Project import generated by Copybara.
PiperOrigin-RevId: 237361882
Change-Id: I109a68f44db867b20f8c6a7732b0ce657133e52a
diff --git a/quic/core/quic_received_packet_manager_test.cc b/quic/core/quic_received_packet_manager_test.cc
new file mode 100644
index 0000000..0512cb7
--- /dev/null
+++ b/quic/core/quic_received_packet_manager_test.cc
@@ -0,0 +1,807 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "net/third_party/quiche/src/quic/core/quic_received_packet_manager.h"
+
+#include <algorithm>
+#include <ostream>
+#include <vector>
+
+#include "net/third_party/quiche/src/quic/core/congestion_control/rtt_stats.h"
+#include "net/third_party/quiche/src/quic/core/crypto/crypto_protocol.h"
+#include "net/third_party/quiche/src/quic/core/quic_connection_stats.h"
+#include "net/third_party/quiche/src/quic/platform/api/quic_expect_bug.h"
+#include "net/third_party/quiche/src/quic/platform/api/quic_test.h"
+#include "net/third_party/quiche/src/quic/test_tools/mock_clock.h"
+
+namespace quic {
+namespace test {
+
+class QuicReceivedPacketManagerPeer {
+ public:
+ static void SetAckMode(QuicReceivedPacketManager* manager, AckMode ack_mode) {
+ manager->ack_mode_ = ack_mode;
+ }
+
+ static void SetFastAckAfterQuiescence(QuicReceivedPacketManager* manager,
+ bool fast_ack_after_quiescence) {
+ manager->fast_ack_after_quiescence_ = fast_ack_after_quiescence;
+ }
+
+ static void SetAckDecimationDelay(QuicReceivedPacketManager* manager,
+ float ack_decimation_delay) {
+ manager->ack_decimation_delay_ = ack_decimation_delay;
+ }
+};
+
+namespace {
+
+const bool kInstigateAck = true;
+const QuicTime::Delta kMinRttMs = QuicTime::Delta::FromMilliseconds(40);
+const QuicTime::Delta kDelayedAckTime =
+ QuicTime::Delta::FromMilliseconds(kDefaultDelayedAckTimeMs);
+
+struct TestParams {
+ explicit TestParams(QuicTransportVersion version) : version(version) {}
+
+ friend std::ostream& operator<<(std::ostream& os, const TestParams& p) {
+ os << "{ version: " << QuicVersionToString(p.version) << " }";
+ return os;
+ }
+
+ QuicTransportVersion version;
+};
+
+std::vector<TestParams> GetTestParams() {
+ std::vector<TestParams> params;
+ QuicTransportVersionVector all_supported_versions =
+ AllSupportedTransportVersions();
+ for (size_t i = 0; i < all_supported_versions.size(); ++i) {
+ params.push_back(TestParams(all_supported_versions[i]));
+ }
+ return params;
+}
+
+class QuicReceivedPacketManagerTest : public QuicTestWithParam<TestParams> {
+ protected:
+ QuicReceivedPacketManagerTest() : received_manager_(&stats_) {
+ clock_.AdvanceTime(QuicTime::Delta::FromSeconds(1));
+ rtt_stats_.UpdateRtt(kMinRttMs, QuicTime::Delta::Zero(), QuicTime::Zero());
+ received_manager_.set_save_timestamps(true);
+ }
+
+ void RecordPacketReceipt(uint64_t packet_number) {
+ RecordPacketReceipt(packet_number, QuicTime::Zero());
+ }
+
+ void RecordPacketReceipt(uint64_t packet_number, QuicTime receipt_time) {
+ QuicPacketHeader header;
+ header.packet_number = QuicPacketNumber(packet_number);
+ received_manager_.RecordPacketReceived(header, receipt_time);
+ }
+
+ bool HasPendingAck() {
+ DCHECK(received_manager_.decide_when_to_send_acks());
+ return received_manager_.ack_timeout().IsInitialized();
+ }
+
+ void MaybeUpdateAckTimeout(bool should_last_packet_instigate_acks,
+ uint64_t last_received_packet_number) {
+ DCHECK(received_manager_.decide_when_to_send_acks());
+ received_manager_.MaybeUpdateAckTimeout(
+ should_last_packet_instigate_acks,
+ QuicPacketNumber(last_received_packet_number), clock_.ApproximateNow(),
+ clock_.ApproximateNow(), &rtt_stats_, kDelayedAckTime);
+ }
+
+ void CheckAckTimeout(QuicTime time) {
+ DCHECK(HasPendingAck() && received_manager_.ack_timeout() == time);
+ if (time <= clock_.ApproximateNow()) {
+ // ACK timeout expires, send an ACK.
