ptr<QuicStream>, 10>;
+
+  // Creates a new stream to handle a peer-initiated stream.
+  // Caller does not own the returned stream.
+  // Returns nullptr and does error handling if the stream can not be created.
+  virtual QuicStream* CreateIncomingStream(QuicStreamId id) = 0;
+  virtual QuicStream* CreateIncomingStream(PendingStream pending) = 0;
+
+  // Return the reserved crypto stream.
+  virtual QuicCryptoStream* GetMutableCryptoStream() = 0;
+
+  // Return the reserved crypto stream as a constant pointer.
+  virtual const QuicCryptoStream* GetCryptoStream() const = 0;
+
+  // Adds |stream| to the dynamic stream map.
+  virtual void ActivateStream(std::unique_ptr<QuicStream> stream);
+
+  // Returns the stream ID for a new outgoing bidirectional/unidirectional
+  // stream, and increments the underlying counter.
+  QuicStreamId GetNextOutgoingBidirectionalStreamId();
+  QuicStreamId GetNextOutgoingUnidirectionalStreamId();
+
+  // Indicates whether the next outgoing bidirectional/unidirectional stream ID
+  // can be allocated or not. The test for version-99/IETF QUIC is whether it
+  // will exceed the maximum-stream-id or not. For non-version-99 (Google) QUIC
+  // it checks whether the next stream would exceed the limit on the number of
+  // open streams.
+  bool CanOpenNextOutgoingBidirectionalStream();
+  bool CanOpenNextOutgoingUnidirectionalStream();
+
+  // Returns the number of open dynamic streams.
+  uint64_t GetNumOpenDynamicStreams() const;
+
+  // Returns existing stream with id = |stream_id|. If no such stream exists,
+  // and |stream_id| is a peer-created id, then a new stream is created and
+  // returned. However if |stream_id| is a locally-created id and no such stream
+  // exists, the connection is closed.
+  // Caller does not own the returned stream.
+  QuicStream* GetOrCreateDynamicStream(QuicStreamId stream_id);
+
+  // Performs the work required to close |stream_id|.  If |locally_reset|
+  // then the stream has been reset by this endpoint, not by the peer.
+  virtual void CloseStreamInner(QuicStreamId stream_id, bool locally_reset);
+
+  // When a stream is closed locally, it may not yet know how many bytes the
+  // peer sent on that stream.
+  // When this data arrives (via stream frame w. FIN, trailing headers, or RST)
+  // this method is called, and correctly updates the connection level flow
+  // controller.
+  virtual void OnFinalByteOffsetReceived(QuicStreamId id,
+                                         QuicStreamOffset final_byte_offset);
+
+  // Returns true if incoming streams should be buffered until the first
+  // byte of the stream arrives.
+  virtual bool ShouldBufferIncomingStream(QuicStreamId id) const {
+    return false;
+  }
+
+  // Register (|id|, |stream|) with the static stream map. Override previous
+  // registrations with the same id.
+  void RegisterStaticStream(QuicStreamId id, QuicStream* stream);
+  const StaticStreamMap& static_streams() const { return static_stream_map_; }
+
+  DynamicStreamMap& dynamic_streams() { return dynamic_stream_map_; }
+  const DynamicStreamMap& dynamic_streams() const {
+    return dynamic_stream_map_;
+  }
+
+  ClosedStreams* closed_streams() { return &closed_streams_; }
+
+  const ZombieStreamMap& zombie_streams() const { return zombie_streams_; }
+
+  void set_largest_peer_created_stream_id(
+      QuicStreamId largest_peer_created_stream_id);
+
+  void set_error(QuicErrorCode error) { error_ = error; }
+  QuicWriteBlockedList* write_blocked_streams() {
+    return &write_blocked_streams_;
+  }
+
+  size_t GetNumDynamicOutgoingStreams() const;
+
+  size_t GetNumDrainingOutgoingStreams() const;
+
+  // Returns true if the stream is still active.
