gfe-relnote: In QUIC, add uber_received_packet_manager which purely wraps a received_packet_manager. Using it is protected by gfe2_reloadable_flag_quic_use_uber_received_packet_manager.
PiperOrigin-RevId: 239601171
Change-Id: Iaa62e2641e0466a03981a6ba7dd128990b09744c
diff --git a/quic/core/uber_received_packet_manager_test.cc b/quic/core/uber_received_packet_manager_test.cc
new file mode 100644
index 0000000..4ffb03c
--- /dev/null
+++ b/quic/core/uber_received_packet_manager_test.cc
@@ -0,0 +1,690 @@
+// Copyright 2019 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "net/third_party/quiche/src/quic/core/uber_received_packet_manager.h"
+
+#include "net/third_party/quiche/src/quic/core/congestion_control/rtt_stats.h"
+#include "net/third_party/quiche/src/quic/core/crypto/crypto_protocol.h"
+#include "net/third_party/quiche/src/quic/core/quic_connection_stats.h"
+#include "net/third_party/quiche/src/quic/platform/api/quic_ptr_util.h"
+#include "net/third_party/quiche/src/quic/platform/api/quic_test.h"
+#include "net/third_party/quiche/src/quic/test_tools/mock_clock.h"
+
+namespace quic {
+namespace test {
+
+class UberReceivedPacketManagerPeer {
+ public:
+ static void SetAckMode(UberReceivedPacketManager* manager, AckMode ack_mode) {
+ manager->received_packet_manager_.ack_mode_ = ack_mode;
+ }
+
+ static void SetFastAckAfterQuiescence(UberReceivedPacketManager* manager,
+ bool fast_ack_after_quiescence) {
+ manager->received_packet_manager_.fast_ack_after_quiescence_ =
+ fast_ack_after_quiescence;
+ }
+
+ static void SetAckDecimationDelay(UberReceivedPacketManager* manager,
+ float ack_decimation_delay) {
+ manager->received_packet_manager_.ack_decimation_delay_ =
+ ack_decimation_delay;
+ }
+};
+
+namespace {
+
+const bool kInstigateAck = true;
+const QuicTime::Delta kMinRttMs = QuicTime::Delta::FromMilliseconds(40);
+const QuicTime::Delta kDelayedAckTime =
+ QuicTime::Delta::FromMilliseconds(kDefaultDelayedAckTimeMs);
+
+class UberReceivedPacketManagerTest : public QuicTest {
+ protected:
+ UberReceivedPacketManagerTest() {
+ SetQuicReloadableFlag(quic_deprecate_ack_bundling_mode, true);
+ SetQuicReloadableFlag(quic_rpm_decides_when_to_send_acks, true);
+ manager_ = QuicMakeUnique<UberReceivedPacketManager>(&stats_);
+ clock_.AdvanceTime(QuicTime::Delta::FromSeconds(1));
+ rtt_stats_.UpdateRtt(kMinRttMs, QuicTime::Delta::Zero(), QuicTime::Zero());
+ manager_->set_save_timestamps(true);
+ }
+
+ void RecordPacketReceipt(uint64_t packet_number) {
+ RecordPacketReceipt(packet_number, QuicTime::Zero());
+ }
+
+ void RecordPacketReceipt(uint64_t packet_number, QuicTime receipt_time) {
+ QuicPacketHeader header;
+ header.packet_number = QuicPacketNumber(packet_number);
+ manager_->RecordPacketReceived(header, receipt_time);
+ }
+
+ bool HasPendingAck() { return manager_->GetAckTimeout().IsInitialized(); }
+
+ void MaybeUpdateAckTimeout(bool should_last_packet_instigate_acks,
+ uint64_t last_received_packet_number) {
+ manager_->MaybeUpdateAckTimeout(
+ should_last_packet_instigate_acks,
+ QuicPacketNumber(last_received_packet_number), clock_.ApproximateNow(),
+ clock_.ApproximateNow(), &rtt_stats_, kDelayedAckTime);
+ }
+
+ void CheckAckTimeout(QuicTime time) {
+ DCHECK(HasPendingAck() && manager_->GetAckTimeout() == time);
+ if (time <= clock_.ApproximateNow()) {
+ // ACK timeout expires, send an ACK.