+ received_manager_.ResetAckStates();
+ DCHECK(!HasPendingAck());
+ }
+ }
+
+ MockClock clock_;
+ RttStats rtt_stats_;
+ QuicConnectionStats stats_;
+ QuicReceivedPacketManager received_manager_;
+};
+
+INSTANTIATE_TEST_SUITE_P(QuicReceivedPacketManagerTest,
+ QuicReceivedPacketManagerTest,
+ ::testing::ValuesIn(GetTestParams()));
+
+TEST_P(QuicReceivedPacketManagerTest, DontWaitForPacketsBefore) {
+ QuicPacketHeader header;
+ header.packet_number = QuicPacketNumber(2u);
+ received_manager_.RecordPacketReceived(header, QuicTime::Zero());
+ header.packet_number = QuicPacketNumber(7u);
+ received_manager_.RecordPacketReceived(header, QuicTime::Zero());
+ EXPECT_TRUE(received_manager_.IsAwaitingPacket(QuicPacketNumber(3u)));
+ EXPECT_TRUE(received_manager_.IsAwaitingPacket(QuicPacketNumber(6u)));
+ received_manager_.DontWaitForPacketsBefore(QuicPacketNumber(4));
+ EXPECT_FALSE(received_manager_.IsAwaitingPacket(QuicPacketNumber(3u)));
+ EXPECT_TRUE(received_manager_.IsAwaitingPacket(QuicPacketNumber(6u)));
+}
+
+TEST_P(QuicReceivedPacketManagerTest, GetUpdatedAckFrame) {
+ QuicPacketHeader header;
+ header.packet_number = QuicPacketNumber(2u);
+ QuicTime two_ms = QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(2);
+ EXPECT_FALSE(received_manager_.ack_frame_updated());
+ received_manager_.RecordPacketReceived(header, two_ms);
+ EXPECT_TRUE(received_manager_.ack_frame_updated());
+
+ QuicFrame ack = received_manager_.GetUpdatedAckFrame(QuicTime::Zero());
+ if (received_manager_.decide_when_to_send_acks()) {
+ received_manager_.ResetAckStates();
+ }
+ EXPECT_FALSE(received_manager_.ack_frame_updated());
+ // When UpdateReceivedPacketInfo with a time earlier than the time of the
+ // largest observed packet, make sure that the delta is 0, not negative.
+ EXPECT_EQ(QuicTime::Delta::Zero(), ack.ack_frame->ack_delay_time);
+ EXPECT_EQ(1u, ack.ack_frame->received_packet_times.size());
+
+ QuicTime four_ms = QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(4);
+ ack = received_manager_.GetUpdatedAckFrame(four_ms);
+ if (received_manager_.decide_when_to_send_acks()) {
+ received_manager_.ResetAckStates();
+ }
+ EXPECT_FALSE(received_manager_.ack_frame_updated());
+ // When UpdateReceivedPacketInfo after not having received a new packet,
+ // the delta should still be accurate.
+ EXPECT_EQ(QuicTime::Delta::FromMilliseconds(2),
+ ack.ack_frame->ack_delay_time);
+ // And received packet times won't have change.
