Project import generated by Copybara.
PiperOrigin-RevId: 237361882
Change-Id: I109a68f44db867b20f8c6a7732b0ce657133e52a
diff --git a/quic/core/quic_received_packet_manager.cc b/quic/core/quic_received_packet_manager.cc
new file mode 100644
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+++ b/quic/core/quic_received_packet_manager.cc
@@ -0,0 +1,356 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "net/third_party/quiche/src/quic/core/quic_received_packet_manager.h"
+
+#include <algorithm>
+#include <limits>
+#include <utility>
+
+#include "net/third_party/quiche/src/quic/core/congestion_control/rtt_stats.h"
+#include "net/third_party/quiche/src/quic/core/crypto/crypto_protocol.h"
+#include "net/third_party/quiche/src/quic/core/quic_connection_stats.h"
+#include "net/third_party/quiche/src/quic/platform/api/quic_bug_tracker.h"
+#include "net/third_party/quiche/src/quic/platform/api/quic_logging.h"
+
+namespace quic {
+
+namespace {
+
+// The maximum number of packets to ack immediately after a missing packet for
+// fast retransmission to kick in at the sender. This limit is created to
+// reduce the number of acks sent that have no benefit for fast retransmission.
+// Set to the number of nacks needed for fast retransmit plus one for protection
+// against an ack loss
+const size_t kMaxPacketsAfterNewMissing = 4;
+
+// Maximum number of retransmittable packets received before sending an ack.
+const QuicPacketCount kDefaultRetransmittablePacketsBeforeAck = 2;
+// Minimum number of packets received before ack decimation is enabled.
+// This intends to avoid the beginning of slow start, when CWNDs may be
+// rapidly increasing.
+const QuicPacketCount kMinReceivedBeforeAckDecimation = 100;
+// Wait for up to 10 retransmittable packets before sending an ack.
+const QuicPacketCount kMaxRetransmittablePacketsBeforeAck = 10;
+// One quarter RTT delay when doing ack decimation.
+const float kAckDecimationDelay = 0.25;
+// One eighth RTT delay when doing ack decimation.
+const float kShortAckDecimationDelay = 0.125;
+} // namespace
+
+QuicReceivedPacketManager::QuicReceivedPacketManager(QuicConnectionStats* stats)
+ : ack_frame_updated_(false),
+ max_ack_ranges_(0),
+ time_largest_observed_(QuicTime::Zero()),
+ save_timestamps_(false),
+ stats_(stats),
+ ack_mode_(GetQuicReloadableFlag(quic_enable_ack_decimation)
+ ? ACK_DECIMATION
+ : TCP_ACKING),
+ num_retransmittable_packets_received_since_last_ack_sent_(0),
+ min_received_before_ack_decimation_(kMinReceivedBeforeAckDecimation),
+ ack_frequency_before_ack_decimation_(
+ kDefaultRetransmittablePacketsBeforeAck),
+ ack_decimation_delay_(kAckDecimationDelay),
+ unlimited_ack_decimation_(false),
+ fast_ack_after_quiescence_(false),
+ ack_timeout_(QuicTime::Zero()),
+ time_of_previous_received_packet_(QuicTime::Zero()),
+ was_last_packet_missing_(false),
+ decide_when_to_send_acks_(
+ GetQuicReloadableFlag(quic_deprecate_ack_bundling_mode) &&
+ GetQuicReloadableFlag(quic_rpm_decides_when_to_send_acks)) {}
+
+QuicReceivedPacketManager::~QuicReceivedPacketManager() {}
+
+void QuicReceivedPacketManager::SetFromConfig(const QuicConfig& config,
+ Perspective perspective) {
+ DCHECK(decide_when_to_send_acks_);
+ if (GetQuicReloadableFlag(quic_enable_ack_decimation) &&
+ config.HasClientSentConnectionOption(kACD0, perspective)) {
+ ack_mode_ = TCP_ACKING;
+ }
+ if (config.HasClientSentConnectionOption(kACKD, perspective)) {