+ manager_->ResetAckStates();
+ DCHECK(!HasPendingAck());
+ }
+ }
+
+ MockClock clock_;
+ RttStats rtt_stats_;
+ QuicConnectionStats stats_;
+ std::unique_ptr<UberReceivedPacketManager> manager_;
+};
+
+TEST_F(UberReceivedPacketManagerTest, DontWaitForPacketsBefore) {
+ QuicPacketHeader header;
+ header.packet_number = QuicPacketNumber(2u);
+ manager_->RecordPacketReceived(header, QuicTime::Zero());
+ header.packet_number = QuicPacketNumber(7u);
+ manager_->RecordPacketReceived(header, QuicTime::Zero());
+ EXPECT_TRUE(manager_->IsAwaitingPacket(QuicPacketNumber(3u)));
+ EXPECT_TRUE(manager_->IsAwaitingPacket(QuicPacketNumber(6u)));
+ manager_->DontWaitForPacketsBefore(QuicPacketNumber(4));
+ EXPECT_FALSE(manager_->IsAwaitingPacket(QuicPacketNumber(3u)));
+ EXPECT_TRUE(manager_->IsAwaitingPacket(QuicPacketNumber(6u)));
+}
+
+TEST_F(UberReceivedPacketManagerTest, GetUpdatedAckFrame) {
+ QuicPacketHeader header;
+ header.packet_number = QuicPacketNumber(2u);
+ QuicTime two_ms = QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(2);
+ EXPECT_FALSE(manager_->AckFrameUpdated());
+ manager_->RecordPacketReceived(header, two_ms);
+ EXPECT_TRUE(manager_->AckFrameUpdated());
+
+ QuicFrame ack = manager_->GetUpdatedAckFrame(QuicTime::Zero());
+ manager_->ResetAckStates();
+ EXPECT_FALSE(manager_->AckFrameUpdated());
+ // When UpdateReceivedPacketInfo with a time earlier than the time of the
+ // largest observed packet, make sure that the delta is 0, not negative.
+ EXPECT_EQ(QuicTime::Delta::Zero(), ack.ack_frame->ack_delay_time);
+ EXPECT_EQ(1u, ack.ack_frame->received_packet_times.size());
+
+ QuicTime four_ms = QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(4);
+ ack = manager_->GetUpdatedAckFrame(four_ms);
+ manager_->ResetAckStates();
+ EXPECT_FALSE(manager_->AckFrameUpdated());
+ // When UpdateReceivedPacketInfo after not having received a new packet,
+ // the delta should still be accurate.
+ EXPECT_EQ(QuicTime::Delta::FromMilliseconds(2),
+ ack.ack_frame->ack_delay_time);
+ // And received packet times won't have change.
+ EXPECT_EQ(1u, ack.ack_frame->received_packet_times.size());
+
+ header.packet_number = QuicPacketNumber(999u);
+ manager_->RecordPacketReceived(header, two_ms);
+ header.packet_number = QuicPacketNumber(4u);
+ manager_->RecordPacketReceived(header, two_ms);
+ header.packet_number = QuicPacketNumber(1000u);
+ manager_->RecordPacketReceived(header, two_ms);
+ EXPECT_TRUE(manager_->AckFrameUpdated());
+ ack = manager_->GetUpdatedAckFrame(two_ms);
+ manager_->ResetAckStates();
+ EXPECT_FALSE(manager_->AckFrameUpdated());
+ // UpdateReceivedPacketInfo should discard any times which can't be
+ // expressed on the wire.