+ EXPECT_EQ(1u, ack.ack_frame->received_packet_times.size());
+
+ header.packet_number = QuicPacketNumber(999u);
+ received_manager_.RecordPacketReceived(header, two_ms);
+ header.packet_number = QuicPacketNumber(4u);
+ received_manager_.RecordPacketReceived(header, two_ms);
+ header.packet_number = QuicPacketNumber(1000u);
+ received_manager_.RecordPacketReceived(header, two_ms);
+ EXPECT_TRUE(received_manager_.ack_frame_updated());
+ ack = received_manager_.GetUpdatedAckFrame(two_ms);
+ if (received_manager_.decide_when_to_send_acks()) {
+ received_manager_.ResetAckStates();
+ }
+ EXPECT_FALSE(received_manager_.ack_frame_updated());
+ // UpdateReceivedPacketInfo should discard any times which can't be
+ // expressed on the wire.
+ EXPECT_EQ(2u, ack.ack_frame->received_packet_times.size());
+}
+
+TEST_P(QuicReceivedPacketManagerTest, UpdateReceivedConnectionStats) {
+ EXPECT_FALSE(received_manager_.ack_frame_updated());
+ RecordPacketReceipt(1);
+ EXPECT_TRUE(received_manager_.ack_frame_updated());
+ RecordPacketReceipt(6);
+ RecordPacketReceipt(2,
+ QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(1));
+
+ EXPECT_EQ(4u, stats_.max_sequence_reordering);
+ EXPECT_EQ(1000, stats_.max_time_reordering_us);
+ EXPECT_EQ(1u, stats_.packets_reordered);
+}
+
+TEST_P(QuicReceivedPacketManagerTest, LimitAckRanges) {
+ received_manager_.set_max_ack_ranges(10);
+ EXPECT_FALSE(received_manager_.ack_frame_updated());
+ for (int i = 0; i < 100; ++i) {
+ RecordPacketReceipt(1 + 2 * i);
+ EXPECT_TRUE(received_manager_.ack_frame_updated());
+ received_manager_.GetUpdatedAckFrame(QuicTime::Zero());
+ EXPECT_GE(10u, received_manager_.ack_frame().packets.NumIntervals());
+ EXPECT_EQ(QuicPacketNumber(1u + 2 * i),
+ received_manager_.ack_frame().packets.Max());
+ for (int j = 0; j < std::min(10, i + 1); ++j) {
+ ASSERT_GE(i, j);
+ EXPECT_TRUE(received_manager_.ack_frame().packets.Contains(
+ QuicPacketNumber(1 + (i - j) * 2)));
+ if (i > j) {
+ EXPECT_FALSE(received_manager_.ack_frame().packets.Contains(
+ QuicPacketNumber((i - j) * 2)));
+ }
+ }
+ }
+}
+
+TEST_P(QuicReceivedPacketManagerTest, IgnoreOutOfOrderTimestamps) {
+ EXPECT_FALSE(received_manager_.ack_frame_updated());
+ RecordPacketReceipt(1, QuicTime::Zero());
+ EXPECT_TRUE(received_manager_.ack_frame_updated());
+ EXPECT_EQ(1u, received_manager_.ack_frame().received_packet_times.size());
+ RecordPacketReceipt(2,
+ QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(1));
+ EXPECT_EQ(2u, received_manager_.ack_frame().received_packet_times.size());
+ RecordPacketReceipt(3, QuicTime::Zero());
+ EXPECT_EQ(2u, received_manager_.ack_frame().received_packet_times.size());
+}
+
+TEST_P(QuicReceivedPacketManagerTest, HasMissingPackets) {
+ if (GetQuicRestartFlag(quic_enable_accept_random_ipn)) {
+ EXPECT_QUIC_BUG(received_manager_.PeerFirstSendingPacketNumber(),
+ "No packets have been received yet");
+ } else {
+ EXPECT_EQ(QuicPacketNumber(1),
+ received_manager_.PeerFirstSendingPacketNumber());
+ }
+ RecordPacketReceipt(4, QuicTime::Zero());
+ if (GetQuicRestartFlag(quic_enable_accept_random_ipn)) {
+ EXPECT_EQ(QuicPacketNumber(4),
+ received_manager_.PeerFirstSendingPacketNumber());
+ EXPECT_FALSE(received_manager_.HasMissingPackets());
+ } else {
+ EXPECT_TRUE(received_manager_.HasMissingPackets());
+ EXPECT_EQ(QuicPacketNumber(1),
+ received_manager_.PeerFirstSendingPacketNumber());
+ }
+ RecordPacketReceipt(3, QuicTime::Zero());
