Deprecate gfe2_reloadable_flag_quic_use_idle_network_detector.
PiperOrigin-RevId: 318854988
Change-Id: I01bbf3eb76ca1cb2800a2db4ae274e23381e69b0
diff --git a/quic/core/quic_connection.cc b/quic/core/quic_connection.cc
index 3544457..50a42f5 100644
--- a/quic/core/quic_connection.cc
+++ b/quic/core/quic_connection.cc
@@ -109,19 +109,6 @@
QuicConnection* connection_;
};
-class TimeoutAlarmDelegate : public QuicAlarm::Delegate {
- public:
- explicit TimeoutAlarmDelegate(QuicConnection* connection)
- : connection_(connection) {}
- TimeoutAlarmDelegate(const TimeoutAlarmDelegate&) = delete;
- TimeoutAlarmDelegate& operator=(const TimeoutAlarmDelegate&) = delete;
-
- void OnAlarm() override { connection_->CheckForTimeout(); }
-
- private:
- QuicConnection* connection_;
-};
-
class PingAlarmDelegate : public QuicAlarm::Delegate {
public:
explicit PingAlarmDelegate(QuicConnection* connection)
@@ -265,9 +252,6 @@
send_alarm_(
alarm_factory_->CreateAlarm(arena_.New<SendAlarmDelegate>(this),
&arena_)),
- timeout_alarm_(
- alarm_factory_->CreateAlarm(arena_.New<TimeoutAlarmDelegate>(this),
- &arena_)),
ping_alarm_(
alarm_factory_->CreateAlarm(arena_.New<PingAlarmDelegate>(this),
&arena_)),
@@ -280,11 +264,7 @@
visitor_(nullptr),
debug_visitor_(nullptr),
packet_creator_(server_connection_id_, &framer_, random_generator_, this),
- idle_network_timeout_(QuicTime::Delta::Infinite()),
- handshake_timeout_(QuicTime::Delta::Infinite()),
- time_of_first_packet_sent_after_receiving_(QuicTime::Zero()),
time_of_last_received_packet_(clock_->ApproximateNow()),
- time_of_last_decryptable_packet_(time_of_last_received_packet_),
sent_packet_manager_(perspective,
clock_,
random_generator_,
@@ -1031,11 +1011,7 @@
// Address is validated by successfully processing a HANDSHAKE packet.
address_validated_ = true;
}
- if (use_idle_network_detector_) {
- idle_network_detector_.OnPacketReceived(time_of_last_received_packet_);
- } else {
- time_of_last_decryptable_packet_ = time_of_last_received_packet_;
- }
+ idle_network_detector_.OnPacketReceived(time_of_last_received_packet_);
visitor_->OnPacketDecrypted(level);
}
@@ -1110,7 +1086,7 @@
// frames, since the processing may result in sending a bundled ack.
uber_received_packet_manager_.RecordPacketReceived(
last_decrypted_packet_level_, last_header_,
- GetTimeOfLastReceivedPacket());
+ idle_network_detector_.time_of_last_received_packet());
DCHECK(connected_);
return true;
}
@@ -1205,8 +1181,9 @@
return false;
}
processing_ack_frame_ = true;
- sent_packet_manager_.OnAckFrameStart(largest_acked, ack_delay_time,
- GetTimeOfLastReceivedPacket());
+ sent_packet_manager_.OnAckFrameStart(
+ largest_acked, ack_delay_time,
+ idle_network_detector_.time_of_last_received_packet());
return true;
}
@@ -1252,8 +1229,8 @@
const bool one_rtt_packet_was_acked =
sent_packet_manager_.one_rtt_packet_acked();
const AckResult ack_result = sent_packet_manager_.OnAckFrameEnd(
- GetTimeOfLastReceivedPacket(), last_header_.packet_number,
- last_decrypted_packet_level_);
+ idle_network_detector_.time_of_last_received_packet(),
+ last_header_.packet_number, last_decrypted_packet_level_);
if (ack_result != PACKETS_NEWLY_ACKED &&
ack_result != NO_PACKETS_NEWLY_ACKED) {
// Error occurred (e.g., this ACK tries to ack packets in wrong packet
@@ -1526,7 +1503,8 @@
UpdatePacketContent(NOT_PADDED_PING);
if (debug_visitor_ != nullptr) {
- debug_visitor_->OnWindowUpdateFrame(frame, GetTimeOfLastReceivedPacket());