+ EXPECT_EQ(2u, ack.ack_frame->received_packet_times.size());
+}
+
+TEST_F(UberReceivedPacketManagerTest, UpdateReceivedConnectionStats) {
+ EXPECT_FALSE(manager_->AckFrameUpdated());
+ RecordPacketReceipt(1);
+ EXPECT_TRUE(manager_->AckFrameUpdated());
+ RecordPacketReceipt(6);
+ RecordPacketReceipt(2,
+ QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(1));
+
+ EXPECT_EQ(4u, stats_.max_sequence_reordering);
+ EXPECT_EQ(1000, stats_.max_time_reordering_us);
+ EXPECT_EQ(1u, stats_.packets_reordered);
+}
+
+TEST_F(UberReceivedPacketManagerTest, LimitAckRanges) {
+ manager_->set_max_ack_ranges(10);
+ EXPECT_FALSE(manager_->AckFrameUpdated());
+ for (int i = 0; i < 100; ++i) {
+ RecordPacketReceipt(1 + 2 * i);
+ EXPECT_TRUE(manager_->AckFrameUpdated());
+ manager_->GetUpdatedAckFrame(QuicTime::Zero());
+ EXPECT_GE(10u, manager_->ack_frame().packets.NumIntervals());
+ EXPECT_EQ(QuicPacketNumber(1u + 2 * i),
+ manager_->ack_frame().packets.Max());
+ for (int j = 0; j < std::min(10, i + 1); ++j) {
+ ASSERT_GE(i, j);
+ EXPECT_TRUE(manager_->ack_frame().packets.Contains(
+ QuicPacketNumber(1 + (i - j) * 2)));
+ if (i > j) {
+ EXPECT_FALSE(manager_->ack_frame().packets.Contains(
+ QuicPacketNumber((i - j) * 2)));
+ }
+ }
+ }
+}
+
+TEST_F(UberReceivedPacketManagerTest, IgnoreOutOfOrderTimestamps) {
+ EXPECT_FALSE(manager_->AckFrameUpdated());
+ RecordPacketReceipt(1, QuicTime::Zero());
+ EXPECT_TRUE(manager_->AckFrameUpdated());
+ EXPECT_EQ(1u, manager_->ack_frame().received_packet_times.size());
+ RecordPacketReceipt(2,
+ QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(1));
+ EXPECT_EQ(2u, manager_->ack_frame().received_packet_times.size());
+ RecordPacketReceipt(3, QuicTime::Zero());
+ EXPECT_EQ(2u, manager_->ack_frame().received_packet_times.size());
+}
+
+TEST_F(UberReceivedPacketManagerTest, OutOfOrderReceiptCausesAckSent) {
+ EXPECT_FALSE(HasPendingAck());
+
+ RecordPacketReceipt(3, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 3);
+ if (GetQuicRestartFlag(quic_enable_accept_random_ipn)) {
+ // Delayed ack is scheduled.
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ } else {
+ // Should ack immediately since we have missing packets.
+ CheckAckTimeout(clock_.ApproximateNow());
+ }
+
+ RecordPacketReceipt(2, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 2);
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ RecordPacketReceipt(1, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 1);
+ // Should ack immediately, since this fills the last hole.
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ RecordPacketReceipt(4, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 4);
+ // Delayed ack is scheduled.
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+}
+
+TEST_F(UberReceivedPacketManagerTest, OutOfOrderAckReceiptCausesNoAck) {
+ EXPECT_FALSE(HasPendingAck());
+
+ RecordPacketReceipt(2, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(!kInstigateAck, 2);
+ EXPECT_FALSE(HasPendingAck());
+
+ RecordPacketReceipt(1, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(!kInstigateAck, 1);
+ EXPECT_FALSE(HasPendingAck());
+}
+
+TEST_F(UberReceivedPacketManagerTest, AckReceiptCausesAckSend) {
+ EXPECT_FALSE(HasPendingAck());
+
+ RecordPacketReceipt(1, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(!kInstigateAck, 1);
+ EXPECT_FALSE(HasPendingAck());
+
+ RecordPacketReceipt(2, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(!kInstigateAck, 2);
+ EXPECT_FALSE(HasPendingAck());
+
+ RecordPacketReceipt(3, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 3);
+ // Delayed ack is scheduled.
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ clock_.AdvanceTime(kDelayedAckTime);
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ RecordPacketReceipt(4, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(!kInstigateAck, 4);
+ EXPECT_FALSE(HasPendingAck());
+
+ RecordPacketReceipt(5, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(!kInstigateAck, 5);
+ EXPECT_FALSE(HasPendingAck());
+}
+
+TEST_F(UberReceivedPacketManagerTest, AckSentEveryNthPacket) {
+ EXPECT_FALSE(HasPendingAck());
+ manager_->set_ack_frequency_before_ack_decimation(3);
+
+ // Receives packets 1 - 39.
