Project import generated by Copybara.

PiperOrigin-RevId: 237361882
Change-Id: I109a68f44db867b20f8c6a7732b0ce657133e52a
diff --git a/quic/core/quic_packet_writer.h b/quic/core/quic_packet_writer.h
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+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef QUICHE_QUIC_CORE_QUIC_PACKET_WRITER_H_
+#define QUICHE_QUIC_CORE_QUIC_PACKET_WRITER_H_
+
+#include <cstddef>
+
+#include "net/third_party/quiche/src/quic/core/quic_packets.h"
+#include "net/third_party/quiche/src/quic/platform/api/quic_export.h"
+#include "net/third_party/quiche/src/quic/platform/api/quic_ptr_util.h"
+#include "net/third_party/quiche/src/quic/platform/api/quic_socket_address.h"
+
+namespace quic {
+
+struct WriteResult;
+
+struct QUIC_EXPORT_PRIVATE PerPacketOptions {
+  virtual ~PerPacketOptions() {}
+
+  // Returns a heap-allocated copy of |this|.
+  //
+  // The subclass implementation of this method should look like this:
+  //   return QuicMakeUnique<MyAwesomePerPacketOptions>(*this);
+  //
+  // This method is declared pure virtual in order to ensure the subclasses
+  // would not forget to override it.
+  virtual std::unique_ptr<PerPacketOptions> Clone() const = 0;
+
+  // Specifies release time delay for this packet.
+  QuicTime::Delta release_time_delay = QuicTime::Delta::Zero();
+};
+
+// An interface between writers and the entity managing the
+// socket (in our case the QuicDispatcher).  This allows the Dispatcher to
+// control writes, and manage any writers who end up write blocked.
+// A concrete writer works in one of the two modes:
+// - PassThrough mode. This is the default mode. Caller calls WritePacket with
+//   caller-allocated packet buffer. Unless the writer is blocked, each call to
+//   WritePacket triggers a write using the underlying socket API.
+//
+// - Batch mode. In this mode, a call to WritePacket may not cause a packet to
+//   be sent using the underlying socket API. Instead, multiple packets are
+//   saved in the writer's internal buffer until they are flushed. The flush can
+//   be explicit, by calling Flush, or implicit, e.g. by calling
+//   WritePacket when the internal buffer is near full.
+//
+// Buffer management:
+// In Batch mode, a writer manages an internal buffer, which is large enough to
+// hold multiple packets' data. If the caller calls WritePacket with a
+// caller-allocated packet buffer, the writer will memcpy the buffer into the
+// internal buffer. Caller can also avoid this memcpy by:
+// 1. Call GetNextWriteLocation to get a pointer P into the internal buffer.
+// 2. Serialize the packet directly to P.
+// 3. Call WritePacket with P as the |buffer|.
+class QUIC_EXPORT_PRIVATE QuicPacketWriter {
+ public:
+  virtual ~QuicPacketWriter() {}
+
+  // PassThrough mode:
+  // Sends the packet out to the peer, with some optional per-packet options.
+  // If the write succeeded, the result's status is WRITE_STATUS_OK and
+  // bytes_written is populated. If the write failed, the result's status is
+  // WRITE_STATUS_BLOCKED or WRITE_STATUS_ERROR and error_code is populated.
+  //
+  // Batch mode:
+  // If the writer is blocked, return WRITE_STATUS_BLOCKED immediately.
+  // If the packet can be batched with other buffered packets, save the packet
+  // to the internal buffer.
+  // If the packet can not be batched, or the internal buffer is near full after
+  // it is buffered, the internal buffer is flushed to free up space.
+  // Return WriteResult(WRITE_STATUS_OK, <bytes_flushed>) on success. When
+  // <bytes_flushed> is zero, it means the packet is buffered and not flushed.
+  // Return WRITE_STATUS_BLOCKED if the packet is not buffered and the socket is
+  // blocked while flushing.
+  // Otherwise return an error status.
+  //
+  // Options must be either null, or created for the particular QuicPacketWriter
+  // implementation. Options may be ignored, depending on the implementation.
+  virtual WriteResult WritePacket(const char* buffer,
+                                  size_t buf_len,
+                                  const QuicIpAddress& self_address,
+                                  const QuicSocketAddress& peer_address,
+                                  PerPacketOptions* options) = 0;
+
+  // Returns true if the network socket is not writable.
+  virtual bool IsWriteBlocked() const = 0;
+
+  // Records that the socket has become writable, for example when an EPOLLOUT
+  // is received or an asynchronous write completes.
+  virtual void SetWritable() = 0;
+
+  // Returns the maximum size of the packet which can be written using this
+  // writer for the supplied peer address.  This size may actually exceed the
+  // size of a valid QUIC packet.
+  virtual QuicByteCount GetMaxPacketSize(
+      const QuicSocketAddress& peer_address) const = 0;
+
+  // Returns true if the socket supports release timestamp.
+  virtual bool SupportsReleaseTime() const = 0;
+
+  // True=Batch mode. False=PassThrough mode.
+  virtual bool IsBatchMode() const = 0;
+
+  // PassThrough mode: Return nullptr.
+  //
+  // Batch mode:
+  // Return the starting address for the next packet's data. A minimum of
+  // kMaxPacketSize is guaranteed to be available from the returned address. If
+  // the internal buffer does not have enough space, nullptr is returned.
+  // All arguments should be identical to the follow-up call to |WritePacket|,
+  // they are here to allow advanced packet memory management in packet writers,
+  // e.g. one packet buffer pool per |peer_address|.
+  virtual char* GetNextWriteLocation(const QuicIpAddress& self_address,
+                                     const QuicSocketAddress& peer_address) = 0;
+
+  // PassThrough mode: Return WriteResult(WRITE_STATUS_OK, 0).
+  //
+  // Batch mode:
+  // Try send all buffered packets.
+  // - Return WriteResult(WRITE_STATUS_OK, <bytes_flushed>) if all buffered
+  //   packets were sent successfully.
+  // - Return WRITE_STATUS_BLOCKED, or an error status, if the underlying socket
+  //   is blocked or returned an error while sending. Some packets may have been
+  //   sent, packets not sent will stay in the internal buffer.
+  virtual WriteResult Flush() = 0;
+};
+
+}  // namespace quic
+
+#endif  // QUICHE_QUIC_CORE_QUIC_PACKET_WRITER_H_