+ debug_visitor_->OnWindowUpdateFrame(
+ frame, idle_network_detector_.time_of_last_received_packet());
}
QUIC_DVLOG(1) << ENDPOINT << "WINDOW_UPDATE_FRAME received " << frame;
MaybeUpdateAckTimeout();
@@ -1696,7 +1674,8 @@
if (!should_last_packet_instigate_acks_) {
uber_received_packet_manager_.MaybeUpdateAckTimeout(
should_last_packet_instigate_acks_, last_decrypted_packet_level_,
- last_header_.packet_number, GetTimeOfLastReceivedPacket(),
+ last_header_.packet_number,
+ idle_network_detector_.time_of_last_received_packet(),
clock_->ApproximateNow(), sent_packet_manager_.GetRttStats());
}
@@ -2765,18 +2744,7 @@
blackhole_detector_.RestartDetection(GetPathDegradingDeadline(),
GetNetworkBlackholeDeadline());
}
-
- if (use_idle_network_detector_) {
- idle_network_detector_.OnPacketSent(packet_send_time);
- QUIC_RELOADABLE_FLAG_COUNT_N(quic_use_idle_network_detector, 2, 6);
- } else if (time_of_first_packet_sent_after_receiving_ <
- GetTimeOfLastReceivedPacket()) {
- // Update |time_of_first_packet_sent_after_receiving_| if this is the
- // first packet sent after the last packet was received. If it were
- // updated on every sent packet, then sending into a black hole might
- // never timeout.
- time_of_first_packet_sent_after_receiving_ = packet_send_time;
- }
+ idle_network_detector_.OnPacketSent(packet_send_time);
}
MaybeSetMtuAlarm(packet_number);
@@ -3496,14 +3464,10 @@
ping_alarm_->Cancel();
retransmission_alarm_->Cancel();
send_alarm_->Cancel();
- timeout_alarm_->Cancel();
mtu_discovery_alarm_->Cancel();
process_undecryptable_packets_alarm_->Cancel();
blackhole_detector_.StopDetection();
- if (use_idle_network_detector_) {
- QUIC_RELOADABLE_FLAG_COUNT_N(quic_use_idle_network_detector, 3, 6);
- idle_network_detector_.StopDetection();
- }
+ idle_network_detector_.StopDetection();
}
QuicByteCount QuicConnection::max_packet_length() const {
@@ -3532,85 +3496,7 @@
} else if (idle_timeout > QuicTime::Delta::FromSeconds(1)) {
idle_timeout = idle_timeout - QuicTime::Delta::FromSeconds(1);
}
- if (use_idle_network_detector_) {
- QUIC_RELOADABLE_FLAG_COUNT_N(quic_use_idle_network_detector, 4, 6);
- idle_network_detector_.SetTimeouts(handshake_timeout, idle_timeout);
- return;
- }
- handshake_timeout_ = handshake_timeout;
- idle_network_timeout_ = idle_timeout;
-
- SetTimeoutAlarm();
-}
-
-void QuicConnection::CheckForTimeout() {
- DCHECK(!use_idle_network_detector_);
- QuicTime now = clock_->ApproximateNow();
- if (!handshake_timeout_.IsInfinite()) {
- QuicTime::Delta connected_duration = now - stats_.connection_creation_time;
- QUIC_DVLOG(1) << ENDPOINT
- << "connection time: " << connected_duration.ToMicroseconds()
- << " handshake timeout: "
- << handshake_timeout_.ToMicroseconds();
- if (connected_duration >= handshake_timeout_) {
- const std::string error_details = quiche::QuicheStrCat(
- "Handshake timeout expired after ",
- connected_duration.ToDebuggingValue(),
- ". Timeout:", handshake_timeout_.ToDebuggingValue());
- QUIC_DVLOG(1) << ENDPOINT << error_details;
- CloseConnection(QUIC_HANDSHAKE_TIMEOUT, error_details,
- ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
- return;
- }
- }
-
- QuicTime time_of_last_packet =
- std::max(GetTimeOfLastReceivedPacket(),
- time_of_first_packet_sent_after_receiving_);
-
- // |delta| can be < 0 as |now| is approximate time but |time_of_last_packet|
- // is accurate time. However, this should not change the behavior of
- // timeout handling.
