blob: cc0438140fef821dc99290353c82ed8297c2fa07 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "quic/core/quic_received_packet_manager.h"
#include <algorithm>
#include <cstddef>
#include <ostream>
#include <vector>
#include "quic/core/congestion_control/rtt_stats.h"
#include "quic/core/crypto/crypto_protocol.h"
#include "quic/core/quic_connection_stats.h"
#include "quic/core/quic_constants.h"
#include "quic/platform/api/quic_expect_bug.h"
#include "quic/platform/api/quic_flags.h"
#include "quic/platform/api/quic_test.h"
#include "quic/test_tools/mock_clock.h"
namespace quic {
namespace test {
class QuicReceivedPacketManagerPeer {
public:
static void SetOneImmediateAck(QuicReceivedPacketManager* manager,
bool one_immediate_ack) {
manager->one_immediate_ack_ = one_immediate_ack;
}
static void SetAckDecimationDelay(QuicReceivedPacketManager* manager,
float ack_decimation_delay) {
manager->ack_decimation_delay_ = ack_decimation_delay;
}
};
namespace {
const bool kInstigateAck = true;
const QuicTime::Delta kMinRttMs = QuicTime::Delta::FromMilliseconds(40);
const QuicTime::Delta kDelayedAckTime =
QuicTime::Delta::FromMilliseconds(kDefaultDelayedAckTimeMs);
class QuicReceivedPacketManagerTest : public QuicTest {
protected:
QuicReceivedPacketManagerTest() : received_manager_(&stats_) {
clock_.AdvanceTime(QuicTime::Delta::FromSeconds(1));
rtt_stats_.UpdateRtt(kMinRttMs, QuicTime::Delta::Zero(), QuicTime::Zero());
received_manager_.set_save_timestamps(true, false);
}
void RecordPacketReceipt(uint64_t packet_number) {
RecordPacketReceipt(packet_number, QuicTime::Zero());
}
void RecordPacketReceipt(uint64_t packet_number, QuicTime receipt_time) {
QuicPacketHeader header;
header.packet_number = QuicPacketNumber(packet_number);
received_manager_.RecordPacketReceived(header, receipt_time);
}
bool HasPendingAck() {
return received_manager_.ack_timeout().IsInitialized();
}
void MaybeUpdateAckTimeout(bool should_last_packet_instigate_acks,
uint64_t last_received_packet_number) {
received_manager_.MaybeUpdateAckTimeout(
should_last_packet_instigate_acks,
QuicPacketNumber(last_received_packet_number), clock_.ApproximateNow(),
&rtt_stats_);
}
void CheckAckTimeout(QuicTime time) {
QUICHE_DCHECK(HasPendingAck());
QUICHE_DCHECK_EQ(received_manager_.ack_timeout(), time);
if (time <= clock_.ApproximateNow()) {
// ACK timeout expires, send an ACK.
received_manager_.ResetAckStates();
QUICHE_DCHECK(!HasPendingAck());
}
}
MockClock clock_;
RttStats rtt_stats_;
QuicConnectionStats stats_;
QuicReceivedPacketManager received_manager_;
};
TEST_F(QuicReceivedPacketManagerTest, DontWaitForPacketsBefore) {
QuicPacketHeader header;
header.packet_number = QuicPacketNumber(2u);
received_manager_.RecordPacketReceived(header, QuicTime::Zero());
header.packet_number = QuicPacketNumber(7u);
received_manager_.RecordPacketReceived(header, QuicTime::Zero());
EXPECT_TRUE(received_manager_.IsAwaitingPacket(QuicPacketNumber(3u)));
EXPECT_TRUE(received_manager_.IsAwaitingPacket(QuicPacketNumber(6u)));
received_manager_.DontWaitForPacketsBefore(QuicPacketNumber(4));
EXPECT_FALSE(received_manager_.IsAwaitingPacket(QuicPacketNumber(3u)));
EXPECT_TRUE(received_manager_.IsAwaitingPacket(QuicPacketNumber(6u)));
}
TEST_F(QuicReceivedPacketManagerTest, GetUpdatedAckFrame) {
QuicPacketHeader header;
header.packet_number = QuicPacketNumber(2u);
QuicTime two_ms = QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(2);
EXPECT_FALSE(received_manager_.ack_frame_updated());
received_manager_.RecordPacketReceived(header, two_ms);
EXPECT_TRUE(received_manager_.ack_frame_updated());
QuicFrame ack = received_manager_.GetUpdatedAckFrame(QuicTime::Zero());
received_manager_.ResetAckStates();
EXPECT_FALSE(received_manager_.ack_frame_updated());
// When UpdateReceivedPacketInfo with a time earlier than the time of the
// largest observed packet, make sure that the delta is 0, not negative.
