| // Copyright 2018 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef QUICHE_HTTP2_TEST_TOOLS_HTTP2_RANDOM_H_ | 
 | #define QUICHE_HTTP2_TEST_TOOLS_HTTP2_RANDOM_H_ | 
 |  | 
 | #include <cmath> | 
 | #include <cstdint> | 
 | #include <limits> | 
 | #include <random> | 
 | #include <string> | 
 |  | 
 | #include "absl/strings/string_view.h" | 
 |  | 
 | namespace http2 { | 
 | namespace test { | 
 |  | 
 | // The random number generator used for unit tests.  Since the algorithm is | 
 | // deterministic and fixed, this can be used to reproduce flakes in the unit | 
 | // tests caused by specific random values. | 
 | class Http2Random { | 
 |  public: | 
 |   Http2Random(); | 
 |  | 
 |   Http2Random(const Http2Random&) = delete; | 
 |   Http2Random& operator=(const Http2Random&) = delete; | 
 |  | 
 |   // Reproducible random number generation: by using the same key, the same | 
 |   // sequence of results is obtained. | 
 |   explicit Http2Random(absl::string_view key); | 
 |   std::string Key() const; | 
 |  | 
 |   void FillRandom(void* buffer, size_t buffer_size); | 
 |   std::string RandString(int length); | 
 |  | 
 |   // Returns a random 64-bit value. | 
 |   uint64_t Rand64(); | 
 |  | 
 |   // Return a uniformly distrubted random number in [0, n). | 
 |   uint32_t Uniform(uint32_t n) { return Rand64() % n; } | 
 |   // Return a uniformly distrubted random number in [lo, hi). | 
 |   uint64_t UniformInRange(uint64_t lo, uint64_t hi) { | 
 |     return lo + Rand64() % (hi - lo); | 
 |   } | 
 |   // Return an integer of logarithmically random scale. | 
 |   uint32_t Skewed(uint32_t max_log) { | 
 |     const uint32_t base = Rand32() % (max_log + 1); | 
 |     const uint32_t mask = ((base < 32) ? (1u << base) : 0u) - 1u; | 
 |     return Rand32() & mask; | 
 |   } | 
 |   // Return a random number in [0, max] range that skews low. | 
 |   uint64_t RandomSizeSkewedLow(uint64_t max) { | 
 |     return std::round(max * std::pow(RandDouble(), 2)); | 
 |   } | 
 |  | 
 |   // Returns a random double between 0 and 1. | 
 |   double RandDouble(); | 
 |   float RandFloat() { return RandDouble(); } | 
 |  | 
 |   // Has 1/n chance of returning true. | 
 |   bool OneIn(int n) { return Uniform(n) == 0; } | 
 |  | 
 |   uint8_t Rand8() { return Rand64(); } | 
 |   uint16_t Rand16() { return Rand64(); } | 
 |   uint32_t Rand32() { return Rand64(); } | 
 |  | 
 |   // Return a random string consisting of the characters from the specified | 
 |   // alphabet. | 
 |   std::string RandStringWithAlphabet(int length, absl::string_view alphabet); | 
 |  | 
 |   // STL UniformRandomNumberGenerator implementation. | 
 |   using result_type = uint64_t; | 
 |   static constexpr result_type min() { return 0; } | 
 |   static constexpr result_type max() { | 
 |     return std::numeric_limits<result_type>::max(); | 
 |   } | 
 |   result_type operator()() { return Rand64(); } | 
 |  | 
 |  private: | 
 |   uint8_t key_[32]; | 
 |   uint32_t counter_ = 0; | 
 | }; | 
 |  | 
 | }  // namespace test | 
 | }  // namespace http2 | 
 |  | 
 | #endif  // QUICHE_HTTP2_TEST_TOOLS_HTTP2_RANDOM_H_ |