- QuicTime::Delta idle_duration = now - time_of_last_packet;
- QUIC_DVLOG(1) << ENDPOINT << "last packet "
- << time_of_last_packet.ToDebuggingValue()
- << " now:" << now.ToDebuggingValue()
- << " idle_duration:" << idle_duration.ToMicroseconds()
- << " idle_network_timeout: "
- << idle_network_timeout_.ToMicroseconds();
- if (idle_duration >= idle_network_timeout_) {
- const std::string error_details = quiche::QuicheStrCat(
- "No recent network activity after ", idle_duration.ToDebuggingValue(),
- ". Timeout:", idle_network_timeout_.ToDebuggingValue());
- QUIC_DVLOG(1) << ENDPOINT << error_details;
- if ((sent_packet_manager_.GetConsecutiveTlpCount() > 0 ||
- sent_packet_manager_.GetConsecutiveRtoCount() > 0 ||
- visitor_->ShouldKeepConnectionAlive())) {
- CloseConnection(QUIC_NETWORK_IDLE_TIMEOUT, error_details,
- ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
- } else {
- CloseConnection(QUIC_NETWORK_IDLE_TIMEOUT, error_details,
- idle_timeout_connection_close_behavior_);
- }
- return;
- }
-
- SetTimeoutAlarm();
-}
-
-void QuicConnection::SetTimeoutAlarm() {
- DCHECK(!use_idle_network_detector_);
- QuicTime time_of_last_packet =
- std::max(GetTimeOfLastReceivedPacket(),
- time_of_first_packet_sent_after_receiving_);
-
- QuicTime deadline = time_of_last_packet + idle_network_timeout_;
- if (!handshake_timeout_.IsInfinite()) {
- deadline = std::min(deadline,
- stats_.connection_creation_time + handshake_timeout_);
- }
-
- timeout_alarm_->Update(deadline, QuicTime::Delta::Zero());
+ idle_network_detector_.SetTimeouts(handshake_timeout, idle_timeout);
}
void QuicConnection::SetPingAlarm() {
@@ -4688,8 +4574,6 @@
}
void QuicConnection::OnHandshakeTimeout() {
- QUIC_RELOADABLE_FLAG_COUNT_N(quic_use_idle_network_detector, 5, 6);
- DCHECK(use_idle_network_detector_);
const QuicTime::Delta duration =
clock_->ApproximateNow() - stats_.connection_creation_time;
std::string error_details = quiche::QuicheStrCat(
@@ -4706,8 +4590,6 @@
}
void QuicConnection::OnIdleNetworkDetected() {
- QUIC_RELOADABLE_FLAG_COUNT_N(quic_use_idle_network_detector, 6, 6);
- DCHECK(use_idle_network_detector_);
const QuicTime::Delta duration =
clock_->ApproximateNow() -
idle_network_detector_.last_network_activity_time();
@@ -4735,7 +4617,8 @@
should_last_packet_instigate_acks_ = true;
uber_received_packet_manager_.MaybeUpdateAckTimeout(
/*should_last_packet_instigate_acks=*/true, last_decrypted_packet_level_,
- last_header_.packet_number, GetTimeOfLastReceivedPacket(),
+ last_header_.packet_number,
+ idle_network_detector_.time_of_last_received_packet(),
clock_->ApproximateNow(), sent_packet_manager_.GetRttStats());
}
@@ -4752,7 +4635,7 @@
return false;
}
// No path degrading detection before handshake completes.
- if (!GetHandshakeTimeout().IsInfinite()) {
+ if (!idle_network_detector_.handshake_timeout().IsInfinite()) {
return false;
}
return perspective_ == Perspective::IS_CLIENT && !is_path_degrading_;
@@ -4779,27 +4662,11 @@
return IsHandshakeComplete();
}
- if (!GetHandshakeTimeout().IsInfinite()) {
+ if (!idle_network_detector_.handshake_timeout().IsInfinite()) {
return false;
}
return num_rtos_for_blackhole_detection_ > 0;
}
-QuicTime::Delta QuicConnection::GetHandshakeTimeout() const {
- if (use_idle_network_detector_) {
- return idle_network_detector_.handshake_timeout();
- }
- return handshake_timeout_;
-}
-
-QuicTime QuicConnection::GetTimeOfLastReceivedPacket() const {
- if (use_idle_network_detector_) {
- return idle_network_detector_.time_of_last_received_packet();
- }
- DCHECK(time_of_last_decryptable_packet_ == time_of_last_received_packet_ ||
- !last_packet_decrypted_);
- return time_of_last_decryptable_packet_;
-}
-
#undef ENDPOINT // undef for jumbo builds
} // namespace quic
diff --git a/quic/core/quic_connection.h b/quic/core/quic_connection.h
index c0f722d..b3e44b3 100644
--- a/quic/core/quic_connection.h
+++ b/quic/core/quic_connection.h
@@ -687,10 +687,6 @@
void SetNetworkTimeouts(QuicTime::Delta handshake_timeout,
QuicTime::Delta idle_timeout);
- // If the connection has timed out, this will close the connection.