+  bool IsOpenStream(QuicStreamId id);
+
+  // Close connection when receive a frame for a locally-created nonexistant
+  // stream.
+  // Prerequisite: IsClosedStream(stream_id) == false
+  // Server session might need to override this method to allow server push
+  // stream to be promised before creating an active stream.
+  virtual void HandleFrameOnNonexistentOutgoingStream(QuicStreamId stream_id);
+
+  virtual bool MaybeIncreaseLargestPeerStreamId(const QuicStreamId stream_id);
+
+  void InsertLocallyClosedStreamsHighestOffset(const QuicStreamId id,
+                                               QuicStreamOffset offset);
+  // If stream is a locally closed stream, this RST will update FIN offset.
+  // Otherwise stream is a preserved stream and the behavior of it depends on
+  // derived class's own implementation.
+  virtual void HandleRstOnValidNonexistentStream(
+      const QuicRstStreamFrame& frame);
+
+  // Returns a stateless reset token which will be included in the public reset
+  // packet.
+  virtual QuicUint128 GetStatelessResetToken() const;
+
+  QuicControlFrameManager& control_frame_manager() {
+    return control_frame_manager_;
+  }
+
+  const LegacyQuicStreamIdManager& stream_id_manager() const {
+    return stream_id_manager_;
+  }
+
+  // A StreamHandler represents an object which can receive a STREAM or
+  // or RST_STREAM frame.
+  struct StreamHandler {
+    StreamHandler() : is_pending(false), stream(nullptr) {}
+
+    // Creates a StreamHandler wrapping a QuicStream.
+    explicit StreamHandler(QuicStream* stream)
+        : is_pending(false), stream(stream) {}
+
+    // Creates a StreamHandler wrapping a PendingStream.
+    explicit StreamHandler(PendingStream* pending)
+        : is_pending(true), pending(pending) {
+      DCHECK(pending != nullptr);
+    }
+
+    // True if this handler contains a non-null PendingStream, false otherwise.
+    bool is_pending;
+    union {
+      QuicStream* stream;
+      PendingStream* pending;
+    };
+  };
+
+  StreamHandler GetOrCreateStreamImpl(QuicStreamId stream_id, bool may_buffer);
+
+ private:
+  friend class test::QuicSessionPeer;
+
+  // Called in OnConfigNegotiated when we receive a new stream level flow
+  // control window in a negotiated config. Closes the connection if invalid.
+  void OnNewStreamFlowControlWindow(QuicStreamOffset new_window);
+
+  // Called in OnConfigNegotiated when we receive a new connection level flow
+  // control window in a negotiated config. Closes the connection if invalid.
+  void OnNewSessionFlowControlWindow(QuicStreamOffset new_window);
+
+  // Debug helper for |OnCanWrite()|, check that OnStreamWrite() makes
+  // forward progress.  Returns false if busy loop detected.
+  bool CheckStreamNotBusyLooping(QuicStream* stream,
+                                 uint64_t previous_bytes_written,
+                                 bool previous_fin_sent);
+
+  // Debug helper for OnCanWrite. Check that after QuicStream::OnCanWrite(),
+  // if stream has buffered data and is not stream level flow control blocked,
+  // it has to be in the write blocked list.
+  bool CheckStreamWriteBlocked(QuicStream* stream) const;
+
+  // Called in OnConfigNegotiated for Finch trials to measure performance of
+  // starting with larger flow control receive windows.
+  void AdjustInitialFlowControlWindows(size_t stream_window);
+
+  // Find stream with |id|, returns nullptr if the stream does not exist or
+  // closed.
+  QuicStream* GetStream(QuicStreamId id) const;
+
+  StreamHandler GetOrCreateDynamicStreamImpl(QuicStreamId stream_id,
+                                             bool may_buffer);
+
+  // Let streams and control frame managers retransmit lost data, returns true
+  // if all lost data is retransmitted. Returns false otherwise.
+  bool RetransmitLostData();
+
+  // Closes the pending stream |stream_id| before it has been created.