+ for (size_t i = 1; i <= 39; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 3 == 0) {
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+}
+
+TEST_F(UberReceivedPacketManagerTest, AckDecimationReducesAcks) {
+ EXPECT_FALSE(HasPendingAck());
+ UberReceivedPacketManagerPeer::SetAckMode(manager_.get(),
+ ACK_DECIMATION_WITH_REORDERING);
+
+ // Start ack decimation from 10th packet.
+ manager_->set_min_received_before_ack_decimation(10);
+
+ // Receives packets 1 - 29.
+ for (size_t i = 1; i <= 29; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i <= 10) {
+ // For packets 1-10, ack every 2 packets.
+ if (i % 2 == 0) {
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ continue;
+ }
+ // ack at 20.
+ if (i == 20) {
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kMinRttMs * 0.25);
+ }
+ }
+
+ // We now receive the 30th packet, and so we send an ack.
+ RecordPacketReceipt(30, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 30);
+ CheckAckTimeout(clock_.ApproximateNow());
+}
+
+TEST_F(UberReceivedPacketManagerTest, SendDelayedAfterQuiescence) {
+ EXPECT_FALSE(HasPendingAck());
+ UberReceivedPacketManagerPeer::SetFastAckAfterQuiescence(manager_.get(),
+ true);
+ // The beginning of the connection counts as quiescence.
+ QuicTime ack_time =
+ clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(1);
+
+ RecordPacketReceipt(1, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 1);
+ CheckAckTimeout(ack_time);
+ // Simulate delayed ack alarm firing.
+ clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(1));
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ // Process another packet immediately after sending the ack and expect the
+ // ack timeout to be set delayed ack time in the future.
+ ack_time = clock_.ApproximateNow() + kDelayedAckTime;
+ RecordPacketReceipt(2, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 2);
+ CheckAckTimeout(ack_time);
+ // Simulate delayed ack alarm firing.
+ clock_.AdvanceTime(kDelayedAckTime);
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ // Wait 1 second and enesure the ack timeout is set to 1ms in the future.
+ clock_.AdvanceTime(QuicTime::Delta::FromSeconds(1));
+ ack_time = clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(1);
+ RecordPacketReceipt(3, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 3);
+ CheckAckTimeout(ack_time);
+}
+
+TEST_F(UberReceivedPacketManagerTest, SendDelayedAckDecimation) {
+ EXPECT_FALSE(HasPendingAck());
+ UberReceivedPacketManagerPeer::SetAckMode(manager_.get(), ACK_DECIMATION);
+ // The ack time should be based on min_rtt * 1/4, since it's less than the
+ // default delayed ack time.
+ QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25;
+
+ // Process all the packets in order so there aren't missing packets.
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+
+ RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
+ CheckAckTimeout(ack_time);
+
+ // The 10th received packet causes an ack to be sent.
+ for (uint64_t i = 1; i < 10; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
+ }
+ CheckAckTimeout(clock_.ApproximateNow());
+}
+
+TEST_F(UberReceivedPacketManagerTest,
+ SendDelayedAckAckDecimationAfterQuiescence) {
+ EXPECT_FALSE(HasPendingAck());
+ UberReceivedPacketManagerPeer::SetAckMode(manager_.get(), ACK_DECIMATION);
+ UberReceivedPacketManagerPeer::SetFastAckAfterQuiescence(manager_.get(),
+ true);
+ // The beginning of the connection counts as quiescence.
+ QuicTime ack_time =
+ clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(1);
+ RecordPacketReceipt(1, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 1);
+ CheckAckTimeout(ack_time);
+ // Simulate delayed ack alarm firing.
+ clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(1));
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ // Process another packet immedately after sending the ack and expect the
+ // ack timeout to be set delayed ack time in the future.
+ ack_time = clock_.ApproximateNow() + kDelayedAckTime;
+ RecordPacketReceipt(2, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 2);
+ CheckAckTimeout(ack_time);
+ // Simulate delayed ack alarm firing.