- // Otherwise, it will reschedule the timeout alarm.
- void CheckForTimeout();
-
// Called when the ping alarm fires. Causes a ping frame to be sent only
// if the retransmission alarm is not running.
void OnPingTimeout();
@@ -1172,9 +1168,6 @@
// sent if there are no outstanding packets.
QuicPacketNumber GetLeastUnacked() const;
- // Sets the timeout alarm to the appropriate value, if any.
- void SetTimeoutAlarm();
-
// Sets the ping alarm to the appropriate value, if any.
void SetPingAlarm();
@@ -1314,10 +1307,6 @@
// Returns true if network blackhole should be detected.
bool ShouldDetectBlackhole() const;
- // Remove these two when deprecating quic_use_idle_network_detector.
- QuicTime::Delta GetHandshakeTimeout() const;
- QuicTime GetTimeOfLastReceivedPacket() const;
-
// Validate connection IDs used during the handshake. Closes the connection
// on validation failure.
bool ValidateConfigConnectionIds(const QuicConfig& config);
@@ -1488,11 +1477,6 @@
// An alarm that is scheduled when the SentPacketManager requires a delay
// before sending packets and fires when the packet may be sent.
QuicArenaScopedPtr<QuicAlarm> send_alarm_;
- // An alarm that is scheduled when the connection can still write and there
- // may be more data to send.
- // An alarm that fires when the connection may have timed out.
- // TODO(fayang): Remove this when deprecating quic_use_idle_network_detector.
- QuicArenaScopedPtr<QuicAlarm> timeout_alarm_;
// An alarm that fires when a ping should be sent.
QuicArenaScopedPtr<QuicAlarm> ping_alarm_;
// An alarm that fires when an MTU probe should be sent.
@@ -1506,33 +1490,13 @@
QuicPacketCreator packet_creator_;
- // TODO(fayang): Remove these two when deprecating
- // quic_use_idle_network_detector.
- // Network idle time before this connection is closed.
- QuicTime::Delta idle_network_timeout_;
- // The connection will wait this long for the handshake to complete.
- QuicTime::Delta handshake_timeout_;
-
// Statistics for this session.
QuicConnectionStats stats_;
- // Timestamps used for timeouts.
- // The time of the first retransmittable packet that was sent after the most
- // recently received packet.
- // TODO(fayang): Remove time_of_first_packet_sent_after_receiving_ when
- // deprecating quic_use_idle_network_detector.
- QuicTime time_of_first_packet_sent_after_receiving_;
// The time that a packet is received for this connection. Initialized to
// connection creation time.
// This does not indicate the packet was processed.
QuicTime time_of_last_received_packet_;
- // This gets set to time_of_last_received_packet_ when a packet gets
- // decrypted. Please note, this is not necessarily the original receive time
- // of this decrypt packet because connection can decryptable packet out of
- // order.
- // TODO(fayang): Remove time_of_last_decryptable_packet_ when
- // deprecating quic_use_idle_network_detector.
- QuicTime time_of_last_decryptable_packet_;
// Sent packet manager which tracks the status of packets sent by this
// connection and contains the send and receive algorithms to determine when
@@ -1706,9 +1670,6 @@
// True if this connection supports handshake done frame.
bool support_handshake_done_;
- const bool use_idle_network_detector_ =
- GetQuicReloadableFlag(quic_use_idle_network_detector);
-
const bool update_ack_alarm_in_send_all_pending_acks_ =
GetQuicReloadableFlag(quic_update_ack_alarm_in_send_all_pending_acks);
diff --git a/quic/core/quic_connection_test.cc b/quic/core/quic_connection_test.cc
index d8d3013..8b676fd 100644
--- a/quic/core/quic_connection_test.cc
+++ b/quic/core/quic_connection_test.cc
@@ -903,12 +903,8 @@
}
TestAlarmFactory::TestAlarm* GetTimeoutAlarm() {
- if (GetQuicReloadableFlag(quic_use_idle_network_detector)) {
- return reinterpret_cast<TestAlarmFactory::TestAlarm*>(
- QuicConnectionPeer::GetIdleNetworkDetectorAlarm(this));
- }
return reinterpret_cast<TestAlarmFactory::TestAlarm*>(
- QuicConnectionPeer::GetTimeoutAlarm(this));
+ QuicConnectionPeer::GetIdleNetworkDetectorAlarm(this));
}
TestAlarmFactory::TestAlarm* GetMtuDiscoveryAlarm() {
@@ -4807,9 +4803,6 @@
EXPECT_CALL(visitor_, OnConnectionClosed(_, _)).Times(0);
QuicTime::Delta delay = initial_ddl - clock_.ApproximateNow();
clock_.AdvanceTime(delay);
- if (!GetQuicReloadableFlag(quic_use_idle_network_detector)) {
- connection_.GetTimeoutAlarm()->Fire();
- }
// Verify the timeout alarm deadline is updated.
