| // Copyright 2022 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef QUICHE_QUIC_TOOLS_CONNECT_TUNNEL_H_ |
| #define QUICHE_QUIC_TOOLS_CONNECT_TUNNEL_H_ |
| |
| #include <cstdint> |
| #include <memory> |
| #include <string> |
| #include <utility> |
| |
| #include "absl/container/flat_hash_set.h" |
| #include "absl/status/status.h" |
| #include "absl/status/statusor.h" |
| #include "absl/strings/string_view.h" |
| #include "quiche/quic/core/connecting_client_socket.h" |
| #include "quiche/quic/core/quic_error_codes.h" |
| #include "quiche/quic/core/quic_server_id.h" |
| #include "quiche/quic/core/socket_factory.h" |
| #include "quiche/quic/tools/quic_simple_server_backend.h" |
| #include "quiche/common/platform/api/quiche_mem_slice.h" |
| #include "quiche/spdy/core/http2_header_block.h" |
| |
| namespace quic { |
| |
| // Manages a single connection tunneled over a CONNECT proxy. |
| class ConnectTunnel : public ConnectingClientSocket::AsyncVisitor { |
| public: |
| // `client_stream_request_handler` and `socket_factory` must both outlive the |
| // created ConnectTunnel. |
| ConnectTunnel( |
| QuicSimpleServerBackend::RequestHandler* client_stream_request_handler, |
| SocketFactory* socket_factory, |
| absl::flat_hash_set<QuicServerId> acceptable_destinations); |
| ~ConnectTunnel(); |
| ConnectTunnel(const ConnectTunnel&) = delete; |
| ConnectTunnel& operator=(const ConnectTunnel&) = delete; |
| |
| // Attempts to open TCP connection to destination server and then sends |
| // appropriate success/error response to the request stream. `request_headers` |
| // must represent headers from a CONNECT request, that is ":method"="CONNECT" |
| // and no ":protocol". |
| void OpenTunnel(const spdy::Http2HeaderBlock& request_headers); |
| |
| // Returns true iff the connection to the destination server is currently open |
| bool IsConnectedToDestination() const; |
| |
| void SendDataToDestination(absl::string_view data); |
| |
| // Called when the client stream has been closed. Connection to destination |
| // server is closed if connected. The RequestHandler will no longer be |
| // interacted with after completion. |
| void OnClientStreamClose(); |
| |
| // ConnectingClientSocket::AsyncVisitor: |
| void ConnectComplete(absl::Status status) override; |
| void ReceiveComplete(absl::StatusOr<quiche::QuicheMemSlice> data) override; |
| void SendComplete(absl::Status status) override; |
| |
| private: |
| void BeginAsyncReadFromDestination(); |
| void OnDataReceivedFromDestination(bool success); |
| |
| // For normal (FIN) closure. Errors (RST) should result in directly calling |
| // TerminateClientStream(). |
| void OnDestinationConnectionClosed(); |
| |
| void SendConnectResponse(); |
| void TerminateClientStream( |
| absl::string_view error_description, |
| QuicResetStreamError error_code = |
| QuicResetStreamError::FromIetf(QuicHttp3ErrorCode::CONNECT_ERROR)); |
| |
| const absl::flat_hash_set<QuicServerId> acceptable_destinations_; |
| SocketFactory* const socket_factory_; |
| |
| // Null when client stream closed. |
| QuicSimpleServerBackend::RequestHandler* client_stream_request_handler_; |
| |
| // Null when destination connection disconnected. |
| std::unique_ptr<ConnectingClientSocket> destination_socket_; |
| |
| bool receive_started_ = false; |
| }; |
| |
| } // namespace quic |
| |
| #endif // QUICHE_QUIC_TOOLS_CONNECT_TUNNEL_H_ |