+ clock_.AdvanceTime(kDelayedAckTime);
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ // Wait 1 second and enesure the ack timeout is set to 1ms in the future.
+ clock_.AdvanceTime(QuicTime::Delta::FromSeconds(1));
+ ack_time = clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(1);
+ RecordPacketReceipt(3, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, 3);
+ CheckAckTimeout(ack_time);
+ // Process enough packets to get into ack decimation behavior.
+ // The ack time should be based on min_rtt/4, since it's less than the
+ // default delayed ack time.
+ ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25;
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 4; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+ EXPECT_FALSE(HasPendingAck());
+ RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
+ CheckAckTimeout(ack_time);
+
+ // The 10th received packet causes an ack to be sent.
+ for (uint64_t i = 1; i < 10; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
+ }
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ // Wait 1 second and enesure the ack timeout is set to 1ms in the future.
+ clock_.AdvanceTime(QuicTime::Delta::FromSeconds(1));
+ ack_time = clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(1);
+ RecordPacketReceipt(kFirstDecimatedPacket + 10, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 10);
+ CheckAckTimeout(ack_time);
+}
+
+TEST_F(UberReceivedPacketManagerTest,
+ SendDelayedAckDecimationUnlimitedAggregation) {
+ EXPECT_FALSE(HasPendingAck());
+ QuicConfig config;
+ QuicTagVector connection_options;
+ connection_options.push_back(kACKD);
+ // No limit on the number of packets received before sending an ack.
+ connection_options.push_back(kAKDU);
+ config.SetConnectionOptionsToSend(connection_options);
+ manager_->SetFromConfig(config, Perspective::IS_CLIENT);
+
+ // The ack time should be based on min_rtt/4, since it's less than the
+ // default delayed ack time.
+ QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25;
+
+ // Process all the initial packets in order so there aren't missing packets.
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+
+ RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
+ CheckAckTimeout(ack_time);
+
+ // 18 packets will not cause an ack to be sent. 19 will because when
+ // stop waiting frames are in use, we ack every 20 packets no matter what.
+ for (int i = 1; i <= 18; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
+ }
+ CheckAckTimeout(ack_time);
+}
+
+TEST_F(UberReceivedPacketManagerTest, SendDelayedAckDecimationEighthRtt) {
+ EXPECT_FALSE(HasPendingAck());
+ UberReceivedPacketManagerPeer::SetAckMode(manager_.get(), ACK_DECIMATION);
+ UberReceivedPacketManagerPeer::SetAckDecimationDelay(manager_.get(), 0.125);
+
+ // The ack time should be based on min_rtt/8, since it's less than the
+ // default delayed ack time.
+ QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.125;
+
+ // Process all the packets in order so there aren't missing packets.
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+
+ RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
+ CheckAckTimeout(ack_time);
+
+ // The 10th received packet causes an ack to be sent.
+ for (uint64_t i = 1; i < 10; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
+ }
+ CheckAckTimeout(clock_.ApproximateNow());
+}
+
+TEST_F(UberReceivedPacketManagerTest, SendDelayedAckDecimationWithReordering) {
+ EXPECT_FALSE(HasPendingAck());
+ UberReceivedPacketManagerPeer::SetAckMode(manager_.get(),
+ ACK_DECIMATION_WITH_REORDERING);
+
+ // The ack time should be based on min_rtt/4, since it's less than the
+ // default delayed ack time.
+ QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25;
+ // Process all the packets in order so there aren't missing packets.
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+
+ // Receive one packet out of order and then the rest in order.
+ // The loop leaves a one packet gap between acks sent to simulate some loss.
+ for (int j = 0; j < 3; ++j) {
+ // Process packet 10 first and ensure the timeout is one eighth min_rtt.
+ RecordPacketReceipt(kFirstDecimatedPacket + 9 + (j * 11),
+ clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 9 + (j * 11));
+ ack_time = clock_.ApproximateNow() + QuicTime::Delta::FromMilliseconds(5);
+ CheckAckTimeout(ack_time);
+
+ // The 10th received packet causes an ack to be sent.