+ ack_mode_ = ACK_DECIMATION;
+ }
+ if (config.HasClientSentConnectionOption(kAKD2, perspective)) {
+ ack_mode_ = ACK_DECIMATION_WITH_REORDERING;
+ }
+ if (config.HasClientSentConnectionOption(kAKD3, perspective)) {
+ ack_mode_ = ACK_DECIMATION;
+ ack_decimation_delay_ = kShortAckDecimationDelay;
+ }
+ if (config.HasClientSentConnectionOption(kAKD4, perspective)) {
+ ack_mode_ = ACK_DECIMATION_WITH_REORDERING;
+ ack_decimation_delay_ = kShortAckDecimationDelay;
+ }
+ if (config.HasClientSentConnectionOption(kAKDU, perspective)) {
+ unlimited_ack_decimation_ = true;
+ }
+ if (config.HasClientSentConnectionOption(kACKQ, perspective)) {
+ fast_ack_after_quiescence_ = true;
+ }
+}
+
+void QuicReceivedPacketManager::RecordPacketReceived(
+ const QuicPacketHeader& header,
+ QuicTime receipt_time) {
+ const QuicPacketNumber packet_number = header.packet_number;
+ DCHECK(IsAwaitingPacket(packet_number)) << " packet_number:" << packet_number;
+ if (decide_when_to_send_acks_) {
+ was_last_packet_missing_ = IsMissing(packet_number);
+ }
+ if (!ack_frame_updated_) {
+ ack_frame_.received_packet_times.clear();
+ }
+ ack_frame_updated_ = true;
+
+ if (LargestAcked(ack_frame_).IsInitialized() &&
+ LargestAcked(ack_frame_) > packet_number) {
+ // Record how out of order stats.
+ ++stats_->packets_reordered;
+ stats_->max_sequence_reordering =
+ std::max(stats_->max_sequence_reordering,
+ LargestAcked(ack_frame_) - packet_number);
+ int64_t reordering_time_us =
+ (receipt_time - time_largest_observed_).ToMicroseconds();
+ stats_->max_time_reordering_us =
+ std::max(stats_->max_time_reordering_us, reordering_time_us);
+ }
+ if (!LargestAcked(ack_frame_).IsInitialized() ||
+ packet_number > LargestAcked(ack_frame_)) {
+ ack_frame_.largest_acked = packet_number;
+ time_largest_observed_ = receipt_time;
+ }
+ ack_frame_.packets.Add(packet_number);
+
+ if (save_timestamps_) {
+ // The timestamp format only handles packets in time order.
+ if (!ack_frame_.received_packet_times.empty() &&
+ ack_frame_.received_packet_times.back().second > receipt_time) {
+ LOG(WARNING)
+ << "Receive time went backwards from: "
+ << ack_frame_.received_packet_times.back().second.ToDebuggingValue()
+ << " to " << receipt_time.ToDebuggingValue();
+ } else {
+ ack_frame_.received_packet_times.push_back(
+ std::make_pair(packet_number, receipt_time));
+ }
+ }
+
+ if (least_received_packet_number_.IsInitialized()) {
+ least_received_packet_number_ =
+ std::min(least_received_packet_number_, packet_number);
+ } else {
+ least_received_packet_number_ = packet_number;
+ }
+}
+
+bool QuicReceivedPacketManager::IsMissing(QuicPacketNumber packet_number) {
+ return LargestAcked(ack_frame_).IsInitialized() &&
+ packet_number < LargestAcked(ack_frame_) &&
+ !ack_frame_.packets.Contains(packet_number);
+}
+
+bool QuicReceivedPacketManager::IsAwaitingPacket(
+ QuicPacketNumber packet_number) {
+ return quic::IsAwaitingPacket(ack_frame_, packet_number,
+ peer_least_packet_awaiting_ack_);
+}
+
+const QuicFrame QuicReceivedPacketManager::GetUpdatedAckFrame(
+ QuicTime approximate_now) {
+ if (!decide_when_to_send_acks_) {
+ ack_frame_updated_ = false;
+ }
+ if (time_largest_observed_ == QuicTime::Zero()) {
+ // We have received no packets.
+ ack_frame_.ack_delay_time = QuicTime::Delta::Infinite();
+ } else {
+ // Ensure the delta is zero if approximate now is "in the past".