EXPECT_TRUE(connection_.connected());
EXPECT_TRUE(connection_.GetTimeoutAlarm()->IsSet());
@@ -4898,10 +4891,6 @@
EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _, _));
ProcessAckPacket(&frame);
- if (!GetQuicReloadableFlag(quic_use_idle_network_detector)) {
- // Fire early to verify it wouldn't timeout yet.
- connection_.GetTimeoutAlarm()->Fire();
- }
EXPECT_TRUE(connection_.GetTimeoutAlarm()->IsSet());
EXPECT_TRUE(connection_.connected());
@@ -5643,12 +5632,8 @@
SendStreamDataToPeer(
GetNthClientInitiatedStreamId(1, connection_.transport_version()), "foo",
0, FIN, nullptr);
- if (GetQuicReloadableFlag(quic_use_idle_network_detector)) {
- EXPECT_EQ(default_timeout + five_ms,
- connection_.GetTimeoutAlarm()->deadline());
- } else {
- EXPECT_EQ(default_timeout, connection_.GetTimeoutAlarm()->deadline());
- }
+ EXPECT_EQ(default_timeout + five_ms,
+ connection_.GetTimeoutAlarm()->deadline());
// Now send more data. This will not move the timeout because
// no data has been received since the previous write.
@@ -5656,20 +5641,13 @@
SendStreamDataToPeer(
GetNthClientInitiatedStreamId(1, connection_.transport_version()), "foo",
3, FIN, nullptr);
- if (GetQuicReloadableFlag(quic_use_idle_network_detector)) {
- EXPECT_EQ(default_timeout + five_ms,
- connection_.GetTimeoutAlarm()->deadline());
- } else {
- EXPECT_EQ(default_timeout, connection_.GetTimeoutAlarm()->deadline());
- }
+ EXPECT_EQ(default_timeout + five_ms,
+ connection_.GetTimeoutAlarm()->deadline());
// The original alarm will fire. We should not time out because we had a
// network event at t=5ms. The alarm will reregister.
clock_.AdvanceTime(initial_idle_timeout - five_ms - five_ms);
EXPECT_EQ(default_timeout, clock_.ApproximateNow());
- if (!GetQuicReloadableFlag(quic_use_idle_network_detector)) {
- connection_.GetTimeoutAlarm()->Fire();
- }
EXPECT_TRUE(connection_.GetTimeoutAlarm()->IsSet());
EXPECT_TRUE(connection_.connected());
EXPECT_EQ(default_timeout + five_ms,
@@ -5717,12 +5695,8 @@
SendStreamDataToPeer(
GetNthClientInitiatedStreamId(1, connection_.transport_version()), "foo",
0, FIN, nullptr);
- if (GetQuicReloadableFlag(quic_use_idle_network_detector)) {
- EXPECT_EQ(default_timeout + five_ms,
- connection_.GetTimeoutAlarm()->deadline());
- } else {
- EXPECT_EQ(default_timeout, connection_.GetTimeoutAlarm()->deadline());
- }
+ EXPECT_EQ(default_timeout + five_ms,
+ connection_.GetTimeoutAlarm()->deadline());
// Move forward 5 ms and receive a packet, which will move the timeout
// forward 5 ms more (but will not reschedule the alarm).
