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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// A toy server, which connects to a specified port and sends QUIC
// requests to that endpoint.
#ifndef QUICHE_QUIC_TOOLS_QUIC_SPDY_SERVER_BASE_H_
#define QUICHE_QUIC_TOOLS_QUIC_SPDY_SERVER_BASE_H_
#include "quiche/quic/platform/api/quic_socket_address.h"
namespace quic {
// Base class for service instances to be used with QuicToyServer.
class QuicSpdyServerBase {
public:
virtual ~QuicSpdyServerBase() = default;
// Creates a UDP socket and listens on |address|. Returns true on success
// and false otherwise.
virtual bool CreateUDPSocketAndListen(const QuicSocketAddress& address) = 0;
// Handles incoming requests. Does not return.
virtual void HandleEventsForever() = 0;
};
} // namespace quic
#endif // QUICHE_QUIC_TOOLS_QUIC_SPDY_SERVER_BASE_H_