+ ack_frame_.ack_delay_time = approximate_now < time_largest_observed_
+ ? QuicTime::Delta::Zero()
+ : approximate_now - time_largest_observed_;
+ }
+ while (max_ack_ranges_ > 0 &&
+ ack_frame_.packets.NumIntervals() > max_ack_ranges_) {
+ ack_frame_.packets.RemoveSmallestInterval();
+ }
+ // Clear all packet times if any are too far from largest observed.
+ // It's expected this is extremely rare.
+ for (auto it = ack_frame_.received_packet_times.begin();
+ it != ack_frame_.received_packet_times.end();) {
+ if (LargestAcked(ack_frame_) - it->first >=
+ std::numeric_limits<uint8_t>::max()) {
+ it = ack_frame_.received_packet_times.erase(it);
+ } else {
+ ++it;
+ }
+ }
+
+ return QuicFrame(&ack_frame_);
+}
+
+void QuicReceivedPacketManager::DontWaitForPacketsBefore(
+ QuicPacketNumber least_unacked) {
+ if (!least_unacked.IsInitialized()) {
+ return;
+ }
+ // ValidateAck() should fail if peer_least_packet_awaiting_ack shrinks.
+ DCHECK(!peer_least_packet_awaiting_ack_.IsInitialized() ||
+ peer_least_packet_awaiting_ack_ <= least_unacked);
+ if (!peer_least_packet_awaiting_ack_.IsInitialized() ||
+ least_unacked > peer_least_packet_awaiting_ack_) {
+ peer_least_packet_awaiting_ack_ = least_unacked;
+ bool packets_updated = ack_frame_.packets.RemoveUpTo(least_unacked);
+ if (packets_updated) {
+ // Ack frame gets updated because packets set is updated because of stop
+ // waiting frame.
+ ack_frame_updated_ = true;
+ }
+ }
+ DCHECK(ack_frame_.packets.Empty() ||
+ !peer_least_packet_awaiting_ack_.IsInitialized() ||
+ ack_frame_.packets.Min() >= peer_least_packet_awaiting_ack_);
+}
+
+void QuicReceivedPacketManager::MaybeUpdateAckTimeout(
+ bool should_last_packet_instigate_acks,
+ QuicPacketNumber last_received_packet_number,
+ QuicTime time_of_last_received_packet,
+ QuicTime now,
+ const RttStats* rtt_stats,
+ QuicTime::Delta delayed_ack_time) {
+ DCHECK(decide_when_to_send_acks_);
+ if (!ack_frame_updated_) {
+ // ACK frame has not been updated, nothing to do.
+ return;
+ }
+
+ if (was_last_packet_missing_ && last_sent_largest_acked_.IsInitialized() &&
+ last_received_packet_number < last_sent_largest_acked_) {
+ // Only ack immediately if an ACK frame was sent with a larger largest acked
+ // than the newly received packet number.
+ ack_timeout_ = now;
+ return;
+ }
+
+ if (!should_last_packet_instigate_acks) {
+ return;
+ }
+
+ ++num_retransmittable_packets_received_since_last_ack_sent_;
+ if (ack_mode_ != TCP_ACKING &&
+ last_received_packet_number >= PeerFirstSendingPacketNumber() +
+ min_received_before_ack_decimation_) {
+ // Ack up to 10 packets at once unless ack decimation is unlimited.
+ if (!unlimited_ack_decimation_ &&
+ num_retransmittable_packets_received_since_last_ack_sent_ >=
+ kMaxRetransmittablePacketsBeforeAck) {
+ ack_timeout_ = now;
+ return;
+ }
+ // Wait for the minimum of the ack decimation delay or the delayed ack time
+ // before sending an ack.
+ QuicTime::Delta ack_delay = std::min(
+ delayed_ack_time, rtt_stats->min_rtt() * ack_decimation_delay_);
+ if (fast_ack_after_quiescence_ && now - time_of_previous_received_packet_ >
+ rtt_stats->SmoothedOrInitialRtt()) {
+ // Ack the first packet out of queiscence faster, because QUIC does
+ // not pace the first few packets and commonly these may be handshake
+ // or TLP packets, which we'd like to acknowledge quickly.
