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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef QUICHE_QUIC_CORE_QUIC_CONNECTION_STATS_H_
#define QUICHE_QUIC_CORE_QUIC_CONNECTION_STATS_H_
#include <cstdint>
#include <ostream>
#include "net/third_party/quiche/src/quic/core/quic_bandwidth.h"
#include "net/third_party/quiche/src/quic/core/quic_packets.h"
#include "net/third_party/quiche/src/quic/core/quic_time.h"
#include "net/third_party/quiche/src/quic/platform/api/quic_export.h"
namespace quic {
// Structure to hold stats for a QuicConnection.
struct QUIC_EXPORT_PRIVATE QuicConnectionStats {
QuicConnectionStats();
QuicConnectionStats(const QuicConnectionStats& other);
~QuicConnectionStats();
QUIC_EXPORT_PRIVATE friend std::ostream& operator<<(
std::ostream& os,
const QuicConnectionStats& s);
QuicByteCount bytes_sent; // Includes retransmissions.
QuicPacketCount packets_sent;
// Non-retransmitted bytes sent in a stream frame.
QuicByteCount stream_bytes_sent;
// Packets serialized and discarded before sending.
QuicPacketCount packets_discarded;
// These include version negotiation and public reset packets, which do not
// have packet numbers or frame data.
QuicByteCount bytes_received; // Includes duplicate data for a stream.
// Includes packets which were not processable.
QuicPacketCount packets_received;
// Excludes packets which were not processable.
QuicPacketCount packets_processed;
QuicByteCount stream_bytes_received; // Bytes received in a stream frame.
QuicByteCount bytes_retransmitted;
QuicPacketCount packets_retransmitted;
QuicByteCount bytes_spuriously_retransmitted;
QuicPacketCount packets_spuriously_retransmitted;
// Number of packets abandoned as lost by the loss detection algorithm.
QuicPacketCount packets_lost;
// Number of times this connection went through the slow start phase.
uint32_t slowstart_count;
// Number of round trips spent in slow start.
uint32_t slowstart_num_rtts;
// Number of packets sent in slow start.
QuicPacketCount slowstart_packets_sent;
// Number of bytes sent in slow start.
QuicByteCount slowstart_bytes_sent;
// Number of packets lost exiting slow start.
QuicPacketCount slowstart_packets_lost;
// Number of bytes lost exiting slow start.
QuicByteCount slowstart_bytes_lost;
// Time spent in COMPLETED slow start phases.
QuicTime::Delta slowstart_duration;
// Start time of the last slow start phase.
QuicTime slowstart_start_time;
QuicPacketCount packets_dropped; // Duplicate or less than least unacked.
// Packets that failed to decrypt when they were first received.
QuicPacketCount undecryptable_packets_received;
size_t crypto_retransmit_count;
// Count of times the loss detection alarm fired. At least one packet should
// be lost when the alarm fires.
size_t loss_timeout_count;
size_t tlp_count;
size_t rto_count; // Count of times the rto timer fired.
size_t pto_count;
int64_t min_rtt_us; // Minimum RTT in microseconds.
int64_t srtt_us; // Smoothed RTT in microseconds.
QuicByteCount max_packet_size;
QuicByteCount max_received_packet_size;
QuicBandwidth estimated_bandwidth;
// Reordering stats for received packets.
// Number of packets received out of packet number order.
QuicPacketCount packets_reordered;
// Maximum reordering observed in packet number space.
QuicPacketCount max_sequence_reordering;
// Maximum reordering observed in microseconds
int64_t max_time_reordering_us;
// The following stats are used only in TcpCubicSender.
// The number of loss events from TCP's perspective. Each loss event includes
// one or more lost packets.
uint32_t tcp_loss_events;
// Creation time, as reported by the QuicClock.
QuicTime connection_creation_time;
uint64_t blocked_frames_received;
uint64_t blocked_frames_sent;
// Number of connectivity probing packets received by this connection.
uint64_t num_connectivity_probing_received;
};
} // namespace quic
#endif // QUICHE_QUIC_CORE_QUIC_CONNECTION_STATS_H_