EXPECT_EQ(QuicTime::Delta::Zero(), ack.ack_frame->ack_delay_time);
EXPECT_EQ(1u, ack.ack_frame->received_packet_times.size());
QuicTime four_ms = QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(4);
ack = received_manager_.GetUpdatedAckFrame(four_ms);
received_manager_.ResetAckStates();
EXPECT_FALSE(received_manager_.ack_frame_updated());
// When UpdateReceivedPacketInfo after not having received a new packet,
// the delta should still be accurate.
EXPECT_EQ(QuicTime::Delta::FromMilliseconds(2),
ack.ack_frame->ack_delay_time);
// And received packet times won't have change.
EXPECT_EQ(1u, ack.ack_frame->received_packet_times.size());
header.packet_number = QuicPacketNumber(999u);
received_manager_.RecordPacketReceived(header, two_ms);
header.packet_number = QuicPacketNumber(4u);
received_manager_.RecordPacketReceived(header, two_ms);
header.packet_number = QuicPacketNumber(1000u);
received_manager_.RecordPacketReceived(header, two_ms);
EXPECT_TRUE(received_manager_.ack_frame_updated());
ack = received_manager_.GetUpdatedAckFrame(two_ms);
received_manager_.ResetAckStates();
EXPECT_FALSE(received_manager_.ack_frame_updated());
// UpdateReceivedPacketInfo should discard any times which can't be
// expressed on the wire.
EXPECT_EQ(2u, ack.ack_frame->received_packet_times.size());
}
TEST_F(QuicReceivedPacketManagerTest, UpdateReceivedConnectionStats) {
EXPECT_FALSE(received_manager_.ack_frame_updated());
RecordPacketReceipt(1);
EXPECT_TRUE(received_manager_.ack_frame_updated());
RecordPacketReceipt(6);
RecordPacketReceipt(2,
QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(1));
EXPECT_EQ(4u, stats_.max_sequence_reordering);
EXPECT_EQ(1000, stats_.max_time_reordering_us);
EXPECT_EQ(1u, stats_.packets_reordered);
}
TEST_F(QuicReceivedPacketManagerTest, LimitAckRanges) {
received_manager_.set_max_ack_ranges(10);
EXPECT_FALSE(received_manager_.ack_frame_updated());
for (int i = 0; i < 100; ++i) {
RecordPacketReceipt(1 + 2 * i);
EXPECT_TRUE(received_manager_.ack_frame_updated());
received_manager_.GetUpdatedAckFrame(QuicTime::Zero());
EXPECT_GE(10u, received_manager_.ack_frame().packets.NumIntervals());
EXPECT_EQ(QuicPacketNumber(1u + 2 * i),
received_manager_.ack_frame().packets.Max());
for (int j = 0; j < std::min(10, i + 1); ++j) {
ASSERT_GE(i, j);
EXPECT_TRUE(received_manager_.ack_frame().packets.Contains(
QuicPacketNumber(1 + (i - j) * 2)));
if (i > j) {
EXPECT_FALSE(received_manager_.ack_frame().packets.Contains(
QuicPacketNumber((i - j) * 2)));
}
}
}
}
TEST_F(QuicReceivedPacketManagerTest, IgnoreOutOfOrderTimestamps) {
EXPECT_FALSE(received_manager_.ack_frame_updated());
RecordPacketReceipt(1, QuicTime::Zero());
EXPECT_TRUE(received_manager_.ack_frame_updated());
EXPECT_EQ(1u, received_manager_.ack_frame().received_packet_times.size());
RecordPacketReceipt(2,
QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(1));
EXPECT_EQ(2u, received_manager_.ack_frame().received_packet_times.size());
RecordPacketReceipt(3, QuicTime::Zero());
EXPECT_EQ(2u, received_manager_.ack_frame().received_packet_times.size());