+ ack_delay = QuicTime::Delta::FromMilliseconds(1);
+ }
+ MaybeUpdateAckTimeoutTo(now + ack_delay);
+ } else {
+ // Ack with a timer or every 2 packets by default.
+ if (num_retransmittable_packets_received_since_last_ack_sent_ >=
+ ack_frequency_before_ack_decimation_) {
+ ack_timeout_ = now;
+ } else if (fast_ack_after_quiescence_ &&
+ (now - time_of_previous_received_packet_) >
+ rtt_stats->SmoothedOrInitialRtt()) {
+ // Ack the first packet out of queiscence faster, because QUIC does
+ // not pace the first few packets and commonly these may be handshake
+ // or TLP packets, which we'd like to acknowledge quickly.
+ MaybeUpdateAckTimeoutTo(now + QuicTime::Delta::FromMilliseconds(1));
+ } else {
+ MaybeUpdateAckTimeoutTo(now + delayed_ack_time);
+ }
+ }
+
+ // If there are new missing packets to report, send an ack immediately.
+ if (HasNewMissingPackets()) {
+ if (ack_mode_ == ACK_DECIMATION_WITH_REORDERING) {
+ // Wait the minimum of an eighth min_rtt and the existing ack time.
+ QuicTime ack_time = now + kShortAckDecimationDelay * rtt_stats->min_rtt();
+ MaybeUpdateAckTimeoutTo(ack_time);
+ } else {
+ ack_timeout_ = now;
+ }
+ }
+
+ if (fast_ack_after_quiescence_) {
+ time_of_previous_received_packet_ = time_of_last_received_packet;
+ }
+}
+
+void QuicReceivedPacketManager::ResetAckStates() {
+ DCHECK(decide_when_to_send_acks_);
+ ack_frame_updated_ = false;
+ ack_timeout_ = QuicTime::Zero();
+ num_retransmittable_packets_received_since_last_ack_sent_ = 0;
+ last_sent_largest_acked_ = LargestAcked(ack_frame_);
+}
+
+void QuicReceivedPacketManager::MaybeUpdateAckTimeoutTo(QuicTime time) {
+ DCHECK(decide_when_to_send_acks_);
+ if (!ack_timeout_.IsInitialized() || ack_timeout_ > time) {
+ ack_timeout_ = time;
+ }
+}
+
+bool QuicReceivedPacketManager::HasMissingPackets() const {
+ if (ack_frame_.packets.Empty()) {
+ return false;
+ }
+ if (ack_frame_.packets.NumIntervals() > 1) {
+ return true;
+ }
+ if (!GetQuicRestartFlag(quic_enable_accept_random_ipn)) {
+ return ack_frame_.packets.Min() >
+ (peer_least_packet_awaiting_ack_.IsInitialized()
+ ? peer_least_packet_awaiting_ack_
+ : QuicPacketNumber(1));
+ }
+ return peer_least_packet_awaiting_ack_.IsInitialized() &&
+ ack_frame_.packets.Min() > peer_least_packet_awaiting_ack_;
+}
+
+bool QuicReceivedPacketManager::HasNewMissingPackets() const {
+ return HasMissingPackets() &&
+ ack_frame_.packets.LastIntervalLength() <= kMaxPacketsAfterNewMissing;
+}
+
+bool QuicReceivedPacketManager::ack_frame_updated() const {
+ return ack_frame_updated_;
+}
+
+QuicPacketNumber QuicReceivedPacketManager::GetLargestObserved() const {
+ return LargestAcked(ack_frame_);
+}
+
+QuicPacketNumber QuicReceivedPacketManager::PeerFirstSendingPacketNumber()
+ const {
+ if (!GetQuicRestartFlag(quic_enable_accept_random_ipn)) {
+ return QuicPacketNumber(1);
+ }
+ if (!least_received_packet_number_.IsInitialized()) {
+ QUIC_BUG << "No packets have been received yet";
+ return QuicPacketNumber(1);
+ }
+ return least_received_packet_number_;
+}
+
+} // namespace quic