+ if (GetQuicRestartFlag(quic_enable_accept_random_ipn)) {
+ EXPECT_FALSE(received_manager_.HasMissingPackets());
+ EXPECT_EQ(QuicPacketNumber(3),
+ received_manager_.PeerFirstSendingPacketNumber());
+ } else {
+ EXPECT_TRUE(received_manager_.HasMissingPackets());
+ EXPECT_EQ(QuicPacketNumber(1),
+ received_manager_.PeerFirstSendingPacketNumber());
+ }
+ RecordPacketReceipt(1, QuicTime::Zero());
+ EXPECT_EQ(QuicPacketNumber(1),
+ received_manager_.PeerFirstSendingPacketNumber());
+ EXPECT_TRUE(received_manager_.HasMissingPackets());
+ RecordPacketReceipt(2, QuicTime::Zero());
+ EXPECT_EQ(QuicPacketNumber(1),
+ received_manager_.PeerFirstSendingPacketNumber());
+ EXPECT_FALSE(received_manager_.HasMissingPackets());
+}
+
+TEST_P(QuicReceivedPacketManagerTest, OutOfOrderReceiptCausesAckSent) {
+ if (!received_manager_.decide_when_to_send_acks()) {
+ return;
+ }
+ EXPECT_FALSE(HasPendingAck());
+
+ RecordPacketReceipt(3, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 3);
+ if (GetQuicRestartFlag(quic_enable_accept_random_ipn)) {
+ // Delayed ack is scheduled.
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ } else {
+ // Should ack immediately since we have missing packets.
+ CheckAckTimeout(clock_.ApproximateNow());
+ }
+
+ RecordPacketReceipt(2, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 2);
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ RecordPacketReceipt(1, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 1);
+ // Should ack immediately, since this fills the last hole.
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ RecordPacketReceipt(4, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 4);
+ // Delayed ack is scheduled.
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+}
+
+TEST_P(QuicReceivedPacketManagerTest, OutOfOrderAckReceiptCausesNoAck) {
+ if (!received_manager_.decide_when_to_send_acks()) {
+ return;
+ }
+ EXPECT_FALSE(HasPendingAck());
+
+ RecordPacketReceipt(2, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(!kInstigateAck, 2);
+ EXPECT_FALSE(HasPendingAck());
+
+ RecordPacketReceipt(1, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(!kInstigateAck, 1);
+ EXPECT_FALSE(HasPendingAck());
+}
+
+TEST_P(QuicReceivedPacketManagerTest, AckReceiptCausesAckSend) {
+ if (!received_manager_.decide_when_to_send_acks()) {
+ return;
+ }
+ EXPECT_FALSE(HasPendingAck());
+
+ RecordPacketReceipt(1, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(!kInstigateAck, 1);
+ EXPECT_FALSE(HasPendingAck());
+
+ RecordPacketReceipt(2, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(!kInstigateAck, 2);
+ EXPECT_FALSE(HasPendingAck());
+
+ RecordPacketReceipt(3, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 3);
+ // Delayed ack is scheduled.
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ clock_.AdvanceTime(kDelayedAckTime);
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ RecordPacketReceipt(4, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(!kInstigateAck, 4);
+ EXPECT_FALSE(HasPendingAck());
+
+ RecordPacketReceipt(5, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(!kInstigateAck, 5);
+ EXPECT_FALSE(HasPendingAck());
+}
+
+TEST_P(QuicReceivedPacketManagerTest, AckSentEveryNthPacket) {
+ if (!received_manager_.decide_when_to_send_acks()) {
+ return;
+ }
+ EXPECT_FALSE(HasPendingAck());
+ received_manager_.set_ack_frequency_before_ack_decimation(3);
+
+ // Receives packets 1 - 39.