}
TEST_F(QuicReceivedPacketManagerTest, IgnoreOutOfOrderPackets) {
received_manager_.set_save_timestamps(true, true);
EXPECT_FALSE(received_manager_.ack_frame_updated());
RecordPacketReceipt(1, QuicTime::Zero());
EXPECT_TRUE(received_manager_.ack_frame_updated());
EXPECT_EQ(1u, received_manager_.ack_frame().received_packet_times.size());
RecordPacketReceipt(4,
QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(1));
EXPECT_EQ(2u, received_manager_.ack_frame().received_packet_times.size());
RecordPacketReceipt(3,
QuicTime::Zero() + QuicTime::Delta::FromMilliseconds(3));
EXPECT_EQ(2u, received_manager_.ack_frame().received_packet_times.size());
}
TEST_F(QuicReceivedPacketManagerTest, HasMissingPackets) {
EXPECT_QUIC_BUG(received_manager_.PeerFirstSendingPacketNumber(),
"No packets have been received yet");
RecordPacketReceipt(4, QuicTime::Zero());
EXPECT_EQ(QuicPacketNumber(4),
received_manager_.PeerFirstSendingPacketNumber());
EXPECT_FALSE(received_manager_.HasMissingPackets());
RecordPacketReceipt(3, QuicTime::Zero());
EXPECT_FALSE(received_manager_.HasMissingPackets());
EXPECT_EQ(QuicPacketNumber(3),
received_manager_.PeerFirstSendingPacketNumber());
RecordPacketReceipt(1, QuicTime::Zero());
EXPECT_EQ(QuicPacketNumber(1),
received_manager_.PeerFirstSendingPacketNumber());
EXPECT_TRUE(received_manager_.HasMissingPackets());
RecordPacketReceipt(2, QuicTime::Zero());
EXPECT_EQ(QuicPacketNumber(1),
received_manager_.PeerFirstSendingPacketNumber());
EXPECT_FALSE(received_manager_.HasMissingPackets());
}
TEST_F(QuicReceivedPacketManagerTest, OutOfOrderReceiptCausesAckSent) {
EXPECT_FALSE(HasPendingAck());
RecordPacketReceipt(3, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 3);
// Delayed ack is scheduled.
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
RecordPacketReceipt(5, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 5);
// Immediate ack is sent.
CheckAckTimeout(clock_.ApproximateNow());
RecordPacketReceipt(6, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 6);
// Immediate ack is scheduled, because 4 is still missing.
CheckAckTimeout(clock_.ApproximateNow());
RecordPacketReceipt(2, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 2);
CheckAckTimeout(clock_.ApproximateNow());
RecordPacketReceipt(1, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 1);
// Should ack immediately, since this fills the last hole.
CheckAckTimeout(clock_.ApproximateNow());
RecordPacketReceipt(7, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 7);
// Immediate ack is scheduled, because 4 is still missing.
CheckAckTimeout(clock_.ApproximateNow());
}
TEST_F(QuicReceivedPacketManagerTest, OutOfOrderReceiptCausesAckSent1Ack) {
QuicReceivedPacketManagerPeer::SetOneImmediateAck(&received_manager_, true);
EXPECT_FALSE(HasPendingAck());
RecordPacketReceipt(3, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 3);
// Delayed ack is scheduled.
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
RecordPacketReceipt(5, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 5);
// Immediate ack is sent.