@@ -5751,9 +5725,6 @@
ASSERT_EQ(default_timeout.ToDebuggingValue(),
clock_.Now().ToDebuggingValue());
EXPECT_EQ(default_timeout, clock_.Now());
- if (!GetQuicReloadableFlag(quic_use_idle_network_detector)) {
- connection_.GetTimeoutAlarm()->Fire();
- }
EXPECT_TRUE(connection_.GetTimeoutAlarm()->IsSet());
EXPECT_TRUE(connection_.connected());
ASSERT_EQ(final_timeout.ToDebuggingValue(),
@@ -5813,12 +5784,8 @@
SendStreamDataToPeer(
GetNthClientInitiatedStreamId(1, connection_.transport_version()), "foo",
0, FIN, nullptr);
- if (GetQuicReloadableFlag(quic_use_idle_network_detector)) {
- EXPECT_EQ(default_timeout + five_ms,
- connection_.GetTimeoutAlarm()->deadline());
- } else {
- EXPECT_EQ(default_timeout, connection_.GetTimeoutAlarm()->deadline());
- }
+ EXPECT_EQ(default_timeout + five_ms,
+ connection_.GetTimeoutAlarm()->deadline());
// Now send more data. This will not move the timeout because
// no data has been received since the previous write.
@@ -5826,20 +5793,13 @@
SendStreamDataToPeer(
GetNthClientInitiatedStreamId(1, connection_.transport_version()), "foo",
3, FIN, nullptr);
- if (GetQuicReloadableFlag(quic_use_idle_network_detector)) {
- EXPECT_EQ(default_timeout + five_ms,
- connection_.GetTimeoutAlarm()->deadline());
- } else {
- EXPECT_EQ(default_timeout, connection_.GetTimeoutAlarm()->deadline());
- }
+ EXPECT_EQ(default_timeout + five_ms,
+ connection_.GetTimeoutAlarm()->deadline());
// The original alarm will fire. We should not time out because we had a
// network event at t=5ms. The alarm will reregister.
clock_.AdvanceTime(default_idle_timeout - five_ms - five_ms);
EXPECT_EQ(default_timeout, clock_.ApproximateNow());
- if (!GetQuicReloadableFlag(quic_use_idle_network_detector)) {
- connection_.GetTimeoutAlarm()->Fire();
- }
EXPECT_TRUE(connection_.GetTimeoutAlarm()->IsSet());
EXPECT_TRUE(connection_.connected());
EXPECT_EQ(default_timeout + five_ms,
@@ -5899,12 +5859,8 @@
SendStreamDataToPeer(
GetNthClientInitiatedStreamId(1, connection_.transport_version()), "foo",
0, FIN, nullptr);
- if (GetQuicReloadableFlag(quic_use_idle_network_detector)) {
- EXPECT_EQ(default_timeout + five_ms,
- connection_.GetTimeoutAlarm()->deadline());
- } else {
- EXPECT_EQ(default_timeout, connection_.GetTimeoutAlarm()->deadline());
- }
+ EXPECT_EQ(default_timeout + five_ms,
+ connection_.GetTimeoutAlarm()->deadline());
// Retransmit the packet via tail loss probe.
clock_.AdvanceTime(connection_.GetRetransmissionAlarm()->deadline() -
@@ -5965,12 +5921,8 @@
SendStreamDataToPeer(
GetNthClientInitiatedStreamId(1, connection_.transport_version()), "foo",
0, FIN, nullptr);
- if (GetQuicReloadableFlag(quic_use_idle_network_detector)) {
- EXPECT_EQ(default_timeout + five_ms,
- connection_.GetTimeoutAlarm()->deadline());
- } else {
- EXPECT_EQ(default_timeout, connection_.GetTimeoutAlarm()->deadline());
- }
+ EXPECT_EQ(default_timeout + five_ms,
+ connection_.GetTimeoutAlarm()->deadline());
// Indicate streams are still open.
EXPECT_CALL(visitor_, ShouldKeepConnectionAlive())
@@ -6020,9 +5972,6 @@
// network event at t=5ms. The alarm will reregister.
clock_.AdvanceTime(initial_idle_timeout - five_ms);
EXPECT_EQ(default_timeout, clock_.ApproximateNow());
- if (!GetQuicReloadableFlag(quic_use_idle_network_detector)) {
- connection_.GetTimeoutAlarm()->Fire();
- }
EXPECT_TRUE(connection_.connected());
EXPECT_TRUE(connection_.GetTimeoutAlarm()->IsSet());
EXPECT_EQ(default_timeout + five_ms,
@@ -6078,9 +6027,6 @@
// network event at t=5ms. The alarm will reregister.
clock_.AdvanceTime(initial_idle_timeout - five_ms);
EXPECT_EQ(default_timeout, clock_.ApproximateNow());
- if (!GetQuicReloadableFlag(quic_use_idle_network_detector)) {
- connection_.GetTimeoutAlarm()->Fire();
- }
EXPECT_TRUE(connection_.connected());
EXPECT_TRUE(connection_.GetTimeoutAlarm()->IsSet());
EXPECT_EQ(default_timeout + five_ms,