+ for (size_t i = 1; i <= 39; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 3 == 0) {
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+}
+
+TEST_P(QuicReceivedPacketManagerTest, AckDecimationReducesAcks) {
+ if (!received_manager_.decide_when_to_send_acks()) {
+ return;
+ }
+ EXPECT_FALSE(HasPendingAck());
+ QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_,
+ ACK_DECIMATION_WITH_REORDERING);
+
+ // Start ack decimation from 10th packet.
+ received_manager_.set_min_received_before_ack_decimation(10);
+
+ // Receives packets 1 - 29.
+ for (size_t i = 1; i <= 29; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i <= 10) {
+ // For packets 1-10, ack every 2 packets.
+ if (i % 2 == 0) {
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ continue;
+ }
+ // ack at 20.
+ if (i == 20) {
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kMinRttMs * 0.25);
+ }
+ }
+
+ // We now receive the 30th packet, and so we send an ack.
+ RecordPacketReceipt(30, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 30);
+ CheckAckTimeout(clock_.ApproximateNow());
+}
+
+TEST_P(QuicReceivedPacketManagerTest, SendDelayedAfterQuiescence) {
+ if (!received_manager_.decide_when_to_send_acks()) {
+ return;
+ }
+ EXPECT_FALSE(HasPendingAck());
+ QuicReceivedPacketManagerPeer::SetFastAckAfterQuiescence(&received_manager_,
+ true);
+ // The beginning of the connection counts as quiescence.
+ QuicTime ack_time =
+ clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(1);
+
+ RecordPacketReceipt(1, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 1);
+ CheckAckTimeout(ack_time);
+ // Simulate delayed ack alarm firing.
+ clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(1));
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ // Process another packet immediately after sending the ack and expect the
+ // ack timeout to be set delayed ack time in the future.
+ ack_time = clock_.ApproximateNow() + kDelayedAckTime;
+ RecordPacketReceipt(2, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 2);
+ CheckAckTimeout(ack_time);
+ // Simulate delayed ack alarm firing.
+ clock_.AdvanceTime(kDelayedAckTime);
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ // Wait 1 second and enesure the ack timeout is set to 1ms in the future.
+ clock_.AdvanceTime(QuicTime::Delta::FromSeconds(1));
+ ack_time = clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(1);
+ RecordPacketReceipt(3, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 3);
+ CheckAckTimeout(ack_time);
+}
+
+TEST_P(QuicReceivedPacketManagerTest, SendDelayedAckDecimation) {
+ if (!received_manager_.decide_when_to_send_acks()) {
+ return;
+ }
+ EXPECT_FALSE(HasPendingAck());
+ QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_, ACK_DECIMATION);
+ // The ack time should be based on min_rtt * 1/4, since it's less than the
+ // default delayed ack time.
+ QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25;
+
+ // Process all the packets in order so there aren't missing packets.
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+
+ RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
+ CheckAckTimeout(ack_time);
+
+ // The 10th received packet causes an ack to be sent.
+ for (uint64_t i = 1; i < 10; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
+ }
+ CheckAckTimeout(clock_.ApproximateNow());
+}
+
+TEST_P(QuicReceivedPacketManagerTest,
+ SendDelayedAckAckDecimationAfterQuiescence) {
+ if (!received_manager_.decide_when_to_send_acks()) {
+ return;
+ }
+ EXPECT_FALSE(HasPendingAck());
+ QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_, ACK_DECIMATION);
+ QuicReceivedPacketManagerPeer::SetFastAckAfterQuiescence(&received_manager_,
+ true);
+ // The beginning of the connection counts as quiescence.
+ QuicTime ack_time =
+ clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(1);
+ RecordPacketReceipt(1, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 1);
+ CheckAckTimeout(ack_time);
+ // Simulate delayed ack alarm firing.
+ clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(1));
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ // Process another packet immedately after sending the ack and expect the
+ // ack timeout to be set delayed ack time in the future.
+ ack_time = clock_.ApproximateNow() + kDelayedAckTime;
+ RecordPacketReceipt(2, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 2);
+ CheckAckTimeout(ack_time);
+ // Simulate delayed ack alarm firing.