CheckAckTimeout(clock_.ApproximateNow());
RecordPacketReceipt(6, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 6);
// Delayed ack is scheduled.
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
RecordPacketReceipt(2, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 2);
CheckAckTimeout(clock_.ApproximateNow());
RecordPacketReceipt(1, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 1);
// Should ack immediately, since this fills the last hole.
CheckAckTimeout(clock_.ApproximateNow());
RecordPacketReceipt(7, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 7);
// Delayed ack is scheduled, even though 4 is still missing.
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
}
TEST_F(QuicReceivedPacketManagerTest, OutOfOrderAckReceiptCausesNoAck) {
EXPECT_FALSE(HasPendingAck());
RecordPacketReceipt(2, clock_.ApproximateNow());
MaybeUpdateAckTimeout(!kInstigateAck, 2);
EXPECT_FALSE(HasPendingAck());
RecordPacketReceipt(1, clock_.ApproximateNow());
MaybeUpdateAckTimeout(!kInstigateAck, 1);
EXPECT_FALSE(HasPendingAck());
}
TEST_F(QuicReceivedPacketManagerTest, AckReceiptCausesAckSend) {
EXPECT_FALSE(HasPendingAck());
RecordPacketReceipt(1, clock_.ApproximateNow());
MaybeUpdateAckTimeout(!kInstigateAck, 1);
EXPECT_FALSE(HasPendingAck());
RecordPacketReceipt(2, clock_.ApproximateNow());
MaybeUpdateAckTimeout(!kInstigateAck, 2);
EXPECT_FALSE(HasPendingAck());
RecordPacketReceipt(3, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 3);
// Delayed ack is scheduled.
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
clock_.AdvanceTime(kDelayedAckTime);
CheckAckTimeout(clock_.ApproximateNow());
RecordPacketReceipt(4, clock_.ApproximateNow());
MaybeUpdateAckTimeout(!kInstigateAck, 4);
EXPECT_FALSE(HasPendingAck());
RecordPacketReceipt(5, clock_.ApproximateNow());
MaybeUpdateAckTimeout(!kInstigateAck, 5);
EXPECT_FALSE(HasPendingAck());
}
TEST_F(QuicReceivedPacketManagerTest, AckSentEveryNthPacket) {
EXPECT_FALSE(HasPendingAck());
received_manager_.set_ack_frequency(3);
// Receives packets 1 - 39.
for (size_t i = 1; i <= 39; ++i) {
RecordPacketReceipt(i, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, i);
if (i % 3 == 0) {
CheckAckTimeout(clock_.ApproximateNow());
} else {
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
}
}
}
TEST_F(QuicReceivedPacketManagerTest, AckDecimationReducesAcks) {
EXPECT_FALSE(HasPendingAck());
// Start ack decimation from 10th packet.
received_manager_.set_min_received_before_ack_decimation(10);
// Receives packets 1 - 29.
for (size_t i = 1; i <= 29; ++i) {
RecordPacketReceipt(i, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, i);
if (i <= 10) {
// For packets 1-10, ack every 2 packets.
if (i % 2 == 0) {
CheckAckTimeout(clock_.ApproximateNow());
} else {
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
}
continue;
}
// ack at 20.
if (i == 20) {
CheckAckTimeout(clock_.ApproximateNow());
} else {
CheckAckTimeout(clock_.ApproximateNow() + kMinRttMs * 0.25);
}
}
// We now receive the 30th packet, and so we send an ack.
RecordPacketReceipt(30, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 30);
CheckAckTimeout(clock_.ApproximateNow());
}
TEST_F(QuicReceivedPacketManagerTest, SendDelayedAckDecimation) {
EXPECT_FALSE(HasPendingAck());
// The ack time should be based on min_rtt * 1/4, since it's less than the
// default delayed ack time.
QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25;
// Process all the packets in order so there aren't missing packets.
uint64_t kFirstDecimatedPacket = 101;
for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
RecordPacketReceipt(i, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, i);
if (i % 2 == 0) {
// Ack every 2 packets by default.
