blob: 21a91a0b2e49f0f82ba70e0a97ccb92cae1baf53 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "quiche/quic/tools/quic_server.h"
#include <cstdint>
#include <memory>
#include "quiche/quic/core/crypto/crypto_handshake.h"
#include "quiche/quic/core/crypto/quic_random.h"
#include "quiche/quic/core/io/event_loop_socket_factory.h"
#include "quiche/quic/core/io/quic_default_event_loop.h"
#include "quiche/quic/core/io/quic_event_loop.h"
#include "quiche/quic/core/quic_clock.h"
#include "quiche/quic/core/quic_crypto_stream.h"
#include "quiche/quic/core/quic_data_reader.h"
#include "quiche/quic/core/quic_default_clock.h"
#include "quiche/quic/core/quic_default_connection_helper.h"
#include "quiche/quic/core/quic_default_packet_writer.h"
#include "quiche/quic/core/quic_dispatcher.h"
#include "quiche/quic/core/quic_packet_reader.h"
#include "quiche/quic/core/quic_packets.h"
#include "quiche/quic/platform/api/quic_flags.h"
#include "quiche/quic/platform/api/quic_logging.h"
#include "quiche/quic/tools/quic_simple_crypto_server_stream_helper.h"
#include "quiche/quic/tools/quic_simple_dispatcher.h"
#include "quiche/quic/tools/quic_simple_server_backend.h"
#include "quiche/common/simple_buffer_allocator.h"
namespace quic {
namespace {
const char kSourceAddressTokenSecret[] = "secret";
} // namespace
const size_t kNumSessionsToCreatePerSocketEvent = 16;
QuicServer::QuicServer(std::unique_ptr<ProofSource> proof_source,
QuicSimpleServerBackend* quic_simple_server_backend)
: QuicServer(std::move(proof_source), quic_simple_server_backend,
AllSupportedVersions()) {}
QuicServer::QuicServer(std::unique_ptr<ProofSource> proof_source,
QuicSimpleServerBackend* quic_simple_server_backend,
const ParsedQuicVersionVector& supported_versions)
: QuicServer(std::move(proof_source), QuicConfig(),
QuicCryptoServerConfig::ConfigOptions(), supported_versions,
quic_simple_server_backend, kQuicDefaultConnectionIdLength) {}
QuicServer::QuicServer(
std::unique_ptr<ProofSource> proof_source, const QuicConfig& config,
const QuicCryptoServerConfig::ConfigOptions& crypto_config_options,
const ParsedQuicVersionVector& supported_versions,
QuicSimpleServerBackend* quic_simple_server_backend,
uint8_t expected_server_connection_id_length)
: port_(0),
fd_(-1),
packets_dropped_(0),
overflow_supported_(false),
silent_close_(false),
config_(config),
crypto_config_(kSourceAddressTokenSecret, QuicRandom::GetInstance(),
std::move(proof_source), KeyExchangeSource::Default()),
crypto_config_options_(crypto_config_options),
version_manager_(supported_versions),
packet_reader_(new QuicPacketReader()),
quic_simple_server_backend_(quic_simple_server_backend),
expected_server_connection_id_length_(
expected_server_connection_id_length),
connection_id_generator_(expected_server_connection_id_length) {
QUICHE_DCHECK(quic_simple_server_backend_);
Initialize();
}
void QuicServer::Initialize() {
// If an initial flow control window has not explicitly been set, then use a
// sensible value for a server: 1 MB for session, 64 KB for each stream.
const uint32_t kInitialSessionFlowControlWindow = 1 * 1024 * 1024; // 1 MB
const uint32_t kInitialStreamFlowControlWindow = 64 * 1024; // 64 KB
if (config_.GetInitialStreamFlowControlWindowToSend() ==
kDefaultFlowControlSendWindow) {
config_.SetInitialStreamFlowControlWindowToSend(
kInitialStreamFlowControlWindow);
}
if (config_.GetInitialSessionFlowControlWindowToSend() ==
kDefaultFlowControlSendWindow) {
config_.SetInitialSessionFlowControlWindowToSend(
kInitialSessionFlowControlWindow);
}
std::unique_ptr<CryptoHandshakeMessage> scfg(crypto_config_.AddDefaultConfig(
QuicRandom::GetInstance(), QuicDefaultClock::Get(),
crypto_config_options_));
}
QuicServer::~QuicServer() {
if (event_loop_ != nullptr) {
if (!event_loop_->UnregisterSocket(fd_)) {
QUIC_LOG(ERROR) << "Failed to unregister socket: " << fd_;
}
}
(void)socket_api::Close(fd_);
fd_ = kInvalidSocketFd;
// Should be fine without because nothing should send requests to the backend
// after `this` is destroyed, but for extra pointer safety, clear the socket
// factory from the backend before the socket factory is destroyed.