+ clock_.AdvanceTime(kDelayedAckTime);
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ // Wait 1 second and enesure the ack timeout is set to 1ms in the future.
+ clock_.AdvanceTime(QuicTime::Delta::FromSeconds(1));
+ ack_time = clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(1);
+ RecordPacketReceipt(3, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 3);
+ CheckAckTimeout(ack_time);
+ // Process enough packets to get into ack decimation behavior.
+ // The ack time should be based on min_rtt/4, since it's less than the
+ // default delayed ack time.
+ ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25;
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 4; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+ EXPECT_FALSE(HasPendingAck());
+ RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
+ CheckAckTimeout(ack_time);
+
+ // The 10th received packet causes an ack to be sent.
+ for (uint64_t i = 1; i < 10; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
+ }
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ // Wait 1 second and enesure the ack timeout is set to 1ms in the future.
+ clock_.AdvanceTime(QuicTime::Delta::FromSeconds(1));
+ ack_time = clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(1);
+ RecordPacketReceipt(kFirstDecimatedPacket + 10, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 10);
+ CheckAckTimeout(ack_time);
+}
+
+TEST_P(QuicReceivedPacketManagerTest,
+ SendDelayedAckDecimationUnlimitedAggregation) {
+ if (!received_manager_.decide_when_to_send_acks()) {
+ return;
+ }
+ EXPECT_FALSE(HasPendingAck());
+ QuicConfig config;
+ QuicTagVector connection_options;
+ connection_options.push_back(kACKD);
+ // No limit on the number of packets received before sending an ack.
+ connection_options.push_back(kAKDU);
+ config.SetConnectionOptionsToSend(connection_options);
+ received_manager_.SetFromConfig(config, Perspective::IS_CLIENT);
+
+ // The ack time should be based on min_rtt/4, since it's less than the
+ // default delayed ack time.
+ QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25;
+
+ // Process all the initial packets in order so there aren't missing packets.
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+
+ RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
+ CheckAckTimeout(ack_time);
+
+ // 18 packets will not cause an ack to be sent. 19 will because when
+ // stop waiting frames are in use, we ack every 20 packets no matter what.
+ for (int i = 1; i <= 18; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
+ }
+ CheckAckTimeout(ack_time);
+}
+
+TEST_P(QuicReceivedPacketManagerTest, SendDelayedAckDecimationEighthRtt) {
+ if (!received_manager_.decide_when_to_send_acks()) {
+ return;
+ }
+ EXPECT_FALSE(HasPendingAck());
+ QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_, ACK_DECIMATION);
+ QuicReceivedPacketManagerPeer::SetAckDecimationDelay(&received_manager_,
+ 0.125);
+
+ // The ack time should be based on min_rtt/8, since it's less than the
+ // default delayed ack time.
+ QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.125;
+
+ // Process all the packets in order so there aren't missing packets.
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+
+ RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
+ CheckAckTimeout(ack_time);
+
+ // The 10th received packet causes an ack to be sent.
+ for (uint64_t i = 1; i < 10; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
+ }
+ CheckAckTimeout(clock_.ApproximateNow());
+}
+
+TEST_P(QuicReceivedPacketManagerTest, SendDelayedAckDecimationWithReordering) {
+ if (!received_manager_.decide_when_to_send_acks()) {
+ return;
+ }
+ EXPECT_FALSE(HasPendingAck());
+ QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_,
+ ACK_DECIMATION_WITH_REORDERING);
+
+ // The ack time should be based on min_rtt/4, since it's less than the
+ // default delayed ack time.
+ QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25;
+ // Process all the packets in order so there aren't missing packets.
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+
+ // Receive one packet out of order and then the rest in order.
+ // The loop leaves a one packet gap between acks sent to simulate some loss.
+ for (int j = 0; j < 3; ++j) {
+ // Process packet 10 first and ensure the timeout is one eighth min_rtt.
