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// Copyright (c) 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef QUICHE_QUIC_CORE_QUIC_STREAM_SEND_BUFFER_BASE_H_
#define QUICHE_QUIC_CORE_QUIC_STREAM_SEND_BUFFER_BASE_H_
#include <cstddef>
#include <cstdint>
#include "absl/strings/string_view.h"
#include "absl/types/span.h"
#include "quiche/quic/core/quic_interval_set.h"
#include "quiche/quic/core/quic_types.h"
#include "quiche/common/platform/api/quiche_export.h"
#include "quiche/common/quiche_mem_slice.h"
namespace quic {
namespace test {
class QuicStreamSendBufferPeer;
class QuicStreamPeer;
} // namespace test
class QuicDataWriter;
struct QUICHE_EXPORT StreamPendingRetransmission {
constexpr StreamPendingRetransmission(QuicStreamOffset offset,
QuicByteCount length)
: offset(offset), length(length) {}
// Starting offset of this pending retransmission.
QuicStreamOffset offset;
// Length of this pending retransmission.
QuicByteCount length;
bool operator==(const StreamPendingRetransmission& other) const;
};
// Base class for different implementations of QuicStreamSendBuffer.
//
// TODO: b/417402601 - merge those classes back once we are done experimenting
// with different implementations.
class QUICHE_EXPORT QuicStreamSendBufferBase {
public:
QuicStreamSendBufferBase() = default;
QuicStreamSendBufferBase(const QuicStreamSendBufferBase& other) = delete;
QuicStreamSendBufferBase(QuicStreamSendBufferBase&& other) = delete;
virtual ~QuicStreamSendBufferBase() = default;
// Save |data| to send buffer.
virtual void SaveStreamData(absl::string_view data) = 0;
// Save |slice| to send buffer.
virtual void SaveMemSlice(quiche::QuicheMemSlice slice) = 0;
// Save all slices in |span| to send buffer. Return total bytes saved.
virtual QuicByteCount SaveMemSliceSpan(
absl::Span<quiche::QuicheMemSlice> span) = 0;
// Called when |bytes_consumed| bytes has been consumed by the stream.
virtual void OnStreamDataConsumed(size_t bytes_consumed);
// Write |data_length| of data starts at |offset|. Returns true if all data
// was successfully written. Returns false if the writer fails to write, or if
// the data was already marked as acked, or if the data was never saved in the
// first place.
virtual bool WriteStreamData(QuicStreamOffset offset,
QuicByteCount data_length,
QuicDataWriter* writer) = 0;
// Called when data [offset, offset + data_length) is acked or removed as
// stream is canceled. Removes fully acked data slice from send buffer. Set
// |newly_acked_length|. Returns false if trying to ack unsent data.
bool OnStreamDataAcked(QuicStreamOffset offset, QuicByteCount data_length,
QuicByteCount* newly_acked_length);
// Called when data [offset, offset + data_length) is considered as lost.
void OnStreamDataLost(QuicStreamOffset offset, QuicByteCount data_length);
// Called when data [offset, offset + length) was retransmitted.
void OnStreamDataRetransmitted(QuicStreamOffset offset,
QuicByteCount data_length);
// Returns true if there is pending retransmissions.
bool HasPendingRetransmission() const;
// Returns next pending retransmissions.
StreamPendingRetransmission NextPendingRetransmission() const;
// Returns true if data [offset, offset + data_length) is outstanding and
// waiting to be acked. Returns false otherwise.
bool IsStreamDataOutstanding(QuicStreamOffset offset,
QuicByteCount data_length) const;
// Number of data slices in send buffer.
virtual size_t size() const = 0;
virtual QuicStreamOffset stream_offset() const = 0;
uint64_t stream_bytes_written() const { return stream_bytes_written_; }
uint64_t stream_bytes_outstanding() const {
return stream_bytes_outstanding_;
}
const QuicIntervalSet<QuicStreamOffset>& bytes_acked() const {
return bytes_acked_;
}
const QuicIntervalSet<QuicStreamOffset>& pending_retransmissions() const {
return pending_retransmissions_;
}
virtual void SetStreamOffsetForTest(QuicStreamOffset new_offset);
virtual absl::string_view LatestWriteForTest() = 0;
virtual QuicByteCount TotalDataBufferedForTest() = 0;
private:
friend class test::QuicStreamSendBufferPeer;
friend class test::QuicStreamPeer;
// Called when data within offset [start, end) gets acked. Frees fully
// acked buffered slices if any. Returns false if the corresponding data does
// not exist or has been acked.
virtual bool FreeMemSlices(QuicStreamOffset start, QuicStreamOffset end) = 0;
// Cleanup acked data from the start of the interval.
virtual void CleanUpBufferedSlices() = 0;
// Bytes that have been consumed by the stream.
uint64_t stream_bytes_written_ = 0;
// Bytes that have been consumed and are waiting to be acked.
uint64_t stream_bytes_outstanding_ = 0;
// Offsets of data that has been acked.
QuicIntervalSet<QuicStreamOffset> bytes_acked_;
// Data considered as lost and needs to be retransmitted.
QuicIntervalSet<QuicStreamOffset> pending_retransmissions_;
};
} // namespace quic
#endif // QUICHE_QUIC_CORE_QUIC_STREAM_SEND_BUFFER_BASE_H_