+ for (int i = 0; i < 9; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i + (j * 11),
+ clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck,
+ kFirstDecimatedPacket + i + (j * 11));
+ }
+ CheckAckTimeout(clock_.ApproximateNow());
+ }
+}
+
+TEST_F(UberReceivedPacketManagerTest,
+ SendDelayedAckDecimationWithLargeReordering) {
+ EXPECT_FALSE(HasPendingAck());
+ UberReceivedPacketManagerPeer::SetAckMode(manager_.get(),
+ ACK_DECIMATION_WITH_REORDERING);
+ // The ack time should be based on min_rtt/4, since it's less than the
+ // default delayed ack time.
+ QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25;
+
+ // Process all the packets in order so there aren't missing packets.
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+
+ RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
+ CheckAckTimeout(ack_time);
+
+ RecordPacketReceipt(kFirstDecimatedPacket + 19, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 19);
+ ack_time = clock_.ApproximateNow() + kMinRttMs * 0.125;
+ CheckAckTimeout(ack_time);
+
+ // The 10th received packet causes an ack to be sent.
+ for (int i = 1; i < 9; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
+ }
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ // The next packet received in order will cause an immediate ack, because it
+ // fills a hole.
+ RecordPacketReceipt(kFirstDecimatedPacket + 10, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 10);
+ CheckAckTimeout(clock_.ApproximateNow());
+}
+
+TEST_F(UberReceivedPacketManagerTest,
+ SendDelayedAckDecimationWithReorderingEighthRtt) {
+ EXPECT_FALSE(HasPendingAck());
+ UberReceivedPacketManagerPeer::SetAckMode(manager_.get(),
+ ACK_DECIMATION_WITH_REORDERING);
+ UberReceivedPacketManagerPeer::SetAckDecimationDelay(manager_.get(), 0.125);
+ // The ack time should be based on min_rtt/8, since it's less than the
+ // default delayed ack time.
+ QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.125;
+
+ // Process all the packets in order so there aren't missing packets.
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+
+ RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
+ CheckAckTimeout(ack_time);
+
+ // Process packet 10 first and ensure the timeout is one eighth min_rtt.
+ RecordPacketReceipt(kFirstDecimatedPacket + 9, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 9);
+ CheckAckTimeout(ack_time);
+
+ // The 10th received packet causes an ack to be sent.
+ for (int i = 1; i < 9; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck + i, kFirstDecimatedPacket);
+ }
+ CheckAckTimeout(clock_.ApproximateNow());
+}
+
+TEST_F(UberReceivedPacketManagerTest,
+ SendDelayedAckDecimationWithLargeReorderingEighthRtt) {
+ EXPECT_FALSE(HasPendingAck());
+ UberReceivedPacketManagerPeer::SetAckMode(manager_.get(),
+ ACK_DECIMATION_WITH_REORDERING);
+ UberReceivedPacketManagerPeer::SetAckDecimationDelay(manager_.get(), 0.125);
+
+ // The ack time should be based on min_rtt/8, since it's less than the
+ // default delayed ack time.
+ QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.125;
+ // Process all the packets in order so there aren't missing packets.
+ uint64_t kFirstDecimatedPacket = 101;
+ for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
+ RecordPacketReceipt(i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, i);
+ if (i % 2 == 0) {
+ // Ack every 2 packets by default.
+ CheckAckTimeout(clock_.ApproximateNow());
+ } else {
+ CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
+ }
+ }
+
+ RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
+ CheckAckTimeout(ack_time);
+
+ RecordPacketReceipt(kFirstDecimatedPacket + 19, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 19);
+ CheckAckTimeout(ack_time);
+
+ // The 10th received packet causes an ack to be sent.
+ for (int i = 1; i < 9; ++i) {
+ RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
+ }
+ CheckAckTimeout(clock_.ApproximateNow());
+
+ // The next packet received in order will cause an immediate ack, because it
+ // fills a hole.
+ RecordPacketReceipt(kFirstDecimatedPacket + 10, clock_.ApproximateNow());
+ MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + 10);
+ CheckAckTimeout(clock_.ApproximateNow());
+}
+
+} // namespace
+} // namespace test
+} // namespace quic