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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef QUICHE_QUIC_CORE_QUIC_CONNECTION_STATS_H_
#define QUICHE_QUIC_CORE_QUIC_CONNECTION_STATS_H_
#include <cstdint>
#include <ostream>
#include "net/third_party/quiche/src/quic/core/quic_bandwidth.h"
#include "net/third_party/quiche/src/quic/core/quic_packets.h"
#include "net/third_party/quiche/src/quic/core/quic_time.h"
#include "net/third_party/quiche/src/quic/core/quic_time_accumulator.h"
#include "net/third_party/quiche/src/quic/platform/api/quic_export.h"
namespace quic {
// Structure to hold stats for a QuicConnection.
struct QUIC_EXPORT_PRIVATE QuicConnectionStats {
QUIC_EXPORT_PRIVATE friend std::ostream& operator<<(
std::ostream& os,
const QuicConnectionStats& s);
QuicByteCount bytes_sent = 0; // Includes retransmissions.
QuicPacketCount packets_sent = 0;
// Non-retransmitted bytes sent in a stream frame.
QuicByteCount stream_bytes_sent = 0;
// Packets serialized and discarded before sending.
QuicPacketCount packets_discarded = 0;
// These include version negotiation and public reset packets, which do not
// have packet numbers or frame data.
QuicByteCount bytes_received = 0; // Includes duplicate data for a stream.
// Includes packets which were not processable.
QuicPacketCount packets_received = 0;
// Excludes packets which were not processable.
QuicPacketCount packets_processed = 0;
QuicByteCount stream_bytes_received = 0; // Bytes received in a stream frame.
QuicByteCount bytes_retransmitted = 0;
QuicPacketCount packets_retransmitted = 0;
QuicByteCount bytes_spuriously_retransmitted = 0;
QuicPacketCount packets_spuriously_retransmitted = 0;
// Number of packets abandoned as lost by the loss detection algorithm.
QuicPacketCount packets_lost = 0;
// Number of times this connection went through the slow start phase.
uint32_t slowstart_count = 0;
// Number of round trips spent in slow start.
uint32_t slowstart_num_rtts = 0;
// Number of packets sent in slow start.
QuicPacketCount slowstart_packets_sent = 0;
// Number of bytes sent in slow start.
QuicByteCount slowstart_bytes_sent = 0;
// Number of packets lost exiting slow start.
QuicPacketCount slowstart_packets_lost = 0;
// Number of bytes lost exiting slow start.
QuicByteCount slowstart_bytes_lost = 0;
// Time spent in slow start. Populated for BBRv1 and BBRv2.
QuicTimeAccumulator slowstart_duration;
QuicPacketCount packets_dropped = 0; // Duplicate or less than least unacked.
// Packets that failed to decrypt when they were first received,
// before the handshake was complete.
QuicPacketCount undecryptable_packets_received_before_handshake_complete = 0;
size_t crypto_retransmit_count = 0;
// Count of times the loss detection alarm fired. At least one packet should
// be lost when the alarm fires.
size_t loss_timeout_count = 0;
size_t tlp_count = 0;
size_t rto_count = 0; // Count of times the rto timer fired.
size_t pto_count = 0;
int64_t min_rtt_us = 0; // Minimum RTT in microseconds.
int64_t srtt_us = 0; // Smoothed RTT in microseconds.
QuicByteCount max_packet_size = 0;
QuicByteCount max_received_packet_size = 0;
QuicBandwidth estimated_bandwidth = QuicBandwidth::Zero();
// Reordering stats for received packets.
// Number of packets received out of packet number order.
QuicPacketCount packets_reordered = 0;
// Maximum reordering observed in packet number space.
QuicPacketCount max_sequence_reordering = 0;
// Maximum reordering observed in microseconds
int64_t max_time_reordering_us = 0;
// The following stats are used only in TcpCubicSender.
// The number of loss events from TCP's perspective. Each loss event includes
// one or more lost packets.
uint32_t tcp_loss_events = 0;
// Creation time, as reported by the QuicClock.
QuicTime connection_creation_time = QuicTime::Zero();
uint64_t blocked_frames_received = 0;
uint64_t blocked_frames_sent = 0;
// Number of connectivity probing packets received by this connection.
uint64_t num_connectivity_probing_received = 0;
// Whether a RETRY packet was successfully processed.
bool retry_packet_processed = false;
// Number of received coalesced packets.
uint64_t num_coalesced_packets_received = 0;
// Number of successfully processed coalesced packets.
uint64_t num_coalesced_packets_processed = 0;
// Number of ack aggregation epochs. For the same number of bytes acked, the
// smaller this value, the more ack aggregation is going on.
uint64_t num_ack_aggregation_epochs = 0;
// Whether overshooting is detected (and pacing rate decreases) during start
// up with network parameters adjusted.
bool overshooting_detected_with_network_parameters_adjusted = false;
};
} // namespace quic
#endif // QUICHE_QUIC_CORE_QUIC_CONNECTION_STATS_H_