+  void ClosePendingStream(QuicStreamId stream_id);
+
+  // Keep track of highest received byte offset of locally closed streams, while
+  // waiting for a definitive final highest offset from the peer.
+  std::map<QuicStreamId, QuicStreamOffset>
+      locally_closed_streams_highest_offset_;
+
+  QuicConnection* connection_;
+
+  // May be null.
+  Visitor* visitor_;
+
+  // A list of streams which need to write more data.  Stream register
+  // themselves in their constructor, and unregisterm themselves in their
+  // destructors, so the write blocked list must outlive all streams.
+  QuicWriteBlockedList write_blocked_streams_;
+
+  ClosedStreams closed_streams_;
+  // Streams which are closed, but need to be kept alive. Currently, the only
+  // reason is the stream's sent data (including FIN) does not get fully acked.
+  ZombieStreamMap zombie_streams_;
+
+  QuicConfig config_;
+
+  // Static streams, such as crypto and header streams. Owned by child classes
+  // that create these streams.
+  StaticStreamMap static_stream_map_;
+
+  // Map from StreamId to pointers to streams. Owns the streams.
+  DynamicStreamMap dynamic_stream_map_;
+
+  // Map from StreamId to PendingStreams for peer-created unidirectional streams
+  // which are waiting for the first byte of payload to arrive.
+  PendingStreamMap pending_stream_map_;
+
+  // Set of stream ids that are "draining" -- a FIN has been sent and received,
+  // but the stream object still exists because not all the received data has
+  // been consumed.
+  QuicUnorderedSet<QuicStreamId> draining_streams_;
+
+  // TODO(fayang): Consider moving LegacyQuicStreamIdManager into
+  // UberQuicStreamIdManager.
+  // Manages stream IDs for Google QUIC.
+  LegacyQuicStreamIdManager stream_id_manager_;
+
+  // Manages stream IDs for version99/IETF QUIC
+  UberQuicStreamIdManager v99_streamid_manager_;
+
+  // A counter for peer initiated streams which are in the dynamic_stream_map_.
+  size_t num_dynamic_incoming_streams_;
+
+  // A counter for peer initiated streams which are in the draining_streams_.
+  size_t num_draining_incoming_streams_;
+
+  // A counter for peer initiated streams which are in the
+  // locally_closed_streams_highest_offset_.
+  size_t num_locally_closed_incoming_streams_highest_offset_;
+
+  // The latched error with which the connection was closed.
+  QuicErrorCode error_;
+
+  // Used for connection-level flow control.
+  QuicFlowController flow_controller_;
+
+  // The stream id which was last popped in OnCanWrite, or 0, if not under the
+  // call stack of OnCanWrite.
+  QuicStreamId currently_writing_stream_id_;
+
+  // The largest stream id in |static_stream_map_|.
+  QuicStreamId largest_static_stream_id_;
+
+  // Cached value of whether the crypto handshake has been confirmed.
+  bool is_handshake_confirmed_;
+
+  // Whether a GoAway has been sent.
+  bool goaway_sent_;
+
+  // Whether a GoAway has been received.
+  bool goaway_received_;
+
+  QuicControlFrameManager control_frame_manager_;
+
+  // Id of latest successfully sent message.
+  QuicMessageId last_message_id_;
+
+  // TODO(fayang): switch to linked_hash_set when chromium supports it. The bool
+  // is not used here.
+  // List of streams with pending retransmissions.
+  QuicLinkedHashMap<QuicStreamId, bool> streams_with_pending_retransmission_;
+
+  // Clean up closed_streams_ when this alarm fires.
+  std::unique_ptr<QuicAlarm> closed_streams_clean_up_alarm_;
+
+  // Supported version list used by the crypto handshake only. Please note, this
+  // list may be a superset of the connection framer's supported versions.
+  ParsedQuicVersionVector supported_versions_;
+};
+
+}  // namespace quic
+
+#endif  // QUICHE_QUIC_CORE_QUIC_SESSION_H_