CheckAckTimeout(clock_.ApproximateNow());
} else {
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
}
}
RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
CheckAckTimeout(ack_time);
// The 10th received packet causes an ack to be sent.
for (uint64_t i = 1; i < 10; ++i) {
RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
}
CheckAckTimeout(clock_.ApproximateNow());
}
TEST_F(QuicReceivedPacketManagerTest, SendDelayedAckDecimationMin1ms) {
EXPECT_FALSE(HasPendingAck());
// Seed the min_rtt with a kAlarmGranularity signal.
rtt_stats_.UpdateRtt(kAlarmGranularity, QuicTime::Delta::Zero(),
clock_.ApproximateNow());
// The ack time should be based on kAlarmGranularity, since the RTT is 1ms.
QuicTime ack_time = clock_.ApproximateNow() + kAlarmGranularity;
// Process all the packets in order so there aren't missing packets.
uint64_t kFirstDecimatedPacket = 101;
for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
RecordPacketReceipt(i, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, i);
if (i % 2 == 0) {
// Ack every 2 packets by default.
CheckAckTimeout(clock_.ApproximateNow());
} else {
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
}
}
RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
CheckAckTimeout(ack_time);
// The 10th received packet causes an ack to be sent.
for (uint64_t i = 1; i < 10; ++i) {
RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
}
CheckAckTimeout(clock_.ApproximateNow());
}
TEST_F(QuicReceivedPacketManagerTest,
SendDelayedAckDecimationUnlimitedAggregation) {
EXPECT_FALSE(HasPendingAck());
QuicConfig config;
QuicTagVector connection_options;
// No limit on the number of packets received before sending an ack.
connection_options.push_back(kAKDU);
config.SetConnectionOptionsToSend(connection_options);
received_manager_.SetFromConfig(config, Perspective::IS_CLIENT);
// The ack time should be based on min_rtt/4, since it's less than the
// default delayed ack time.
QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.25;
// Process all the initial packets in order so there aren't missing packets.
uint64_t kFirstDecimatedPacket = 101;
for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
RecordPacketReceipt(i, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, i);
if (i % 2 == 0) {
// Ack every 2 packets by default.
CheckAckTimeout(clock_.ApproximateNow());
} else {
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
}
}
RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
CheckAckTimeout(ack_time);
// 18 packets will not cause an ack to be sent. 19 will because when
// stop waiting frames are in use, we ack every 20 packets no matter what.
for (int i = 1; i <= 18; ++i) {
RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
}
CheckAckTimeout(ack_time);
}
TEST_F(QuicReceivedPacketManagerTest, SendDelayedAckDecimationEighthRtt) {
EXPECT_FALSE(HasPendingAck());
QuicReceivedPacketManagerPeer::SetAckDecimationDelay(&received_manager_,
0.125);
// The ack time should be based on min_rtt/8, since it's less than the
// default delayed ack time.
QuicTime ack_time = clock_.ApproximateNow() + kMinRttMs * 0.125;
// Process all the packets in order so there aren't missing packets.
uint64_t kFirstDecimatedPacket = 101;
for (uint64_t i = 1; i < kFirstDecimatedPacket; ++i) {
RecordPacketReceipt(i, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, i);
if (i % 2 == 0) {
// Ack every 2 packets by default.
CheckAckTimeout(clock_.ApproximateNow());
} else {
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
}
}
RecordPacketReceipt(kFirstDecimatedPacket, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket);
CheckAckTimeout(ack_time);
// The 10th received packet causes an ack to be sent.