quic_simple_server_backend_->SetSocketFactory(nullptr);
}
bool QuicServer::CreateUDPSocketAndListen(const QuicSocketAddress& address) {
event_loop_ = CreateEventLoop();
socket_factory_ = std::make_unique<EventLoopSocketFactory>(
event_loop_.get(), quiche::SimpleBufferAllocator::Get());
quic_simple_server_backend_->SetSocketFactory(socket_factory_.get());
QuicUdpSocketApi socket_api;
fd_ = socket_api.Create(address.host().AddressFamilyToInt(),
/*receive_buffer_size =*/kDefaultSocketReceiveBuffer,
/*send_buffer_size =*/kDefaultSocketReceiveBuffer);
if (fd_ == kQuicInvalidSocketFd) {
QUIC_LOG(ERROR) << "CreateSocket() failed: " << strerror(errno);
return false;
}
overflow_supported_ = socket_api.EnableDroppedPacketCount(fd_);
socket_api.EnableReceiveTimestamp(fd_);
bool success = socket_api.Bind(fd_, address);
if (!success) {
QUIC_LOG(ERROR) << "Bind failed: " << strerror(errno);
return false;
}
QUIC_LOG(INFO) << "Listening on " << address.ToString();
port_ = address.port();
if (port_ == 0) {
QuicSocketAddress self_address;
if (self_address.FromSocket(fd_) != 0) {
QUIC_LOG(ERROR) << "Unable to get self address. Error: "
<< strerror(errno);
}
port_ = self_address.port();
}
bool register_result = event_loop_->RegisterSocket(
fd_, kSocketEventReadable | kSocketEventWritable, this);
if (!register_result) {
return false;
}
dispatcher_.reset(CreateQuicDispatcher());
dispatcher_->InitializeWithWriter(CreateWriter(fd_));
return true;
}
QuicPacketWriter* QuicServer::CreateWriter(int fd) {
return new QuicDefaultPacketWriter(fd);
}
QuicDispatcher* QuicServer::CreateQuicDispatcher() {
return new QuicSimpleDispatcher(
&config_, &crypto_config_, &version_manager_,
std::make_unique<QuicDefaultConnectionHelper>(),
std::unique_ptr<QuicCryptoServerStreamBase::Helper>(
new QuicSimpleCryptoServerStreamHelper()),
event_loop_->CreateAlarmFactory(), quic_simple_server_backend_,
expected_server_connection_id_length_, connection_id_generator_);
}
std::unique_ptr<QuicEventLoop> QuicServer::CreateEventLoop() {
return GetDefaultEventLoop()->Create(QuicDefaultClock::Get());
}
void QuicServer::HandleEventsForever() {
while (true) {
WaitForEvents();
}
}
void QuicServer::WaitForEvents() {
event_loop_->RunEventLoopOnce(QuicTime::Delta::FromMilliseconds(50));
}
void QuicServer::Shutdown() {
if (!silent_close_) {
// Before we shut down the epoll server, give all active sessions a chance
// to notify clients that they're closing.
dispatcher_->Shutdown();
}
dispatcher_.reset();
event_loop_.reset();
}
void QuicServer::OnSocketEvent(QuicEventLoop* /*event_loop*/,
QuicUdpSocketFd fd, QuicSocketEventMask events) {
QUICHE_DCHECK_EQ(fd, fd_);
if (events & kSocketEventReadable) {
QUIC_DVLOG(1) << "EPOLLIN";
dispatcher_->ProcessBufferedChlos(kNumSessionsToCreatePerSocketEvent);
bool more_to_read = true;
while (more_to_read) {
more_to_read = packet_reader_->ReadAndDispatchPackets(
fd_, port_, *QuicDefaultClock::Get(), dispatcher_.get(),
overflow_supported_ ? &packets_dropped_ : nullptr);
}
if (dispatcher_->HasChlosBuffered()) {
// Register EPOLLIN event to consume buffered CHLO(s).
bool success =
event_loop_->ArtificiallyNotifyEvent(fd_, kSocketEventReadable);
QUICHE_DCHECK(success);
}
if (!event_loop_->SupportsEdgeTriggered()) {
bool success = event_loop_->RearmSocket(fd_, kSocketEventReadable);
QUICHE_DCHECK(success);
}
}
if (events & kSocketEventWritable) {
dispatcher_->OnCanWrite();
if (!event_loop_->SupportsEdgeTriggered() &&
dispatcher_->HasPendingWrites()) {
bool success = event_loop_->RearmSocket(fd_, kSocketEventWritable);
QUICHE_DCHECK(success);
}
}
}
} // namespace quic