+ RecordPacketReceipt(kFirstDecimatedPacket + 9 + (j * 11),
+ clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 9 + (j * 11));
+ ack_time = clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(5);
+ CheckAckTimeout(ack_time);
+
+ // The 10th received packet causes an ack to be sent.
+ for (int i = 0; i < 9; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i + (j * 11),
+ clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck,
+ kFirstDecimatedPacket + i + (j * 11));
+ }
+ CheckAckTimeout(clock_.ApproximateNow());
+ }
+}
+
+TEST_P(QuicReceivedPacketManagerTest,
+ SendDelayedAckDecimationWithLargeReordering) {
+ if (!received_manager_.decide_when_to_send_acks()) {
+ return;
+ }
+ EXPECT_FALSE(HasPendingAck());
+ QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_,
+ ACK_DECIMATION_WITH_REORDERING);
+ // The ack time should be based on min_rtt/4, since it's less than the
+ // default delayed ack time.
+ QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25;
+
+ // Process all the packets in order so there aren't missing packets.
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+
+ RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
+ CheckAckTimeout(ack_time);
+
+ RecordPacketReceipt(kFirstDecimatedPacket + 19, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 19);
+ ack_time = clock_.ApproximateNow() + kMinRttMs * 0.125;
+ CheckAckTimeout(ack_time);
+
+ // The 10th received packet causes an ack to be sent.
+ for (int i = 1; i < 9; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
+ }
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ // The next packet received in order will cause an immediate ack, because it
+ // fills a hole.
+ RecordPacketReceipt(kFirstDecimatedPacket + 10, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 10);
+ CheckAckTimeout(clock_.ApproximateNow());
+}
+
+TEST_P(QuicReceivedPacketManagerTest,
+ SendDelayedAckDecimationWithReorderingEighthRtt) {
+ if (!received_manager_.decide_when_to_send_acks()) {
+ return;
+ }
+ EXPECT_FALSE(HasPendingAck());
+ QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_,
+ ACK_DECIMATION_WITH_REORDERING);
+ QuicReceivedPacketManagerPeer::SetAckDecimationDelay(&received_manager_,
+ 0.125);
+ // The ack time should be based on min_rtt/8, since it's less than the
+ // default delayed ack time.
+ QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.125;
+
+ // Process all the packets in order so there aren't missing packets.
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+
+ RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
+ CheckAckTimeout(ack_time);
+
+ // Process packet 10 first and ensure the timeout is one eighth min_rtt.
+ RecordPacketReceipt(kFirstDecimatedPacket + 9, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 9);
+ CheckAckTimeout(ack_time);
+
+ // The 10th received packet causes an ack to be sent.
+ for (int i = 1; i < 9; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck + i, kFirstDecimatedPacket);
+ }
+ CheckAckTimeout(clock_.ApproximateNow());
+}
+
+TEST_P(QuicReceivedPacketManagerTest,
+ SendDelayedAckDecimationWithLargeReorderingEighthRtt) {
+ if (!received_manager_.decide_when_to_send_acks()) {
+ return;
+ }
+ EXPECT_FALSE(HasPendingAck());
+ QuicReceivedPacketManagerPeer::SetAckMode(&received_manager_,
+ ACK_DECIMATION_WITH_REORDERING);
+ QuicReceivedPacketManagerPeer::SetAckDecimationDelay(&received_manager_,
+ 0.125);
+
+ // The ack time should be based on min_rtt/8, since it's less than the
+ // default delayed ack time.
+ QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.125;
+ // Process all the packets in order so there aren't missing packets.
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+
+ RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
+ CheckAckTimeout(ack_time);
+
+ RecordPacketReceipt(kFirstDecimatedPacket + 19, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 19);
+ CheckAckTimeout(ack_time);
+
+ // The 10th received packet causes an ack to be sent.
+ for (int i = 1; i < 9; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
+ }
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ // The next packet received in order will cause an immediate ack, because it
+ // fills a hole.
+ RecordPacketReceipt(kFirstDecimatedPacket + 10, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 10);
+ CheckAckTimeout(clock_.ApproximateNow());
+}
+
+} // namespace
+} // namespace test
+} // namespace quic