for (uint64_t i = 1; i < 10; ++i) {
RecordPacketReceipt(kFirstDecimatedPacket + i, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, kFirstDecimatedPacket + i);
}
CheckAckTimeout(clock_.ApproximateNow());
}
TEST_F(QuicReceivedPacketManagerTest,
UpdateMaxAckDelayAndAckFrequencyFromAckFrequencyFrame) {
EXPECT_FALSE(HasPendingAck());
QuicAckFrequencyFrame frame;
frame.max_ack_delay = QuicTime::Delta::FromMilliseconds(10);
frame.packet_tolerance = 5;
received_manager_.OnAckFrequencyFrame(frame);
for (int i = 1; i <= 50; ++i) {
RecordPacketReceipt(i, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, i);
if (i % frame.packet_tolerance == 0) {
CheckAckTimeout(clock_.ApproximateNow());
} else {
CheckAckTimeout(clock_.ApproximateNow() + frame.max_ack_delay);
}
}
}
TEST_F(QuicReceivedPacketManagerTest,
DisableOutOfOrderAckByIgnoreOrderFromAckFrequencyFrame) {
EXPECT_FALSE(HasPendingAck());
QuicAckFrequencyFrame frame;
frame.max_ack_delay = kDelayedAckTime;
frame.packet_tolerance = 2;
frame.ignore_order = true;
received_manager_.OnAckFrequencyFrame(frame);
RecordPacketReceipt(4, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 4);
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
RecordPacketReceipt(5, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 5);
// Immediate ack is sent as this is the 2nd packet of every two packets.
CheckAckTimeout(clock_.ApproximateNow());
RecordPacketReceipt(3, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 3);
// Don't ack as ignore_order is set by AckFrequencyFrame.
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
RecordPacketReceipt(2, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 2);
// Immediate ack is sent as this is the 2nd packet of every two packets.
CheckAckTimeout(clock_.ApproximateNow());
RecordPacketReceipt(1, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 1);
// Don't ack as ignore_order is set by AckFrequencyFrame.
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
}
TEST_F(QuicReceivedPacketManagerTest,
DisableMissingPaketsAckByIgnoreOrderFromAckFrequencyFrame) {
EXPECT_FALSE(HasPendingAck());
QuicConfig config;
config.SetConnectionOptionsToSend({kAFFE});
received_manager_.SetFromConfig(config, Perspective::IS_CLIENT);
QuicAckFrequencyFrame frame;
frame.max_ack_delay = kDelayedAckTime;
frame.packet_tolerance = 2;
frame.ignore_order = true;
received_manager_.OnAckFrequencyFrame(frame);
RecordPacketReceipt(1, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 1);
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
RecordPacketReceipt(2, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 2);
// Immediate ack is sent as this is the 2nd packet of every two packets.
CheckAckTimeout(clock_.ApproximateNow());
RecordPacketReceipt(4, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 4);
// Don't ack even if packet 3 is newly missing as ignore_order is set by
// AckFrequencyFrame.
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
RecordPacketReceipt(5, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 5);
// Immediate ack is sent as this is the 2nd packet of every two packets.
CheckAckTimeout(clock_.ApproximateNow());
RecordPacketReceipt(7, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, 7);
// Don't ack even if packet 6 is newly missing as ignore_order is set by
// AckFrequencyFrame.
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
}
TEST_F(QuicReceivedPacketManagerTest,
AckDecimationDisabledWhenAckFrequencyFrameIsReceived) {
EXPECT_FALSE(HasPendingAck());
QuicAckFrequencyFrame frame;
frame.max_ack_delay = kDelayedAckTime;
frame.packet_tolerance = 3;
frame.ignore_order = true;
received_manager_.OnAckFrequencyFrame(frame);
// Process all the packets in order so there aren't missing packets.
uint64_t kFirstDecimatedPacket = 101;
uint64_t FiftyPacketsAfterAckDecimation = kFirstDecimatedPacket + 50;
for (uint64_t i = 1; i < FiftyPacketsAfterAckDecimation; ++i) {
RecordPacketReceipt(i, clock_.ApproximateNow());
MaybeUpdateAckTimeout(kInstigateAck, i);
if (i % 3 == 0) {
// Ack every 3 packets as decimation is disabled.
CheckAckTimeout(clock_.ApproximateNow());
} else {
// Ack at default delay as decimation is disabled.
CheckAckTimeout(clock_.ApproximateNow() + kDelayedAckTime);
}
}
}
} // namespace
} // namespace test
} // namespace quic